# Attachment Domain Handles file sharing between peers over WebRTC data channels. Files are announced, chunked into 64 KB pieces, streamed peer-to-peer as base64, and optionally persisted to disk (Electron) or kept in memory (browser). ## Module map ``` attachment/ ├── application/ │ ├── facades/ │ │ └── attachment.facade.ts Thin entry point, delegates to manager │ └── services/ │ ├── attachment-manager.service.ts Orchestrates lifecycle, auto-download, peer listeners │ ├── attachment-transfer.service.ts P2P file transfer protocol (announce/request/chunk/cancel) │ ├── attachment-transfer-transport.service.ts Base64 encode/decode, chunked streaming │ ├── attachment-persistence.service.ts DB + filesystem persistence, migration from localStorage │ └── attachment-runtime.store.ts In-memory signal-based state (Maps for attachments, chunks, pending) │ ├── domain/ │ ├── logic/ │ │ └── attachment.logic.ts isAttachmentMedia, shouldAutoRequestWhenWatched, shouldPersistDownloadedAttachment │ ├── models/ │ │ ├── attachment.model.ts Attachment type extending AttachmentMeta with runtime state │ │ └── attachment-transfer.model.ts Protocol event types (file-announce, file-chunk, file-request, ...) │ └── constants/ │ ├── attachment.constants.ts MAX_AUTO_SAVE_SIZE_BYTES = 10 MB │ └── attachment-transfer.constants.ts FILE_CHUNK_SIZE_BYTES = 64 KB, EWMA weights, error messages │ ├── infrastructure/ │ ├── services/ │ │ └── attachment-storage.service.ts Electron filesystem access (save / read / delete) │ └── util/ │ └── attachment-storage.util.ts sanitizeAttachmentRoomName, resolveAttachmentStorageBucket │ └── index.ts Barrel exports ``` ## Service composition The facade is a thin pass-through. All real work happens inside the manager, which coordinates the transfer service (protocol), persistence service (DB/disk), and runtime store (signals). ```mermaid graph TD Facade[AttachmentFacade] Manager[AttachmentManagerService] Transfer[AttachmentTransferService] Transport[AttachmentTransferTransportService] Persistence[AttachmentPersistenceService] Store[AttachmentRuntimeStore] Storage[AttachmentStorageService] Logic[attachment.logic] Facade --> Manager Manager --> Transfer Manager --> Persistence Manager --> Store Manager --> Logic Transfer --> Transport Transfer --> Store Persistence --> Storage Persistence --> Store Storage --> Helpers[attachment-storage.util] click Facade "application/facades/attachment.facade.ts" "Thin entry point" _blank click Manager "application/services/attachment-manager.service.ts" "Orchestrates lifecycle" _blank click Transfer "application/services/attachment-transfer.service.ts" "P2P file transfer protocol" _blank click Transport "application/services/attachment-transfer-transport.service.ts" "Base64 encode/decode, chunked streaming" _blank click Persistence "application/services/attachment-persistence.service.ts" "DB + filesystem persistence" _blank click Store "application/services/attachment-runtime.store.ts" "In-memory signal-based state" _blank click Storage "infrastructure/services/attachment-storage.service.ts" "Electron filesystem access" _blank click Helpers "infrastructure/util/attachment-storage.util.ts" "Path helpers" _blank click Logic "domain/logic/attachment.logic.ts" "Pure decision functions" _blank ``` ## File transfer protocol Files move between peers using a request/response pattern over the WebRTC data channel. The sender announces a file, the receiver requests it, and chunks flow back one by one. When Electron serves a file from disk, the sender reads one chunk at a time and uses the buffered data-channel send path so large saved media does not get loaded into renderer memory or flood the receiver. ```mermaid sequenceDiagram participant S as Sender participant R as Receiver S->>R: file-announce (id, name, size, mimeType) Note over R: Store metadata in runtime store Note over R: shouldAutoRequestWhenWatched? R->>S: file-request (attachmentId) Note over S: Look up file in runtime store or on disk loop Every 64 KB chunk S->>R: file-chunk (attachmentId, index, data, progress, speed) Note over R: Append to chunk buffer, or append media directly to disk on Electron Note over R: Update progress + EWMA speed end Note over R: All chunks received Note over R: Reassemble blob, or open completed Electron media from disk Note over R: shouldPersistDownloadedAttachment? Save to disk ``` ### Failure handling If the sender cannot find the file, it replies with `file-not-found`. The transfer service then tries the next connected peer that has announced the same attachment. Either side can send `file-cancel` to abort a transfer in progress. ```mermaid sequenceDiagram participant R as Receiver participant P1 as Peer A participant P2 as Peer B R->>P1: file-request P1->>R: file-not-found Note over R: Try next peer R->>P2: file-request P2->>R: file-chunk (1/N) P2->>R: file-chunk (2/N) P2->>R: file-chunk (N/N) Note over R: Transfer complete ``` ## Auto-download rules When the user navigates to a room, the manager watches the route and decides which attachments to request automatically based on domain logic: | Condition | Auto-download? | |---|---| | Image or video, size <= 10 MB | Yes | | Image or video, size > 10 MB | No | | Non-media file | No | The decision lives in `shouldAutoRequestWhenWatched()` which calls `isAttachmentMedia()` and checks against `MAX_AUTO_SAVE_SIZE_BYTES`. Browser chat views render audio/video larger than 50 MB with the same generic file interface as other downloads, even after the bytes are available. Attachments with audio/video MIME types that Chromium reports as unsupported also use the generic file interface instead of a broken native player. An optional experimental VLC.js adapter can be enabled from General settings. When enabled, unsupported downloaded audio/video files show a manual Play action that lazy-loads `/vlcjs/metoyou-vlc-player.js`. The runtime is intentionally isolated in the experimental media domain and is not part of the default attachment path. ## Persistence On Electron, local audio/video uploads are played through the original filesystem path when Electron exposes one, and received audio/video downloads are appended to an app-data file as chunks arrive. Completed audio/video downloads are then played through a file-backed media URL instead of being reloaded into a renderer `Blob`, which avoids full-file renderer memory pressure during download, startup restore, and playback. The storage path for downloaded server-room files is resolved per room and bucket: ``` {appDataPath}/server/{roomName}/{bucket}/{attachmentId}.{ext?} ``` Direct-message attachments use the conversation id instead of the server-room path: ``` {appDataPath}/direct-messages/{conversationId}/{bucket}/{attachmentId}.{ext?} ``` Room and conversation names are sanitised to remove filesystem-unsafe characters. The bucket is `video`, `audio`, `image`, or `files` depending on the attachment type. The original filename is kept in attachment metadata for display and downloads, but the stored file uses the attachment ID plus the original extension so two uploads with the same visible name do not overwrite each other. `AttachmentPersistenceService` handles startup migration from an older localStorage-based format into the database, and restores attachment metadata from the DB on init. On Electron, saved audio/video records are restored as file-backed URLs; other restored files still need their bytes loaded when a `Blob` URL is required. On browser builds, files stay in memory only. ## Runtime store `AttachmentRuntimeStore` is a signal-based in-memory store using `Map` instances for: - **attachments**: all known attachments keyed by ID - **chunks**: incoming chunk buffers during active transfers - **pendingRequests**: outbound requests waiting for a response - **cancellations**: IDs of transfers the user cancelled Components read attachment state reactively through the store's signals. The store has no persistence of its own; that responsibility belongs to the persistence service.