Refactor 4 with bugfixes

This commit is contained in:
2026-03-04 03:56:23 +01:00
parent be91b6dfe8
commit 0ed9ca93d3
51 changed files with 1552 additions and 996 deletions

View File

@@ -0,0 +1,49 @@
import {
IncomingMessage,
Server,
ServerResponse
} from 'http';
import { WebSocketServer, WebSocket } from 'ws';
import { v4 as uuidv4 } from 'uuid';
import { connectedUsers } from './state';
import { broadcastToServer } from './broadcast';
import { handleWebSocketMessage } from './handler';
export function setupWebSocket(server: Server<typeof IncomingMessage, typeof ServerResponse>): void {
const wss = new WebSocketServer({ server });
wss.on('connection', (ws: WebSocket) => {
const connectionId = uuidv4();
connectedUsers.set(connectionId, { oderId: connectionId, ws, serverIds: new Set() });
ws.on('message', (data) => {
try {
const message = JSON.parse(data.toString());
handleWebSocketMessage(connectionId, message);
} catch (err) {
console.error('Invalid WebSocket message:', err);
}
});
ws.on('close', () => {
const user = connectedUsers.get(connectionId);
if (user) {
user.serverIds.forEach((sid) => {
broadcastToServer(sid, {
type: 'user_left',
oderId: user.oderId,
displayName: user.displayName,
serverId: sid
}, user.oderId);
});
}
connectedUsers.delete(connectionId);
});
ws.send(JSON.stringify({ type: 'connected', connectionId, serverTime: Date.now() }));
});
}