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Add-spotif
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
9b8aec8be8 |
36
.github/workflows/dotnet.yml
vendored
36
.github/workflows/dotnet.yml
vendored
@@ -15,6 +15,23 @@ jobs:
|
|||||||
with:
|
with:
|
||||||
fetch-depth: 0 # required for github-action-get-previous-tag
|
fetch-depth: 0 # required for github-action-get-previous-tag
|
||||||
|
|
||||||
|
- name: Setup .NET
|
||||||
|
uses: actions/setup-dotnet@v1
|
||||||
|
with:
|
||||||
|
dotnet-version: '8.0.x'
|
||||||
|
|
||||||
|
- name: Restore dependencies
|
||||||
|
run: dotnet restore ./Bot/Lunaris2.csproj
|
||||||
|
|
||||||
|
- name: Build
|
||||||
|
run: dotnet build ./Bot/Lunaris2.csproj --no-restore -c Release -o ./out
|
||||||
|
|
||||||
|
- name: Publish
|
||||||
|
run: dotnet publish ./Bot/Lunaris2.csproj --configuration Release --output ./out
|
||||||
|
|
||||||
|
- name: Zip the build
|
||||||
|
run: 7z a -tzip ./out/Lunaris.zip ./out/*
|
||||||
|
|
||||||
- name: Get previous tag
|
- name: Get previous tag
|
||||||
id: previoustag
|
id: previoustag
|
||||||
uses: 'WyriHaximus/github-action-get-previous-tag@v1'
|
uses: 'WyriHaximus/github-action-get-previous-tag@v1'
|
||||||
@@ -27,23 +44,6 @@ jobs:
|
|||||||
with:
|
with:
|
||||||
version: ${{ steps.previoustag.outputs.tag }}
|
version: ${{ steps.previoustag.outputs.tag }}
|
||||||
|
|
||||||
- name: Setup .NET
|
|
||||||
uses: actions/setup-dotnet@v1
|
|
||||||
with:
|
|
||||||
dotnet-version: '8.0.x'
|
|
||||||
|
|
||||||
- name: Restore dependencies
|
|
||||||
run: dotnet restore ./Bot/Lunaris2.csproj
|
|
||||||
|
|
||||||
- name: Build
|
|
||||||
run: dotnet build ./Bot/Lunaris2.csproj --no-restore -c Release /p:AssemblyVersion=${{ steps.previoustag.outputs.tag }} -o ./out
|
|
||||||
|
|
||||||
- name: Publish
|
|
||||||
run: dotnet publish ./Bot/Lunaris2.csproj --configuration Release --output ./out
|
|
||||||
|
|
||||||
- name: Zip the build
|
|
||||||
run: 7z a -tzip ./out/Lunaris.zip ./out/*
|
|
||||||
|
|
||||||
- name: Create Release
|
- name: Create Release
|
||||||
id: create_release
|
id: create_release
|
||||||
uses: actions/create-release@v1
|
uses: actions/create-release@v1
|
||||||
@@ -63,5 +63,5 @@ jobs:
|
|||||||
with:
|
with:
|
||||||
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||||
asset_path: ./out/Lunaris.zip
|
asset_path: ./out/Lunaris.zip
|
||||||
asset_name: Lunaris_${{steps.semver.outputs.patch}}.zip
|
asset_name: Lunaris.zip
|
||||||
asset_content_type: application/zip
|
asset_content_type: application/zip
|
||||||
|
|||||||
@@ -31,23 +31,21 @@ public class MessageReceivedHandler : INotificationHandler<MessageReceivedNotifi
|
|||||||
var servers = _client.Guilds.Select(guild => guild.Name);
|
var servers = _client.Guilds.Select(guild => guild.Name);
|
||||||
var channels = _client.Guilds
|
var channels = _client.Guilds
|
||||||
.SelectMany(guild => guild.VoiceChannels)
|
.SelectMany(guild => guild.VoiceChannels)
|
||||||
.Where(channel => channel.ConnectedUsers.Any(guildUser => guildUser.Id == _client.CurrentUser.Id) &&
|
.Where(channel => channel.Users.Any(user => user.IsBot));
|
||||||
channel.Users.Count != 1);
|
|
||||||
|
|
||||||
var statsList = new StringBuilder();
|
var table = new StringBuilder();
|
||||||
statsList.AppendLine("➡️ Servers");
|
var serverColumnWidth = 25; // Width for server column
|
||||||
|
var channelColumnWidth = 25; // Width for channel column
|
||||||
foreach (var server in servers)
|
