fix: Fix multiple bugs with new authentication flow
This commit is contained in:
@@ -42,7 +42,9 @@ import type {
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import { NotificationAudioService, AppSound } from '../../core/services/notification-audio.service';
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import { hasRoomBanForUser } from '../../domains/access-control';
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import { RECONNECT_SOUND_GRACE_MS } from '../../core/constants';
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import { VoiceSessionFacade } from '../../domains/voice-session';
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import { VoiceSessionFacade, VoiceClientTakeoverService } from '../../domains/voice-session';
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import { ClientInstanceService } from '../../core/platform/client-instance.service';
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import { isVoiceOnAnotherClient } from '../../domains/voice-session/domain/logic/client-voice-session.rules';
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import {
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buildSignalingUser,
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buildKnownUserExtras,
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@@ -76,6 +78,8 @@ export class RoomStateSyncEffects {
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private db = inject(DatabaseService);
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private audioService = inject(NotificationAudioService);
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private voiceSessionService = inject(VoiceSessionFacade);
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private voiceClientTakeoverService = inject(VoiceClientTakeoverService);
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private clientInstanceService = inject(ClientInstanceService);
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/**
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* Tracks user IDs we already know are in voice. Lives outside the
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@@ -241,12 +245,18 @@ export class RoomStateSyncEffects {
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const voiceEvent = {
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...signalingMessage,
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type: 'voice-state',
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fromPeerId: signalingMessage.oderId ?? signalingMessage.fromUserId
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fromPeerId: signalingMessage.oderId ?? signalingMessage.fromUserId,
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voiceState: this.normalizeSignalingVoiceState(signalingMessage)
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} as ChatEvent;
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return this.handleVoiceOrScreenState(voiceEvent, allUsers, currentUser ?? null, 'voice');
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}
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case 'voice_client_takeover': {
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this.voiceClientTakeoverService.releaseLocalVoiceForTakeover(currentUser ?? null);
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return EMPTY;
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}
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case 'access_denied': {
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if (isWrongServer(signalingMessage.serverId, viewedServerId))
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return EMPTY;
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@@ -479,7 +489,10 @@ export class RoomStateSyncEffects {
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return EMPTY;
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const existingUser = allUsers.find((user) => user.id === userId || user.oderId === userId);
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const resolvedUserId = existingUser?.id ?? userId;
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const userExists = !!existingUser;
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const localClientInstanceId = this.clientInstanceService.getClientInstanceId();
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const isCurrentUserEvent = !!currentUser && (currentUser.id === userId || currentUser.oderId === userId);
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if (kind === 'voice') {
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const vs = event.voiceState as Partial<VoiceState> | undefined;
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@@ -503,8 +516,14 @@ export class RoomStateSyncEffects {
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const wasInCurrentVoiceRoom = this.isSameVoiceRoom(existingUser?.voiceState, currentUser?.voiceState);
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const mergedVoiceState = { ...existingUser?.voiceState, ...vs };
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const isInCurrentVoiceRoom = this.isSameVoiceRoom(mergedVoiceState, currentUser?.voiceState);
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const skipSelfPassiveSounds = isCurrentUserEvent
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&& (isVoiceOnAnotherClient(
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{ isConnected: mergedVoiceState.isConnected ?? false, clientInstanceId: mergedVoiceState.clientInstanceId },
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localClientInstanceId
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)
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|| isVoiceOnAnotherClient(existingUser?.voiceState, localClientInstanceId));
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if (weAreInVoice) {
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if (weAreInVoice && !skipSelfPassiveSounds) {
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const isReconnect = this.consumeRecentLeave(userId);
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if (!isReconnect) {
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@@ -537,7 +556,8 @@ export class RoomStateSyncEffects {
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isMutedByAdmin: vs.isMutedByAdmin,
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volume: vs.volume,
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roomId: vs.roomId,
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serverId: vs.serverId
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serverId: vs.serverId,
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clientInstanceId: vs.clientInstanceId
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}
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}
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)
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@@ -551,7 +571,7 @@ export class RoomStateSyncEffects {
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actions.push(presenceRefreshAction);
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}
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actions.push(UsersActions.updateVoiceState({ userId, voiceState: vs }));
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actions.push(UsersActions.updateVoiceState({ userId: resolvedUserId, voiceState: vs }));
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return actions;
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}
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@@ -953,6 +973,26 @@ export class RoomStateSyncEffects {
