Multi server connection

This commit is contained in:
2026-03-01 15:26:08 +01:00
parent d88a476f15
commit d146138fca
7 changed files with 278 additions and 86 deletions

View File

@@ -85,14 +85,19 @@ export class VoiceSessionService {
navigateToVoiceServer(): void {
const session = this._voiceSession();
if (session) {
// Dispatch joinRoom action to update the store state
this.store.dispatch(RoomsActions.joinRoom({
roomId: session.serverId,
serverInfo: {
// Use viewServer to switch view without leaving current server
this.store.dispatch(RoomsActions.viewServer({
room: {
id: session.serverId,
name: session.serverName,
description: session.serverDescription,
hostName: 'Unknown',
},
hostId: '',
isPrivate: false,
createdAt: 0,
userCount: 0,
maxUsers: 50,
icon: session.serverIcon,
} as any,
}));
this._isViewingVoiceServer.set(true);
}

View File

@@ -43,6 +43,8 @@ export class WebRTCService {
private currentServerId: string | null = null;
private lastIdentify: { oderId: string; displayName: string } | null = null;
private lastJoin: { serverId: string; userId: string } | null = null;
// Track all servers the user has joined (for multi-server membership)
private joinedServerIds = new Set<string>();
// Signals for reactive state
private readonly _peerId = signal<string>(uuidv4());
@@ -190,7 +192,22 @@ export class WebRTCService {
displayName: this.lastIdentify.displayName,
});
}
if (this.lastJoin) {
// Rejoin ALL servers the user was a member of (multi-server)
if (this.joinedServerIds.size > 0) {
this.joinedServerIds.forEach((sid) => {
this.sendRawMessage({
type: 'join_server',
serverId: sid,
});
});
// Re-view the last viewed server
if (this.lastJoin) {
this.sendRawMessage({
type: 'view_server',
serverId: this.lastJoin.serverId,
});
}
} else if (this.lastJoin) {
this.sendRawMessage({
type: 'join_server',
serverId: this.lastJoin.serverId,
@@ -619,8 +636,12 @@ export class WebRTCService {
break;
case 'user_left':
this.log('User left', { displayName: message.displayName, oderId: message.oderId });
this.removePeer(message.oderId);
this.log('User left', { displayName: message.displayName, oderId: message.oderId, serverId: message.serverId });
// With multi-server membership, only remove peer if they are leaving the
// currently viewed server AND we don't share any other server with them.
// For now, don't remove peers on server-specific leave
// the signaling server will send a proper disconnect when the WS closes.
// The store effect handles removing the user from the user list.
break;
case 'offer':
@@ -1162,9 +1183,10 @@ export class WebRTCService {
});
}
// Join a room
// Join a room (first-time join adds to multi-server membership)
joinRoom(roomId: string, userId: string): void {
this.lastJoin = { serverId: roomId, userId };
this.joinedServerIds.add(roomId);
this.sendRawMessage({
type: 'join_server',
serverId: roomId,
@@ -1172,23 +1194,30 @@ export class WebRTCService {
}
/**
* Switch to a different server without disconnecting voice or peers.
* This is used when navigating between servers while already connected.
* If voice is connected, the user stays in voice in the original server.
* Switch the viewed server without affecting multi-server membership.
* If the server hasn't been joined yet, performs a full join.
* If already joined, just sends view_server to refresh user list.
*/
switchServer(serverId: string, userId: string): void {
// Update the last join info for reconnection purposes
this.lastJoin = { serverId, userId };
// Send join_server to switch rooms on the signaling server
// This tells the server we're now in a different room, but doesn't
// affect our peer connections or voice state
this.sendRawMessage({
type: 'join_server',
serverId: serverId,
});
this.log('Switched server', { serverId, userId, voiceConnected: this._isVoiceConnected() });
if (this.joinedServerIds.has(serverId)) {
// Already a member just switch the view
this.sendRawMessage({
type: 'view_server',
serverId: serverId,
});
this.log('Viewed server (already joined)', { serverId, userId, voiceConnected: this._isVoiceConnected() });
} else {
// Not yet joined do a full join
this.joinedServerIds.add(serverId);
this.sendRawMessage({
type: 'join_server',
serverId: serverId,
});
this.log('Joined new server via switch', { serverId, userId, voiceConnected: this._isVoiceConnected() });
}
}
private scheduleReconnect(): void {
@@ -1329,12 +1358,37 @@ export class WebRTCService {
}
}
// Leave room
leaveRoom(): void {
this.sendRawMessage({
type: 'leave_server',
});
// Leave a specific server (or all if no serverId given)
leaveRoom(serverId?: string): void {
if (serverId) {
// Leave a specific server
this.joinedServerIds.delete(serverId);
this.sendRawMessage({
type: 'leave_server',
serverId: serverId,
});
this.log('Left server', { serverId });
// If no servers left, do full cleanup
if (this.joinedServerIds.size === 0) {
this.fullCleanup();
}
return;
}
// Leave ALL servers and clean up
this.joinedServerIds.forEach((sid) => {
this.sendRawMessage({
type: 'leave_server',
serverId: sid,
});
});
this.joinedServerIds.clear();
this.fullCleanup();
}
// Internal full cleanup close peers, stop media
private fullCleanup(): void {
// Clear all P2P reconnect timers
this.clearAllP2PReconnectTimers();
@@ -1353,9 +1407,19 @@ export class WebRTCService {
this.stopScreenShare();
}
/** Check whether we are already a member of the given server */
hasJoinedServer(serverId: string): boolean {
return this.joinedServerIds.has(serverId);
}
/** Get all server IDs we are currently a member of */
getJoinedServerIds(): ReadonlySet<string> {
return this.joinedServerIds;
}
// Disconnect from signaling server
disconnect(): void {
this.leaveRoom();
this.leaveRoom(); // leaves all servers
this.stopVoiceHeartbeat();
if (this.signalingSocket) {

