mirror of
https://github.com/Myxelium/Lunaris2.0.git
synced 2026-04-13 08:00:37 +00:00
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13 Commits
Add-spotif
...
0.1.22
| Author | SHA1 | Date | |
|---|---|---|---|
| e847c1579a | |||
| 1ccc31d3d2 | |||
| 7c4d8c246d | |||
| 43f0191752 | |||
| 872b6d3138 | |||
| f292124228 | |||
| 4cbee9a625 | |||
| b79e56d3a1 | |||
| fa19f8d938 | |||
| ac869c43da | |||
| e2fdd9a2d7 | |||
| 98761fc91d | |||
| 373d482906 |
38
.github/workflows/dotnet.yml
vendored
38
.github/workflows/dotnet.yml
vendored
@@ -14,24 +14,7 @@ jobs:
|
||||
uses: actions/checkout@v2
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||||
with:
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||||
fetch-depth: 0 # required for github-action-get-previous-tag
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||||
|
||||
- name: Setup .NET
|
||||
uses: actions/setup-dotnet@v1
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||||
with:
|
||||
dotnet-version: '8.0.x'
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||||
|
||||
- name: Restore dependencies
|
||||
run: dotnet restore ./Bot/Lunaris2.csproj
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||||
|
||||
- name: Build
|
||||
run: dotnet build ./Bot/Lunaris2.csproj --no-restore -c Release -o ./out
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||||
|
||||
- name: Publish
|
||||
run: dotnet publish ./Bot/Lunaris2.csproj --configuration Release --output ./out
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||||
|
||||
- name: Zip the build
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||||
run: 7z a -tzip ./out/Lunaris.zip ./out/*
|
||||
|
||||
|
||||
- name: Get previous tag
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||||
id: previoustag
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||||
uses: 'WyriHaximus/github-action-get-previous-tag@v1'
|
||||
@@ -44,6 +27,23 @@ jobs:
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with:
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||||
version: ${{ steps.previoustag.outputs.tag }}
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||||
|
||||
- name: Setup .NET
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||||
uses: actions/setup-dotnet@v1
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||||
with:
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dotnet-version: '8.0.x'
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||||
|
||||
- name: Restore dependencies
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run: dotnet restore ./Bot/Lunaris2.csproj
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||||
- name: Build
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run: dotnet build ./Bot/Lunaris2.csproj --no-restore -c Release /p:AssemblyVersion=${{ steps.previoustag.outputs.tag }} -o ./out
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- name: Publish
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run: dotnet publish ./Bot/Lunaris2.csproj --configuration Release --output ./out
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- name: Zip the build
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run: 7z a -tzip ./out/Lunaris.zip ./out/*
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- name: Create Release
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id: create_release
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uses: actions/create-release@v1
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@@ -63,5 +63,5 @@ jobs:
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with:
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upload_url: ${{ steps.create_release.outputs.upload_url }}
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asset_path: ./out/Lunaris.zip
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asset_name: Lunaris.zip
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asset_name: Lunaris_${{steps.semver.outputs.patch}}.zip
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asset_content_type: application/zip
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@@ -31,21 +31,23 @@ public class MessageReceivedHandler : INotificationHandler<MessageReceivedNotifi
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var servers = _client.Guilds.Select(guild => guild.Name);
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var channels = _client.Guilds
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.SelectMany(guild => guild.VoiceChannels)
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.Where(channel => channel.Users.Any(user => user.IsBot));
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.Where(channel => channel.ConnectedUsers.Any(guildUser => guildUser.Id == _client.CurrentUser.Id) &&
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channel.Users.Count != 1);
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var table = new StringBuilder();
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var serverColumnWidth = 25; // Width for server column
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var channelColumnWidth = 25; // Width for channel column
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table.AppendLine($"{"Servers".PadRight(serverColumnWidth - 1)}|{"Channels".PadRight(channelColumnWidth - 1)}");
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table.AppendLine($"{new string('-', serverColumnWidth - 1)}|{new string('-', channelColumnWidth - 1)}");
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foreach (var (server, channel) in servers.Zip(channels))
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{
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table.AppendLine($"{server.PadRight(serverColumnWidth - 1)}|{channel.Name.PadRight(channelColumnWidth - 1)}");
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}
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var statsList = new StringBuilder();
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statsList.AppendLine("➡️ Servers");
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foreach (var server in servers)
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statsList.AppendLine($"* {server}");
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statsList.AppendLine("➡️ Now playing channels: ");
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foreach (var channel in channels)
