mirror of
https://github.com/Myxelium/Lunaris2.0.git
synced 2026-04-09 06:09:39 +00:00
Add jellyfin source (#10)
This commit is contained in:
@@ -6,6 +6,7 @@ using Lavalink4NET;
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using Lavalink4NET.Events.Players;
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using Lavalink4NET.Events.Players;
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using Lavalink4NET.Integrations.SponsorBlock;
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using Lavalink4NET.Integrations.SponsorBlock;
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using Lavalink4NET.Integrations.SponsorBlock.Extensions;
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using Lavalink4NET.Integrations.SponsorBlock.Extensions;
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using Lavalink4NET.Jellyfin;
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using Lavalink4NET.Players.Queued;
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using Lavalink4NET.Players.Queued;
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using Lavalink4NET.Rest.Entities.Tracks;
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using Lavalink4NET.Rest.Entities.Tracks;
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using Lavalink4NET.Tracks;
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using Lavalink4NET.Tracks;
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@@ -19,8 +20,7 @@ public class PlayHandler : IRequestHandler<PlayCommand>
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private readonly MusicEmbed _musicEmbed;
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private readonly MusicEmbed _musicEmbed;
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private readonly DiscordSocketClient _client;
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private readonly DiscordSocketClient _client;
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private readonly IAudioService _audioService;
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private readonly IAudioService _audioService;
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private SocketSlashCommand _context;
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private SocketSlashCommand _context = default!; // ensure initialized before use
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private const int MaxTrackDuration = 30;
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private LavalinkTrack? _previousTrack;
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private LavalinkTrack? _previousTrack;
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private static readonly HashSet<ulong> SubscribedGuilds = new();
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private static readonly HashSet<ulong> SubscribedGuilds = new();
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@@ -34,15 +34,16 @@ public class PlayHandler : IRequestHandler<PlayCommand>
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_audioService = audioService;
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_audioService = audioService;
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}
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}
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private async Task OnTrackEnded(object sender, TrackEndedEventArgs eventargs)
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private Task OnTrackEnded(object sender, TrackEndedEventArgs eventargs)
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{
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{
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// Reset the previous track when the track ends.
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// Reset the previous track when the track ends.
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_previousTrack = null;
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_previousTrack = null;
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return Task.CompletedTask;
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}
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}
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private async Task OnTrackStarted(object sender, TrackStartedEventArgs eventargs)
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private async Task OnTrackStarted(object sender, TrackStartedEventArgs eventargs)
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{
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{
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var player = sender as QueuedLavalinkPlayer;
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var player = eventargs.Player as QueuedLavalinkPlayer;
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if (player?.CurrentTrack is null)
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if (player?.CurrentTrack is null)
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{
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{
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@@ -60,119 +61,132 @@ public class PlayHandler : IRequestHandler<PlayCommand>
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// Track has changed, update the previous track and send the embed
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// Track has changed, update the previous track and send the embed
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_previousTrack = currentTrack;
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_previousTrack = currentTrack;
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await _musicEmbed.NowPlayingEmbed(currentTrack, _context, _client);
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if (_context != null)
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{
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await _musicEmbed.NowPlayingEmbed(currentTrack, _context, _client);
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}
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}
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}
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public Task Handle(PlayCommand command, CancellationToken cancellationToken)
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public async Task Handle(PlayCommand command, CancellationToken cancellationToken)
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{
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{
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new Thread(PlayMusic).Start();
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try
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return Task.CompletedTask;
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async void PlayMusic()
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{
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{
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try
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var context = command.Message;
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_context = context;
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if ((context.User as SocketGuildUser)?.VoiceChannel == null)
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{
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{
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RegisterTrackStartedEventListerner(command);
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await context.SendMessageAsync("You must be in a voice channel to use this command.", _client);
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return;
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await _audioService.StartAsync(cancellationToken);
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}
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var context = command.Message;
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var searchQuery = context.GetOptionValueByName(Option.Input);
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_context = context;
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if (string.IsNullOrWhiteSpace(searchQuery))
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if ((context.User as SocketGuildUser)?.VoiceChannel == null)
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{
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await context.SendMessageAsync("Please provide search terms.", _client);
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return;
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}
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RegisterTrackStartedEventListerner(command);
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await _audioService.StartAsync(cancellationToken);
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await context.SendMessageAsync("📻 Searching...", _client);
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var player = await _audioService.GetPlayerAsync(_client, context, connectToVoiceChannel: true);
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if (player is null)
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return;
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await ApplyFilters(cancellationToken, player);
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await ConfigureSponsorBlock(cancellationToken, player);
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// Parse the query to extract search mode and clean query
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// Supports prefixes like jfsearch:, ytsearch:, scsearch:, etc.
