test: Add playwright main usage test
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This commit is contained in:
2026-04-11 16:48:26 +02:00
parent f33440a827
commit b10004e154
21 changed files with 1002 additions and 6 deletions

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import { type BrowserContext, type Page } from '@playwright/test';
const SERVER_ENDPOINTS_STORAGE_KEY = 'metoyou_server_endpoints';
const REMOVED_DEFAULT_KEYS_STORAGE_KEY = 'metoyou_removed_default_server_keys';
type SeededEndpointStorageState = {
key: string;
removedKey: string;
endpoints: {
id: string;
name: string;
url: string;
isActive: boolean;
isDefault: boolean;
status: string;
}[];
};
function buildSeededEndpointStorageState(
port: number = Number(process.env.TEST_SERVER_PORT) || 3099
): SeededEndpointStorageState {
const endpoint = {
id: 'e2e-test-server',
name: 'E2E Test Server',
url: `http://localhost:${port}`,
isActive: true,
isDefault: false,
status: 'unknown'
};
return {
key: SERVER_ENDPOINTS_STORAGE_KEY,
removedKey: REMOVED_DEFAULT_KEYS_STORAGE_KEY,
endpoints: [endpoint]
};
}
function applySeededEndpointStorageState(storageState: SeededEndpointStorageState): void {
try {
const storage = window.localStorage;
storage.setItem(storageState.key, JSON.stringify(storageState.endpoints));
storage.setItem(storageState.removedKey, JSON.stringify(['default', 'toju-primary', 'toju-sweden']));
} catch {
// about:blank and some Playwright UI pages deny localStorage access.
}
}
export async function installTestServerEndpoint(
context: BrowserContext,
port: number = Number(process.env.TEST_SERVER_PORT) || 3099
): Promise<void> {
const storageState = buildSeededEndpointStorageState(port);
await context.addInitScript(applySeededEndpointStorageState, storageState);
}
/**
* Seed localStorage with a single signal endpoint pointing at the test server.
* Must be called AFTER navigating to the app origin (localStorage is per-origin)
* but BEFORE the app reads from storage (i.e. before the Angular bootstrap is
* relied upon — calling it in the first goto() landing page is fine since the
* page will re-read on next navigation/reload).
*
* Typical usage:
* await page.goto('/');
* await seedTestServerEndpoint(page);
* await page.reload(); // App now picks up the test endpoint
*/
export async function seedTestServerEndpoint(
page: Page,
port: number = Number(process.env.TEST_SERVER_PORT) || 3099
): Promise<void> {
const storageState = buildSeededEndpointStorageState(port);
await page.evaluate(applySeededEndpointStorageState, storageState);
}

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/**
* Launches an isolated MetoYou signaling server for E2E tests.
*
* Creates a temporary data directory so the test server gets its own
* fresh SQLite database. The server process inherits stdio so Playwright
* can watch stdout for readiness and the developer can see logs.
*
* Cleanup: the temp directory is removed when the process exits.
*/
const { mkdtempSync, writeFileSync, mkdirSync, rmSync } = require('fs');
const { join } = require('path');
const { tmpdir } = require('os');
const { spawn } = require('child_process');
const TEST_PORT = process.env.TEST_SERVER_PORT || '3099';
const SERVER_DIR = join(__dirname, '..', '..', 'server');
const SERVER_ENTRY = join(SERVER_DIR, 'src', 'index.ts');
const SERVER_TSCONFIG = join(SERVER_DIR, 'tsconfig.json');
// ── Create isolated temp data directory ──────────────────────────────
const tmpDir = mkdtempSync(join(tmpdir(), 'metoyou-e2e-'));
const dataDir = join(tmpDir, 'data');
mkdirSync(dataDir, { recursive: true });
writeFileSync(
join(dataDir, 'variables.json'),
JSON.stringify({
serverPort: parseInt(TEST_PORT, 10),
serverProtocol: 'http',
serverHost: '',
klipyApiKey: '',
releaseManifestUrl: '',
linkPreview: { enabled: false, cacheTtlMinutes: 60, maxCacheSizeMb: 10 },
})
);
console.log(`[E2E Server] Temp data dir: ${tmpDir}`);
console.log(`[E2E Server] Starting on port ${TEST_PORT}...`);
// ── Spawn the server with cwd = temp dir ─────────────────────────────
// process.cwd() is used by getRuntimeBaseDir() in the server, so data/
// (database, variables.json) will resolve to our temp directory.
// Module resolution (require/import) uses __dirname, so server source
// and node_modules are found from the real server/ directory.
const child = spawn(
'npx',
['ts-node', '--project', SERVER_TSCONFIG, SERVER_ENTRY],
{
cwd: tmpDir,
env: {
...process.env,
PORT: TEST_PORT,
SSL: 'false',
NODE_ENV: 'test',
DB_SYNCHRONIZE: 'true',
},
stdio: 'inherit',
shell: true,
}
);
child.on('error', (err) => {
console.error('[E2E Server] Failed to start:', err.message);
cleanup();
process.exit(1);
});
child.on('exit', (code) => {
console.log(`[E2E Server] Exited with code ${code}`);
cleanup();
});
// ── Cleanup on signals ───────────────────────────────────────────────
function cleanup() {
try {
rmSync(tmpDir, { recursive: true, force: true });
console.log(`[E2E Server] Cleaned up temp dir: ${tmpDir}`);
} catch {
// already gone
}
}
function shutdown() {
child.kill('SIGTERM');
// Give child 3s to exit, then force kill
setTimeout(() => {
if (!child.killed) child.kill('SIGKILL');
cleanup();
process.exit(0);
}, 3_000);
}
process.on('SIGTERM', shutdown);
process.on('SIGINT', shutdown);
process.on('exit', cleanup);