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// ── Internal helpers ───────────────────────────────────────────
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private normalizeSignalingVoiceState(signalingMessage: RoomPresenceSignalingMessage): Partial<VoiceState> {
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const nested = signalingMessage.voiceState;
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if (nested && typeof nested === 'object') {
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return nested as Partial<VoiceState>;
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}
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return {
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isConnected: signalingMessage.isConnected === true,
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isMuted: signalingMessage.isMuted === true,
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isDeafened: signalingMessage.isDeafened === true,
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isSpeaking: signalingMessage.isSpeaking === true,
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roomId: typeof signalingMessage.roomId === 'string' ? signalingMessage.roomId : undefined,
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serverId: typeof signalingMessage.serverId === 'string' ? signalingMessage.serverId : undefined,
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clientInstanceId: typeof signalingMessage.clientInstanceId === 'string'
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? signalingMessage.clientInstanceId
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: undefined
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};
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}
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private syncBansToLocalRoom(roomId: string, bans: BanEntry[]) {
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return from(this.db.getBansForRoom(roomId)).pipe(
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switchMap((localBans) => {
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@@ -41,6 +41,7 @@ import {
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loadLastViewedChatFromStorage,
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saveLastViewedChatToStorage
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} from '../../infrastructure/persistence';
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import { setStoredCurrentUserId } from '../../core/storage/current-user-storage';
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import { AppI18nService } from '../../core/i18n';
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import { ServerDirectoryFacade } from '../../domains/server-directory';
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import { hasRoomBanForUser } from '../../domains/access-control';
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@@ -219,6 +220,9 @@ export class RoomsEffects {
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?? allEndpoints[0]
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?? null;
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const normalizedPassword = typeof password === 'string' ? password.trim() : '';
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setStoredCurrentUserId(currentUser.id);
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const room: Room = {
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id: uuidv4(),
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name,
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@@ -237,35 +241,36 @@ export class RoomsEffects {
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sourceUrl: endpoint?.url
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};
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// Save to local DB
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this.db.saveRoom(room);
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return from(this.db.saveRoom(room)).pipe(
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map(() => {
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// Register with central server (using the same room ID for discoverability)
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this.serverDirectory
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.registerServer({
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id: room.id, // Use the same ID as the local room
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name: room.name,
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description: room.description,
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ownerId: currentUser.id,
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ownerPublicKey: currentUser.oderId,
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hostName: currentUser.displayName,
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password: normalizedPassword || null,
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hasPassword: normalizedPassword.length > 0,
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isPrivate: room.isPrivate,
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userCount: room.userCount,
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maxUsers: room.maxUsers || 50,
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icon: room.icon,
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iconUpdatedAt: room.iconUpdatedAt,
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tags: [],
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channels: room.channels ?? defaultChannels()
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}, endpoint ? {
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sourceId: endpoint.id,
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sourceUrl: endpoint.url
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} : undefined
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)
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.subscribe();
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// Register with central server (using the same room ID for discoverability)
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this.serverDirectory
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.registerServer({
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id: room.id, // Use the same ID as the local room
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name: room.name,
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description: room.description,
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ownerId: currentUser.id,
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ownerPublicKey: currentUser.oderId,
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hostName: currentUser.displayName,
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password: normalizedPassword || null,
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hasPassword: normalizedPassword.length > 0,
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isPrivate: room.isPrivate,
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userCount: 1,
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maxUsers: room.maxUsers || 50,
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icon: room.icon,
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iconUpdatedAt: room.iconUpdatedAt,
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tags: [],
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channels: room.channels ?? defaultChannels()
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}, endpoint ? {