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statsList.AppendLine($"* {channel.Name} in {channel.Guild.Name}");
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var embed = new EmbedBuilder()
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.WithTitle("Lunaris Statistics")
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.WithDescription(table.ToString())
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.WithDescription(statsList.ToString())
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.Build();
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await notification.Message.Channel.SendMessageAsync(embed: embed);
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@@ -105,7 +105,7 @@ public class PlayHandler : IRequestHandler<PlayCommand>
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var trackLoadOptions = new TrackLoadOptions
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{
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SearchMode = TrackSearchMode.YouTube,
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SearchMode = TrackSearchMode.YouTubeMusic,
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};
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var trackCollection = await _audioService.Tracks.LoadTracksAsync(searchQuery, trackLoadOptions, cancellationToken: cancellationToken);
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@@ -145,7 +145,7 @@ public class PlayHandler : IRequestHandler<PlayCommand>
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else
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{
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// It's just a single track or a search result.
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var track = trackCollection.Tracks.FirstOrDefault();
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var track = trackCollection.Track;
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|
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if (track != null)
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{
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@@ -8,6 +8,29 @@ flowchart TD
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PlayTrack --> NowPlayingEmbed
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```
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|
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```mermaid
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sequenceDiagram
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participant User
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participant Bot
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participant DiscordSocketClient
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participant IAudioService
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participant SocketSlashCommand
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participant LavalinkPlayer
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User->>Bot: /play [song]
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Bot->>DiscordSocketClient: Get user voice channel
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DiscordSocketClient-->>Bot: Voice channel info
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Bot->>IAudioService: Get or create player
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IAudioService-->>Bot: Player instance
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Bot->>SocketSlashCommand: Get search query
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SocketSlashCommand-->>Bot: Search query
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Bot->>IAudioService: Load tracks
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IAudioService-->>Bot: Track collection
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Bot->>LavalinkPlayer: Play track
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LavalinkPlayer-->>Bot: Track started
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Bot->>User: Now playing embed
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```
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||||
## Steps in the code
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||||
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||||
| Name | Description |
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||||
@@ -32,4 +55,4 @@ There is also OnTrackEnd, when it get called an attempt is made to play the next
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| `player` | `LavaPlayer` | An instance of the `LavaPlayer` class, representing a music player connected to a specific voice channel. Used to play, pause, skip, and queue tracks. |
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| `guildMessageIds` | `Dictionary<ulong, List<ulong>>` | A dictionary that maps guild IDs to lists of message IDs. Used to keep track of messages sent by the bot in each guild, allowing the bot to delete its old messages when it sends new ones. |
|
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| `songName` | `string` | A string that represents the name or URL of a song to play. Used to search for and queue tracks. |
|
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| `searchResponse` | `SearchResponse` | An instance of the `SearchResponse` class, representing the result of a search for tracks. Used to get the tracks that were found and queue them in the player. |
|
||||
| `searchResponse` | `SearchResponse` | An instance of the `SearchResponse` class, representing the result of a search for tracks. Used to get the tracks that were found and queue them in the player. |
|
||||
|
||||
139
Bot/Handler/MusicPlayer/README.md
Normal file
139
Bot/Handler/MusicPlayer/README.md
Normal file
@@ -0,0 +1,139 @@
|
||||
### README.md
|
||||
|
||||
# Handlers
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||||
|
||||
Handlers for the Lunaris2 bot, which is built using C#, Discord.Net, and Lavalink4NET. Below is a detailed description of each handler and their responsibilities.
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||||
|
||||
## Handlers
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||||
|
||||
### ClearQueueHandler
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||||
|
||||
Handles the command to clear the music queue.
