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22 Commits

Author SHA1 Message Date
Myx
cbef37c575 Fix bug with playback & add statuses 2024-10-25 21:06:00 +02:00
b79e56d3a1 Add version to release file 2024-10-25 20:58:19 +02:00
fa19f8d938 Update dotnet.yml 2024-10-24 19:45:28 +02:00
ac869c43da Update dotnet.yml 2024-10-24 19:20:08 +02:00
e2fdd9a2d7 Update dotnet.yml 2024-10-24 19:10:54 +02:00
98761fc91d Update dotnet.yml 2024-10-24 19:10:12 +02:00
373d482906 Add Spotify support (#7)
Co-authored-by: Myx <info@azaaxin.com>
2024-10-23 10:31:27 +02:00
Myx
e044f2f91b Revert "Update dotnet.yml"
This reverts commit 4855d37d76.
2024-08-22 02:05:51 +02:00
4855d37d76 Update dotnet.yml 2024-08-22 02:02:13 +02:00
4ba01ed72b Small fix (#6)
Co-authored-by: Myx <info@azaaxin.com>
2024-08-13 03:24:29 +02:00
1e2c10a7ea Require user to be in chat to queue (#5)
Co-authored-by: Myx <info@azaaxin.com>
2024-08-12 19:16:11 +02:00
8dcd4b334d Fix deadlock and auto leave voice channel after 3 min (#4)
* Fix for thread being busy handling discord commands blocking audioplayer to timeout
* Auto leave if alone in voice channel after 3 min

Co-authored-by: Myx <info@azaaxin.com>
2024-08-12 02:02:10 +02:00
9bcebea6b0 Lavalink4net (#3)
* Update readme.md

Test

Migrate from Victoria

* Small fix

---------

Co-authored-by: Myx <info@azaaxin.com>
2024-08-11 16:06:52 +02:00
d72676c7e0 Improve chat (#2)
Co-authored-by: Myx <info@azaaxin.com>
2024-08-11 01:18:29 +02:00
b30d47e351 Add LLM info into main Readme 2024-06-19 12:33:19 +02:00
3ce0df7eaf Added Ollama and Ollama Web UI 2024-06-19 12:21:05 +02:00
e88e67f913 Fix broken appsettings file
Invalid json
2024-06-19 12:12:05 +02:00
5053553182 Update dotnet.yml 2024-06-02 19:12:45 +02:00
327ccc9675 Update dotnet.yml 2024-06-02 18:57:56 +02:00
cbc99c2773 Update dotnet.yml 2024-06-02 18:55:14 +02:00
d56215f685 Update README.md 2024-06-02 18:53:02 +02:00
967bee923a Update dotnet.yml 2024-06-02 18:51:38 +02:00
35 changed files with 850 additions and 369 deletions

View File

@@ -7,10 +7,25 @@ on:
jobs:
build:
runs-on: windows-latest
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v2
- name: Checkout
uses: actions/checkout@v2
with:
fetch-depth: 0 # required for github-action-get-previous-tag
- name: Get previous tag
id: previoustag
uses: 'WyriHaximus/github-action-get-previous-tag@v1'
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Get next minor version
id: semver
uses: 'WyriHaximus/github-action-next-semvers@v1'
with:
version: ${{ steps.previoustag.outputs.tag }}
- name: Setup .NET
uses: actions/setup-dotnet@v1
@@ -21,21 +36,13 @@ jobs:
run: dotnet restore ./Bot/Lunaris2.csproj
- name: Build
run: dotnet build ./Bot/Lunaris2.csproj --no-restore -c Release -o ./out
run: dotnet build ./Bot/Lunaris2.csproj --no-restore -c Release /p:AssemblyVersion=${{ steps.previoustag.outputs.tag }} -o ./out
- name: Publish
run: dotnet publish ./Bot/Lunaris2.csproj --configuration Release --output ./out
- name: Zip the build
run: 7z a -tzip ./out/Bot.zip ./out/*
- name: Get the tag name
id: get_tag
run: echo "::set-output name=tag::${GITHUB_REF#refs/tags/}"
- name: Get the version
id: get_version
run: echo "::set-output name=version::$(date +%s).${{ github.run_id }}"
run: 7z a -tzip ./out/Lunaris.zip ./out/*
- name: Create Release
id: create_release
@@ -43,8 +50,8 @@ jobs:
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} # This token is provided by Actions, you do not need to create your own token
with:
tag_name: ${{ steps.get_version.outputs.version }}
release_name: Release v${{ steps.get_version.outputs.version }}
tag_name: ${{ steps.semver.outputs.patch }}
release_name: Release ${{ steps.semver.outputs.patch }}
draft: false
prerelease: false
@@ -55,6 +62,6 @@ jobs:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./out/Bot.zip
asset_name: Bot.zip
asset_path: ./out/Lunaris.zip
asset_name: Lunaris_${{steps.semver.outputs.patch}}.zip
asset_content_type: application/zip

2
.gitignore vendored
View File

@@ -3,3 +3,5 @@
.vs
bin
appsettings.json
ollama
plugins

View File

@@ -12,9 +12,11 @@ namespace Lunaris2.Handler.ChatCommand
{
private readonly OllamaApiClient _ollama;
private readonly Dictionary<ulong, Chat?> _chatContexts = new();
private readonly ChatSettings _chatSettings;
public ChatHandler(IOptions<ChatSettings> chatSettings)
{
_chatSettings = chatSettings.Value;
var uri = new Uri(chatSettings.Value.Url);
_ollama = new OllamaApiClient(uri)
@@ -30,6 +32,10 @@ namespace Lunaris2.Handler.ChatCommand
var userMessage = command.FilteredMessage;
var randomPersonality = _chatSettings.Personalities[new Random().Next(_chatSettings.Personalities.Count)];
userMessage = $"{randomPersonality.Instruction} {userMessage}";
using var setTyping = command.Message.Channel.EnterTypingState();
if (string.IsNullOrWhiteSpace(userMessage))

View File

@@ -4,4 +4,11 @@ public class ChatSettings
{
public string Url { get; set; }
public string Model { get; set; }
public List<Personality> Personalities { get; set; }
}
public class Personality
{
public string Name { get; set; }
public string Instruction { get; set; }
}

View File

@@ -1,14 +0,0 @@
using Discord.WebSocket;
using MediatR;
namespace Lunaris2.Handler.GoodByeCommand;
public record GoodbyeCommand(SocketSlashCommand Message) : IRequest;
public class GoodbyeHandler : IRequestHandler<GoodbyeCommand>
{
public async Task Handle(GoodbyeCommand message, CancellationToken cancellationToken)
{
await message.Message.RespondAsync($"Goodbye, {message.Message.User.Username}! :c");
}
}