table.AppendLine($"{"Servers".PadRight(serverColumnWidth - 1)}|{"Channels".PadRight(channelColumnWidth - 1)}");
|
||||||
statsList.AppendLine($"* {server}");
|
table.AppendLine($"{new string('-', serverColumnWidth - 1)}|{new string('-', channelColumnWidth - 1)}");
|
||||||
|
foreach (var (server, channel) in servers.Zip(channels))
|
||||||
statsList.AppendLine("➡️ Now playing channels: ");
|
{
|
||||||
|
table.AppendLine($"{server.PadRight(serverColumnWidth - 1)}|{channel.Name.PadRight(channelColumnWidth - 1)}");
|
||||||
foreach (var channel in channels)
|
}
|
||||||
statsList.AppendLine($"* {channel.Name} in {channel.Guild.Name}");
|
|
||||||
|
|
||||||
var embed = new EmbedBuilder()
|
var embed = new EmbedBuilder()
|
||||||
.WithTitle("Lunaris Statistics")
|
.WithTitle("Lunaris Statistics")
|
||||||
.WithDescription(statsList.ToString())
|
.WithDescription(table.ToString())
|
||||||
.Build();
|
.Build();
|
||||||
|
|
||||||
await notification.Message.Channel.SendMessageAsync(embed: embed);
|
await notification.Message.Channel.SendMessageAsync(embed: embed);
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ public class PlayHandler : IRequestHandler<PlayCommand>
|
|||||||
|
|
||||||
var trackLoadOptions = new TrackLoadOptions
|
var trackLoadOptions = new TrackLoadOptions
|
||||||
{
|
{
|
||||||
SearchMode = TrackSearchMode.YouTubeMusic,
|
SearchMode = TrackSearchMode.YouTube,
|
||||||
};
|
};
|
||||||
|
|
||||||
var trackCollection = await _audioService.Tracks.LoadTracksAsync(searchQuery, trackLoadOptions, cancellationToken: cancellationToken);
|
var trackCollection = await _audioService.Tracks.LoadTracksAsync(searchQuery, trackLoadOptions, cancellationToken: cancellationToken);
|
||||||
@@ -145,7 +145,7 @@ public class PlayHandler : IRequestHandler<PlayCommand>
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
// It's just a single track or a search result.
|
// It's just a single track or a search result.
|
||||||
var track = trackCollection.Track;
|
var track = trackCollection.Tracks.FirstOrDefault();
|
||||||
|
|
||||||
if (track != null)
|
if (track != null)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -8,29 +8,6 @@ flowchart TD
|
|||||||
PlayTrack --> NowPlayingEmbed
|
PlayTrack --> NowPlayingEmbed
|
||||||
```
|
```
|
||||||
|
|
||||||
```mermaid
|
|
||||||
sequenceDiagram
|
|
||||||
participant User
|
|
||||||
participant Bot
|
|
||||||
participant DiscordSocketClient
|
|
||||||
participant IAudioService
|
|
||||||
participant SocketSlashCommand
|
|
||||||
participant LavalinkPlayer
|
|
||||||
|
|
||||||
User->>Bot: /play [song]
|
|
||||||
Bot->>DiscordSocketClient: Get user voice channel
|
|
||||||
DiscordSocketClient-->>Bot: Voice channel info
|
|
||||||
Bot->>IAudioService: Get or create player
|
|
||||||
IAudioService-->>Bot: Player instance
|
|
||||||
Bot->>SocketSlashCommand: Get search query
|
|
||||||
SocketSlashCommand-->>Bot: Search query
|
|
||||||
Bot->>IAudioService: Load tracks
|
|
||||||
IAudioService-->>Bot: Track collection
|
|
||||||
Bot->>LavalinkPlayer: Play track
|
|
||||||
LavalinkPlayer-->>Bot: Track started
|
|
||||||
Bot->>User: Now playing embed
|
|
||||||
```
|
|
||||||
|
|
||||||
## Steps in the code
|
## Steps in the code
|
||||||
|
|
||||||
| Name | Description |
|
| Name | Description |
|
||||||
|
|||||||
@@ -1,239 +0,0 @@
|
|||||||
### README.md
|
|
||||||
|
|
||||||
# Handlers
|
|
||||||
|
|
||||||
Handlers for the Lunaris2 bot, which is built using C#, Discord.Net, and Lavalink4NET. Below is a detailed description of each handler and their responsibilities.
