Import images, videos as backgrounds, all in a drag and drop action. Scene data import, example from Dungeon Alchemist with wall, doors and light information. If only image is imported, the module can attempt to align the grid automatically. This version may contain bugs and issues.
28 lines
1.4 KiB
JSON
28 lines
1.4 KiB
JSON
{
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"QUICKBATTLEMAP": {
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"Ready": "Quick Battlemap module is ready",
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"DropAreaTitle": "Quick Battlemap Importer",
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"DropInstructions": "Drop a background image or video, and optionally a JSON file with walls",
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"DropInstructionsMore": "If no JSON is provided, the module can try to auto-detect grid size from the image. You can also choose to create a scene with no grid.",
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"BackgroundStatus": "Background Media",
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"WallDataStatus": "Wall Data",
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"CreateScene": "Create Battlemap Scene",
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"MissingFiles": "A background image or video is required",
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"CreatingScene": "Creating battlemap scene...",
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"SceneCreated": "Battlemap scene created",
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"UploadFailed": "Failed to upload background media",
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"SceneCreationFailed": "Failed to create scene",
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"InvalidJSON": "The JSON file could not be parsed",
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"DefaultSceneName": "New Battlemap",
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"ControlTitle": "Quick Battlemap Importer",
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"Options": "Options",
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"NoGridLabel": "Create scene with no grid",
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"NoGridHint": "Skips applying or detecting a grid. Useful for maps without visible grid lines.",
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"ProgressLabel": "Progress",
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"ProgressIdle": "Waiting for files...",
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"ProgressAnalyzing": "Analyzing image to auto-detect grid...",
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"ProgressUploading": "Uploading background media...",
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"ProgressNote": "Shows ongoing tasks like uploading and auto-detecting grid size.",
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"Reset": "Reset"
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}
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} |