View File

@@ -1,18 +0,0 @@
using Discord.WebSocket;
using Lunaris2.SlashCommand;
using MediatR;
using Newtonsoft.Json;
namespace Lunaris2.Handler.HelloCommand;
public record HelloCommand(SocketSlashCommand Message) : IRequest;
public class HelloHandler : IRequestHandler<HelloCommand>
{
public async Task Handle(HelloCommand message, CancellationToken cancellationToken)
{
Console.WriteLine(JsonConvert.SerializeObject(Command.GetAllCommands()));
await message.Message.RespondAsync($"Hello, {message.Message.User.Username}!");
}
}

View File

@@ -1,4 +1,6 @@
using System.Text;
using System.Text.RegularExpressions;
using Discord;
using Discord.WebSocket;
using Lunaris2.Notification;
using MediatR;
@@ -19,13 +21,43 @@ public class MessageReceivedHandler : INotificationHandler<MessageReceivedNotifi
public async Task Handle(MessageReceivedNotification notification, CancellationToken cancellationToken)
{
await BotMentioned(notification, cancellationToken);
await Statistics(notification, cancellationToken);
}
private async Task Statistics(MessageReceivedNotification notification, CancellationToken cancellationToken)
{
if (notification.Message.Content.Contains("!LunarisStats"))
{
var servers = _client.Guilds.Select(guild => guild.Name);
var channels = _client.Guilds
.SelectMany(guild => guild.VoiceChannels)
.Where(channel => channel.ConnectedUsers.Any(guildUser => guildUser.Id == _client.CurrentUser.Id) &&
channel.Users.Count != 1);
var statsList = new StringBuilder();
statsList.AppendLine("➡️ Servers");
foreach (var server in servers)
statsList.AppendLine($"* {server}");
statsList.AppendLine("➡️ Now playing channels: ");
foreach (var channel in channels)
statsList.AppendLine($"* {channel.Name} in {channel.Guild.Name}");
var embed = new EmbedBuilder()
.WithTitle("Lunaris Statistics")
.WithDescription(statsList.ToString())
.Build();
await notification.Message.Channel.SendMessageAsync(embed: embed);
}
}
private async Task BotMentioned(MessageReceivedNotification notification, CancellationToken cancellationToken)
{
if (notification.Message.MentionedUsers.Any(user => user.Id == _client.CurrentUser.Id))
{
// The bot was mentioned
const string pattern = "<.*?>";
const string replacement = "";
var regex = new Regex(pattern);

View File

@@ -0,0 +1,22 @@
using Discord.WebSocket;
using Lavalink4NET;
using MediatR;
namespace Lunaris2.Handler.MusicPlayer.ClearQueueCommand;
public record ClearQueueCommand(SocketSlashCommand Message) : IRequest;
public class DisconnectHandler(DiscordSocketClient client, IAudioService audioService) : IRequestHandler<ClearQueueCommand>
{
public async Task Handle(ClearQueueCommand command, CancellationToken cancellationToken)
{
var context = command.Message;
var player = await audioService.GetPlayerAsync(client, context, connectToVoiceChannel: true);
if (player is null)
return;
await player.Queue.ClearAsync(cancellationToken).ConfigureAwait(false);
await context.SendMessageAsync("Cleared queue. No songs are queued.", client).ConfigureAwait(false);
}
}

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@@ -0,0 +1,22 @@
using Discord.WebSocket;
using Lavalink4NET;
using MediatR;
namespace Lunaris2.Handler.MusicPlayer.DisconnectCommand;
public record DisconnectCommand(SocketSlashCommand Message) : IRequest;
public class DisconnectHandler(DiscordSocketClient client, IAudioService audioService) : IRequestHandler<DisconnectCommand>
{
public async Task Handle(DisconnectCommand command, CancellationToken cancellationToken)
{
var context = command.Message;
var player = await audioService.GetPlayerAsync(client, context, connectToVoiceChannel: true);
if (player is null)
return;
await player.DisconnectAsync(cancellationToken).ConfigureAwait(false);
await context.SendMessageAsync("Disconnected.", client).ConfigureAwait(false);
}
}

View File

@@ -1,11 +1,46 @@
using Discord;
using Discord.WebSocket;
using Victoria.Node;
using Lavalink4NET;
using Lavalink4NET.Players;
using Lavalink4NET.Players.Queued;
using Microsoft.Extensions.Options;
namespace Lunaris2.Handler.MusicPlayer;
public static class Extensions
{
public static async ValueTask<QueuedLavalinkPlayer?> GetPlayerAsync(
this IAudioService audioService,
DiscordSocketClient client,
SocketSlashCommand context,
bool connectToVoiceChannel = true)
{
ArgumentNullException.ThrowIfNull(context);
var retrieveOptions = new PlayerRetrieveOptions(
ChannelBehavior: connectToVoiceChannel ? PlayerChannelBehavior.Join : PlayerChannelBehavior.None);
var playerOptions = new QueuedLavalinkPlayerOptions { HistoryCapacity = 10000 };
var result = await audioService.Players
.RetrieveAsync(context.GetGuild(client).Id, context.GetGuild(client).GetUser(context.User.Id).VoiceChannel.Id, playerFactory: PlayerFactory.Queued, Options.Create(playerOptions), retrieveOptions)
.ConfigureAwait(false);
if (!result.IsSuccess)
{
var errorMessage = result.Status switch
{
PlayerRetrieveStatus.UserNotInVoiceChannel => "You are not connected to a voice channel.",
PlayerRetrieveStatus.BotNotConnected => "The bot is currently not connected.",
_ => "Unknown error.",
};
return null;
}
return result.Player;
}
public static SocketGuild GetGuild(this SocketSlashCommand message, DiscordSocketClient client)
{
if (message.GuildId == null)
@@ -33,24 +68,6 @@ public static class Extensions
await message.RespondAsync(content, ephemeral: true);
}
public static async Task EnsureConnected(this LavaNode lavaNode)
{
if(!lavaNode.IsConnected)
await lavaNode.ConnectAsync();
}
public static async Task JoinVoiceChannel(this SocketSlashCommand context, LavaNode lavaNode)
{
try
{
var textChannel = context.Channel as ITextChannel;
await lavaNode.JoinAsync(context.GetVoiceState().VoiceChannel, textChannel);
await context.RespondAsync($"Joined {context.GetVoiceState().VoiceChannel.Name}!");
}
catch (Exception exception) {
Console.WriteLine(exception);
}
}
public static string GetOptionValueByName(this SocketSlashCommand command, string optionName)
{

View File

@@ -1,33 +0,0 @@
using Discord.WebSocket;
using MediatR;
using Victoria.Node;
namespace Lunaris2.Handler.MusicPlayer.JoinCommand;
public record JoinCommand(SocketSlashCommand Message) : IRequest;
public class JoinHandler : IRequestHandler<JoinCommand>
{
private readonly LavaNode _lavaNode;
private readonly DiscordSocketClient _client;
public JoinHandler(LavaNode lavaNode, DiscordSocketClient client)
{
_lavaNode = lavaNode;
_client = client;
}
public async Task Handle(JoinCommand command, CancellationToken cancellationToken)
{
var context = command.Message;
await _lavaNode.EnsureConnected();
if (_lavaNode.HasPlayer(context.GetGuild(_client))) {
await context.RespondAsync("I'm already connected to a voice channel!");
return;
}
await context.JoinVoiceChannel(_lavaNode);
}
}