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||||
|
||||
```csharp
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||||
public class ClearQueueHandler : IRequestHandler<ClearQueueCommand>
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||||
```
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||||
|
||||
### DisconnectHandler
|
||||
|
||||
Handles the command to disconnect the bot from the voice channel.
|
||||
|
||||
```csharp
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||||
public class DisconnectHandler : IRequestHandler<DisconnectCommand>
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||||
```
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||||
|
||||
### PauseHandler
|
||||
|
||||
Handles the command to pause the currently playing track.
|
||||
|
||||
```csharp
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||||
public class PauseHandler : IRequestHandler<PauseCommand>
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||||
```
|
||||
|
||||
### PlayHandler
|
||||
|
||||
Handles the command to play a track or playlist.
|
||||
|
||||
```csharp
|
||||
public class PlayHandler : IRequestHandler<PlayCommand>
|
||||
```
|
||||
|
||||
### ResumeHandler
|
||||
|
||||
Handles the command to resume the currently paused track.
|
||||
|
||||
```csharp
|
||||
public class ResumeHandler : IRequestHandler<ResumeCommand>
|
||||
```
|
||||
|
||||
### SkipHandler
|
||||
|
||||
Handles the command to skip the currently playing track.
|
||||
|
||||
```csharp
|
||||
public class SkipHandler : IRequestHandler<SkipCommand>
|
||||
```
|
||||
|
||||
### MessageReceivedHandler
|
||||
|
||||
Handles incoming messages and processes commands or statistics requests.
|
||||
|
||||
```csharp
|
||||
public class MessageReceivedHandler : INotificationHandler<MessageReceivedNotification>
|
||||
```
|
||||
|
||||
## Mermaid Diagrams
|
||||
|
||||
### Class Diagram
|
||||
|
||||
```mermaid
|
||||
sequenceDiagram
|
||||
participant User as User
|
||||
participant DiscordSocketClient as DiscordSocketClient
|
||||
participant MessageReceivedHandler as MessageReceivedHandler
|
||||
participant MessageReceivedNotification as MessageReceivedNotification
|
||||
participant EmbedBuilder as EmbedBuilder
|
||||
participant Channel as Channel
|
||||
|
||||
User->>DiscordSocketClient: Send message "!LunarisStats"
|
||||
DiscordSocketClient->>MessageReceivedHandler: MessageReceivedNotification
|
||||
MessageReceivedHandler->>MessageReceivedNotification: Handle(notification, cancellationToken)
|
||||
MessageReceivedNotification->>MessageReceivedHandler: BotMentioned(notification, cancellationToken)
|
||||
MessageReceivedHandler->>DiscordSocketClient: Get guilds and voice channels
|
||||
DiscordSocketClient-->>MessageReceivedHandler: List of guilds and voice channels
|
||||
MessageReceivedHandler->>EmbedBuilder: Create embed with statistics
|
||||
EmbedBuilder-->>MessageReceivedHandler: Embed
|
||||
MessageReceivedHandler->>Channel: Send embed message
|
||||
```
|
||||
|
||||
### Sequence Diagram for PlayHandler
|
||||
|
||||
```mermaid
|
||||
sequenceDiagram
|
||||
participant User
|
||||
participant Bot
|
||||
participant DiscordSocketClient
|
||||
participant IAudioService
|
||||
participant SocketSlashCommand
|
||||
participant LavalinkPlayer
|
||||
|
||||
User->>Bot: /play [song]