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// Default: Jellyfin (jfsearch:) when no prefix is specified
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var (searchMode, queryToSearch) = SearchQueryParser.Parse(searchQuery, JellyfinSearchMode.Jellyfin);
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var trackLoadOptions = new TrackLoadOptions
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{
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SearchMode = searchMode,
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};
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var trackCollection = await _audioService.Tracks.LoadTracksAsync(queryToSearch, trackLoadOptions, cancellationToken: cancellationToken);
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// Check if the result is a playlist or just a single track from the search result
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if (trackCollection.IsPlaylist)
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{
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// If it's a playlist, check if it's a free-text input.
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if (!Uri.IsWellFormedUriString(searchQuery, UriKind.Absolute))
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{
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{
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await context.SendMessageAsync("You must be in a voice channel to use this command.", _client);
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// Free text was used (not a direct URL to a playlist), let's prevent queueing the whole playlist.
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return;
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// Queue only the first track of the search result
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}
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// var firstTrack = trackCollection.Tracks.FirstOrDefault();
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if (trackCollection.Track != null)
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var searchQuery = context.GetOptionValueByName(Option.Input);
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if (string.IsNullOrWhiteSpace(searchQuery))
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{
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await context.SendMessageAsync("Please provide search terms.", _client);
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return;
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}
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await context.SendMessageAsync("📻 Searching...", _client);
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var player = await _audioService.GetPlayerAsync(_client, context, connectToVoiceChannel: true);
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if (player is null)
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return;
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await ApplyFilters(cancellationToken, player);
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await ConfigureSponsorBlock(cancellationToken, player);
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var trackLoadOptions = new TrackLoadOptions
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{
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SearchMode = TrackSearchMode.YouTubeMusic,
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};
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var trackCollection = await _audioService.Tracks.LoadTracksAsync(searchQuery, trackLoadOptions, cancellationToken: cancellationToken);
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// Check if the result is a playlist or just a single track from the search result
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if (trackCollection.IsPlaylist)
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{
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// If it's a playlist, check if it's a free-text input.
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if (!Uri.IsWellFormedUriString(searchQuery, UriKind.Absolute))
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{
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{
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// Free text was used (not a direct URL to a playlist), let's prevent queueing the whole playlist.
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await player.PlayAsync(trackCollection.Track, cancellationToken: cancellationToken).ConfigureAwait(false);
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// Queue only the first track of the search result
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// rely on TrackStarted event to send Now Playing
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// var firstTrack = trackCollection.Tracks.FirstOrDefault();
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if (trackCollection.Track != null)
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{
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await player.PlayAsync(trackCollection.Track, cancellationToken: cancellationToken).ConfigureAwait(false);
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await _musicEmbed.NowPlayingEmbed(trackCollection.Track, _context, _client);
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}
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else
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{
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await context.SendMessageAsync("No tracks found.", _client);
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}
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}
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else
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{
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// It's a playlist and a URL was used, so we can queue all tracks as usual
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var queueTracks = trackCollection.Tracks
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.Skip(1)
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.Select(t => new TrackQueueItem(t))
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.ToList();
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await player.PlayAsync(trackCollection.Tracks.First(), cancellationToken: cancellationToken).ConfigureAwait(false);
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await player.Queue.AddRangeAsync(queueTracks, cancellationToken);
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await context.SendMessageAsync($"Queued playlist {trackCollection.Playlist?.Name} with {queueTracks.Count} tracks.", _client);
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}
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}
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else
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{
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// It's just a single track or a search result.
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var track = trackCollection.Track;
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if (track != null)
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{
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await player.PlayAsync(track, cancellationToken: cancellationToken).ConfigureAwait(false);
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await _musicEmbed.NowPlayingEmbed(track, _context, _client);
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}
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}
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else
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else
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{
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{
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await context.SendMessageAsync("No tracks found.", _client);
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await context.SendMessageAsync("No tracks found.", _client);
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}
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}
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}
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}
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else
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{
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// It's a playlist and a URL was used, so we can queue all tracks as usual
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var queueTracks = trackCollection.Tracks
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.Skip(1)
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.Select(t => new TrackQueueItem(t))
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.ToList();
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await player.PlayAsync(trackCollection.Tracks.First(), cancellationToken: cancellationToken).ConfigureAwait(false);
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await player.Queue.AddRangeAsync(queueTracks, cancellationToken);
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await context.SendMessageAsync($"Queued playlist {trackCollection.Playlist?.Name} with {queueTracks.Count} tracks.", _client);
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}
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}
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}
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catch (Exception error)
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else
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{
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{
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throw new Exception("Error occured in the Play handler!", error);
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// It's just a single track or a search result.