View File

@@ -1,50 +1,102 @@
using System.Net;
using Discord;
using Discord.Net;
using Discord.WebSocket;
using Lunaris2.Handler.MusicPlayer;
namespace Lunaris2.Handler.MusicPlayer;
public static class MessageModule
{
private static Dictionary<ulong, List<ulong>> guildMessageIds = new Dictionary<ulong, List<ulong>>();
private static readonly Dictionary<ulong, List<ulong>> GuildMessageIds = new();
public static async Task SendMessageAsync(this SocketSlashCommand context, string message, DiscordSocketClient client)
{
try
{
var guildId = await StoreForRemoval(context, client);
await context.RespondAsync(message);
var sentMessage = await context.GetOriginalResponseAsync();
guildMessageIds[guildId].Add(sentMessage.Id);
var sentMessage = await context.FollowupAsync(message);
GuildMessageIds[guildId].Add(sentMessage.Id);
}
catch (Exception e)
{
Console.WriteLine(e);
throw;
}
}
public static async Task SendMessageAsync(this SocketSlashCommand context, Embed message, DiscordSocketClient client)
{
try
{
var guildId = await StoreForRemoval(context, client);
await context.RespondAsync(embed: message);
var sentMessage = await context.GetOriginalResponseAsync();
guildMessageIds[guildId].Add(sentMessage.Id);
var sentMessage = await context.FollowupAsync(embed: message);
GuildMessageIds[guildId].Add(sentMessage.Id);
}
catch (Exception e)
{
Console.WriteLine(e);
throw;
}
}
private static async Task<ulong> StoreForRemoval(SocketSlashCommand context, DiscordSocketClient client)
public static async Task RemoveMessages(this SocketSlashCommand context, DiscordSocketClient client)
{
var guildId = context.GetGuild(client).Id;
if (guildMessageIds.ContainsKey(guildId))
if (GuildMessageIds.TryGetValue(guildId, out var value))
{
foreach (var messageId in guildMessageIds[guildId])
if (value.Count <= 0)
return;
foreach (var messageId in value)
{
var messageToDelete = await context.Channel.GetMessageAsync(messageId);
if (messageToDelete != null)
await messageToDelete.DeleteAsync();
}
guildMessageIds[guildId].Clear();
value.Clear();
}
}
private static async Task<ulong> StoreForRemoval(SocketSlashCommand context, DiscordSocketClient client)
{
var guildId = context.GetGuild(client).Id;
if (GuildMessageIds.TryGetValue(guildId, out var value))
{
if (value.Count <= 0)
return guildId;
// Create a copy of the list to avoid modifying it during iteration
var messagesToDelete = new List<ulong>(value);
foreach (var messageId in messagesToDelete)
{
try
{
var messageToDelete = await context.Channel.GetMessageAsync(messageId);
if (messageToDelete != null)
{
await messageToDelete.DeleteAsync();
}
}
catch (HttpException ex)
{
if (ex.HttpCode != HttpStatusCode.NotFound)
throw;
}
}
// Clear the list after we're done with the iteration
value.Clear();
}
else
{
guildMessageIds.Add(guildId, []);
// If the guildId does not exist, add it to the dictionary
GuildMessageIds.Add(guildId, new List<ulong>());
}
return guildId;

View File

@@ -1,7 +1,7 @@
using Discord;
using Discord.WebSocket;
using Victoria;
using Victoria.Player;
using Lavalink4NET.Players.Queued;
using Lavalink4NET.Tracks;
namespace Lunaris2.Handler.MusicPlayer;
@@ -13,31 +13,36 @@ public class MusicEmbed
string length,
string artist,
string queuedBy,
string? nextInQueue)
string? nextSong = null)
{
var getNextSong = nextSong is not null ? $"\nNext Song: {nextSong}" : string.Empty;
return new EmbedBuilder()
.WithAuthor("Lunaris", "https://media.tenor.com/GqAwMt01UXgAAAAi/cd.gif")
.WithTitle(title)
.WithDescription($"Length: {length}\nArtist: {artist}\nQueued by: {queuedBy}\nNext in queue: {nextInQueue}")
.WithDescription($"Length: {length}\nArtist: {artist}\nQueued by: {queuedBy}{getNextSong}")
.WithColor(Color.Magenta)
.WithThumbnailUrl(imageUrl)
.Build();
}
public async Task NowPlayingEmbed(
LavaPlayer<LavaTrack> player,
LavalinkTrack track,
SocketSlashCommand context,
DiscordSocketClient client)
DiscordSocketClient client,
ITrackQueue? queue = null)
{
var artwork = await player.Track.FetchArtworkAsync();
var getNextTrack = player.Vueue.Count > 1 ? player.Vueue.ToArray()[1].Title : "No songs in queue.";
var duration = TimeSpan.Parse(track.Duration.ToString());
var artwork = track.ArtworkUri;
var nextSong = queue?.Count > 1 ? queue[1].Track?.Title : null;
var embed = SendMusicEmbed(
artwork,
player.Track.Title,
player.Track.Duration.ToString(),
player.Track.Author,
artwork.ToString(),
track.Title,
duration.ToString(@"hh\:mm\:ss"),
track.Author,
context.User.Username,
getNextTrack);
nextSong);
await context.SendMessageAsync(embed, client);
}

View File

@@ -0,0 +1,31 @@
using Discord.WebSocket;
using Lavalink4NET;
using Lavalink4NET.Players;
using MediatR;
namespace Lunaris2.Handler.MusicPlayer.PauseCommand;
public record PauseCommand(SocketSlashCommand Message) : IRequest;
public class PauseHandler(DiscordSocketClient client, IAudioService audioService) : IRequestHandler<PauseCommand>
{
public async Task Handle(PauseCommand command, CancellationToken cancellationToken)
{
var context = command.Message;
var player = await audioService.GetPlayerAsync(client, context, connectToVoiceChannel: true);
if (player is null)
{
return;
}
if (player.State is PlayerState.Paused)
{
await context.SendMessageAsync("Player is already paused.", client);
return;
}
await player.PauseAsync(cancellationToken);
await context.SendMessageAsync("Paused.", client);
}
}