|
|
||||||
|
|
||||||
## Handlers
|
|
||||||
|
|
||||||
### ClearQueueHandler
|
|
||||||
|
|
||||||
Handles the command to clear the music queue.
|
|
||||||
|
|
||||||
```csharp
|
|
||||||
public class ClearQueueHandler : IRequestHandler<ClearQueueCommand>
|
|
||||||
```
|
|
||||||
|
|
||||||
### DisconnectHandler
|
|
||||||
|
|
||||||
Handles the command to disconnect the bot from the voice channel.
|
|
||||||
|
|
||||||
```csharp
|
|
||||||
public class DisconnectHandler : IRequestHandler<DisconnectCommand>
|
|
||||||
```
|
|
||||||
|
|
||||||
### PauseHandler
|
|
||||||
|
|
||||||
Handles the command to pause the currently playing track.
|
|
||||||
|
|
||||||
```csharp
|
|
||||||
public class PauseHandler : IRequestHandler<PauseCommand>
|
|
||||||
```
|
|
||||||
|
|
||||||
### PlayHandler
|
|
||||||
|
|
||||||
Handles the command to play a track or playlist.
|
|
||||||
|
|
||||||
```csharp
|
|
||||||
public class PlayHandler : IRequestHandler<PlayCommand>
|
|
||||||
```
|
|
||||||
|
|
||||||
### ResumeHandler
|
|
||||||
|
|
||||||
Handles the command to resume the currently paused track.
|
|
||||||
|
|
||||||
```csharp
|
|
||||||
public class ResumeHandler : IRequestHandler<ResumeCommand>
|
|
||||||
```
|
|
||||||
|
|
||||||
### SkipHandler
|
|
||||||
|
|
||||||
Handles the command to skip the currently playing track.
|
|
||||||
|
|
||||||
```csharp
|
|
||||||
public class SkipHandler : IRequestHandler<SkipCommand>
|
|
||||||
```
|
|
||||||
|
|
||||||
### MessageReceivedHandler
|
|
||||||
|
|
||||||
Handles incoming messages and processes commands or statistics requests.
|
|
||||||
|
|
||||||
```csharp
|
|
||||||
public class MessageReceivedHandler : INotificationHandler<MessageReceivedNotification>
|
|
||||||
```
|
|
||||||
|
|
||||||
## Mermaid Diagrams
|
|
||||||
|
|
||||||
### Class Diagram
|
|
||||||
|
|
||||||
```mermaid
|
|
||||||
sequenceDiagram
|
|
||||||
participant User as User
|
|
||||||
participant DiscordSocketClient as DiscordSocketClient
|
|
||||||
participant MessageReceivedHandler as MessageReceivedHandler
|
|
||||||
participant MessageReceivedNotification as MessageReceivedNotification
|
|
||||||
participant EmbedBuilder as EmbedBuilder
|
|
||||||
participant Channel as Channel
|
|
||||||
|
|
||||||
User->>DiscordSocketClient: Send message "!LunarisStats"
|
|
||||||
DiscordSocketClient->>MessageReceivedHandler: MessageReceivedNotification
|
|
||||||
MessageReceivedHandler->>MessageReceivedNotification: Handle(notification, cancellationToken)
|
|
||||||
MessageReceivedNotification->>MessageReceivedHandler: BotMentioned(notification, cancellationToken)
|
|
||||||
MessageReceivedHandler->>DiscordSocketClient: Get guilds and voice channels
|
|
||||||
DiscordSocketClient-->>MessageReceivedHandler: List of guilds and voice channels
|
|
||||||
MessageReceivedHandler->>EmbedBuilder: Create embed with statistics
|
|
||||||
EmbedBuilder-->>MessageReceivedHandler: Embed
|
|
||||||
MessageReceivedHandler->>Channel: Send embed message
|
|
||||||
```
|
|
||||||
|
|
||||||
### Sequence Diagram for PlayHandler
|
|
||||||
|
|
||||||
```mermaid
|
|
||||||
sequenceDiagram
|
|
||||||