|
||||
Bot->>DiscordSocketClient: Get user voice channel
|
||||
DiscordSocketClient-->>Bot: Voice channel info
|
||||
Bot->>IAudioService: Get or create player
|
||||
IAudioService-->>Bot: Player instance
|
||||
Bot->>SocketSlashCommand: Get search query
|
||||
SocketSlashCommand-->>Bot: Search query
|
||||
Bot->>IAudioService: Load tracks
|
||||
IAudioService-->>Bot: Track collection
|
||||
Bot->>LavalinkPlayer: Play track
|
||||
LavalinkPlayer-->>Bot: Track started
|
||||
Bot->>User: Now playing embed
|
||||
```
|
||||
|
||||
### Sequence Diagram for MessageReceivedHandler
|
||||
|
||||
```mermaid
|
||||
sequenceDiagram
|
||||
participant User
|
||||
participant Bot
|
||||
participant DiscordSocketClient
|
||||
participant ISender
|
||||
participant MessageReceivedNotification
|
||||
|
||||
User->>Bot: Send message
|
||||
Bot->>MessageReceivedNotification: Create notification
|
||||
Bot->>DiscordSocketClient: Check if bot is mentioned
|
||||
DiscordSocketClient-->>Bot: Mention info
|
||||
alt Bot is mentioned
|
||||
Bot->>ISender: Send ChatCommand
|
||||
end
|
||||
Bot->>DiscordSocketClient: Check for statistics command
|
||||
alt Statistics command found
|
||||
Bot->>DiscordSocketClient: Get server and channel info
|
||||
DiscordSocketClient-->>Bot: Server and channel info
|
||||
Bot->>User: Send statistics embed
|
||||
end
|
||||
```
|
||||
|
||||
This README provides an overview of the handlers and their responsibilities, along with class and sequence diagrams to illustrate the interactions and relationships between the components.
|
||||
@@ -6,6 +6,7 @@
|
||||
<ImplicitUsings>enable</ImplicitUsings>
|
||||
<Nullable>enable</Nullable>
|
||||
<UserSecretsId>ec2f340f-a44c-4869-ab79-a12ba9459d80</UserSecretsId>
|
||||
<AssemblyVersion>0.0.1337</AssemblyVersion>
|
||||
</PropertyGroup>
|
||||
|
||||
<!-- Lavalink4net 4.0.25 seems to break the Message Module-->
|
||||
|
||||
@@ -2,11 +2,15 @@
|
||||
```mermaid
|
||||
flowchart TD
|
||||
Program[Program] -->|Register| EventListener
|
||||
Program --> Intervals[VoiceChannelMonitorService]
|
||||
Intervals --> SetStatus[SetStatus, Updates status with amount of playing bots]
|
||||
Intervals --> LeaveChannel[LeaveOnAlone, Leaves channel when alone for a time]
|
||||
EventListener[DiscordEventListener] --> A[MessageReceivedHandler]
|
||||
|
||||
EventListener[DiscordEventListener] --> A2[SlashCommandReceivedHandler]
|
||||
|
||||
A --> |Message| f{If bot is mentioned}
|
||||
A --> |Message '!LunarisStats'| p[Responds with Server and Channel Statistics.]
|
||||
f --> |ChatCommand| v[ChatHandler]
|
||||
|
||||
A2[SlashCommandReceivedHandler] -->|Message| C{Send to correct command by
|
||||
@@ -14,8 +18,11 @@ flowchart TD
|
||||
|
||||
C -->|JoinCommand| D[JoinHandler]
|
||||
C -->|PlayCommand| E[PlayHandler]
|
||||
C -->|HelloCommand| F[HelloHandler]
|
||||
C -->|GoodbyeCommand| G[GoodbyeHandler]
|
||||
C -->|PauseCommand| F[PauseHandler]
|
||||
C -->|DisconnectCommand| H[DisconnectHandler]
|
||||
C -->|ResumeCommand| J[ResumeHandler]
|
||||
C -->|SkipCommand| K[SkipHandler]
|
||||
C -->|ClearQueueCommand| L[ClearQueueHandler]
|
||||
```
|
||||
Program registers an event listener ```DiscordEventListener``` which publish a message :
|
||||
|
||||
@@ -30,20 +37,33 @@ await Mediator.Publish(new MessageReceivedNotification(arg), _cancellationToken)