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var track = trackCollection.Track;
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if (track != null)
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{
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await player.PlayAsync(track, cancellationToken: cancellationToken).ConfigureAwait(false);
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// rely on TrackStarted event to send Now Playing
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}
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else
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{
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await context.SendMessageAsync("No tracks found.", _client);
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}
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}
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}
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}
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}
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catch (Exception error)
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{
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throw new Exception("Error occured in the Play handler!", error);
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}
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}
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}
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private void RegisterTrackStartedEventListerner(PlayCommand command)
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private void RegisterTrackStartedEventListerner(PlayCommand command)
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{
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{
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if (SubscribedGuilds.Contains((ulong)command.Message.GuildId!))
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var guildId = command.Message.GuildId;
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if (!guildId.HasValue)
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{
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// Ignore registration for DMs or contexts without a guild.
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return;
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return;
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}
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var gid = guildId.Value;
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if (SubscribedGuilds.Contains(gid))
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return;
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// Ensure we don't accidentally double-subscribe.
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_audioService.TrackStarted -= OnTrackStarted;
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_audioService.TrackEnded -= OnTrackEnded;
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_audioService.TrackStarted += OnTrackStarted;
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_audioService.TrackStarted += OnTrackStarted;
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_audioService.TrackEnded += OnTrackEnded;
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_audioService.TrackEnded += OnTrackEnded;
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SubscribedGuilds.Add((ulong)command.Message.GuildId!);
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SubscribedGuilds.Add(gid);
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}
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}
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private static async Task ApplyFilters(CancellationToken cancellationToken, QueuedLavalinkPlayer player)
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private static async Task ApplyFilters(CancellationToken cancellationToken, QueuedLavalinkPlayer player)
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@@ -193,4 +207,4 @@ public class PlayHandler : IRequestHandler<PlayCommand>
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await player.UpdateSponsorBlockCategoriesAsync(categories, cancellationToken: cancellationToken);
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await player.UpdateSponsorBlockCategoriesAsync(categories, cancellationToken: cancellationToken);
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}
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}
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}
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}
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@@ -30,6 +30,10 @@
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<PackageReference Include="OllamaSharp" Version="1.1.10" />
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<PackageReference Include="OllamaSharp" Version="1.1.10" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\Lavalink4NET.Jellyfin\Lavalink4NET.Jellyfin\Lavalink4NET.Jellyfin.csproj" />
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="../docker-compose.yml" pack="true" PackagePath="." />
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<None Include="../docker-compose.yml" pack="true" PackagePath="." />
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<None Include="../application.yml" pack="true" PackagePath="." />
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<None Include="../application.yml" pack="true" PackagePath="." />
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@@ -6,11 +6,14 @@ namespace Lunaris2.Service
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public class VoiceChannelMonitorService
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public class VoiceChannelMonitorService
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{
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{
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private readonly DiscordSocketClient _client;
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private readonly DiscordSocketClient _client;
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private readonly Dictionary<ulong, Timer> _timers = new();
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// Track a cancellation source per voice channel when the bot is alone
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private readonly Dictionary<ulong, CancellationTokenSource> _leaveCtsByChannel = new();
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public VoiceChannelMonitorService(DiscordSocketClient client)