View File

@@ -8,6 +8,7 @@ import { lucidePlus } from '@ng-icons/lucide';
import { Room } from '../../core/models';
import { selectSavedRooms, selectCurrentRoom } from '../../store/rooms/rooms.selectors';
import { VoiceSessionService } from '../../core/services/voice-session.service';
import { WebRTCService } from '../../core/services/webrtc.service';
import * as RoomsActions from '../../store/rooms/rooms.actions';
@Component({
@@ -21,6 +22,7 @@ export class ServersRailComponent {
private store = inject(Store);
private router = inject(Router);
private voiceSession = inject(VoiceSessionService);
private webrtc = inject(WebRTCService);
savedRooms = this.store.selectSignal(selectSavedRooms);
currentRoom = this.store.selectSignal(selectCurrentRoom);
@@ -52,8 +54,6 @@ export class ServersRailComponent {
joinSavedRoom(room: Room): void {
// Require auth: if no current user, go to login
const current = this.currentRoom();
// currentRoom presence does not indicate auth; check localStorage for currentUserId
const currentUserId = localStorage.getItem('metoyou_currentUserId');
if (!currentUserId) {
this.router.navigate(['/login']);
@@ -64,21 +64,28 @@ export class ServersRailComponent {
const voiceServerId = this.voiceSession.getVoiceServerId();
if (voiceServerId && voiceServerId !== room.id) {
// User is switching to a different server while connected to voice
// Update voice session to show floating controls
// Update voice session to show floating controls (voice stays connected)
this.voiceSession.setViewingVoiceServer(false);
} else if (voiceServerId === room.id) {
// Navigating back to the voice-connected server
this.voiceSession.setViewingVoiceServer(true);
}
this.store.dispatch(RoomsActions.joinRoom({
roomId: room.id,
serverInfo: {
name: room.name,
description: room.description,
hostName: room.hostId || 'Unknown',
},
}));
// If we've already joined this server, just switch the view
// (no user_joined broadcast, no leave from other servers)
if (this.webrtc.hasJoinedServer(room.id)) {
this.store.dispatch(RoomsActions.viewServer({ room }));
} else {
// First time joining this server
this.store.dispatch(RoomsActions.joinRoom({
roomId: room.id,
serverInfo: {
name: room.name,
description: room.description,
hostName: room.hostId || 'Unknown',
},
}));
}
}
openContextMenu(evt: MouseEvent, room: Room): void {

View File

@@ -67,6 +67,17 @@ export const leaveRoom = createAction('[Rooms] Leave Room');
export const leaveRoomSuccess = createAction('[Rooms] Leave Room Success');
// View server (switch view without disconnecting)
export const viewServer = createAction(
'[Rooms] View Server',
props<{ room: Room }>()
);
export const viewServerSuccess = createAction(
'[Rooms] View Server Success',
props<{ room: Room }>()
);
// Delete room
export const deleteRoom = createAction(
'[Rooms] Delete Room',

