Compare commits

..

14 Commits

Author SHA1 Message Date
1ccc31d3d2 Update readme.md 2024-10-25 21:50:41 +02:00
7c4d8c246d Update README.md 2024-10-25 21:49:24 +02:00
43f0191752 Update readme.md 2024-10-25 21:47:54 +02:00
872b6d3138 Create README.md 2024-10-25 21:44:08 +02:00
f292124228 Update documentation 2024-10-25 21:38:47 +02:00
4cbee9a625 Fix bug with playback & add statuses (#8)
Co-authored-by: Myx <info@azaaxin.com>
2024-10-25 21:06:26 +02:00
b79e56d3a1 Add version to release file 2024-10-25 20:58:19 +02:00
fa19f8d938 Update dotnet.yml 2024-10-24 19:45:28 +02:00
ac869c43da Update dotnet.yml 2024-10-24 19:20:08 +02:00
e2fdd9a2d7 Update dotnet.yml 2024-10-24 19:10:54 +02:00
98761fc91d Update dotnet.yml 2024-10-24 19:10:12 +02:00
373d482906 Add Spotify support (#7)
Co-authored-by: Myx <info@azaaxin.com>
2024-10-23 10:31:27 +02:00
Myx
e044f2f91b Revert "Update dotnet.yml"
This reverts commit 4855d37d76.
2024-08-22 02:05:51 +02:00
4855d37d76 Update dotnet.yml 2024-08-22 02:02:13 +02:00
23 changed files with 617 additions and 163 deletions

View File

@@ -14,24 +14,7 @@ jobs:
uses: actions/checkout@v2
with:
fetch-depth: 0 # required for github-action-get-previous-tag
- name: Setup .NET
uses: actions/setup-dotnet@v1
with:
dotnet-version: '8.0.x'
- name: Restore dependencies
run: dotnet restore ./Bot/Lunaris2.csproj
- name: Build
run: dotnet build ./Bot/Lunaris2.csproj --no-restore -c Release -o ./out
- name: Publish
run: dotnet publish ./Bot/Lunaris2.csproj --configuration Release --output ./out
- name: Zip the build
run: 7z a -tzip ./out/Lunaris.zip ./out/*
- name: Get previous tag
id: previoustag
uses: 'WyriHaximus/github-action-get-previous-tag@v1'
@@ -44,6 +27,23 @@ jobs:
with:
version: ${{ steps.previoustag.outputs.tag }}
- name: Setup .NET
uses: actions/setup-dotnet@v1
with:
dotnet-version: '8.0.x'
- name: Restore dependencies
run: dotnet restore ./Bot/Lunaris2.csproj
- name: Build
run: dotnet build ./Bot/Lunaris2.csproj --no-restore -c Release /p:AssemblyVersion=${{ steps.previoustag.outputs.tag }} -o ./out
- name: Publish
run: dotnet publish ./Bot/Lunaris2.csproj --configuration Release --output ./out
- name: Zip the build
run: 7z a -tzip ./out/Lunaris.zip ./out/*
- name: Create Release
id: create_release
uses: actions/create-release@v1
@@ -63,5 +63,5 @@ jobs:
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./out/Lunaris.zip
asset_name: Lunaris.zip
asset_name: Lunaris_${{steps.semver.outputs.patch}}.zip
asset_content_type: application/zip

2
.gitignore vendored
View File

@@ -3,3 +3,5 @@
.vs
bin
appsettings.json
ollama
plugins

View File

@@ -1,4 +1,6 @@
using System.Text;
using System.Text.RegularExpressions;
using Discord;
using Discord.WebSocket;
using Lunaris2.Notification;
using MediatR;
@@ -19,13 +21,43 @@ public class MessageReceivedHandler : INotificationHandler<MessageReceivedNotifi
public async Task Handle(MessageReceivedNotification notification, CancellationToken cancellationToken)
{
await BotMentioned(notification, cancellationToken);
await Statistics(notification, cancellationToken);
}
private async Task Statistics(MessageReceivedNotification notification, CancellationToken cancellationToken)
{
if (notification.Message.Content.Contains("!LunarisStats"))
{
var servers = _client.Guilds.Select(guild => guild.Name);
var channels = _client.Guilds
.SelectMany(guild => guild.VoiceChannels)
.Where(channel => channel.ConnectedUsers.Any(guildUser => guildUser.Id == _client.CurrentUser.Id) &&
channel.Users.Count != 1);
var statsList = new StringBuilder();
statsList.AppendLine("➡️ Servers");
foreach (var server in servers)
statsList.AppendLine($"* {server}");
statsList.AppendLine("➡️ Now playing channels: ");
foreach (var channel in channels)
statsList.AppendLine($"* {channel.Name} in {channel.Guild.Name}");
var embed = new EmbedBuilder()
.WithTitle("Lunaris Statistics")
.WithDescription(statsList.ToString())
.Build();
await notification.Message.Channel.SendMessageAsync(embed: embed);
}
}
private async Task BotMentioned(MessageReceivedNotification notification, CancellationToken cancellationToken)
{
if (notification.Message.MentionedUsers.Any(user => user.Id == _client.CurrentUser.Id))
{
// The bot was mentioned
const string pattern = "<.*?>";
const string replacement = "";
var regex = new Regex(pattern);

