feat: Add game activity status (Experimental)
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@@ -14,7 +14,8 @@ import {
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JoinRequestEntity,
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ServerMembershipEntity,
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ServerInviteEntity,
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ServerBanEntity
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ServerBanEntity,
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GameMatchMissEntity
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} from '../entities';
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import { serverMigrations } from '../migrations';
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import {
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@@ -48,8 +49,25 @@ const DB_BACKUP = DB_FILE + '.bak';
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const DATA_DIR = path.dirname(DB_FILE);
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// SQLite files start with this 16-byte header string.
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const SQLITE_MAGIC = 'SQLite format 3\0';
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const SAVE_RETRY_DELAYS_MS = [25, 75, 150, 300, 600];
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const RETRYABLE_SAVE_ERROR_CODES = new Set(['EPERM', 'EACCES', 'EBUSY']);
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let applicationDataSource: DataSource | undefined;
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let saveQueue: Promise<void> = Promise.resolve();
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function wait(ms: number): Promise<void> {
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return new Promise((resolve) => setTimeout(resolve, ms));
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}
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function isRetryableSaveError(error: unknown): boolean {
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if (!error || typeof error !== 'object') {
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return false;
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}
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const code = (error as NodeJS.ErrnoException).code;
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return typeof code === 'string' && RETRYABLE_SAVE_ERROR_CODES.has(code);
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}
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function restoreFromBackup(reason: string): Uint8Array | undefined {
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if (!fs.existsSync(DB_BACKUP)) {
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@@ -159,18 +177,47 @@ function resolveSqlJsConfig(): { locateFile: (file: string) => string } {
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* then rename it over the real file. rename() is atomic on the same
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* filesystem, so a crash mid-write can never leave a half-written DB.
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*/
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async function atomicSave(data: Uint8Array): Promise<void> {
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async function replaceDatabaseFile(tmpPath: string): Promise<void> {
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for (let attempt = 0; ; attempt++) {
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try {
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await fsp.rename(tmpPath, DB_FILE);
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return;
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} catch (error) {
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const delay = SAVE_RETRY_DELAYS_MS[attempt];
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if (!isRetryableSaveError(error) || delay === undefined) {
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throw error;
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}
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await wait(delay);
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}
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}
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}
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async function writeDatabaseSnapshot(snapshot: Buffer): Promise<void> {
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const tmpPath = DB_FILE + '.tmp-' + randomBytes(6).toString('hex');
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try {
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await fsp.writeFile(tmpPath, Buffer.from(data));
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await fsp.rename(tmpPath, DB_FILE);
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await fsp.writeFile(tmpPath, snapshot);
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await replaceDatabaseFile(tmpPath);
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} catch (err) {
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await fsp.unlink(tmpPath).catch(() => {});
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throw err;
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}
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}
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async function atomicSave(data: Uint8Array): Promise<void> {
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const snapshot = Buffer.from(data);
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const saveTask = saveQueue.then(
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() => writeDatabaseSnapshot(snapshot),
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() => writeDatabaseSnapshot(snapshot)
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);
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saveQueue = saveTask.catch(() => {});
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return saveTask;
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}
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export function getDataSource(): DataSource {
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if (!applicationDataSource?.isInitialized) {
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throw new Error('DataSource not initialised');
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@@ -202,7 +249,8 @@ export async function initDatabase(): Promise<void> {
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JoinRequestEntity,
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ServerMembershipEntity,
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ServerInviteEntity,
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ServerBanEntity
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ServerBanEntity,
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GameMatchMissEntity
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],
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migrations: serverMigrations,
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synchronize: process.env.DB_SYNCHRONIZE === 'true',
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