participant User
|
|
||||||
participant Bot
|
|
||||||
participant DiscordSocketClient
|
|
||||||
participant IAudioService
|
|
||||||
participant SocketSlashCommand
|
|
||||||
participant LavalinkPlayer
|
|
||||||
|
|
||||||
User->>Bot: /play [song]
|
|
||||||
Bot->>DiscordSocketClient: Get user voice channel
|
|
||||||
DiscordSocketClient-->>Bot: Voice channel info
|
|
||||||
Bot->>IAudioService: Get or create player
|
|
||||||
IAudioService-->>Bot: Player instance
|
|
||||||
Bot->>SocketSlashCommand: Get search query
|
|
||||||
SocketSlashCommand-->>Bot: Search query
|
|
||||||
Bot->>IAudioService: Load tracks
|
|
||||||
IAudioService-->>Bot: Track collection
|
|
||||||
Bot->>LavalinkPlayer: Play track
|
|
||||||
LavalinkPlayer-->>Bot: Track started
|
|
||||||
Bot->>User: Now playing embed
|
|
||||||
```
|
|
||||||
|
|
||||||
### Sequence Diagram for MessageReceivedHandler
|
|
||||||
|
|
||||||
```mermaid
|
|
||||||
sequenceDiagram
|
|
||||||
participant User
|
|
||||||
participant Bot
|
|
||||||
participant DiscordSocketClient
|
|
||||||
participant ISender
|
|
||||||
participant MessageReceivedNotification
|
|
||||||
|
|
||||||
User->>Bot: Send message
|
|
||||||
Bot->>MessageReceivedNotification: Create notification
|
|
||||||
Bot->>DiscordSocketClient: Check if bot is mentioned
|
|
||||||
DiscordSocketClient-->>Bot: Mention info
|
|
||||||
alt Bot is mentioned
|
|
||||||
Bot->>ISender: Send ChatCommand
|
|
||||||
end
|
|
||||||
Bot->>DiscordSocketClient: Check for statistics command
|
|
||||||
alt Statistics command found
|
|
||||||
Bot->>DiscordSocketClient: Get server and channel info
|
|
||||||
DiscordSocketClient-->>Bot: Server and channel info
|
|
||||||
Bot->>User: Send statistics embed
|
|
||||||
end
|
|
||||||
```
|
|
||||||
|
|
||||||
## Extensions.cs
|
|
||||||
|
|
||||||
#### Namespaces
|
|
||||||
- **Discord**: Provides classes for interacting with Discord.
|
|
||||||
- **Discord.WebSocket**: Provides WebSocket-specific classes for Discord.
|
|
||||||
- **Lavalink4NET**: Provides classes for interacting with Lavalink.
|
|
||||||
- **Lavalink4NET.Players**: Provides player-related classes for Lavalink.
|
|
||||||
- **Lavalink4NET.Players.Queued**: Provides queued player-related classes for Lavalink.
|
|
||||||
- **Microsoft.Extensions.Options**: Provides classes for handling options and configurations.
|
|
||||||
|
|
||||||
#### Class: `Extensions`
|
|
||||||
This static class contains extension methods for various Discord and Lavalink operations.
|
|
||||||
|
|
||||||
##### Method: `GetPlayerAsync`
|
|
||||||
- **Parameters**:
|
|
||||||
- `IAudioService audioService`: The audio service to retrieve the player from.
|
|
||||||
- `DiscordSocketClient client`: The Discord client.
|
|
||||||
- `SocketSlashCommand context`: The context of the slash command.
|
|
||||||
- `bool connectToVoiceChannel`: Whether to connect to the voice channel (default is true).
|
|
||||||
- **Returns**: `ValueTask<QueuedLavalinkPlayer?>`
|
|
||||||
- **Description**: Retrieves a `QueuedLavalinkPlayer` for the given context. If the retrieval fails, it returns null and sends an appropriate error message.
