feat: Add user statuses and cards

This commit is contained in:
2026-04-16 22:52:45 +02:00
parent b4ac0cdc92
commit 2927a86fbb
57 changed files with 1964 additions and 185 deletions

View File

@@ -113,7 +113,8 @@ export class RoomStateSyncEffects {
.map((user) =>
buildSignalingUser(user, {
...buildKnownUserExtras(room, user.oderId),
presenceServerIds: [signalingMessage.serverId]
presenceServerIds: [signalingMessage.serverId],
...(user.status ? { status: user.status } : {})
})
);
const actions: Action[] = [
@@ -139,7 +140,8 @@ export class RoomStateSyncEffects {
const joinedUser = {
oderId: signalingMessage.oderId,
displayName: signalingMessage.displayName
displayName: signalingMessage.displayName,
status: signalingMessage.status
};
const actions: Action[] = [
UsersActions.userJoined({
@@ -188,6 +190,34 @@ export class RoomStateSyncEffects {
return actions;
}
case 'status_update': {
if (!signalingMessage.oderId || !signalingMessage.status)
return EMPTY;
const validStatuses = [
'online',
'away',
'busy',
'offline'
];
if (!validStatuses.includes(signalingMessage.status))
return EMPTY;
// 'offline' from the server means the user chose Invisible;
// display them as disconnected to other users.
const mappedStatus = signalingMessage.status === 'offline'
? 'disconnected'
: signalingMessage.status as 'online' | 'away' | 'busy';
return [
UsersActions.updateRemoteUserStatus({
userId: signalingMessage.oderId,
status: mappedStatus
})
];
}
case 'access_denied': {
if (isWrongServer(signalingMessage.serverId, viewedServerId))
return EMPTY;