9.8 KiB
Agent Lessons
Durable rules for AI agents working on this project. Read this file at session start. Append to it when this session produces a correction worth remembering.
How to use this file
At session start: scan the rules below. If any match the work you're about to do, apply them.
During the session: if the user corrects you, reverts your edit, or re-prompts with the same instruction — that is a signal to record a lesson before closing the task. See the trigger list in agents-docs/AGENT_WORKFLOW.md.
Format of a lesson: every entry uses the four-slot template below. Brevity matters — if you can't state the rule in one sentence, the lesson isn't sharp enough yet.
### <short imperative title>
- **Trigger:** what you were about to do that turned out wrong (one line, concrete enough to pattern-match against)
- **Rule:** what to do instead (one sentence, imperative voice)
- **Why:** the consequence of getting it wrong — past incident, hidden constraint, user preference
- **Example:** one concrete instance, ideally a code or command snippet
Keep lessons sharp. Tag each rule with one or two tags in square brackets after the title (e.g. [testing] [migrations]) so future agents can grep for relevance. If a rule no longer applies, delete it — stale rules drown the real ones.
Lessons
Use dense arrays for chunked transfer buffers [custom-emoji] [webrtc]
- Trigger: chunked P2P asset assembly marks a transfer complete after the first chunk because
array.some()skips sparse holes created bynew Array(total). - Rule: initialize chunk buffers with
Array.from({ length: total }, () => undefined)(or another dense initializer) before usingsome/every/filterto detect completion. - Why: a single assigned slot in a sparse array makes
.some((chunk) => !chunk)return false, so multi-chunk custom emoji transfers are dropped and peers never receive uploaded images larger than one chunk. - Example:
CustomEmojiService.receiveTransferStartstoreschunks: Array.from({ length: total }, () => undefined)instead ofnew Array(total).
Route custom emoji right-click through the native context menu [custom-emoji] [ux]
- Trigger: adding a second emoji-specific context menu beside
NativeContextMenuComponent, or attaching handlers only to<img>nodes. - Rule: mark emoji hosts with
data-custom-emoji/data-custom-emoji-libraryplusdata-custom-emoji-id, letNativeContextMenuComponentown add/remove actions, and use a capture-phasepreventDefaultso Electron/browser image menus do not override them. - Why: the shell context menu already intercepts every image right-click; duplicate menus fight each other and button/div wrappers miss img-only handlers.
- Example: reaction pills and picker buttons carry the data attributes;
resolveCustomEmojiContextMenuTarget()opens Add to emoji library / Remove from emoji library from the global menu.
Separate known emoji assets from saved library [custom-emoji] [ux]
- Trigger: syncing remote custom emoji directly into the picker/library when it is first seen in chat.
- Rule: store remote emoji as known renderable assets, but only show them in the user's picker after an explicit save action such as right-clicking the rendered emoji.
- Why: users need messages to render, but they should control which seen emoji become part of their local emoji library.
- Example:
CustomEmojiService.emojisfilters to saved emoji, whilefindEmoji(id)can still resolve unsaved known assets for message rendering.
Chunk custom emoji assets over data channels [custom-emoji] [webrtc]
- Trigger: sending uploaded custom emoji image data through a single
custom-emoji-fullpeer event. - Rule: stream custom emoji assets as a metadata envelope plus bounded
custom-emoji-chunkevents; use buffered sends for back-pressure, but never rely on buffering to make oversized messages safe. - Why: a single base64 data URL can exceed browser SCTP message limits and fire
RTCDataChannel.onerror, breaking the app-wide chat channel. - Example: send
{ type: 'custom-emoji-full', customEmojiTransfer, total }, thencustom-emoji-chunkevents with smalldataslices.
Re-clear visible notification channels after recompute [notifications] [startup]
- Trigger: fixing startup unread badges by only changing read-marker writes or initial hydration.
- Rule: also check later
loadMessagesSuccessandsyncMessagesrecomputes, and re-clear the focused visible channel after applying derived unread counts. - Why: the startup-selected server can load or sync messages after it was marked read, reintroducing a channel unread badge even though the user is viewing that channel.
- Example:
NotificationsService.refreshRoomUnreadFromMessages(...)should clearactiveChannelIdforcurrentRoomafter recalculating counts from a startup message batch.