|
|
||||||
|
|
||||||
##### Method: `GetGuild`
|
|
||||||
- **Parameters**:
|
|
||||||
- `SocketSlashCommand message`: The slash command message.
|
|
||||||
- `DiscordSocketClient client`: The Discord client.
|
|
||||||
- **Returns**: `SocketGuild`
|
|
||||||
- **Description**: Retrieves the guild associated with the given slash command message. Throws an exception if the guild ID is null.
|
|
||||||
|
|
||||||
##### Method: `GetVoiceState`
|
|
||||||
- **Parameters**:
|
|
||||||
- `SocketSlashCommand message`: The slash command message.
|
|
||||||
- **Returns**: `IVoiceState`
|
|
||||||
- **Description**: Retrieves the voice state of the user who issued the slash command. Throws an exception if the user is not connected to a voice channel.
|
|
||||||
|
|
||||||
##### Method: `RespondAsync`
|
|
||||||
- **Parameters**:
|
|
||||||
- `SocketSlashCommand message`: The slash command message.
|
|
||||||
- `string content`: The content of the response.
|
|
||||||
- **Returns**: `Task`
|
|
||||||
- **Description**: Sends an ephemeral response to the slash command.
|
|
||||||
|
|
||||||
##### Method: `GetOptionValueByName`
|
|
||||||
- **Parameters**:
|
|
||||||
- `SocketSlashCommand command`: The slash command.
|
|
||||||
- `string optionName`: The name of the option to retrieve the value for.
|
|
||||||
- **Returns**: `string`
|
|
||||||
- **Description**: Retrieves the value of the specified option from the slash command. Returns an empty string if the option is not found.
|
|
||||||
|
|
||||||
# MessageModule
|
|
||||||
|
|
||||||
The `MessageModule` class provides utility methods for sending and removing messages in a Discord guild using the Discord.Net library. It maintains a dictionary to keep track of message IDs for each guild, allowing for easy removal of messages when needed.
|
|
||||||
|
|
||||||
## Methods
|
|
||||||
|
|
||||||
### `SendMessageAsync(SocketSlashCommand context, string message, DiscordSocketClient client)`
|
|
||||||
|
|
||||||
Sends a follow-up message with the specified text content in response to a slash command.
|
|
||||||
|
|
||||||
- **Parameters:**
|
|
||||||
- `context`: The `SocketSlashCommand` context in which the command was executed.
|
|
||||||
- `message`: The text content of the message to be sent.
|
|
||||||
- `client`: The `DiscordSocketClient` instance.
|
|
||||||
|
|
||||||
### `SendMessageAsync(SocketSlashCommand context, Embed message, DiscordSocketClient client)`
|
|
||||||
|
|
||||||
Sends a follow-up message with the specified embed content in response to a slash command.
|
|
||||||
|
|
||||||
- **Parameters:**
|
|
||||||
- `context`: The `SocketSlashCommand` context in which the command was executed.
|
|
||||||
- `message`: The `Embed` content of the message to be sent.
|
|
||||||
- `client`: The `DiscordSocketClient` instance.
|
|
||||||
|
|
||||||
### `RemoveMessages(SocketSlashCommand context, DiscordSocketClient client)`
|
|
||||||
|
|
||||||
Removes all tracked messages for the guild in which the command was executed.
|
|
||||||
|
|
||||||
- **Parameters:**
|
|
||||||
- `context`: The `SocketSlashCommand` context in which the command was executed.
|
|
||||||
- `client`: The `DiscordSocketClient` instance.
|
|
||||||
|
|
||||||
### `StoreForRemoval(SocketSlashCommand context, DiscordSocketClient client)`
|
|
||||||
|
|
||||||
Stores the message ID for removal and deletes any previously tracked messages for the guild.
|
|
||||||
|
|
||||||
- **Parameters:**
|
|
||||||
- `context`: The `SocketSlashCommand` context in which the command was executed.
|
|
||||||
- `client`: The `DiscordSocketClient` instance.
|
|
||||||
|
|
||||||
- **Returns:**
|
|
||||||
- The guild ID as a `ulong`.
