chore: dev-stack switches, shared e2e harness, and desktop shell rules
- `LIVE_RELOAD=false npm run dev` keeps the renderer alive across a machine suspend; the reload client otherwise destroys the session under test. - `dev-peer.sh` plus a separate userdata dir runs a second local peer. - `tools/voice-probe.js` samples peer state and RTP counters from a live window, persisting to localStorage so a renderer reload cannot erase it. - e2e helpers for voice pairs, peer-role election, and a TURN relay. - Electron single-instance and dev-client-load decisions move into rules files with colocated specs.
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@@ -11,6 +11,7 @@ import * as fs from 'fs';
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import * as path from 'path';
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import { DESKTOP_APP_DISPLAY_NAME } from '../app/desktop-branding.rules';
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import { readDesktopSettings } from '../desktop-settings';
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import { DEV_CLIENT_LOAD_ATTEMPTS, loadDevelopmentClientWithRetry } from './dev-client-load.rules';
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import { resolveDevelopmentClientUrl } from './dev-client-url.rules';
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import { shouldRegisterDisplayMediaHandler } from './display-media-handler.rules';
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@@ -261,6 +262,52 @@ function ensureDisplayMediaRequestHandler(): void {
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);
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}
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function describeError(error: unknown): string {
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return error instanceof Error ? error.message : String(error);
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}
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function buildDevClientFailurePage(url: string, reason: string): string {
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const escapedReason = reason.replace(/&/g, '&').replace(/</g, '<');
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return `<!doctype html>
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<html><body style="background:#0a0a0f;color:#e5e7eb;font:14px system-ui;padding:48px">
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<h1 style="font-size:18px">The dev client did not load</h1>
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<p>Could not load <code>${url}</code> after ${DEV_CLIENT_LOAD_ATTEMPTS} attempts.</p>
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<p style="color:#f87171"><code>${escapedReason}</code></p>
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<p>Check that <code>npm run dev</code> is still running, then reload with Ctrl+R.</p>
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</body></html>`;
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}
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async function loadDevelopmentClient(window: BrowserWindow, url: string): Promise<void> {
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let lastError: unknown = null;
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const outcome = await loadDevelopmentClientWithRetry({
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isAborted: () => window.isDestroyed(),
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load: () => window.loadURL(url),
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onGiveUp: (attempts, error) => {
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lastError = error;
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console.error(`[Window] Dev client at ${url} failed after ${attempts} attempts: ${describeError(error)}`);
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},
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onRetry: (attempt, error) => {
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lastError = error;
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console.warn(`[Window] Dev client at ${url} not ready (attempt ${attempt}): ${describeError(error)}. Retrying.`);
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},
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wait: (delayMs) => new Promise((resolve) => setTimeout(resolve, delayMs))
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});
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if (outcome !== 'failed' || window.isDestroyed()) {
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return;
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}
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const failurePage = buildDevClientFailurePage(url, describeError(lastError));
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try {
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await window.loadURL(`data:text/html;charset=utf-8,${encodeURIComponent(failurePage)}`);
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} catch (error) {
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console.error(`[Window] Could not show the dev client failure page: ${describeError(error)}`);
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}
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}
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export async function createWindow(): Promise<void> {
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const windowIconPath = getWindowIconPath();
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@@ -290,7 +337,7 @@ export async function createWindow(): Promise<void> {
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ensureDisplayMediaRequestHandler();
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if (process.env['NODE_ENV'] === 'development') {
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await mainWindow.loadURL(resolveDevelopmentClientUrl(process.env['SSL'] === 'true'));
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await loadDevelopmentClient(mainWindow, resolveDevelopmentClientUrl(process.env['SSL'] === 'true'));
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if (process.env['DEBUG_DEVTOOLS'] === '1') {
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mainWindow.webContents.openDevTools();
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@@ -0,0 +1,72 @@
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import {
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describe,
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expect,
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it,
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vi
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} from 'vitest';
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import {
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DEV_CLIENT_LOAD_ATTEMPTS,
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DevClientLoadDeps,
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loadDevelopmentClientWithRetry
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} from './dev-client-load.rules';
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function createDeps(overrides: Partial<DevClientLoadDeps> = {}): DevClientLoadDeps {
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return {
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isAborted: () => false,
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load: vi.fn().mockResolvedValue(undefined),