Disambiguate nested chat cards [chat] [ui]
- Trigger: removing a visual treatment from chat history when a system message has both an outer row wrapper and an inner pill/card.
- Rule: preserve the intended inner timeline pill unless the user explicitly targets it; render system messages outside the themed
chatMessageBubblewrapper and keepdata-message-idoff direct childdivs. - Why: PM call-started history should stay as a compact centered pill, while theme CSS such as
app-chat-message-item > div[data-message-id]can turn the full-width row around it into the unnecessary card. - Example: In
chat-message-item.component.html, keepdata-testid="chat-system-message"withrounded-full border bg-secondary/45, putappThemeNode="chatMessageBubble"only on the non-system branch, and place[attr.data-message-id]on the nested pill instead of the system row wrapper.
Use terminal Vitest when the test tool hangs [testing]
- Trigger: VS Code test execution stays at "Starting test run..." without producing Vitest output.
- Rule: run the focused spec through the terminal with
cd toju-app && npx vitest run <spec-path>and report the direct Vitest result. - Why: the test integration can hang before starting the runner, while the terminal Vitest command returns quickly and gives actionable failures.
- Example:
cd toju-app && npx vitest run src/app/domains/game-activity/application/game-activity.service.spec.ts.
Do not add fake chrome around screenshots [website] [design]
- Trigger: wrapping a real product screenshot in decorative titlebar/window chrome or placing oversized marketing headings beside copy without checking overlap.
- Rule: use the screenshot's existing frame when it already includes app chrome, and top-align large heading/copy columns with explicit readable widths.
- Why: duplicated chrome makes CTA/product previews look broken, and bottom-aligned large headings can cover accompanying text on the marketing site.
- Example:
website/src/app/pages/home/home.component.htmlshould render the screenshot directly;host-sectionshould use top-aligned heading and.host-section-copycolumns.
Verify lint exits 0 before claiming done [verification]
- Trigger: about to report a task as complete after running tests but skipping ESLint.
- Rule: run
npm run lintfrom the repo root and confirm exit code 0 before any "done" claim. - Why:
npm run testonly runs the toju-app Vitest suite — it doesn't cover the server, Electron, or website packages. ESLint (flat config ineslint.config.js) is the universal check across every package; type-style violations slip through tests and break Gitea Workflows for the next agent. - Example:
npm run lint && echo OK— only claim done after seeingOK. For Electron type errors specifically, also confirmnpm run build:electronsucceeds (it invokestsc -p tsconfig.electron.json).
Resolve Electron drag-and-drop file paths with webUtils [attachments] [electron]
- Trigger: large videos play after drag-and-drop upload, but after restart the uploader sees a peer-download error even though they sent the file from disk.
- Rule: when accepting dropped or pasted files in Electron, call
webUtils.getPathForFile(file)from preload (getPathForFileonelectronAPI) and annotate theFilebeforepublishAttachments; never rely onFile.pathin the renderer. - Why: Chromium removed direct
File.pathaccess in modern Electron; withoutgetPathForFile, large uploads only exist as in-memory blobs and cannot be copied into app data for reload playback. - Example:
annotateLocalFilePath(file, { getPathForFile: electronApi.getPathForFile })inChatMessageComposerComponent.addPendingFiles.
Preserve uploader local attachment paths across sync [attachments] [persistence]
- Trigger: large Electron uploads play from
filePathafter send, but after reload the uploader sees "The connected peers do not have this file right now" and must P2P-download their own file. - Rule: never persist synced attachment metadata with
filePath/savedPathstripped — merge with stored local paths, finish attachment DB init before applying sync batches, and try local disk restore before sendingfile-requestto peers. - Why: P2P sync intentionally omits local-only paths; a startup race can overwrite the uploader's saved
filePathwithnull, and large videos (>10 MB) are not auto-copied to app data so only the original path can restore playback. - Example: copy large Electron uploads into app-data on
publishAttachments,mergeAttachmentLocalPaths(incomingMeta, storedRecord)inpersistAttachmentMeta,await persistence.whenReady()inregisterSyncedAttachments, andtryRestoreAttachmentFromLocal()before anyfile-request.