View File

@@ -0,0 +1,30 @@
using System.Text.Json;
using Lavalink4NET.Filters;
using Lavalink4NET.Protocol.Models.Filters;
namespace Lunaris2.Handler.MusicPlayer.PlayCommand;
public class NormalizationFilter : IFilterOptions
{
private double MaxAmplitude { get; set; }
private bool Adaptive { get; set; }
public NormalizationFilter(double maxAmplitude, bool adaptive)
{
MaxAmplitude = maxAmplitude;
Adaptive = adaptive;
}
public bool IsDefault => MaxAmplitude == 1.0 && !Adaptive;
public void Apply(ref PlayerFilterMapModel filterMap)
{
filterMap.AdditionalFilters ??= new Dictionary<string, JsonElement>();
var normalizationFilter = new
{
maxAmplitude = MaxAmplitude,
adaptive = Adaptive
};
filterMap.AdditionalFilters["normalization"] = JsonSerializer.SerializeToElement(normalizationFilter);
}
}

View File

@@ -1,12 +1,14 @@
using Discord;
using Discord.Commands;
using System.Collections.Immutable;
using Discord.WebSocket;
using Lunaris2.SlashCommand;
using MediatR;
using Victoria.Node;
using Victoria.Node.EventArgs;
using Victoria.Player;
using Victoria.Responses.Search;
using Lavalink4NET;
using Lavalink4NET.Events.Players;
using Lavalink4NET.Integrations.SponsorBlock;
using Lavalink4NET.Integrations.SponsorBlock.Extensions;
using Lavalink4NET.Players.Queued;
using Lavalink4NET.Rest.Entities.Tracks;
using Lavalink4NET.Tracks;
namespace Lunaris2.Handler.MusicPlayer.PlayCommand;
@@ -15,105 +17,180 @@ public record PlayCommand(SocketSlashCommand Message) : IRequest;
public class PlayHandler : IRequestHandler<PlayCommand>
{
private readonly MusicEmbed _musicEmbed;
private readonly LavaNode _lavaNode;
private readonly DiscordSocketClient _client;
private readonly IAudioService _audioService;
private SocketSlashCommand _context;
private const int MaxTrackDuration = 30;
private LavalinkTrack? _previousTrack;
private static readonly HashSet<ulong> SubscribedGuilds = new();
public PlayHandler(
LavaNode lavaNode,
DiscordSocketClient client,
MusicEmbed musicEmbed)
MusicEmbed musicEmbed,
IAudioService audioService)
{
_lavaNode = lavaNode;
_client = client;
_musicEmbed = musicEmbed;
_audioService = audioService;
}
[Command(RunMode = RunMode.Async)]
public async Task Handle(PlayCommand command, CancellationToken cancellationToken)
private async Task OnTrackEnded(object sender, TrackEndedEventArgs eventargs)
{
_context = command.Message;
// Reset the previous track when the track ends.
_previousTrack = null;
}
await _lavaNode.EnsureConnected();
private async Task OnTrackStarted(object sender, TrackStartedEventArgs eventargs)
{
var player = sender as QueuedLavalinkPlayer;
var songName = _context.GetOptionValueByName(Option.Input);
if (player?.CurrentTrack is null)
{
return; // No track is currently playing.
}
if (string.IsNullOrWhiteSpace(songName)) {
await _context.RespondAsync("Please provide search terms.");
var currentTrack = player.CurrentTrack;
// Check if the current track is the same as the previous one
if (_previousTrack?.Identifier == currentTrack.Identifier)
{
// The same track is playing, so we don't need to create a new embed.
return;
}
var player = await GetPlayer();
if (player == null)
return;
var searchResponse = await _lavaNode.SearchAsync(
Uri.IsWellFormedUriString(songName, UriKind.Absolute)
? SearchType.Direct
: SearchType.YouTube, songName);
if (!await SearchResponse(searchResponse, player, songName))
return;
await PlayTrack(player);
await _musicEmbed.NowPlayingEmbed(player, _context, _client);
_lavaNode.OnTrackEnd += OnTrackEnd;
// Track has changed, update the previous track and send the embed
_previousTrack = currentTrack;
await _musicEmbed.NowPlayingEmbed(currentTrack, _context, _client);
}
private async Task OnTrackEnd(TrackEndEventArg<LavaPlayer<LavaTrack>, LavaTrack> arg)
public Task Handle(PlayCommand command, CancellationToken cancellationToken)
{
var player = arg.Player;
if (!player.Vueue.TryDequeue(out var nextTrack))
return;
new Thread(PlayMusic).Start();
return Task.CompletedTask;
await player.PlayAsync(nextTrack);
await _musicEmbed.NowPlayingEmbed(player, _context, _client);
}
private static async Task PlayTrack(LavaPlayer<LavaTrack> player)
async void PlayMusic()
{
if (player.PlayerState is PlayerState.Playing or PlayerState.Paused) {
try
{
RegisterTrackStartedEventListerner(command);
await _audioService.StartAsync(cancellationToken);
var context = command.Message;
_context = context;
if ((context.User as SocketGuildUser)?.VoiceChannel == null)
{
await context.SendMessageAsync("You must be in a voice channel to use this command.", _client);
return;
}
player.Vueue.TryDequeue(out var lavaTrack);
await player.PlayAsync(lavaTrack);
}
var searchQuery = context.GetOptionValueByName(Option.Input);
private async Task<LavaPlayer<LavaTrack>?> GetPlayer()
if (string.IsNullOrWhiteSpace(searchQuery))
{
var voiceState = _context.User as IVoiceState;
if (voiceState?.VoiceChannel != null)
return await _lavaNode.JoinAsync(voiceState.VoiceChannel, _context.Channel as ITextChannel);
await _context.RespondAsync("You must be connected to a voice channel!");
return null;
await context.SendMessageAsync("Please provide search terms.", _client);
return;
}
private async Task<bool> SearchResponse(
SearchResponse searchResponse, LavaPlayer<LavaTrack> player,
string songName)
await context.SendMessageAsync("📻 Searching...", _client);
var player = await _audioService.GetPlayerAsync(_client, context, connectToVoiceChannel: true);
if (player is null)
return;
await ApplyFilters(cancellationToken, player);
await ConfigureSponsorBlock(cancellationToken, player);
var trackLoadOptions = new TrackLoadOptions
{
if (searchResponse.Status is SearchStatus.LoadFailed or SearchStatus.NoMatches) {
await _context.RespondAsync($"I wasn't able to find anything for `{songName}`.");
return false;
SearchMode = TrackSearchMode.YouTubeMusic,
};
var trackCollection = await _audioService.Tracks.LoadTracksAsync(searchQuery, trackLoadOptions, cancellationToken: cancellationToken);
// Check if the result is a playlist or just a single track from the search result
if (trackCollection.IsPlaylist)
{
// If it's a playlist, check if it's a free-text input.
if (!Uri.IsWellFormedUriString(searchQuery, UriKind.Absolute))
{
// Free text was used (not a direct URL to a playlist), let's prevent queueing the whole playlist.
// Queue only the first track of the search result
// var firstTrack = trackCollection.Tracks.FirstOrDefault();
if (trackCollection.Track != null)
{
await player.PlayAsync(trackCollection.Track, cancellationToken: cancellationToken).ConfigureAwait(false);
await _musicEmbed.NowPlayingEmbed(trackCollection.Track, _context, _client);
}
else
{
await context.SendMessageAsync("No tracks found.", _client);
}
}
else
{
// It's a playlist and a URL was used, so we can queue all tracks as usual
var queueTracks = trackCollection.Tracks
.Skip(1)
.Select(t => new TrackQueueItem(t))
.ToList();
await player.PlayAsync(trackCollection.Tracks.First(), cancellationToken: cancellationToken).ConfigureAwait(false);
await player.Queue.AddRangeAsync(queueTracks, cancellationToken);
await context.SendMessageAsync($"Queued playlist {trackCollection.Playlist?.Name} with {queueTracks.Count} tracks.", _client);
}
}
else
{
// It's just a single track or a search result.
var track = trackCollection.Track;
if (track != null)
{
await player.PlayAsync(track, cancellationToken: cancellationToken).ConfigureAwait(false);
await _musicEmbed.NowPlayingEmbed(track, _context, _client);
}
else
{
await context.SendMessageAsync("No tracks found.", _client);
}
}
}
catch (Exception error)
{
throw new Exception("Error occured in the Play handler!", error);
}
}
}
if (!string.IsNullOrWhiteSpace(searchResponse.Playlist.Name)) {
player.Vueue.Enqueue(searchResponse.Tracks);
private void RegisterTrackStartedEventListerner(PlayCommand command)
{
if (SubscribedGuilds.Contains((ulong)command.Message.GuildId!))
return;
await _context.RespondAsync($"Enqueued {searchResponse.Tracks.Count} songs.");
}
else {
var track = searchResponse.Tracks.FirstOrDefault()!;
player.Vueue.Enqueue(track);
_audioService.TrackStarted += OnTrackStarted;
_audioService.TrackEnded += OnTrackEnded;
SubscribedGuilds.Add((ulong)command.Message.GuildId!);
}
return true;
private static async Task ApplyFilters(CancellationToken cancellationToken, QueuedLavalinkPlayer player)
{
var normalizationFilter = new NormalizationFilter(0.5, true);
player.Filters.SetFilter(normalizationFilter);
await player.Filters.CommitAsync(cancellationToken);
}
private static async Task ConfigureSponsorBlock(CancellationToken cancellationToken, QueuedLavalinkPlayer player)
{
var categories = ImmutableArray.Create(
SegmentCategory.Intro,
SegmentCategory.Sponsor,
SegmentCategory.SelfPromotion,
SegmentCategory.Outro,
SegmentCategory.Filler);
await player.UpdateSponsorBlockCategoriesAsync(categories, cancellationToken: cancellationToken);
}
}