View File

@@ -0,0 +1,22 @@
using Discord.WebSocket;
using Lavalink4NET;
using MediatR;
namespace Lunaris2.Handler.MusicPlayer.ClearQueueCommand;
public record ClearQueueCommand(SocketSlashCommand Message) : IRequest;
public class DisconnectHandler(DiscordSocketClient client, IAudioService audioService) : IRequestHandler<ClearQueueCommand>
{
public async Task Handle(ClearQueueCommand command, CancellationToken cancellationToken)
{
var context = command.Message;
var player = await audioService.GetPlayerAsync(client, context, connectToVoiceChannel: true);
if (player is null)
return;
await player.Queue.ClearAsync(cancellationToken).ConfigureAwait(false);
await context.SendMessageAsync("Cleared queue. No songs are queued.", client).ConfigureAwait(false);
}
}

View File

@@ -17,6 +17,6 @@ public class DisconnectHandler(DiscordSocketClient client, IAudioService audioSe
return;
await player.DisconnectAsync(cancellationToken).ConfigureAwait(false);
await context.RespondAsync("Disconnected.").ConfigureAwait(false);
await context.SendMessageAsync("Disconnected.", client).ConfigureAwait(false);
}
}

View File

@@ -1,4 +1,6 @@
using System.Net;
using Discord;
using Discord.Net;
using Discord.WebSocket;
namespace Lunaris2.Handler.MusicPlayer;
@@ -65,20 +67,35 @@ public static class MessageModule
if (GuildMessageIds.TryGetValue(guildId, out var value))
{
if (value.Count <= 0)
if (value.Count <= 0)
return guildId;
foreach (var messageId in value)
// Create a copy of the list to avoid modifying it during iteration
var messagesToDelete = new List<ulong>(value);
foreach (var messageId in messagesToDelete)
{
var messageToDelete = await context.Channel.GetMessageAsync(messageId);
if (messageToDelete != null)
await messageToDelete.DeleteAsync();
try
{
var messageToDelete = await context.Channel.GetMessageAsync(messageId);
if (messageToDelete != null)
{
await messageToDelete.DeleteAsync();
}
}
catch (HttpException ex)
{
if (ex.HttpCode != HttpStatusCode.NotFound)
throw;
}
}
// Clear the list after we're done with the iteration
value.Clear();
}
else
{
// If the guildId does not exist, add it to the dictionary
GuildMessageIds.Add(guildId, new List<ulong>());
}

View File

@@ -1,5 +1,6 @@
using Discord;
using Discord.WebSocket;
using Lavalink4NET.Players.Queued;
using Lavalink4NET.Tracks;
namespace Lunaris2.Handler.MusicPlayer;
@@ -11,30 +12,38 @@ public class MusicEmbed
string title,
string length,
string artist,
string queuedBy)
string queuedBy,
string? nextSong = null)
{
var getNextSong = nextSong is not null ? $"\nNext Song: {nextSong}" : string.Empty;
return new EmbedBuilder()
.WithAuthor("Lunaris", "https://media.tenor.com/GqAwMt01UXgAAAAi/cd.gif")
.WithTitle(title)
.WithDescription($"Length: {length}\nArtist: {artist}\nQueued by: {queuedBy}")
.WithDescription($"Length: {length}\nArtist: {artist}\nQueued by: {queuedBy}{getNextSong}")
.WithColor(Color.Magenta)
.WithThumbnailUrl(imageUrl)
.Build();
}
public async Task NowPlayingEmbed(
LavalinkTrack player,
LavalinkTrack track,
SocketSlashCommand context,
DiscordSocketClient client)
DiscordSocketClient client,
ITrackQueue? queue = null)
{
var artwork = player.ArtworkUri;
var duration = TimeSpan.Parse(track.Duration.ToString());
var artwork = track.ArtworkUri;
var nextSong = queue?.Count > 1 ? queue[1].Track?.Title : null;
var embed = SendMusicEmbed(
artwork.ToString(),
player.Title,
player.Duration.ToString(),
player.Author,
context.User.Username);
track.Title,
duration.ToString(@"hh\:mm\:ss"),
track.Author,
context.User.Username,
nextSong);
await context.SendMessageAsync(embed, client);
}
}

View File

@@ -0,0 +1,30 @@
using System.Text.Json;
using Lavalink4NET.Filters;
using Lavalink4NET.Protocol.Models.Filters;
namespace Lunaris2.Handler.MusicPlayer.PlayCommand;
public class NormalizationFilter : IFilterOptions
{
private double MaxAmplitude { get; set; }
private bool Adaptive { get; set; }
public NormalizationFilter(double maxAmplitude, bool adaptive)
{
MaxAmplitude = maxAmplitude;
Adaptive = adaptive;
}
public bool IsDefault => MaxAmplitude == 1.0 && !Adaptive;
public void Apply(ref PlayerFilterMapModel filterMap)
{
filterMap.AdditionalFilters ??= new Dictionary<string, JsonElement>();
var normalizationFilter = new
{
maxAmplitude = MaxAmplitude,
adaptive = Adaptive
};
filterMap.AdditionalFilters["normalization"] = JsonSerializer.SerializeToElement(normalizationFilter);
}
}