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sourceId: endpoint.id,
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sourceUrl: endpoint.url
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} : undefined
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)
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.subscribe();
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return of(RoomsActions.createRoomSuccess({ room }));
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return RoomsActions.createRoomSuccess({ room });
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})
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);
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}),
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catchError((error) => of(RoomsActions.createRoomFailure({ error: error.message })))
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)
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@@ -303,6 +308,8 @@ export class RoomsEffects {
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: undefined;
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if (room) {
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setStoredCurrentUserId(currentUser.id);
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const resolvedSource = this.serverDirectory.normaliseRoomSignalSource({
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sourceId: serverInfo?.sourceId ?? room.sourceId,
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sourceName: serverInfo?.sourceName ?? room.sourceName,
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@@ -329,7 +336,7 @@ export class RoomsEffects {
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: (typeof room.hasPassword === 'boolean' ? room.hasPassword : !!room.password)
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};
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this.db.updateRoom(room.id, {
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return from(this.db.updateRoom(room.id, {
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sourceId: resolvedRoom.sourceId,
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sourceName: resolvedRoom.sourceName,
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sourceUrl: resolvedRoom.sourceUrl,
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@@ -342,13 +349,13 @@ export class RoomsEffects {
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iconUpdatedAt: resolvedRoom.iconUpdatedAt,
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hasPassword: resolvedRoom.hasPassword,
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isPrivate: resolvedRoom.isPrivate
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});
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return of(RoomsActions.joinRoomSuccess({ room: resolvedRoom }));
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})).pipe(map(() => RoomsActions.joinRoomSuccess({ room: resolvedRoom })));
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}
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// If not in local DB but we have server info from search, create a room entry
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if (serverInfo) {
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setStoredCurrentUserId(currentUser.id);
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const resolvedSource = this.serverDirectory.normaliseRoomSignalSource({
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sourceId: serverInfo.sourceId,
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sourceName: serverInfo.sourceName,
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@@ -378,15 +385,17 @@ export class RoomsEffects {
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...resolvedSource
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};
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// Save to local DB for future reference
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this.db.saveRoom(newRoom);
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return of(RoomsActions.joinRoomSuccess({ room: newRoom }));
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return from(this.db.saveRoom(newRoom)).pipe(
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map(() => RoomsActions.joinRoomSuccess({ room: newRoom }))
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);
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}
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// Try to get room info from server
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return this.serverDirectory.getServer(roomId, sourceSelector).pipe(
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switchMap((serverData) => {
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if (serverData) {
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setStoredCurrentUserId(currentUser.id);
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const resolvedSource = this.serverDirectory.normaliseRoomSignalSource({
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sourceId: serverData.sourceId,
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sourceName: serverData.sourceName,
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@@ -415,8 +424,9 @@ export class RoomsEffects {
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...resolvedSource
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};
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this.db.saveRoom(newRoom);
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return of(RoomsActions.joinRoomSuccess({ room: newRoom }));
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return from(this.db.saveRoom(newRoom)).pipe(
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map(() => RoomsActions.joinRoomSuccess({ room: newRoom }))
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);
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}
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return of(RoomsActions.joinRoomFailure({ error: this.i18n.instant('servers.errors.roomNotFound') }));
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@@ -225,4 +225,19 @@ export interface RoomPresenceSignalingMessage {
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profileUpdatedAt?: number;
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homeSignalServerUrl?: string;
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status?: string;
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voiceState?: {
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isConnected?: boolean;
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isMuted?: boolean;
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isDeafened?: boolean;
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isSpeaking?: boolean;
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roomId?: string;
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serverId?: string;
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clientInstanceId?: string;
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};
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isConnected?: boolean;
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isMuted?: boolean;
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isDeafened?: boolean;
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isSpeaking?: boolean;
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roomId?: string;
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clientInstanceId?: string;
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}
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