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public VoiceChannelMonitorService(DiscordSocketClient client)
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{
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{
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_client = client;
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_client = client;
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// Subscribe to voice state updates to react immediately
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_client.UserVoiceStateUpdated += OnUserVoiceStateUpdated;
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}
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}
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public void StartMonitoring()
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public void StartMonitoring()
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@@ -20,7 +23,7 @@ namespace Lunaris2.Service
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while (true)
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while (true)
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{
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{
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await CheckVoiceChannels();
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await CheckVoiceChannels();
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await Task.Delay(TimeSpan.FromMinutes(1)); // Monitor every minute
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await Task.Delay(TimeSpan.FromMinutes(1)); // Status refresh every minute
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}
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}
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});
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});
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}
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}
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@@ -28,7 +31,7 @@ namespace Lunaris2.Service
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private async Task CheckVoiceChannels()
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private async Task CheckVoiceChannels()
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{
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{
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SetStatus();
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SetStatus();
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await LeaveOnAlone();
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await EnsureCurrentAloneStatesScheduled();
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}
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}
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private void SetStatus()
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private void SetStatus()
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@@ -49,48 +52,137 @@ namespace Lunaris2.Service
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_client.SetGameAsync($" in {channels} servers", type: ActivityType.Playing);
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_client.SetGameAsync($" in {channels} servers", type: ActivityType.Playing);
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}
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}
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private async Task LeaveOnAlone()
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// Monitor existing alone states during the periodic check to ensure timers exist
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private async Task EnsureCurrentAloneStatesScheduled()
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{
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{
|
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foreach (var guild in _client.Guilds)
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foreach (var guild in _client.Guilds)
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{
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{
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// Find voice channels where only the bot is left
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foreach (var voiceChannel in guild.VoiceChannels)
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var voiceChannel = guild.VoiceChannels.FirstOrDefault(vc =>
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{
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vc.ConnectedUsers.Count == 1 &&
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var botInChannel = voiceChannel.ConnectedUsers.Any(u => u.Id == _client.CurrentUser.Id);
|
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vc.Users.Any(u => u.Id == _client.CurrentUser.Id));
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var userCount = voiceChannel.ConnectedUsers.Count;
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|
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if (voiceChannel != null)
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if (botInChannel && userCount == 1)
|
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{
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|
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// If timer not set for this channel, start one
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|
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if (!_timers.ContainsKey(voiceChannel.Id))
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|
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{
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{
|
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Console.WriteLine($"Bot is alone in channel {voiceChannel.Name}, starting timer...");
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// Schedule leave if not already scheduled
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_timers[voiceChannel.Id] = new Timer(async _ => await LeaveChannel(voiceChannel), null,
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if (!_leaveCtsByChannel.ContainsKey(voiceChannel.Id))
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TimeSpan.FromMinutes(3), Timeout.InfiniteTimeSpan); // Set delay before leaving
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{
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ScheduleLeave(voiceChannel);
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||||||
|
}
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||||||
}
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}
|
||||||
}