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/* eslint-disable @typescript-eslint/no-explicit-any */
import { type Page } from '@playwright/test';
/**
* Install RTCPeerConnection monkey-patch on a page BEFORE navigating.
* Tracks all created peer connections and their remote tracks so tests
* can inspect WebRTC state via `page.evaluate()`.
*
* Call immediately after page creation, before any `goto()`.
*/
export async function installWebRTCTracking(page: Page): Promise<void> {
await page.addInitScript(() => {
const connections: RTCPeerConnection[] = [];
(window as any).__rtcConnections = connections;
(window as any).__rtcRemoteTracks = [] as { kind: string; id: string; readyState: string }[];
const OriginalRTCPeerConnection = window.RTCPeerConnection;
(window as any).RTCPeerConnection = function(this: RTCPeerConnection, ...args: any[]) {
const pc: RTCPeerConnection = new OriginalRTCPeerConnection(...args);
connections.push(pc);
pc.addEventListener('connectionstatechange', () => {
(window as any).__lastRtcState = pc.connectionState;
});
pc.addEventListener('track', (event: RTCTrackEvent) => {
(window as any).__rtcRemoteTracks.push({
kind: event.track.kind,
id: event.track.id,
readyState: event.track.readyState
});
});
return pc;
} as any;
(window as any).RTCPeerConnection.prototype = OriginalRTCPeerConnection.prototype;
Object.setPrototypeOf((window as any).RTCPeerConnection, OriginalRTCPeerConnection);
});
}
/**
* Wait until at least one RTCPeerConnection reaches the 'connected' state.
*/
export async function waitForPeerConnected(page: Page, timeout = 30_000): Promise<void> {
await page.waitForFunction(
() => (window as any).__rtcConnections?.some(
(pc: RTCPeerConnection) => pc.connectionState === 'connected'
) ?? false,
{ timeout }
);
}
/**
* Check that a peer connection is still in 'connected' state (not failed/disconnected).
*/
export async function isPeerStillConnected(page: Page): Promise<boolean> {
return page.evaluate(
() => (window as any).__rtcConnections?.some(
(pc: RTCPeerConnection) => pc.connectionState === 'connected'
) ?? false
);
}
/**
* Get outbound and inbound audio RTP stats from the first peer connection.
*/
export async function getAudioStats(page: Page): Promise<{
outbound: { bytesSent: number; packetsSent: number } | null;
inbound: { bytesReceived: number; packetsReceived: number } | null;
}> {
return page.evaluate(async () => {
const connections = (window as any).__rtcConnections as RTCPeerConnection[] | undefined;
if (!connections?.length)
return { outbound: null, inbound: null };
let outbound: { bytesSent: number; packetsSent: number } | null = null;
let inbound: { bytesReceived: number; packetsReceived: number } | null = null;
for (const pc of connections) {
if (pc.connectionState !== 'connected')
continue;
const stats = await pc.getStats();
stats.forEach((report: any) => {
const reportMediaType = report.kind ?? report.mediaType;
if (report.type === 'outbound-rtp' && reportMediaType === 'audio' && !outbound) {
outbound = {
bytesSent: report.bytesSent ?? 0,
packetsSent: report.packetsSent ?? 0
};
}
if (report.type === 'inbound-rtp' && reportMediaType === 'audio' && !inbound) {
inbound = {
bytesReceived: report.bytesReceived ?? 0,
packetsReceived: report.packetsReceived ?? 0
};
}
});
if (outbound && inbound)
break;
}
return { outbound, inbound };
});
}
/**
* Snapshot audio stats, wait `durationMs`, snapshot again, and return the delta.
* Useful for verifying audio is actively flowing (bytes increasing).
*/
export async function getAudioStatsDelta(page: Page, durationMs = 3_000): Promise<{
outboundBytesDelta: number;
inboundBytesDelta: number;
}> {
const before = await getAudioStats(page);
await page.waitForTimeout(durationMs);
const after = await getAudioStats(page);
return {
outboundBytesDelta: (after.outbound?.bytesSent ?? 0) - (before.outbound?.bytesSent ?? 0),
inboundBytesDelta: (after.inbound?.bytesReceived ?? 0) - (before.inbound?.bytesReceived ?? 0)
};
}