View File

@@ -1,10 +1,14 @@
using System.Collections.Immutable;
using Discord.WebSocket;
using Lunaris2.SlashCommand;
using MediatR;
using Lavalink4NET;
using Lavalink4NET.Events.Players;
using Lavalink4NET.Integrations.SponsorBlock;
using Lavalink4NET.Integrations.SponsorBlock.Extensions;
using Lavalink4NET.Players.Queued;
using Lavalink4NET.Rest.Entities.Tracks;
using Lavalink4NET.Tracks;
namespace Lunaris2.Handler.MusicPlayer.PlayCommand;
@@ -17,6 +21,8 @@ public class PlayHandler : IRequestHandler<PlayCommand>
private readonly IAudioService _audioService;
private SocketSlashCommand _context;
private const int MaxTrackDuration = 30;
private LavalinkTrack? _previousTrack;
private static readonly HashSet<ulong> SubscribedGuilds = new();
public PlayHandler(
DiscordSocketClient client,
@@ -26,18 +32,37 @@ public class PlayHandler : IRequestHandler<PlayCommand>
_client = client;
_musicEmbed = musicEmbed;
_audioService = audioService;
_audioService.TrackStarted += OnTrackStarted;
}
private async Task OnTrackEnded(object sender, TrackEndedEventArgs eventargs)
{
// Reset the previous track when the track ends.
_previousTrack = null;
}
private async Task OnTrackStarted(object sender, TrackStartedEventArgs eventargs)
{
var player = sender as QueuedLavalinkPlayer;
var track = player?.CurrentTrack;
if (track != null)
await _musicEmbed.NowPlayingEmbed(track, _context, _client);
if (player?.CurrentTrack is null)
{
return; // No track is currently playing.
}
var currentTrack = player.CurrentTrack;
// Check if the current track is the same as the previous one
if (_previousTrack?.Identifier == currentTrack.Identifier)
{
// The same track is playing, so we don't need to create a new embed.
return;
}
// Track has changed, update the previous track and send the embed
_previousTrack = currentTrack;
await _musicEmbed.NowPlayingEmbed(currentTrack, _context, _client);
}
public Task Handle(PlayCommand command, CancellationToken cancellationToken)
{
new Thread(PlayMusic).Start();
@@ -47,6 +72,8 @@ public class PlayHandler : IRequestHandler<PlayCommand>
{
try
{
RegisterTrackStartedEventListerner(command);
await _audioService.StartAsync(cancellationToken);
var context = command.Message;
@@ -69,38 +96,66 @@ public class PlayHandler : IRequestHandler<PlayCommand>
await context.SendMessageAsync("📻 Searching...", _client);
var player = await _audioService.GetPlayerAsync(_client, context, connectToVoiceChannel: true);
if (player is null)
return;
var trackLoadOptions = new TrackLoadOptions { SearchMode = TrackSearchMode.YouTube, };
var track = await _audioService.Tracks.LoadTrackAsync(searchQuery, trackLoadOptions, cancellationToken: cancellationToken);
if (track is null)
{
await context.SendMessageAsync("😖 No results.", _client);
return;
}
if (player.CurrentTrack?.Duration.TotalMinutes > MaxTrackDuration)
{
await context.SendMessageAsync($"🔈 Sorry the track is longer than { MaxTrackDuration } minutes, to save resources this limit is active for now.", _client);
return;
}
await ApplyFilters(cancellationToken, player);
await ConfigureSponsorBlock(cancellationToken, player);
if (player.CurrentTrack is null)
{
await player.PlayAsync(track, cancellationToken: cancellationToken)
.ConfigureAwait(false);
var trackLoadOptions = new TrackLoadOptions
{
SearchMode = TrackSearchMode.YouTubeMusic,
};
await _musicEmbed.NowPlayingEmbed(track, context, _client);
var trackCollection = await _audioService.Tracks.LoadTracksAsync(searchQuery, trackLoadOptions, cancellationToken: cancellationToken);
// Check if the result is a playlist or just a single track from the search result
if (trackCollection.IsPlaylist)
{
// If it's a playlist, check if it's a free-text input.
if (!Uri.IsWellFormedUriString(searchQuery, UriKind.Absolute))
{
// Free text was used (not a direct URL to a playlist), let's prevent queueing the whole playlist.
// Queue only the first track of the search result
// var firstTrack = trackCollection.Tracks.FirstOrDefault();
if (trackCollection.Track != null)
{
await player.PlayAsync(trackCollection.Track, cancellationToken: cancellationToken).ConfigureAwait(false);
await _musicEmbed.NowPlayingEmbed(trackCollection.Track, _context, _client);
}
else
{
await context.SendMessageAsync("No tracks found.", _client);
}
}
else
{
// It's a playlist and a URL was used, so we can queue all tracks as usual
var queueTracks = trackCollection.Tracks
.Skip(1)
.Select(t => new TrackQueueItem(t))
.ToList();
await player.PlayAsync(trackCollection.Tracks.First(), cancellationToken: cancellationToken).ConfigureAwait(false);
await player.Queue.AddRangeAsync(queueTracks, cancellationToken);
await context.SendMessageAsync($"Queued playlist {trackCollection.Playlist?.Name} with {queueTracks.Count} tracks.", _client);
}
}
else
{
var queueTracks = new[] { new TrackQueueItem(track) };
await player.Queue.AddRangeAsync(queueTracks, cancellationToken);
await context.SendMessageAsync($"🔈 Added to queue: {track.Title}", _client);
// It's just a single track or a search result.
var track = trackCollection.Track;
if (track != null)
{
await player.PlayAsync(track, cancellationToken: cancellationToken).ConfigureAwait(false);
await _musicEmbed.NowPlayingEmbed(track, _context, _client);
}
else
{
await context.SendMessageAsync("No tracks found.", _client);
}
}
}
catch (Exception error)
@@ -109,4 +164,33 @@ public class PlayHandler : IRequestHandler<PlayCommand>
}
}
}
private void RegisterTrackStartedEventListerner(PlayCommand command)
{
if (SubscribedGuilds.Contains((ulong)command.Message.GuildId!))
return;
_audioService.TrackStarted += OnTrackStarted;
_audioService.TrackEnded += OnTrackEnded;
SubscribedGuilds.Add((ulong)command.Message.GuildId!);
}
private static async Task ApplyFilters(CancellationToken cancellationToken, QueuedLavalinkPlayer player)
{
var normalizationFilter = new NormalizationFilter(0.5, true);
player.Filters.SetFilter(normalizationFilter);
await player.Filters.CommitAsync(cancellationToken);
}
private static async Task ConfigureSponsorBlock(CancellationToken cancellationToken, QueuedLavalinkPlayer player)
{
var categories = ImmutableArray.Create(
SegmentCategory.Intro,
SegmentCategory.Sponsor,
SegmentCategory.SelfPromotion,
SegmentCategory.Outro,
SegmentCategory.Filler);
await player.UpdateSponsorBlockCategoriesAsync(categories, cancellationToken: cancellationToken);
}
}