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else
|
||||||
else
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|
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{
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|
||||||
// Clean up timer if channel is no longer active
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|
||||||
var timersToDispose = _timers.Where(t => guild.VoiceChannels.All(vc => vc.Id != t.Key)).ToList();
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|
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foreach (var timer in timersToDispose)
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|
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{
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{
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await timer.Value.DisposeAsync();
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// Cancel if a schedule exists but the bot is not alone anymore
|
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_timers.Remove(timer.Key);
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if (_leaveCtsByChannel.TryGetValue(voiceChannel.Id, out var cts))
|
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Console.WriteLine($"Disposed timer for inactive voice channel ID: {timer.Key}");
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{
|
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cts.Cancel();
|
||||||
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_leaveCtsByChannel.Remove(voiceChannel.Id);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
await Task.CompletedTask;
|
||||||
}
|
}
|
||||||
|
|
||||||
private async Task LeaveChannel(SocketVoiceChannel voiceChannel)
|
private Task OnUserVoiceStateUpdated(SocketUser user, SocketVoiceState before, SocketVoiceState after)
|
||||||
{
|
{
|
||||||
if (voiceChannel.ConnectedUsers.Count == 1 && voiceChannel.Users.Any(u => u.Id == _client.CurrentUser.Id))
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// React only when events relate to the guild(s) and voice channels where the bot might be
|
||||||
|
var botId = _client.CurrentUser.Id;
|
||||||
|
|
||||||
|
// Determine affected channels
|
||||||
|
var beforeChannelId = before.VoiceChannel?.Id;
|
||||||
|
var afterChannelId = after.VoiceChannel?.Id;
|
||||||
|
|
||||||
|
// If the bot itself moved, we should cancel any old schedule and possibly set a new one
|
||||||
|
if (user.Id == botId)
|
||||||
{
|
{
|
||||||
Console.WriteLine($"Leaving channel {voiceChannel.Name} due to inactivity...");
|
if (beforeChannelId.HasValue && _leaveCtsByChannel.TryGetValue(beforeChannelId.Value, out var oldCts))
|
||||||
await voiceChannel.DisconnectAsync();
|
{
|
||||||
await _timers[voiceChannel.Id].DisposeAsync();
|
oldCts.Cancel();
|
||||||
_timers.Remove(voiceChannel.Id); // Clean up after leaving
|
_leaveCtsByChannel.Remove(beforeChannelId.Value);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (afterChannelId.HasValue)
|
||||||
|
{
|
||||||
|
var channel = after.VoiceChannel!;
|
||||||
|
var isAlone = channel.ConnectedUsers.Count == 1 && channel.ConnectedUsers.Any(u => u.Id == botId);
|
||||||
|
if (isAlone && !_leaveCtsByChannel.ContainsKey(channel.Id))
|
||||||
|
{
|
||||||
|
ScheduleLeave(channel);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return Task.CompletedTask;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// For other users, if they join the bot's channel, cancel the leave; if they leave and bot becomes alone, schedule leave
|
||||||
|
if (afterChannelId.HasValue)
|
||||||
|
{
|
||||||
|
var channel = after.VoiceChannel!;
|
||||||
|
var botInChannel = channel.ConnectedUsers.Any(u => u.Id == botId);
|
||||||
|
var userCount = channel.ConnectedUsers.Count;
|
||||||
|
|
||||||
|
if (botInChannel && userCount > 1)
|
||||||
|
{
|
||||||
|
// Cancel any pending leave
|
||||||
|
if (_leaveCtsByChannel.TryGetValue(channel.Id, out var cts))
|
||||||
|
{
|
||||||
|
cts.Cancel();
|
||||||
|
_leaveCtsByChannel.Remove(channel.Id);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (beforeChannelId.HasValue)
|
||||||
|
{
|
||||||
|
var channel = before.VoiceChannel!; // user left this channel
|
||||||
|
var botInChannel = channel.ConnectedUsers.Any(u => u.Id == botId);
|
||||||
|
var userCount = channel.ConnectedUsers.Count;
|
||||||
|
|
||||||
|
if (botInChannel && userCount == 1)
|
||||||
|
{
|
||||||
|
// Bot became alone, schedule leave
|
||||||
|
if (!_leaveCtsByChannel.ContainsKey(channel.Id))
|
||||||
|
{
|
||||||
|
ScheduleLeave(channel);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return Task.CompletedTask;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ScheduleLeave(SocketVoiceChannel voiceChannel)
|
||||||
|
{
|
||||||
|
var cts = new CancellationTokenSource();
|
||||||
|
_leaveCtsByChannel[voiceChannel.Id] = cts;
|
||||||
|
|
||||||
|
_ = Task.Run(async () =>
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
await Task.Delay(TimeSpan.FromMinutes(3), cts.Token);
|
||||||
|
|
||||||
|
// After delay, verify still alone
|
||||||
|
var botId = _client.CurrentUser.Id;
|
||||||
|
var isStillAlone = voiceChannel.ConnectedUsers.Count == 1 && voiceChannel.ConnectedUsers.Any(u => u.Id == botId);
|
||||||
|
if (isStillAlone)
|
||||||
|
{
|
||||||
|
Console.WriteLine($"Leaving channel {voiceChannel.Name} due to inactivity...");
|
||||||
|
await voiceChannel.DisconnectAsync();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (OperationCanceledException)
|
||||||
|
{
|
||||||
|
// Cancelled because someone joined or bot moved
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
_leaveCtsByChannel.Remove(voiceChannel.Id);
|
||||||
|
cts.Dispose();
|
||||||
|
}
|
||||||
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,6 +2,14 @@ server: # REST and WS server
|
|||||||
port: 2333
|
port: 2333
|
||||||
address: 0.0.0.0
|
address: 0.0.0.0
|
||||||
plugins:
|
plugins:
|
||||||
|
jellylink:
|
||||||
|
jellyfin:
|
||||||
|
baseUrl: "http://192.168.50.244:8096"
|
||||||
|
username: "Lunaris"
|
||||||
|
password: "Lunaris"
|
||||||
|
searchLimit: 5
|
||||||
|
audioQuality: "ORIGINAL" # ORIGINAL | HIGH | MEDIUM | LOW | custom number (kbps)
|
||||||
|
audioCodec: "mp3" # mp3 | aac | opus | vorbis | flac (only used when not ORIGINAL)
|
||||||
lavasrc:
|
lavasrc:
|
||||||
providers: # Custom providers for track loading. This is the default
|
providers: # Custom providers for track loading. This is the default
|
||||||
# - "dzisrc:%ISRC%" # Deezer ISRC provider
|
# - "dzisrc:%ISRC%" # Deezer ISRC provider
|
||||||
|
|||||||
Reference in New Issue
Block a user