View File

@@ -0,0 +1,29 @@
using Discord.WebSocket;
using Lavalink4NET;
using Lavalink4NET.Players;
using MediatR;
namespace Lunaris2.Handler.MusicPlayer.ResumeCommand;
public record ResumeCommand(SocketSlashCommand Message) : IRequest;
public class ResumeHandler(DiscordSocketClient client, IAudioService audioService) : IRequestHandler<ResumeCommand>
{
public async Task Handle(ResumeCommand command, CancellationToken cancellationToken)
{
var context = command.Message;
var player = await audioService.GetPlayerAsync(client, context, connectToVoiceChannel: true);
if (player is null)
return;
if (player.State is not PlayerState.Paused)
{
await context.SendMessageAsync("Player is not paused.", client);
return;
}
await player.ResumeAsync(cancellationToken);
await context.SendMessageAsync("Resumed.", client);
}
}

View File

@@ -1,48 +1,34 @@
using Discord.WebSocket;
using Lavalink4NET;
using MediatR;
using Victoria.Node;
using Victoria.Player;
namespace Lunaris2.Handler.MusicPlayer.SkipCommand;
public record SkipCommand(SocketSlashCommand Message) : IRequest;
public class SkipHandler : IRequestHandler<SkipCommand>
public class SkipHandler(DiscordSocketClient client, IAudioService audioService) : IRequestHandler<SkipCommand>
{
private readonly LavaNode _lavaNode;
private readonly DiscordSocketClient _client;
private readonly MusicEmbed _musicEmbed;
public SkipHandler(LavaNode lavaNode, DiscordSocketClient client, MusicEmbed musicEmbed)
public async Task Handle(SkipCommand command, CancellationToken cancellationToken)
{
_lavaNode = lavaNode;
_client = client;
_musicEmbed = musicEmbed;
}
var context = command.Message;
var player = await audioService.GetPlayerAsync(client, context, connectToVoiceChannel: true);
public async Task Handle(SkipCommand message, CancellationToken cancellationToken)
if (player is null)
return;
if (player.CurrentItem is null)
{
var context = message.Message;
await _lavaNode.EnsureConnected();
if (!_lavaNode.TryGetPlayer(context.GetGuild(_client), out var player)) {
await context.RespondAsync("I'm not connected to a voice channel.");
await context.SendMessageAsync("Nothing playing!", client).ConfigureAwait(false);
return;
}
if (player.PlayerState != PlayerState.Playing) {
await context.RespondAsync("Woaaah there, I can't skip when nothing is playing.");
return;
}
await player.SkipAsync(cancellationToken: cancellationToken).ConfigureAwait(false);
try {
await player.SkipAsync();
await _musicEmbed.NowPlayingEmbed(player, context, _client);
}
catch (Exception exception) {
await context.RespondAsync("There is not more tracks to skip.");
Console.WriteLine(exception);
}
var track = player.CurrentItem;
if (track is not null)
await context.SendMessageAsync($"Skipped. Now playing: {track.Track!.Title}", client).ConfigureAwait(false);
else
await context.SendMessageAsync("Skipped. Stopped playing because the queue is now empty.", client).ConfigureAwait(false);
}
}

