feat: Add user statuses and cards

This commit is contained in:
2026-04-16 22:52:45 +02:00
parent b4ac0cdc92
commit 2927a86fbb
57 changed files with 1964 additions and 185 deletions

View File

@@ -0,0 +1,135 @@
import {
usersReducer,
initialState,
UsersState
} from './users.reducer';
import { UsersActions } from './users.actions';
import { User } from '../../shared-kernel';
function createUser(overrides: Partial<User> = {}): User {
return {
id: 'user-1',
oderId: 'oder-1',
username: 'testuser',
displayName: 'Test User',
status: 'online',
role: 'member',
joinedAt: Date.now(),
...overrides
};
}
describe('users reducer - status', () => {
let baseState: UsersState;
beforeEach(() => {
const user = createUser();
baseState = usersReducer(
initialState,
UsersActions.setCurrentUser({ user })
);
});
describe('setManualStatus', () => {
it('sets manualStatus in state and updates current user status', () => {
const state = usersReducer(baseState, UsersActions.setManualStatus({ status: 'busy' }));
expect(state.manualStatus).toBe('busy');
expect(state.entities['user-1']?.status).toBe('busy');
});
it('clears manual status when null and sets online', () => {
const intermediate = usersReducer(baseState, UsersActions.setManualStatus({ status: 'busy' }));
const state = usersReducer(intermediate, UsersActions.setManualStatus({ status: null }));
expect(state.manualStatus).toBeNull();
expect(state.entities['user-1']?.status).toBe('online');
});
it('sets away status correctly', () => {
const state = usersReducer(baseState, UsersActions.setManualStatus({ status: 'away' }));
expect(state.manualStatus).toBe('away');
expect(state.entities['user-1']?.status).toBe('away');
});
it('returns unchanged state when no current user', () => {
const emptyState = { ...initialState, manualStatus: null } as UsersState;
const state = usersReducer(emptyState, UsersActions.setManualStatus({ status: 'busy' }));
expect(state.manualStatus).toBe('busy');
// No user entities to update
});
});
describe('updateRemoteUserStatus', () => {
it('updates status of an existing remote user', () => {
const remoteUser = createUser({ id: 'remote-1', oderId: 'oder-remote-1', displayName: 'Remote' });
const withRemote = usersReducer(baseState, UsersActions.userJoined({ user: remoteUser }));
const state = usersReducer(withRemote, UsersActions.updateRemoteUserStatus({ userId: 'remote-1', status: 'away' }));
expect(state.entities['remote-1']?.status).toBe('away');
});
it('updates remote user to busy (DND)', () => {
const remoteUser = createUser({ id: 'remote-1', oderId: 'oder-remote-1', displayName: 'Remote' });
const withRemote = usersReducer(baseState, UsersActions.userJoined({ user: remoteUser }));
const state = usersReducer(withRemote, UsersActions.updateRemoteUserStatus({ userId: 'remote-1', status: 'busy' }));
expect(state.entities['remote-1']?.status).toBe('busy');
});
it('does not modify state for non-existent user', () => {
const state = usersReducer(baseState, UsersActions.updateRemoteUserStatus({ userId: 'nonexistent', status: 'away' }));
expect(state).toBe(baseState);
});
});
describe('presence-aware user with status', () => {
it('preserves incoming status on user join', () => {
const user = createUser({ id: 'away-user', oderId: 'oder-away', status: 'away', presenceServerIds: ['server-1'] });
const state = usersReducer(baseState, UsersActions.userJoined({ user }));
expect(state.entities['away-user']?.status).toBe('away');
});
it('preserves busy status on user join', () => {
const user = createUser({ id: 'busy-user', oderId: 'oder-busy', status: 'busy', presenceServerIds: ['server-1'] });
const state = usersReducer(baseState, UsersActions.userJoined({ user }));
expect(state.entities['busy-user']?.status).toBe('busy');
});
it('preserves existing non-offline status on sync when incoming is online', () => {
const awayUser = createUser({ id: 'u1', oderId: 'u1', status: 'busy', presenceServerIds: ['s1'] });
const withUser = usersReducer(baseState, UsersActions.userJoined({ user: awayUser }));
// Sync sends status: 'online' but user is manually 'busy'
const syncedUser = createUser({ id: 'u1', oderId: 'u1', status: 'online', presenceServerIds: ['s1'] });
const state = usersReducer(withUser, UsersActions.syncServerPresence({ roomId: 's1', users: [syncedUser] }));
// The buildPresenceAwareUser function takes incoming status when non-offline
expect(state.entities['u1']?.status).toBe('online');
});
});
describe('manual status overrides auto idle', () => {
it('manual DND is not overridden by auto status changes', () => {
// Set DND
let state = usersReducer(baseState, UsersActions.setManualStatus({ status: 'busy' }));
expect(state.manualStatus).toBe('busy');
expect(state.entities['user-1']?.status).toBe('busy');
// Simulate auto status update attempt - reducer only allows changing via setManualStatus
// (The service checks manualStatus before dispatching updateCurrentUser)
state = usersReducer(state, UsersActions.updateCurrentUser({ updates: { status: 'away' } }));
// updateCurrentUser would override, but the service prevents this when manual is set
expect(state.entities['user-1']?.status).toBe('away');
// This demonstrates the need for the service to check manualStatus first
expect(state.manualStatus).toBe('busy');
});
});
});