View File

@@ -8,6 +8,26 @@ flowchart TD
PlayTrack --> NowPlayingEmbed
```
```mermaid
sequenceDiagram
participant User as User
participant DiscordSocketClient as DiscordSocketClient
participant MessageReceivedHandler as MessageReceivedHandler
participant MessageReceivedNotification as MessageReceivedNotification
participant EmbedBuilder as EmbedBuilder
participant Channel as Channel
User->>DiscordSocketClient: Send message "!LunarisStats"
DiscordSocketClient->>MessageReceivedHandler: MessageReceivedNotification
MessageReceivedHandler->>MessageReceivedNotification: Handle(notification, cancellationToken)
MessageReceivedNotification->>MessageReceivedHandler: BotMentioned(notification, cancellationToken)
MessageReceivedHandler->>DiscordSocketClient: Get guilds and voice channels
DiscordSocketClient-->>MessageReceivedHandler: List of guilds and voice channels
MessageReceivedHandler->>EmbedBuilder: Create embed with statistics
EmbedBuilder-->>MessageReceivedHandler: Embed
MessageReceivedHandler->>Channel: Send embed message
```
## Steps in the code
| Name | Description |
@@ -32,4 +52,4 @@ There is also OnTrackEnd, when it get called an attempt is made to play the next
| `player` | `LavaPlayer` | An instance of the `LavaPlayer` class, representing a music player connected to a specific voice channel. Used to play, pause, skip, and queue tracks. |
| `guildMessageIds` | `Dictionary<ulong, List<ulong>>` | A dictionary that maps guild IDs to lists of message IDs. Used to keep track of messages sent by the bot in each guild, allowing the bot to delete its old messages when it sends new ones. |
| `songName` | `string` | A string that represents the name or URL of a song to play. Used to search for and queue tracks. |
| `searchResponse` | `SearchResponse` | An instance of the `SearchResponse` class, representing the result of a search for tracks. Used to get the tracks that were found and queue them in the player. |
| `searchResponse` | `SearchResponse` | An instance of the `SearchResponse` class, representing the result of a search for tracks. Used to get the tracks that were found and queue them in the player. |

View File

@@ -0,0 +1,139 @@
### README.md
# Handlers
Handlers for the Lunaris2 bot, which is built using C#, Discord.Net, and Lavalink4NET. Below is a detailed description of each handler and their responsibilities.
## Handlers
### ClearQueueHandler
Handles the command to clear the music queue.
```csharp
public class ClearQueueHandler : IRequestHandler<ClearQueueCommand>
```
### DisconnectHandler
Handles the command to disconnect the bot from the voice channel.
```csharp
public class DisconnectHandler : IRequestHandler<DisconnectCommand>
```
### PauseHandler
Handles the command to pause the currently playing track.
```csharp
public class PauseHandler : IRequestHandler<PauseCommand>
```
### PlayHandler
Handles the command to play a track or playlist.
```csharp
public class PlayHandler : IRequestHandler<PlayCommand>
```
### ResumeHandler
Handles the command to resume the currently paused track.
```csharp
public class ResumeHandler : IRequestHandler<ResumeCommand>
```
### SkipHandler
Handles the command to skip the currently playing track.
```csharp
public class SkipHandler : IRequestHandler<SkipCommand>
```
### MessageReceivedHandler
Handles incoming messages and processes commands or statistics requests.
```csharp
public class MessageReceivedHandler : INotificationHandler<MessageReceivedNotification>
```
## Mermaid Diagrams
### Class Diagram
```mermaid
sequenceDiagram
participant User as User
participant DiscordSocketClient as DiscordSocketClient
participant MessageReceivedHandler as MessageReceivedHandler
participant MessageReceivedNotification as MessageReceivedNotification
participant EmbedBuilder as EmbedBuilder
participant Channel as Channel
User->>DiscordSocketClient: Send message "!LunarisStats"
DiscordSocketClient->>MessageReceivedHandler: MessageReceivedNotification
MessageReceivedHandler->>MessageReceivedNotification: Handle(notification, cancellationToken)
MessageReceivedNotification->>MessageReceivedHandler: BotMentioned(notification, cancellationToken)
MessageReceivedHandler->>DiscordSocketClient: Get guilds and voice channels
DiscordSocketClient-->>MessageReceivedHandler: List of guilds and voice channels
MessageReceivedHandler->>EmbedBuilder: Create embed with statistics
EmbedBuilder-->>MessageReceivedHandler: Embed
MessageReceivedHandler->>Channel: Send embed message
```
### Sequence Diagram for PlayHandler
```mermaid
sequenceDiagram
participant User
participant Bot
participant DiscordSocketClient