View File

@@ -1,6 +1,8 @@
using Lunaris2.Handler.GoodByeCommand;
using Lunaris2.Handler.MusicPlayer.JoinCommand;
using Lunaris2.Handler.MusicPlayer.ClearQueueCommand;
using Lunaris2.Handler.MusicPlayer.DisconnectCommand;
using Lunaris2.Handler.MusicPlayer.PauseCommand;
using Lunaris2.Handler.MusicPlayer.PlayCommand;
using Lunaris2.Handler.MusicPlayer.ResumeCommand;
using Lunaris2.Handler.MusicPlayer.SkipCommand;
using Lunaris2.Notification;
using Lunaris2.SlashCommand;
@@ -12,16 +14,18 @@ public class SlashCommandReceivedHandler(ISender mediator) : INotificationHandle
{
public async Task Handle(SlashCommandReceivedNotification notification, CancellationToken cancellationToken)
{
await notification.Message.DeferAsync();
switch (notification.Message.CommandName)
{
case Command.Hello.Name:
await mediator.Send(new HelloCommand.HelloCommand(notification.Message), cancellationToken);
case Command.Resume.Name:
await mediator.Send(new ResumeCommand(notification.Message), cancellationToken);
break;
case Command.Goodbye.Name:
await mediator.Send(new GoodbyeCommand(notification.Message), cancellationToken);
case Command.Pause.Name:
await mediator.Send(new PauseCommand(notification.Message), cancellationToken);
break;
case Command.Join.Name:
await mediator.Send(new JoinCommand(notification.Message), cancellationToken);
case Command.Disconnect.Name:
await mediator.Send(new DisconnectCommand(notification.Message), cancellationToken);
break;
case Command.Play.Name:
await mediator.Send(new PlayCommand(notification.Message), cancellationToken);
@@ -29,6 +33,9 @@ public class SlashCommandReceivedHandler(ISender mediator) : INotificationHandle
case Command.Skip.Name:
await mediator.Send(new SkipCommand(notification.Message), cancellationToken);
break;
case Command.Clear.Name:
await mediator.Send(new ClearQueueCommand(notification.Message), cancellationToken);
break;
}
}
}

View File

@@ -1,9 +0,0 @@
namespace Lunaris2.Helper;
public static class Async
{
public static void Run(Func<Task> task)
{
_ = Task.Run(task);
}
}

View File

@@ -6,24 +6,34 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<UserSecretsId>ec2f340f-a44c-4869-ab79-a12ba9459d80</UserSecretsId>
<AssemblyVersion>0.0.1337</AssemblyVersion>
</PropertyGroup>
<!-- Lavalink4net 4.0.25 seems to break the Message Module-->
<ItemGroup>
<PackageReference Include="Discord.Net" Version="3.13.1" />
<PackageReference Include="Discord.Net.Commands" Version="3.13.1" />
<PackageReference Include="Discord.Net.Core" Version="3.13.1" />
<PackageReference Include="Discord.Net.Interactions" Version="3.13.1" />
<PackageReference Include="Discord.Net.Rest" Version="3.13.1" />
<PackageReference Include="MediatR" Version="12.2.0" />
<PackageReference Include="Discord.Net" Version="3.16.0" />
<PackageReference Include="Discord.Net.Commands" Version="3.16.0" />
<PackageReference Include="Discord.Net.Core" Version="3.16.0" />
<PackageReference Include="Discord.Net.Interactions" Version="3.16.0" />
<PackageReference Include="Discord.Net.Rest" Version="3.16.0" />
<PackageReference Include="Lavalink4NET" Version="4.0.25" />
<PackageReference Include="Lavalink4NET.Artwork" Version="4.0.25" />
<PackageReference Include="Lavalink4NET.Discord.NET" Version="4.0.25" />
<PackageReference Include="Lavalink4NET.Integrations.Lavasrc" Version="4.0.25" />
<PackageReference Include="Lavalink4NET.Integrations.SponsorBlock" Version="4.0.25" />
<PackageReference Include="MediatR" Version="12.4.1" />
<PackageReference Include="Microsoft.Extensions.Configuration" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Hosting" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.Binder" Version="8.0.2" />
<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="8.0.1" />
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="8.0.1" />
<PackageReference Include="Microsoft.Extensions.Hosting" Version="8.0.1" />
<PackageReference Include="OllamaSharp" Version="1.1.10" />
<PackageReference Include="Victoria" Version="6.0.23.324" />
</ItemGroup>
<ItemGroup>
<None Include="../docker-compose.yml" pack="true" PackagePath="." />
<None Include="../application.yml" pack="true" PackagePath="." />
<None Include="../start-services.sh" pack="true" PackagePath="." />
<None Update="appsettings.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>

View File

@@ -25,9 +25,10 @@ public class DiscordEventListener(DiscordSocketClient client, IServiceScopeFacto
await Task.CompletedTask;
}
private async Task OnMessageReceivedAsync(SocketMessage arg)
private Task OnMessageReceivedAsync(SocketMessage arg)
{
await Mediator.Publish(new MessageReceivedNotification(arg), _cancellationToken);
_ = Task.Run(() => Mediator.Publish(new MessageReceivedNotification(arg), _cancellationToken), _cancellationToken);
return Task.CompletedTask;
}
private async Task OnSlashCommandRecievedAsync(SocketSlashCommand arg)

View File

@@ -1,27 +1,32 @@
using System.Reflection;
using Discord;
using Discord.Commands;
using Discord.Interactions;
using Discord.WebSocket;
using Lunaris2.Handler.ChatCommand;
using Lavalink4NET.Extensions;
using Lavalink4NET.Integrations.SponsorBlock.Extensions;
using Lunaris2.Handler.MusicPlayer;
using Lunaris2.Notification;
using Lunaris2.Service;
using Lunaris2.SlashCommand;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Victoria;
using Victoria.Node;
using RunMode = Discord.Commands.RunMode;
namespace Lunaris2;
public class Program
{
private static LavaNode? _lavaNode;
public static void Main(string[] args)
{
CreateHostBuilder(args).Build().Run();
AppDomain.CurrentDomain.UnhandledException += (sender, eventArgs) =>
{
Console.WriteLine(eventArgs.ExceptionObject);
};
var app = CreateHostBuilder(args).Build();
app.UseSponsorBlock();
app.Run();
}
private static IHostBuilder CreateHostBuilder(string[] args) =>
@@ -33,30 +38,30 @@ public class Program
GatewayIntents = GatewayIntents.All
};
var commandServiceConfig = new CommandServiceConfig{ DefaultRunMode = RunMode.Async };
var client = new DiscordSocketClient(config);
var commands = new CommandService(commandServiceConfig);
var configuration = new ConfigurationBuilder()
.SetBasePath(AppContext.BaseDirectory)
.AddJsonFile("appsettings.json")
.Build();
services.AddSingleton(client)
.AddSingleton(commands)
.AddMediatR(configuration => configuration.RegisterServicesFromAssembly(Assembly.GetExecutingAssembly()))
.AddSingleton<DiscordEventListener>()
.AddSingleton(service => new InteractionService(service.GetRequiredService<DiscordSocketClient>()))
.AddLavaNode(nodeConfiguration =>
services
.AddMediatR(mediatRServiceConfiguration => mediatRServiceConfiguration.RegisterServicesFromAssembly(Assembly.GetExecutingAssembly()))
.AddLavalink()
.ConfigureLavalink(options =>
{
nodeConfiguration.SelfDeaf = false;
nodeConfiguration.Hostname = configuration["LavaLinkHostname"];
nodeConfiguration.Port = Convert.ToUInt16(configuration["LavaLinkPort"]);
nodeConfiguration.Authorization = configuration["LavaLinkPassword"];
options.BaseAddress = new Uri(
$"http://{configuration["LavaLinkHostname"]}:{configuration["LavaLinkPort"]}"
);
options.WebSocketUri = new Uri($"ws://{configuration["LavaLinkHostname"]}:{configuration["LavaLinkPort"]}/v4/websocket");
options.Passphrase = configuration["LavaLinkPassword"] ?? "youshallnotpass";
options.Label = "Node";
})
.AddSingleton<LavaNode>()
.AddSingleton<MusicEmbed>()
.AddSingleton<ChatSettings>()
.AddSingleton(client)
.AddSingleton<DiscordEventListener>()
.AddSingleton<VoiceChannelMonitorService>()
.AddSingleton(service => new InteractionService(service.GetRequiredService<DiscordSocketClient>()))
.Configure<ChatSettings>(configuration.GetSection("LLM"));
client.Ready += () => Client_Ready(client);
@@ -72,8 +77,6 @@ public class Program
.GetAwaiter()
.GetResult();
_lavaNode = services.BuildServiceProvider().GetRequiredService<LavaNode>();
var listener = services
.BuildServiceProvider()
.GetRequiredService<DiscordEventListener>();
@@ -84,10 +87,12 @@ public class Program
.GetResult();
});
private static async Task Client_Ready(DiscordSocketClient client)
private static Task Client_Ready(DiscordSocketClient client)
{
await _lavaNode.ConnectAsync();
client.RegisterCommands();
new VoiceChannelMonitorService(client).StartMonitoring();
return Task.CompletedTask;
}
private static Task Log(LogMessage arg)