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onGiveUp: vi.fn(),
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onRetry: vi.fn(),
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wait: vi.fn().mockResolvedValue(undefined),
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...overrides
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};
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}
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describe('loadDevelopmentClientWithRetry', () => {
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it('loads once when the dev server answers', async () => {
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const deps = createDeps();
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await expect(loadDevelopmentClientWithRetry(deps)).resolves.toBe('loaded');
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expect(deps.load).toHaveBeenCalledTimes(1);
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expect(deps.onRetry).not.toHaveBeenCalled();
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});
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it('retries a rebuild gap and reports the recovered load', async () => {
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const load = vi.fn()
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.mockRejectedValueOnce(new Error('ERR_CONNECTION_REFUSED (-102)'))
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.mockResolvedValue(undefined);
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const deps = createDeps({ load });
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await expect(loadDevelopmentClientWithRetry(deps)).resolves.toBe('loaded');
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expect(load).toHaveBeenCalledTimes(2);
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expect(deps.onRetry).toHaveBeenCalledTimes(1);
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expect(deps.wait).toHaveBeenCalledTimes(1);
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});
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it('reports failure instead of throwing so the caller still wires the window', async () => {
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const error = new Error('ERR_FAILED (-2)');
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const deps = createDeps({ load: vi.fn().mockRejectedValue(error) });
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await expect(loadDevelopmentClientWithRetry(deps)).resolves.toBe('failed');
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expect(deps.load).toHaveBeenCalledTimes(DEV_CLIENT_LOAD_ATTEMPTS);
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expect(deps.onGiveUp).toHaveBeenCalledWith(DEV_CLIENT_LOAD_ATTEMPTS, error);
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});
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it('stops retrying once the window is gone', async () => {
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let windowAlive = true;
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const load = vi.fn().mockImplementation(() => {
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windowAlive = false;
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return Promise.reject(new Error('ERR_FAILED (-2)'));
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});
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const deps = createDeps({
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isAborted: () => !windowAlive,
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load
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});
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await expect(loadDevelopmentClientWithRetry(deps)).resolves.toBe('aborted');
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expect(load).toHaveBeenCalledTimes(1);
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expect(deps.onGiveUp).not.toHaveBeenCalled();
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});
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});
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@@ -0,0 +1,49 @@
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export const DEV_CLIENT_LOAD_ATTEMPTS = 10;
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export const DEV_CLIENT_RETRY_DELAY_MS = 500;
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export type DevClientLoadOutcome = 'loaded' | 'aborted' | 'failed';
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export interface DevClientLoadDeps {
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load: () => Promise<void>;
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isAborted: () => boolean;
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wait: (delayMs: number) => Promise<void>;
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onRetry: (attempt: number, error: unknown) => void;
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onGiveUp: (attempts: number, error: unknown) => void;
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}
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/**
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* The dev client is served by a watch-mode build, so a load can fail for
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* reasons that resolve on their own: a rebuild in flight, or a shutdown that
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* aborted the navigation. Failing hard skipped every window listener
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* registered after the load and left a blank window with no message, so this
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* retries and always reports instead of throwing.
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*/
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export async function loadDevelopmentClientWithRetry(deps: DevClientLoadDeps): Promise<DevClientLoadOutcome> {
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for (let attempt = 1; attempt <= DEV_CLIENT_LOAD_ATTEMPTS; attempt += 1) {
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if (deps.isAborted()) {
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return 'aborted';
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}
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try {
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await deps.load();
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return 'loaded';
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} catch (error) {
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if (deps.isAborted()) {
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return 'aborted';
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}
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if (attempt === DEV_CLIENT_LOAD_ATTEMPTS) {
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deps.onGiveUp(attempt, error);
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return 'failed';
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}
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deps.onRetry(attempt, error);
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await deps.wait(DEV_CLIENT_RETRY_DELAY_MS);
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}
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}
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return 'failed';
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}
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