import { spawn } from 'node:child_process'; import { fileURLToPath } from 'node:url'; const e2eDirectory = fileURLToPath(new URL('.', import.meta.url)); const env = { ...process.env }; const browsersPath = env.PLAYWRIGHT_BROWSERS_PATH; if (browsersPath?.includes('/cursor-sandbox-cache/')) { delete env.PLAYWRIGHT_BROWSERS_PATH; } const [command = 'test', ...args] = process.argv.slice(2); const executable = process.platform === 'win32' ? 'npx.cmd' : 'npx'; const child = spawn(executable, ['playwright', command, ...args], { cwd: e2eDirectory, env, stdio: 'inherit' }); child.on('exit', (code, signal) => { if (signal) { process.kill(process.pid, signal); return; } process.exit(code ?? 1); });