View File

@@ -0,0 +1,96 @@
using Discord;
using Discord.WebSocket;
namespace Lunaris2.Service
{
public class VoiceChannelMonitorService
{
private readonly DiscordSocketClient _client;
private readonly Dictionary<ulong, Timer> _timers = new();
public VoiceChannelMonitorService(DiscordSocketClient client)
{
_client = client;
}
public void StartMonitoring()
{
Task.Run(async () =>
{
while (true)
{
await CheckVoiceChannels();
await Task.Delay(TimeSpan.FromMinutes(1)); // Monitor every minute
}
});
}
private async Task CheckVoiceChannels()
{
SetStatus();
await LeaveOnAlone();
}
private void SetStatus()
{
var channels = _client.Guilds
.SelectMany(guild => guild.VoiceChannels)
.Count(channel =>
channel.ConnectedUsers
.Any(guildUser => guildUser.Id == _client.CurrentUser.Id) &&
channel.Users.Count > 1
);
if (channels == 0)
_client.SetGameAsync(System.Reflection.Assembly.GetEntryAssembly()?.GetName().Version?.ToString(), type: ActivityType.CustomStatus);
else if(channels == 1)
_client.SetGameAsync("in 1 server", type: ActivityType.Playing);
else if(channels > 1)
_client.SetGameAsync($" in {channels} servers", type: ActivityType.Playing);
}
private async Task LeaveOnAlone()
{
foreach (var guild in _client.Guilds)
{
// Find voice channels where only the bot is left
var voiceChannel = guild.VoiceChannels.FirstOrDefault(vc =>
vc.ConnectedUsers.Count == 1 &&
vc.Users.Any(u => u.Id == _client.CurrentUser.Id));
if (voiceChannel != null)
{
// If timer not set for this channel, start one
if (!_timers.ContainsKey(voiceChannel.Id))
{
Console.WriteLine($"Bot is alone in channel {voiceChannel.Name}, starting timer...");
_timers[voiceChannel.Id] = new Timer(async _ => await LeaveChannel(voiceChannel), null,
TimeSpan.FromMinutes(3), Timeout.InfiniteTimeSpan); // Set delay before leaving
}
}
else
{
// Clean up timer if channel is no longer active
var timersToDispose = _timers.Where(t => guild.VoiceChannels.All(vc => vc.Id != t.Key)).ToList();
foreach (var timer in timersToDispose)
{
await timer.Value.DisposeAsync();
_timers.Remove(timer.Key);
Console.WriteLine($"Disposed timer for inactive voice channel ID: {timer.Key}");
}
}
}
}
private async Task LeaveChannel(SocketVoiceChannel voiceChannel)
{
if (voiceChannel.ConnectedUsers.Count == 1 && voiceChannel.Users.Any(u => u.Id == _client.CurrentUser.Id))
{
Console.WriteLine($"Leaving channel {voiceChannel.Name} due to inactivity...");
await voiceChannel.DisconnectAsync();
await _timers[voiceChannel.Id].DisposeAsync();
_timers.Remove(voiceChannel.Id); // Clean up after leaving
}
}
}
}

View File

@@ -9,22 +9,16 @@ public static class Option
public static class Command
{
public static class Hello
public static class Disconnect
{
public const string Name = "hello";
public const string Description = "Say hello to the bot!";
public const string Name = "disconnect";
public const string Description = "Disconnect from the voice channel!";
}
public static class Goodbye
public static class Clear
{
public const string Name = "goodbye";
public const string Description = "Say goodbye to the bot!";
}
public static class Join
{
public const string Name = "join";
public const string Description = "Join the voice channel!";
public const string Name = "clear";
public const string Description = "Clear the music queue!";
}
public static class Skip
@@ -33,10 +27,16 @@ public static class Command
public const string Description = "Skip the current song!";
}
public static class Stop
public static class Resume
{
public const string Name = "stop";
public const string Description = "Stop the music!";
public const string Name = "resume";
public const string Description = "Resume the music!";
}
public static class Pause
{
public const string Name = "pause";
public const string Description = "Pause the music!";
}
public static class Play

View File

@@ -42,7 +42,6 @@ public class SlashCommandBuilder(
private static async Task RemoveUnusedCommands(string[] commands, IEnumerable<SocketApplicationCommand> registeredCommands)
{
// Remove commands from Discord(registeredCommands) that are not in the list of commands
foreach(var command in registeredCommands)
{
if (commands.Contains(command.Name))

View File

@@ -7,12 +7,13 @@ public static class SlashCommandRegistration
{
public static void RegisterCommands(this DiscordSocketClient client)
{
RegisterCommand(client, Command.Hello.Name, Command.Hello.Description);
RegisterCommand(client, Command.Goodbye.Name, Command.Goodbye.Description);
RegisterCommand(client, Command.Join.Name, Command.Join.Description);
RegisterCommand(client, Command.Resume.Name, Command.Resume.Description);
RegisterCommand(client, Command.Pause.Name, Command.Pause.Description);
RegisterCommand(client, Command.Disconnect.Name, Command.Disconnect.Description);
RegisterCommand(client, Command.Skip.Name, Command.Skip.Description);
RegisterCommand(client, Command.Play.Name, Command.Play.Description, Command.Play.Options);
RegisterCommand(client, Command.Stop.Name, Command.Stop.Description);
RegisterCommand(client, Command.Resume.Name, Command.Resume.Description);
RegisterCommand(client, Command.Clear.Name, Command.Clear.Description);
}
private static void RegisterCommand(

View File

@@ -6,12 +6,18 @@
"Microsoft": "Information"
}
},
"Token": "discordToken",
"Token": "TOKEN",
"LavaLinkPassword": "youshallnotpass",
"LavaLinkHostname": "127.0.0.1",
"LavaLinkPort": 2333
"LavaLinkPort": 2333,
"LLM": {
"Url": "http://192.168.50.54:11434",
"Model": "gemma"
"Url": "http://localhost:7869",
"Model": "gemma",
"personalities": [
{
"name": "Lunaris",
"instruction": "Let's role play. Your name is Lunaris and can be quite rude. You are supposed to answer on following question with a maximum of 2 sentences:"
}
]
}
}

View File

@@ -0,0 +1,2 @@
docker run quay.io/invidious/youtube-trusted-session-generator
read -p "Copy the codes and press enter to close the terminal."