View File

@@ -196,9 +196,8 @@ export class RoomsEffects {
// Check if already connected to signaling server
if (this.webrtc.isConnected()) {
// Already connected - just switch to the new server without reconnecting WebSocket
// This preserves voice connections and peer state
console.log('Already connected to signaling, switching to room:', room.id);
// Already connected - join the new server (additive, multi-server)
console.log('Already connected to signaling, joining room:', room.id);
this.webrtc.setCurrentServer(room.id);
this.webrtc.switchServer(room.id, oderId);
} else {
@@ -223,6 +222,37 @@ export class RoomsEffects {
{ dispatch: false }
);
// View server switch view to an already-joined server without leaving others
viewServer$ = createEffect(() =>
this.actions$.pipe(
ofType(RoomsActions.viewServer),
withLatestFrom(this.store.select(selectCurrentUser)),
mergeMap(([{ room }, user]) => {
const oderId = user?.oderId || this.webrtc.peerId();
if (this.webrtc.isConnected()) {
this.webrtc.setCurrentServer(room.id);
this.webrtc.switchServer(room.id, oderId);
}
this.router.navigate(['/room', room.id]);
return of(RoomsActions.viewServerSuccess({ room }));
})
)
);
// When viewing a different server, reload messages and users for that server
onViewServerSuccess$ = createEffect(() =>
this.actions$.pipe(
ofType(RoomsActions.viewServerSuccess),
mergeMap(({ room }) => [
UsersActions.clearUsers(),
MessagesActions.loadMessages({ roomId: room.id }),
UsersActions.loadBans(),
])
)
);
// Leave room
leaveRoom$ = createEffect(() =>
this.actions$.pipe(
@@ -280,10 +310,8 @@ export class RoomsEffects {
// Delete from local DB
this.db.deleteRoom(roomId);
// If currently in this room, disconnect
if (currentRoom?.id === roomId) {
this.webrtc.disconnectAll();
}
// Leave this specific server (doesn't affect other servers)
this.webrtc.leaveRoom(roomId);
return of(RoomsActions.forgetRoomSuccess({ roomId }));
})
@@ -451,12 +479,23 @@ export class RoomsEffects {
// Listen to WebRTC signaling messages for user presence
signalingMessages$ = createEffect(() =>
this.webrtc.onSignalingMessage.pipe(
withLatestFrom(this.store.select(selectCurrentUser)),
mergeMap(([message, currentUser]: [any, any]) => {
withLatestFrom(
this.store.select(selectCurrentUser),
this.store.select(selectCurrentRoom),
),
mergeMap(([message, currentUser, currentRoom]: [any, any, any]) => {
const actions: any[] = [];
const myId = currentUser?.oderId || currentUser?.id;
const viewedServerId = currentRoom?.id;
if (message.type === 'server_users' && message.users) {
// Only populate for the currently viewed server
const msgServerId = message.serverId;
if (msgServerId && viewedServerId && msgServerId !== viewedServerId) {
return [{ type: 'NO_OP' }];
}
// Clear existing users first, then add the new set
actions.push(UsersActions.clearUsers());
// Add all existing users to the store (excluding ourselves)
message.users.forEach((user: { oderId: string; displayName: string }) => {
// Don't add ourselves to the list
@@ -478,6 +517,11 @@ export class RoomsEffects {
}
});
} else if (message.type === 'user_joined') {
// Only add to user list if this event is for the currently viewed server
const msgServerId = message.serverId;
if (msgServerId && viewedServerId && msgServerId !== viewedServerId) {
return [{ type: 'NO_OP' }];
}
// Don't add ourselves to the list
if (message.oderId !== myId) {
actions.push(
@@ -496,6 +540,11 @@ export class RoomsEffects {
);
}
} else if (message.type === 'user_left') {
// Only remove from user list if this event is for the currently viewed server
const msgServerId = message.serverId;
if (msgServerId && viewedServerId && msgServerId !== viewedServerId) {
return [{ type: 'NO_OP' }];
}
actions.push(UsersActions.userLeft({ userId: message.oderId }));
}

View File

@@ -121,6 +121,20 @@ export const roomsReducer = createReducer(
isConnected: false,
})),
// View server just switch the viewed room, stay connected
on(RoomsActions.viewServer, (state) => ({
...state,
isConnecting: true,
error: null,
})),
on(RoomsActions.viewServerSuccess, (state, { room }) => ({
...state,
currentRoom: room,
isConnecting: false,
isConnected: true,
})),
// Update room settings
on(RoomsActions.updateRoomSettings, (state) => ({
...state,