Files
Lunaris2.0/Bot/Program.cs

101 lines
3.6 KiB
C#

using System.Reflection;
using Discord;
using Discord.Commands;
using Discord.Interactions;
using Discord.WebSocket;
using Lunaris2.Notification;
using Lunaris2.SlashCommand;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Victoria;
using Victoria.Node;
using RunMode = Discord.Commands.RunMode;
namespace Lunaris2
{
public class Program
{
public static LavaNode _lavaNode;
public static void Main(string[] args)
{
CreateHostBuilder(args).Build().Run();
}
private static IHostBuilder CreateHostBuilder(string[] args) =>
Host.CreateDefaultBuilder(args)
.ConfigureServices((_, services) =>
{
var config = new DiscordSocketConfig
{
GatewayIntents = GatewayIntents.All
};
var commandServiceConfig = new CommandServiceConfig{ DefaultRunMode = RunMode.Async };
var client = new DiscordSocketClient(config);
var commands = new CommandService(commandServiceConfig);
var configuration = new ConfigurationBuilder()
.SetBasePath(AppContext.BaseDirectory)
.AddJsonFile("appsettings.json")
.Build();
services.AddSingleton(client)
.AddSingleton(commands)
.AddMediatR(cfg => cfg.RegisterServicesFromAssembly(Assembly.GetExecutingAssembly()))
.AddSingleton<DiscordEventListener>()
.AddSingleton(x => new InteractionService(x.GetRequiredService<DiscordSocketClient>()))
.AddLavaNode(x =>
{
x.SelfDeaf = false;
x.Hostname = "lavalink.devamop.in";
x.Port = 80;
x.Authorization = "DevamOP";
})
// .AddLavaNode(x =>
// {
// x.SelfDeaf = false;
// x.Hostname = "localhost";
// x.Port = 2333;
// })
.AddSingleton<LavaNode>();
client.Ready += () => Client_Ready(client);
client.Log += Log;
client
.LoginAsync(TokenType.Bot, configuration["Token"])
.GetAwaiter()
.GetResult();
client
.StartAsync()
.GetAwaiter()
.GetResult();
_lavaNode = services.BuildServiceProvider().GetRequiredService<LavaNode>();
var listener = services
.BuildServiceProvider()
.GetRequiredService<DiscordEventListener>();
listener
.StartAsync()
.GetAwaiter()
.GetResult();
});
private static async Task Client_Ready(DiscordSocketClient client)
{
await _lavaNode.ConnectAsync();
client.RegisterCommands();
}
private static Task Log(LogMessage arg)
{
Console.WriteLine(arg);
return Task.CompletedTask;
}
}
}