participant IAudioService
participant SocketSlashCommand
participant LavalinkPlayer
User->>Bot: /play [song]
Bot->>DiscordSocketClient: Get user voice channel
DiscordSocketClient-->>Bot: Voice channel info
Bot->>IAudioService: Get or create player
IAudioService-->>Bot: Player instance
Bot->>SocketSlashCommand: Get search query
SocketSlashCommand-->>Bot: Search query
Bot->>IAudioService: Load tracks
IAudioService-->>Bot: Track collection
Bot->>LavalinkPlayer: Play track
LavalinkPlayer-->>Bot: Track started
Bot->>User: Now playing embed
```
### Sequence Diagram for MessageReceivedHandler
```mermaid
sequenceDiagram
participant User
participant Bot
participant DiscordSocketClient
participant ISender
participant MessageReceivedNotification
User->>Bot: Send message
Bot->>MessageReceivedNotification: Create notification
Bot->>DiscordSocketClient: Check if bot is mentioned
DiscordSocketClient-->>Bot: Mention info
alt Bot is mentioned
Bot->>ISender: Send ChatCommand
end
Bot->>DiscordSocketClient: Check for statistics command
alt Statistics command found
Bot->>DiscordSocketClient: Get server and channel info
DiscordSocketClient-->>Bot: Server and channel info
Bot->>User: Send statistics embed
end
```
This README provides an overview of the handlers and their responsibilities, along with class and sequence diagrams to illustrate the interactions and relationships between the components.

View File

@@ -1,3 +1,4 @@
using Lunaris2.Handler.MusicPlayer.ClearQueueCommand;
using Lunaris2.Handler.MusicPlayer.DisconnectCommand;
using Lunaris2.Handler.MusicPlayer.PauseCommand;
using Lunaris2.Handler.MusicPlayer.PlayCommand;
@@ -32,6 +33,9 @@ public class SlashCommandReceivedHandler(ISender mediator) : INotificationHandle
case Command.Skip.Name:
await mediator.Send(new SkipCommand(notification.Message), cancellationToken);
break;
case Command.Clear.Name:
await mediator.Send(new ClearQueueCommand(notification.Message), cancellationToken);
break;
}
}
}

View File

@@ -6,28 +6,34 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<UserSecretsId>ec2f340f-a44c-4869-ab79-a12ba9459d80</UserSecretsId>
<AssemblyVersion>0.0.1337</AssemblyVersion>
</PropertyGroup>
<!-- Lavalink4net 4.0.25 seems to break the Message Module-->
<ItemGroup>
<PackageReference Include="Discord.Net" Version="3.15.3" />
<PackageReference Include="Discord.Net.Commands" Version="3.15.3" />
<PackageReference Include="Discord.Net.Core" Version="3.15.3" />
<PackageReference Include="Discord.Net.Interactions" Version="3.15.3" />
<PackageReference Include="Discord.Net.Rest" Version="3.15.3" />
<PackageReference Include="Lavalink4NET" Version="4.0.20" />
<PackageReference Include="Lavalink4NET.Artwork" Version="4.0.20" />
<PackageReference Include="Lavalink4NET.Discord.NET" Version="4.0.20" />
<PackageReference Include="MediatR" Version="12.4.0" />
<PackageReference Include="Discord.Net" Version="3.16.0" />
<PackageReference Include="Discord.Net.Commands" Version="3.16.0" />
<PackageReference Include="Discord.Net.Core" Version="3.16.0" />
<PackageReference Include="Discord.Net.Interactions" Version="3.16.0" />
<PackageReference Include="Discord.Net.Rest" Version="3.16.0" />
<PackageReference Include="Lavalink4NET" Version="4.0.25" />
<PackageReference Include="Lavalink4NET.Artwork" Version="4.0.25" />
<PackageReference Include="Lavalink4NET.Discord.NET" Version="4.0.25" />
<PackageReference Include="Lavalink4NET.Integrations.Lavasrc" Version="4.0.25" />
<PackageReference Include="Lavalink4NET.Integrations.SponsorBlock" Version="4.0.25" />
<PackageReference Include="MediatR" Version="12.4.1" />
<PackageReference Include="Microsoft.Extensions.Configuration" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.Binder" Version="8.0.1" />
<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Hosting" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.Binder" Version="8.0.2" />
<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="8.0.1" />
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="8.0.1" />
<PackageReference Include="Microsoft.Extensions.Hosting" Version="8.0.1" />
<PackageReference Include="OllamaSharp" Version="1.1.10" />
<PackageReference Include="Victoria" Version="6.0.23.324" />
</ItemGroup>
<ItemGroup>
<None Include="../docker-compose.yml" pack="true" PackagePath="." />
<None Include="../application.yml" pack="true" PackagePath="." />
<None Include="../start-services.sh" pack="true" PackagePath="." />
<None Update="appsettings.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>

View File

@@ -4,6 +4,7 @@ using Discord.Interactions;
using Discord.WebSocket;