|
|
||||||
|
|
||||||
## Usage
|
|
||||||
|
|
||||||
To use the `MessageModule` class, simply call the appropriate method from your command handling logic. For example:
|
|
||||||
|
|
||||||
```csharp
|
|
||||||
await context.SendMessageAsync("Hello, world!", client);
|
|
||||||
```
|
|
||||||
|
|
||||||
This will send a follow-up message with the text "Hello, world!" in response to the slash command.
|
|
||||||
@@ -6,7 +6,6 @@
|
|||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
<Nullable>enable</Nullable>
|
<Nullable>enable</Nullable>
|
||||||
<UserSecretsId>ec2f340f-a44c-4869-ab79-a12ba9459d80</UserSecretsId>
|
<UserSecretsId>ec2f340f-a44c-4869-ab79-a12ba9459d80</UserSecretsId>
|
||||||
<AssemblyVersion>0.0.1337</AssemblyVersion>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<!-- Lavalink4net 4.0.25 seems to break the Message Module-->
|
<!-- Lavalink4net 4.0.25 seems to break the Message Module-->
|
||||||
|
|||||||
@@ -2,15 +2,11 @@
|
|||||||
```mermaid
|
```mermaid
|
||||||
flowchart TD
|
flowchart TD
|
||||||
Program[Program] -->|Register| EventListener
|
Program[Program] -->|Register| EventListener
|
||||||
Program --> Intervals[VoiceChannelMonitorService]
|
|
||||||
Intervals --> SetStatus[SetStatus, Updates status with amount of playing bots]
|
|
||||||
Intervals --> LeaveChannel[LeaveOnAlone, Leaves channel when alone for a time]
|
|
||||||
EventListener[DiscordEventListener] --> A[MessageReceivedHandler]
|
EventListener[DiscordEventListener] --> A[MessageReceivedHandler]
|
||||||
|
|
||||||
EventListener[DiscordEventListener] --> A2[SlashCommandReceivedHandler]
|
EventListener[DiscordEventListener] --> A2[SlashCommandReceivedHandler]
|
||||||
|
|
||||||
A --> |Message| f{If bot is mentioned}
|
A --> |Message| f{If bot is mentioned}
|
||||||
A --> |Message '!LunarisStats'| p[Responds with Server and Channel Statistics.]
|
|
||||||
f --> |ChatCommand| v[ChatHandler]
|
f --> |ChatCommand| v[ChatHandler]
|
||||||
|
|
||||||
A2[SlashCommandReceivedHandler] -->|Message| C{Send to correct command by
|
A2[SlashCommandReceivedHandler] -->|Message| C{Send to correct command by
|
||||||
@@ -18,11 +14,8 @@ flowchart TD
|
|||||||
|
|
||||||
C -->|JoinCommand| D[JoinHandler]
|
C -->|JoinCommand| D[JoinHandler]
|
||||||
C -->|PlayCommand| E[PlayHandler]
|
C -->|PlayCommand| E[PlayHandler]
|
||||||
C -->|PauseCommand| F[PauseHandler]
|
C -->|HelloCommand| F[HelloHandler]
|
||||||
C -->|DisconnectCommand| H[DisconnectHandler]
|
C -->|GoodbyeCommand| G[GoodbyeHandler]
|
||||||
C -->|ResumeCommand| J[ResumeHandler]
|
|
||||||
C -->|SkipCommand| K[SkipHandler]
|
|
||||||
C -->|ClearQueueCommand| L[ClearQueueHandler]
|
|
||||||
```
|
```
|
||||||
Program registers an event listener ```DiscordEventListener``` which publish a message :
|
Program registers an event listener ```DiscordEventListener``` which publish a message :
|
||||||
|
|
||||||
@@ -37,33 +30,20 @@ await Mediator.Publish(new MessageReceivedNotification(arg), _cancellationToken)
|
|||||||
|
|
||||||
## Handler integrations
|
## Handler integrations
|
||||||
```mermaid
|
```mermaid
|
||||||
flowchart LR
|
flowchart TD
|
||||||
D[JoinHandler] --> Disc[Discord Api]
|
D[JoinHandler] --> Disc[Discord Api]
|
||||||
E[PlayHandler] --> Disc[Discord Api]
|
