fix: restore build and stabilize E2E cross-signal behavior

Revert the automated member-ordering pass that broke Angular field init
(TS2729) and disable that rule until a safe reorder strategy exists.
Fix modal/confirm dialog i18n defaults via template fallbacks, search all
active endpoints (including offline), register foreign rooms with actor
owner IDs, sync profile display names from avatar summaries, and guard
dm-chat when a private call converts to a group conversation.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-06-11 12:16:40 +02:00
parent 79c6f91cd6
commit 31962aeb1a
131 changed files with 2483 additions and 3896 deletions

View File

@@ -1,3 +1,4 @@
/* eslint-disable @typescript-eslint/member-ordering */
import { Injectable, inject } from '@angular/core';
import {
Actions,
@@ -40,6 +41,10 @@ import { isSelfPresenceUserId } from '../../domains/authentication/domain/logic/
@Injectable()
export class RoomMembersSyncEffects {
private readonly actions$ = inject(Actions);
private readonly store = inject(Store);
private readonly webrtc = inject(RealtimeSessionFacade);
private readonly signalServerAuth = inject(SignalServerAuthService);
/** Ensure the local user is recorded in a room as soon as it becomes active. */
ensureCurrentMemberOnRoomEntry$ = createEffect(() =>
@@ -323,14 +328,6 @@ export class RoomMembersSyncEffects {
)
);
private readonly actions$ = inject(Actions);
private readonly store = inject(Store);
private readonly webrtc = inject(RealtimeSessionFacade);
private readonly signalServerAuth = inject(SignalServerAuthService);
private resolveRoom(roomId: string | undefined, currentRoom: Room | null, savedRooms: Room[]): Room | null {
if (!roomId)
return null;
@@ -669,5 +666,4 @@ export class RoomMembersSyncEffects {
return actions;
}
}