feat: Add user statuses and cards
This commit is contained in:
@@ -113,7 +113,8 @@ export class RoomStateSyncEffects {
|
||||
.map((user) =>
|
||||
buildSignalingUser(user, {
|
||||
...buildKnownUserExtras(room, user.oderId),
|
||||
presenceServerIds: [signalingMessage.serverId]
|
||||
presenceServerIds: [signalingMessage.serverId],
|
||||
...(user.status ? { status: user.status } : {})
|
||||
})
|
||||
);
|
||||
const actions: Action[] = [
|
||||
@@ -139,7 +140,8 @@ export class RoomStateSyncEffects {
|
||||
|
||||
const joinedUser = {
|
||||
oderId: signalingMessage.oderId,
|
||||
displayName: signalingMessage.displayName
|
||||
displayName: signalingMessage.displayName,
|
||||
status: signalingMessage.status
|
||||
};
|
||||
const actions: Action[] = [
|
||||
UsersActions.userJoined({
|
||||
@@ -188,6 +190,34 @@ export class RoomStateSyncEffects {
|
||||
return actions;
|
||||
}
|
||||
|
||||
case 'status_update': {
|
||||
if (!signalingMessage.oderId || !signalingMessage.status)
|
||||
return EMPTY;
|
||||
|
||||
const validStatuses = [
|
||||
'online',
|
||||
'away',
|
||||
'busy',
|
||||
'offline'
|
||||
];
|
||||
|
||||
if (!validStatuses.includes(signalingMessage.status))
|
||||
return EMPTY;
|
||||
|
||||
// 'offline' from the server means the user chose Invisible;
|
||||
// display them as disconnected to other users.
|
||||
const mappedStatus = signalingMessage.status === 'offline'
|
||||
? 'disconnected'
|
||||
: signalingMessage.status as 'online' | 'away' | 'busy';
|
||||
|
||||
return [
|
||||
UsersActions.updateRemoteUserStatus({
|
||||
userId: signalingMessage.oderId,
|
||||
status: mappedStatus
|
||||
})
|
||||
];
|
||||
}
|
||||
|
||||
case 'access_denied': {
|
||||
if (isWrongServer(signalingMessage.serverId, viewedServerId))
|
||||
return EMPTY;
|
||||
|
||||
Reference in New Issue
Block a user