mirror of
https://github.com/Myxelium/Lunaris2.0.git
synced 2026-04-09 06:09:39 +00:00
196 lines
7.7 KiB
C#
196 lines
7.7 KiB
C#
using System.Collections.Immutable;
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using Discord.WebSocket;
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using Lunaris2.SlashCommand;
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using MediatR;
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using Lavalink4NET;
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using Lavalink4NET.Events.Players;
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using Lavalink4NET.Integrations.SponsorBlock;
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using Lavalink4NET.Integrations.SponsorBlock.Extensions;
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using Lavalink4NET.Players.Queued;
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using Lavalink4NET.Rest.Entities.Tracks;
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using Lavalink4NET.Tracks;
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namespace Lunaris2.Handler.MusicPlayer.PlayCommand;
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public record PlayCommand(SocketSlashCommand Message) : IRequest;
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public class PlayHandler : IRequestHandler<PlayCommand>
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{
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private readonly MusicEmbed _musicEmbed;
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private readonly DiscordSocketClient _client;
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private readonly IAudioService _audioService;
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private SocketSlashCommand _context;
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private const int MaxTrackDuration = 30;
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private LavalinkTrack? _previousTrack;
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private static readonly HashSet<ulong> SubscribedGuilds = new();
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public PlayHandler(
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DiscordSocketClient client,
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MusicEmbed musicEmbed,
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IAudioService audioService)
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{
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_client = client;
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_musicEmbed = musicEmbed;
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_audioService = audioService;
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}
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private async Task OnTrackEnded(object sender, TrackEndedEventArgs eventargs)
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{
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// Reset the previous track when the track ends.
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_previousTrack = null;
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}
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private async Task OnTrackStarted(object sender, TrackStartedEventArgs eventargs)
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{
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var player = sender as QueuedLavalinkPlayer;
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if (player?.CurrentTrack is null)
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{
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return; // No track is currently playing.
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}
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var currentTrack = player.CurrentTrack;
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// Check if the current track is the same as the previous one
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if (_previousTrack?.Identifier == currentTrack.Identifier)
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{
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// The same track is playing, so we don't need to create a new embed.
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return;
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}
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// Track has changed, update the previous track and send the embed
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_previousTrack = currentTrack;
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await _musicEmbed.NowPlayingEmbed(currentTrack, _context, _client);
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}
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public Task Handle(PlayCommand command, CancellationToken cancellationToken)
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{
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new Thread(PlayMusic).Start();
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return Task.CompletedTask;
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async void PlayMusic()
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{
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try
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{
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RegisterTrackStartedEventListerner(command);
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await _audioService.StartAsync(cancellationToken);
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var context = command.Message;
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_context = context;
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if ((context.User as SocketGuildUser)?.VoiceChannel == null)
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{
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await context.SendMessageAsync("You must be in a voice channel to use this command.", _client);
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return;
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}
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var searchQuery = context.GetOptionValueByName(Option.Input);
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if (string.IsNullOrWhiteSpace(searchQuery))
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{
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await context.SendMessageAsync("Please provide search terms.", _client);
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return;
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}
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await context.SendMessageAsync("📻 Searching...", _client);
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var player = await _audioService.GetPlayerAsync(_client, context, connectToVoiceChannel: true);
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if (player is null)
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return;
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await ApplyFilters(cancellationToken, player);
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await ConfigureSponsorBlock(cancellationToken, player);
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var trackLoadOptions = new TrackLoadOptions
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{
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SearchMode = TrackSearchMode.YouTube,
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};
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var trackCollection = await _audioService.Tracks.LoadTracksAsync(searchQuery, trackLoadOptions, cancellationToken: cancellationToken);
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// Check if the result is a playlist or just a single track from the search result
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if (trackCollection.IsPlaylist)
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{
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// If it's a playlist, check if it's a free-text input.
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if (!Uri.IsWellFormedUriString(searchQuery, UriKind.Absolute))
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{
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// Free text was used (not a direct URL to a playlist), let's prevent queueing the whole playlist.
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// Queue only the first track of the search result
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// var firstTrack = trackCollection.Tracks.FirstOrDefault();
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if (trackCollection.Track != null)
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{
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await player.PlayAsync(trackCollection.Track, cancellationToken: cancellationToken).ConfigureAwait(false);
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await _musicEmbed.NowPlayingEmbed(trackCollection.Track, _context, _client);
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}
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else
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{
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await context.SendMessageAsync("No tracks found.", _client);
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}
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}
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else
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{
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// It's a playlist and a URL was used, so we can queue all tracks as usual
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var queueTracks = trackCollection.Tracks
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.Skip(1)
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.Select(t => new TrackQueueItem(t))
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.ToList();
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await player.PlayAsync(trackCollection.Tracks.First(), cancellationToken: cancellationToken).ConfigureAwait(false);
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await player.Queue.AddRangeAsync(queueTracks, cancellationToken);
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await context.SendMessageAsync($"Queued playlist {trackCollection.Playlist?.Name} with {queueTracks.Count} tracks.", _client);
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}
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}
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else
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{
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// It's just a single track or a search result.
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var track = trackCollection.Tracks.FirstOrDefault();
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if (track != null)
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{
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await player.PlayAsync(track, cancellationToken: cancellationToken).ConfigureAwait(false);
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await _musicEmbed.NowPlayingEmbed(track, _context, _client);
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}
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else
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{
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await context.SendMessageAsync("No tracks found.", _client);
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}
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}
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}
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catch (Exception error)
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{
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throw new Exception("Error occured in the Play handler!", error);
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}
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}
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}
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private void RegisterTrackStartedEventListerner(PlayCommand command)
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{
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if (SubscribedGuilds.Contains((ulong)command.Message.GuildId!))
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return;
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_audioService.TrackStarted += OnTrackStarted;
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_audioService.TrackEnded += OnTrackEnded;
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SubscribedGuilds.Add((ulong)command.Message.GuildId!);
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}
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private static async Task ApplyFilters(CancellationToken cancellationToken, QueuedLavalinkPlayer player)
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{
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var normalizationFilter = new NormalizationFilter(0.5, true);
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player.Filters.SetFilter(normalizationFilter);
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await player.Filters.CommitAsync(cancellationToken);
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}
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private static async Task ConfigureSponsorBlock(CancellationToken cancellationToken, QueuedLavalinkPlayer player)
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{
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var categories = ImmutableArray.Create(
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SegmentCategory.Intro,
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SegmentCategory.Sponsor,
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SegmentCategory.SelfPromotion,
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SegmentCategory.Outro,
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SegmentCategory.Filler);
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await player.UpdateSponsorBlockCategoriesAsync(categories, cancellationToken: cancellationToken);
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}
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} |