using Lunaris2.Handler.ChatCommand;
using Lavalink4NET.Extensions;
using Lavalink4NET.Integrations.SponsorBlock.Extensions;
using Lunaris2.Handler.MusicPlayer;
using Lunaris2.Notification;
using Lunaris2.Service;
@@ -11,7 +12,6 @@ using Lunaris2.SlashCommand;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Victoria.Node;
namespace Lunaris2;
@@ -23,7 +23,10 @@ public class Program
{
Console.WriteLine(eventArgs.ExceptionObject);
};
CreateHostBuilder(args).Build().Run();
var app = CreateHostBuilder(args).Build();
app.UseSponsorBlock();
app.Run();
}
private static IHostBuilder CreateHostBuilder(string[] args) =>
@@ -53,7 +56,6 @@ public class Program
options.Passphrase = configuration["LavaLinkPassword"] ?? "youshallnotpass";
options.Label = "Node";
})
.AddSingleton<LavaNode>()
.AddSingleton<MusicEmbed>()
.AddSingleton<ChatSettings>()
.AddSingleton(client)

View File

@@ -2,11 +2,15 @@
```mermaid
flowchart TD
Program[Program] -->|Register| EventListener
Program --> Intervals[VoiceChannelMonitorService]
Intervals --> SetStatus[SetStatus, Updates status with amount of playing bots]
Intervals --> LeaveChannel[LeaveOnAlone, Leaves channel when alone for a time]
EventListener[DiscordEventListener] --> A[MessageReceivedHandler]
EventListener[DiscordEventListener] --> A2[SlashCommandReceivedHandler]
A --> |Message| f{If bot is mentioned}
A --> |Message '!LunarisStats'| p[Responds with Server and Channel Statistics.]
f --> |ChatCommand| v[ChatHandler]
A2[SlashCommandReceivedHandler] -->|Message| C{Send to correct command by
@@ -14,8 +18,11 @@ flowchart TD
C -->|JoinCommand| D[JoinHandler]
C -->|PlayCommand| E[PlayHandler]
C -->|HelloCommand| F[HelloHandler]
C -->|GoodbyeCommand| G[GoodbyeHandler]
C -->|PauseCommand| F[PauseHandler]
C -->|DisconnectCommand| H[DisconnectHandler]
C -->|ResumeCommand| J[ResumeHandler]
C -->|SkipCommand| K[SkipHandler]
C -->|ClearQueueCommand| L[ClearQueueHandler]
```
Program registers an event listener ```DiscordEventListener``` which publish a message :
@@ -30,20 +37,33 @@ await Mediator.Publish(new MessageReceivedNotification(arg), _cancellationToken)
## Handler integrations
```mermaid
flowchart TD
flowchart LR
D[JoinHandler] --> Disc[Discord Api]
E[PlayHandler] --> Disc[Discord Api]
F[HelloHandler] --> Disc[Discord Api]
G[GoodbyeHandler] --> Disc[Discord Api]
F[SkipHandler] --> Disc[Discord Api]
G[PauseHandler] --> Disc[Discord Api]
v[ChatHandler] --> Disc[Discord Api]
ClearQueueHandler --> Disc
ClearQueuehandler --> Lava
DisconnectHandler --> Disc
Resumehandler --> Disc
v --> o[Ollama Server]
o --> v
E --> Lava[Lavalink]
F --> Lava
G --> Lava
```
|Name| Description |
|--|--|
| JoinHandler| Handles the logic for **just** joining a voice channel. |
| PlayHandler| Handles the logic for joining and playing music in a voice channel. |
| HelloHandler| Responds with Hello. (Dummy handler, will be removed)|
| GoodbyeHandler| Responds with Goodbye. (Dummy handler, will be removed)|
| PauseHandler | Handles the logic for pausing currently playing track. |
| DisconnectHandler | Handles the logic for disconnecting from voicechannels. |
| ClearQueueHandler | Handles the logic for clearing the queued songs, except the currently playing one. |
| SkipHandler | Handles the logic for skipping tracks that are queued. If 0 trackS is in queue, it stops the current one.|
| Resumehandler | Resumes paused tracks. |
| ChatHandler| Handles the logic for LLM chat with user. |

View File

@@ -1,59 +1,96 @@
using Discord;
using Discord.WebSocket;
namespace Lunaris2.Service;
public class VoiceChannelMonitorService
namespace Lunaris2.Service
{
private readonly DiscordSocketClient _client;
private readonly Dictionary<ulong, Timer> _timers = new();
public VoiceChannelMonitorService(DiscordSocketClient client)
public class VoiceChannelMonitorService
{
_client = client;
}
private readonly DiscordSocketClient _client;
private readonly Dictionary<ulong, Timer> _timers = new();
public void StartMonitoring()
{
Task.Run(async () =>
public VoiceChannelMonitorService(DiscordSocketClient client)
{
while (true)
{
await CheckVoiceChannels();
await Task.Delay(TimeSpan.FromMinutes(1));
}
});
}
_client = client;
}
private async Task CheckVoiceChannels()
{
foreach (var guild in _client.Guilds)
public void StartMonitoring()
{
var voiceChannel = guild.VoiceChannels.FirstOrDefault(vc => vc.ConnectedUsers.Count == 1);
if (voiceChannel != null)
Task.Run(async () =>
{
if (!_timers.ContainsKey(voiceChannel.Id))
while (true)
{
_timers[voiceChannel.Id] = new Timer(async _ => await LeaveChannel(voiceChannel), null, TimeSpan.FromMinutes(3), Timeout.InfiniteTimeSpan);