|
||||
|
||||
## Handler integrations
|
||||
```mermaid
|
||||
flowchart TD
|
||||
flowchart LR
|
||||
D[JoinHandler] --> Disc[Discord Api]
|
||||
E[PlayHandler] --> Disc[Discord Api]
|
||||
F[HelloHandler] --> Disc[Discord Api]
|
||||
G[GoodbyeHandler] --> Disc[Discord Api]
|
||||
F[SkipHandler] --> Disc[Discord Api]
|
||||
G[PauseHandler] --> Disc[Discord Api]
|
||||
v[ChatHandler] --> Disc[Discord Api]
|
||||
ClearQueueHandler --> Disc
|
||||
ClearQueuehandler --> Lava
|
||||
DisconnectHandler --> Disc
|
||||
Resumehandler --> Disc
|
||||
v --> o[Ollama Server]
|
||||
o --> v
|
||||
E --> Lava[Lavalink]
|
||||
F --> Lava
|
||||
G --> Lava
|
||||
```
|
||||
|Name| Description |
|
||||
|--|--|
|
||||
| JoinHandler| Handles the logic for **just** joining a voice channel. |
|
||||
| PlayHandler| Handles the logic for joining and playing music in a voice channel. |
|
||||
| HelloHandler| Responds with Hello. (Dummy handler, will be removed)|
|
||||
| GoodbyeHandler| Responds with Goodbye. (Dummy handler, will be removed)|
|
||||
| PauseHandler | Handles the logic for pausing currently playing track. |
|
||||
| DisconnectHandler | Handles the logic for disconnecting from voicechannels. |
|
||||
| ClearQueueHandler | Handles the logic for clearing the queued songs, except the currently playing one. |
|
||||
| SkipHandler | Handles the logic for skipping tracks that are queued. If 0 trackS is in queue, it stops the current one.|
|
||||
| Resumehandler | Resumes paused tracks. |
|
||||
| ChatHandler| Handles the logic for LLM chat with user. |
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1,3 +1,4 @@
|
||||
using Discord;
|
||||
using Discord.WebSocket;
|
||||
|
||||
namespace Lunaris2.Service
|
||||
@@ -25,6 +26,30 @@ namespace Lunaris2.Service
|
||||
}
|
||||
|
||||
private async Task CheckVoiceChannels()
|
||||
{
|
||||
SetStatus();
|
||||
await LeaveOnAlone();
|
||||
}
|
||||
|
||||
private void SetStatus()
|
||||
{
|
||||
var channels = _client.Guilds
|
||||
.SelectMany(guild => guild.VoiceChannels)
|
||||
.Count(channel =>
|
||||
channel.ConnectedUsers
|
||||
.Any(guildUser => guildUser.Id == _client.CurrentUser.Id) &&
|
||||
channel.Users.Count > 1
|
||||
);
|
||||
|
||||
if (channels == 0)
|
||||
_client.SetGameAsync(System.Reflection.Assembly.GetEntryAssembly()?.GetName().Version?.ToString(), type: ActivityType.CustomStatus);
|
||||
else if(channels == 1)
|
||||
_client.SetGameAsync("in 1 server", type: ActivityType.Playing);
|
||||
else if(channels > 1)
|
||||
_client.SetGameAsync($" in {channels} servers", type: ActivityType.Playing);
|
||||
}
|
||||
|
||||
private async Task LeaveOnAlone()
|
||||
{
|
||||
foreach (var guild in _client.Guilds)
|
||||
{
|
||||
|
||||
@@ -49,12 +49,9 @@ plugins:
|
||||
# Clients are queried in the order they are given (so the first client is queried first and so on...)
|
||||
clients:
|
||||
- MUSIC
|
||||
- ANDROID_TESTSUITE
|
||||
- WEB
|
||||
- TVHTML5EMBEDDED
|
||||
# name: # Name of the plugin
|
||||
# some_key: some_value # Some key-value pair for the plugin
|
||||
# another_key: another_value
|
||||
- ANDROID_TESTSUITE
|
||||
lavalink:
|
||||
plugins:
|
||||
- dependency: com.github.devoxin:lavadspx-plugin:0.0.5 # replace {VERSION} with the latest version from the "Releases" tab.
|
||||
|
||||
Reference in New Issue
Block a user