E[PlayHandler] --> Disc[Discord Api]
|
||||||
F[SkipHandler] --> Disc[Discord Api]
|
F[HelloHandler] --> Disc[Discord Api]
|
||||||
G[PauseHandler] --> Disc[Discord Api]
|
G[GoodbyeHandler] --> Disc[Discord Api]
|
||||||
v[ChatHandler] --> Disc[Discord Api]
|
v[ChatHandler] --> Disc[Discord Api]
|
||||||
ClearQueueHandler --> Disc
|
|
||||||
ClearQueuehandler --> Lava
|
|
||||||
DisconnectHandler --> Disc
|
|
||||||
Resumehandler --> Disc
|
|
||||||
v --> o[Ollama Server]
|
v --> o[Ollama Server]
|
||||||
o --> v
|
o --> v
|
||||||
E --> Lava[Lavalink]
|
E --> Lava[Lavalink]
|
||||||
F --> Lava
|
|
||||||
G --> Lava
|
|
||||||
```
|
```
|
||||||
|Name| Description |
|
|Name| Description |
|
||||||
|--|--|
|
|--|--|
|
||||||
| JoinHandler| Handles the logic for **just** joining a voice channel. |
|
| JoinHandler| Handles the logic for **just** joining a voice channel. |
|
||||||
| PlayHandler| Handles the logic for joining and playing music in a voice channel. |
|
| PlayHandler| Handles the logic for joining and playing music in a voice channel. |
|
||||||
| PauseHandler | Handles the logic for pausing currently playing track. |
|
| HelloHandler| Responds with Hello. (Dummy handler, will be removed)|
|
||||||
| DisconnectHandler | Handles the logic for disconnecting from voicechannels. |
|
| GoodbyeHandler| Responds with Goodbye. (Dummy handler, will be removed)|
|
||||||
| ClearQueueHandler | Handles the logic for clearing the queued songs, except the currently playing one. |
|
|
||||||
| SkipHandler | Handles the logic for skipping tracks that are queued. If 0 trackS is in queue, it stops the current one.|
|
|
||||||
| Resumehandler | Resumes paused tracks. |
|
|
||||||
| ChatHandler| Handles the logic for LLM chat with user. |
|
| ChatHandler| Handles the logic for LLM chat with user. |
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using Discord;
|
|
||||||
using Discord.WebSocket;
|
using Discord.WebSocket;
|
||||||
|
|
||||||
namespace Lunaris2.Service
|
namespace Lunaris2.Service
|
||||||
@@ -26,30 +25,6 @@ namespace Lunaris2.Service
|
|||||||
}
|
}
|
||||||
|
|
||||||
private async Task CheckVoiceChannels()
|
private async Task CheckVoiceChannels()
|
||||||
{
|
|
||||||
SetStatus();
|
|
||||||
await LeaveOnAlone();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void SetStatus()
|
|
||||||
{
|
|
||||||
var channels = _client.Guilds
|
|
||||||
.SelectMany(guild => guild.VoiceChannels)
|
|
||||||
.Count(channel =>
|
|
||||||
channel.ConnectedUsers
|
|
||||||
.Any(guildUser => guildUser.Id == _client.CurrentUser.Id) &&
|
|
||||||
channel.Users.Count > 1
|
|
||||||
);
|
|
||||||
|
|
||||||
if (channels == 0)
|
|
||||||
_client.SetGameAsync(System.Reflection.Assembly.GetEntryAssembly()?.GetName().Version?.ToString(), type: ActivityType.CustomStatus);
|
|
||||||
else if(channels == 1)
|
|
||||||
_client.SetGameAsync("in 1 server", type: ActivityType.Playing);
|
|
||||||
else if(channels > 1)
|
|
||||||
_client.SetGameAsync($" in {channels} servers", type: ActivityType.Playing);
|
|
||||||
}
|
|
||||||
|
|
||||||
private async Task LeaveOnAlone()
|
|
||||||
{
|
{
|
||||||
foreach (var guild in _client.Guilds)
|
foreach (var guild in _client.Guilds)
|
||||||
{
|
{
|
||||||
|
|||||||
BIN
LOGOTYPE.png
BIN
LOGOTYPE.png
Binary file not shown.