await CheckVoiceChannels();
await Task.Delay(TimeSpan.FromMinutes(1)); // Monitor every minute
}
});
}
private async Task CheckVoiceChannels()
{
SetStatus();
await LeaveOnAlone();
}
private void SetStatus()
{
var channels = _client.Guilds
.SelectMany(guild => guild.VoiceChannels)
.Count(channel =>
channel.ConnectedUsers
.Any(guildUser => guildUser.Id == _client.CurrentUser.Id) &&
channel.Users.Count > 1
);
if (channels == 0)
_client.SetGameAsync(System.Reflection.Assembly.GetEntryAssembly()?.GetName().Version?.ToString(), type: ActivityType.CustomStatus);
else if(channels == 1)
_client.SetGameAsync("in 1 server", type: ActivityType.Playing);
else if(channels > 1)
_client.SetGameAsync($" in {channels} servers", type: ActivityType.Playing);
}
private async Task LeaveOnAlone()
{
foreach (var guild in _client.Guilds)
{
// Find voice channels where only the bot is left
var voiceChannel = guild.VoiceChannels.FirstOrDefault(vc =>
vc.ConnectedUsers.Count == 1 &&
vc.Users.Any(u => u.Id == _client.CurrentUser.Id));
if (voiceChannel != null)
{
// If timer not set for this channel, start one
if (!_timers.ContainsKey(voiceChannel.Id))
{
Console.WriteLine($"Bot is alone in channel {voiceChannel.Name}, starting timer...");
_timers[voiceChannel.Id] = new Timer(async _ => await LeaveChannel(voiceChannel), null,
TimeSpan.FromMinutes(3), Timeout.InfiniteTimeSpan); // Set delay before leaving
}
}
else
{
// Clean up timer if channel is no longer active
var timersToDispose = _timers.Where(t => guild.VoiceChannels.All(vc => vc.Id != t.Key)).ToList();
foreach (var timer in timersToDispose)
{
await timer.Value.DisposeAsync();
_timers.Remove(timer.Key);
Console.WriteLine($"Disposed timer for inactive voice channel ID: {timer.Key}");
}
}
}
else
}
private async Task LeaveChannel(SocketVoiceChannel voiceChannel)
{
if (voiceChannel.ConnectedUsers.Count == 1 && voiceChannel.Users.Any(u => u.Id == _client.CurrentUser.Id))
{
if (voiceChannel == null || !_timers.ContainsKey(voiceChannel.Id))
continue;
Console.WriteLine($"Leaving channel {voiceChannel.Name} due to inactivity...");
await voiceChannel.DisconnectAsync();
await _timers[voiceChannel.Id].DisposeAsync();
_timers.Remove(voiceChannel.Id);
_timers.Remove(voiceChannel.Id); // Clean up after leaving
}
}
}
private async Task LeaveChannel(SocketVoiceChannel voiceChannel)
{
if (voiceChannel.ConnectedUsers.Count == 1 && voiceChannel.Users.Any(u => u.Id == _client.CurrentUser.Id))
{
await voiceChannel.DisconnectAsync();
await _timers[voiceChannel.Id].DisposeAsync();
_timers.Remove(voiceChannel.Id);
}
}
}
}

View File

@@ -15,6 +15,12 @@ public static class Command
public const string Description = "Disconnect from the voice channel!";
}
public static class Clear
{
public const string Name = "clear";
public const string Description = "Clear the music queue!";
}
public static class Skip
{
public const string Name = "skip";

View File

@@ -13,6 +13,7 @@ public static class SlashCommandRegistration
RegisterCommand(client, Command.Skip.Name, Command.Skip.Description);
RegisterCommand(client, Command.Play.Name, Command.Play.Description, Command.Play.Options);
RegisterCommand(client, Command.Resume.Name, Command.Resume.Description);
RegisterCommand(client, Command.Clear.Name, Command.Clear.Description);
}
private static void RegisterCommand(

View File

@@ -0,0 +1,2 @@
docker run quay.io/invidious/youtube-trusted-session-generator
read -p "Copy the codes and press enter to close the terminal."

View File

@@ -2,7 +2,45 @@ server: # REST and WS server
port: 2333
address: 0.0.0.0
plugins:
lavasrc:
providers: # Custom providers for track loading. This is the default
# - "dzisrc:%ISRC%" # Deezer ISRC provider
# - "dzsearch:%QUERY%" # Deezer search provider
- "ytsearch:\"%ISRC%\"" # Will be ignored if track does not have an ISRC. See https://en.wikipedia.org/wiki/International_Standard_Recording_Code
- "ytsearch:%QUERY%" # Will be used if track has no ISRC or no track could be found for the ISRC
# you can add multiple other fallback sources here
sources:
spotify: true # Enable Spotify source
applemusic: false # Enable Apple Music source
deezer: false # Enable Deezer source
yandexmusic: false # Enable Yandex Music source
flowerytts: false # Enable Flowery TTS source
youtube: false # Enable YouTube search source (https://github.com/topi314/LavaSearch)
vkmusic: false # Enable Vk Music source
spotify:
clientId: "ID"
clientSecret: "SECRET"
# spDc: "your sp dc cookie" # the sp dc cookie used for accessing the spotify lyrics api
countryCode: "US" # the country code you want to use for filtering the artists top tracks. See https://en.wikipedia.org/wiki/ISO_3166-1_alpha-2
playlistLoadLimit: 6 # The number of pages at 100 tracks each
albumLoadLimit: 6 # The number of pages at 50 tracks each
resolveArtistsInSearch: true # Whether to resolve artists in track search results (can be slow)
localFiles: false # Enable local files support with Spotify playlists. Please note `uri` & `isrc` will be `null` & `identifier` will be `"local"`
youtube:
oauth:
# setting "enabled: true" is the bare minimum to get OAuth working.
enabled: true
# if you have a refresh token, you may set it below (make sure to uncomment the line to apply it).
# setting a valid refresh token will skip the OAuth flow entirely. See above note on how to retrieve
# your refreshToken.
# Set this if you don't want the OAuth flow to be triggered, if you intend to supply a refresh token later.
# Initialization is skipped automatically if a valid refresh token is supplied. Leave this commented if you're
# completing the OAuth flow for the first time/do not have a refresh token.
# skipInitialization: true
# pot: // run generate-trusted-session.sh
# token: ""
# visitorData: ""
enabled: true # Whether this source can be used.
allowSearch: true # Whether "ytsearch:" and "ytmsearch:" can be used.
allowDirectVideoIds: true # Whether just video IDs can match. If false, only complete URLs will be loaded.
@@ -11,19 +49,22 @@ plugins:
# Clients are queried in the order they are given (so the first client is queried first and so on...)
clients:
- MUSIC
- ANDROID_TESTSUITE
- WEB
- TVHTML5EMBEDDED
# name: # Name of the plugin
# some_key: some_value # Some key-value pair for the plugin
# another_key: another_value
- ANDROID_TESTSUITE
lavalink:
plugins:
# - dependency: "group:artifact:version"
# repository: "repository"
- dependency: "dev.lavalink.youtube:youtube-plugin:1.5.2"
- dependency: com.github.devoxin:lavadspx-plugin:0.0.5 # replace {VERSION} with the latest version from the "Releases" tab.
repository: https://jitpack.io
- dependency: "dev.lavalink.youtube:youtube-plugin:1.8.3"
snapshot: false # Set to true if you want to use a snapshot version.
- dependency: "com.github.topi314.lavasearch:lavasearch-plugin:1.0.0"
repository: "https://maven.lavalink.dev/releases" # this is optional for lavalink v4.0.0-beta.5 or greater
snapshot: false # set to true if you want to use snapshot builds (see below)
- dependency: "com.github.topi314.sponsorblock:sponsorblock-plugin:3.0.1"
- dependency: "com.github.topi314.lavasrc:lavasrc-plugin:4.2.0"
repository: "https://maven.lavalink.dev/releases" # this is optional for lavalink v4.0.0-beta.5 or greater
snapshot: false # set to true if you want to use snapshot builds (see below)
server:
password: "youshallnotpass"
sources:
@@ -56,20 +97,6 @@ lavalink:
youtubeSearchEnabled: true
soundcloudSearchEnabled: true
gc-warnings: true
#ratelimit:
#ipBlocks: ["1.0.0.0/8", "..."] # list of ip blocks
#excludedIps: ["...", "..."] # ips which should be explicit excluded from usage by lavalink
#strategy: "RotateOnBan" # RotateOnBan | LoadBalance | NanoSwitch | RotatingNanoSwitch
#searchTriggersFail: true # Whether a search 429 should trigger marking the ip as failing
#retryLimit: -1 # -1 = use default lavaplayer value | 0 = infinity | >0 = retry will happen this numbers times
#youtubeConfig: # Required for avoiding all age restrictions by YouTube, some restricted videos still can be played without.
#email: "" # Email of Google account
#password: "" # Password of Google account
#httpConfig: # Useful for blocking bad-actors from ip-grabbing your music node and attacking it, this way only the http proxy will be attacked
#proxyHost: "localhost" # Hostname of the proxy, (ip or domain)
#proxyPort: 3128 # Proxy port, 3128 is the default for squidProxy
#proxyUser: "" # Optional user for basic authentication fields, leave blank if you don't use basic auth
#proxyPassword: "" # Password for basic authentication
metrics:
prometheus:
@@ -79,9 +106,6 @@ metrics:
sentry:
dsn: ""
environment: ""
# tags:
# some_key: some_value
# another_key: another_value
logging:
file:
@@ -99,8 +123,7 @@ logging:
includePayload: true
maxPayloadLength: 10000
logback:
rollingpolicy:
max-file-size: 1GB
max-history: 30
max-history: 30

View File

@@ -1,7 +1,7 @@
services:
lavalink:
# pin the image version to Lavalink v4
image: ghcr.io/lavalink-devs/lavalink:4.0.7
image: ghcr.io/lavalink-devs/lavalink:4.0.8
container_name: lavalink
restart: unless-stopped
environment:

Binary file not shown.

View File

@@ -1,3 +1 @@
docker compose up -d
read -p "Press enter to continue"