|
Before Width: | Height: | Size: 230 KiB |
18
README.md
18
README.md
@@ -1,17 +1,15 @@
|
|||||||

|
# Lunaris2 - Discord Music Bot
|
||||||
|
|
||||||
# Lunaris - Discord BOT
|
|
||||||
|
|
||||||
Lunaris2 is a Discord bot designed to play music in your server's voice channels. It's built using C# and the Discord.Net library, and it uses the LavaLink music client for audio streaming.
|
Lunaris2 is a Discord bot designed to play music in your server's voice channels. It's built using C# and the Discord.Net library, and it uses the LavaLink music client for audio streaming.
|
||||||
|
|
||||||
## 🎮Features
|
## Features
|
||||||
|
|
||||||
- Play music from YouTube directly in your Discord server.
|
- Play music from YouTube directly in your Discord server.
|
||||||
- Skip tracks, pause, resume playback and more music related commands.
|
- Skip tracks, pause, and resume playback.
|
||||||
- Queue system to line up your favorite tracks.
|
- Queue system to line up your favorite tracks.
|
||||||
- Local LLM (AI chatbot) that answers on @mentions in Discord chat. See more about it below.
|
- Local LLM (AI chatbot) that answers on @mentions in Discord chat. See more about it below.
|
||||||
|
|
||||||
## 🤖 Setup
|
## Setup
|
||||||
|
|
||||||
1. Clone the repo.
|
1. Clone the repo.
|
||||||
2. Extract.
|
2. Extract.
|
||||||
@@ -29,8 +27,7 @@ The LLM is run using Ollama see more about Ollama [here](https://ollama.com/). R
|
|||||||
|
|
||||||
## PM2 Setup
|
## PM2 Setup
|
||||||
- Install PM2 and configure it following their setup guide
|
- Install PM2 and configure it following their setup guide
|
||||||
|
#### Lavalink
|
||||||
#### 🐦🔥 Lavalink
|
|
||||||
* Download Lavalink 4.X.X (.jar)
|
* Download Lavalink 4.X.X (.jar)
|
||||||
* Install Java 17
|
* Install Java 17
|
||||||
|
|
||||||
@@ -49,11 +46,6 @@ Register the Lunaris bot with PM2:
|
|||||||
- `/play <song>`: Plays the specified song in the voice channel you're currently in.
|
- `/play <song>`: Plays the specified song in the voice channel you're currently in.
|
||||||
- `/skip`: Skips the currently playing song.
|
- `/skip`: Skips the currently playing song.
|
||||||
|
|
||||||
## Technical Documentations
|
|
||||||
- [Application Layout](https://github.com/Myxelium/Lunaris2.0/blob/master/Bot/README.md)
|
|
||||||
* 🤖 [AI CHAT](https://github.com/Myxelium/Lunaris2.0/blob/master/Bot/Handler/ChatCommand/readme.md)
|
|
||||||
* 🎵 [Music Player](https://github.com/Myxelium/Lunaris2.0/tree/master/Bot/Handler/MusicPlayer)
|
|
||||||
|
|
||||||
## Contributing
|
## Contributing
|
||||||
|
|
||||||
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
|
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
|
||||||
|
|||||||
@@ -49,9 +49,12 @@ plugins:
|
|||||||
# Clients are queried in the order they are given (so the first client is queried first and so on...)
|
# Clients are queried in the order they are given (so the first client is queried first and so on...)
|
||||||
clients:
|
clients:
|
||||||
- MUSIC
|
- MUSIC
|
||||||
|
- ANDROID_TESTSUITE
|
||||||
- WEB
|
- WEB
|
||||||
- TVHTML5EMBEDDED
|
- TVHTML5EMBEDDED
|
||||||
- ANDROID_TESTSUITE
|
# name: # Name of the plugin
|
||||||
|
# some_key: some_value # Some key-value pair for the plugin
|
||||||
|
# another_key: another_value
|
||||||
lavalink:
|
lavalink:
|
||||||
plugins:
|
plugins:
|
||||||
- dependency: com.github.devoxin:lavadspx-plugin:0.0.5 # replace {VERSION} with the latest version from the "Releases" tab.
|
- dependency: com.github.devoxin:lavadspx-plugin:0.0.5 # replace {VERSION} with the latest version from the "Releases" tab.
|
||||||
|
|||||||
Reference in New Issue
Block a user