View File

@@ -7,6 +7,7 @@ Lunaris2 is a Discord bot designed to play music in your server's voice channels
- Play music from YouTube directly in your Discord server.
- Skip tracks, pause, and resume playback.
- Queue system to line up your favorite tracks.
- Local LLM (AI chatbot) that answers on @mentions in Discord chat. See more about it below.
## Setup
@@ -17,6 +18,29 @@ Lunaris2 is a Discord bot designed to play music in your server's voice channels
5. Make sure you got docker installed. And run the file ``start-services.sh``, make sure you got git-bash installed.
6. Now you can start the project and run the application.
## LLM
Lunaris supports AI chat using a large language model, this is done by hosting the LLM locally, in this case Docker will set it up for you when you run the start-services script.
The LLM is run using Ollama see more about Ollama [here](https://ollama.com/). Running LLM locally requires much resources from your system, minimum requirements is at least 8GB of ram. If your don't have enought ram, select a LLM model in the [appsettings file](https://github.com/Myxelium/Lunaris2.0/blob/master/Bot/appsettings.json#L15) that requires less of your system.
*NOTE: you need to download the model from the Ollama ui, the model name which is preselected in the code is called ``gemma``.*
## PM2 Setup
- Install PM2 and configure it following their setup guide
#### Lavalink
* Download Lavalink 4.X.X (.jar)
* Install Java 17
If using Linux run following command to start Lavalink with PM2:
``pm2 start "sudo java -Xmx1G -jar Lavalink.jar" --name Lavalink4.0.7``
For me I have Lavalink.jar downloaded in ``/opt`` folder from Linux root. By running Lavalink using PM2, you can monitor it and manage it from a page in your browser instead of having to access the server terminal.
#### Lunaris
* Install dotnet
Register the Lunaris bot with PM2:
``pm2 start "dotnet Lunaris2.dll"``
## Usage
- `/play <song>`: Plays the specified song in the voice channel you're currently in.
@@ -25,7 +49,3 @@ Lunaris2 is a Discord bot designed to play music in your server's voice channels
## Contributing
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
## License
[MIT](https://choosealicense.com/licenses/mit/)

View File

@@ -2,17 +2,73 @@ server: # REST and WS server
port: 2333
address: 0.0.0.0
plugins:
# name: # Name of the plugin
# some_key: some_value # Some key-value pair for the plugin
# another_key: another_value
lavasrc:
providers: # Custom providers for track loading. This is the default
# - "dzisrc:%ISRC%" # Deezer ISRC provider
# - "dzsearch:%QUERY%" # Deezer search provider
- "ytsearch:\"%ISRC%\"" # Will be ignored if track does not have an ISRC. See https://en.wikipedia.org/wiki/International_Standard_Recording_Code
- "ytsearch:%QUERY%" # Will be used if track has no ISRC or no track could be found for the ISRC
# you can add multiple other fallback sources here
sources:
spotify: true # Enable Spotify source
applemusic: false # Enable Apple Music source
deezer: false # Enable Deezer source
yandexmusic: false # Enable Yandex Music source
flowerytts: false # Enable Flowery TTS source
youtube: false # Enable YouTube search source (https://github.com/topi314/LavaSearch)
vkmusic: false # Enable Vk Music source
spotify:
clientId: "ID"
clientSecret: "SECRET"
# spDc: "your sp dc cookie" # the sp dc cookie used for accessing the spotify lyrics api
countryCode: "US" # the country code you want to use for filtering the artists top tracks. See https://en.wikipedia.org/wiki/ISO_3166-1_alpha-2
playlistLoadLimit: 6 # The number of pages at 100 tracks each
albumLoadLimit: 6 # The number of pages at 50 tracks each
resolveArtistsInSearch: true # Whether to resolve artists in track search results (can be slow)
localFiles: false # Enable local files support with Spotify playlists. Please note `uri` & `isrc` will be `null` & `identifier` will be `"local"`
youtube:
oauth:
# setting "enabled: true" is the bare minimum to get OAuth working.
enabled: true
# if you have a refresh token, you may set it below (make sure to uncomment the line to apply it).
# setting a valid refresh token will skip the OAuth flow entirely. See above note on how to retrieve
# your refreshToken.
# Set this if you don't want the OAuth flow to be triggered, if you intend to supply a refresh token later.
# Initialization is skipped automatically if a valid refresh token is supplied. Leave this commented if you're
# completing the OAuth flow for the first time/do not have a refresh token.
# skipInitialization: true
# pot: // run generate-trusted-session.sh
# token: ""
# visitorData: ""
enabled: true # Whether this source can be used.
allowSearch: true # Whether "ytsearch:" and "ytmsearch:" can be used.
allowDirectVideoIds: true # Whether just video IDs can match. If false, only complete URLs will be loaded.
allowDirectPlaylistIds: true # Whether just playlist IDs can match. If false, only complete URLs will be loaded.
# The clients to use for track loading. See below for a list of valid clients.
# Clients are queried in the order they are given (so the first client is queried first and so on...)
clients:
- MUSIC
- WEB
- TVHTML5EMBEDDED
- ANDROID_TESTSUITE
lavalink:
plugins:
# - dependency: "group:artifact:version"
# repository: "repository"
- dependency: com.github.devoxin:lavadspx-plugin:0.0.5 # replace {VERSION} with the latest version from the "Releases" tab.
repository: https://jitpack.io
- dependency: "dev.lavalink.youtube:youtube-plugin:1.8.3"
snapshot: false # Set to true if you want to use a snapshot version.
- dependency: "com.github.topi314.lavasearch:lavasearch-plugin:1.0.0"
repository: "https://maven.lavalink.dev/releases" # this is optional for lavalink v4.0.0-beta.5 or greater
snapshot: false # set to true if you want to use snapshot builds (see below)
- dependency: "com.github.topi314.sponsorblock:sponsorblock-plugin:3.0.1"
- dependency: "com.github.topi314.lavasrc:lavasrc-plugin:4.2.0"
repository: "https://maven.lavalink.dev/releases" # this is optional for lavalink v4.0.0-beta.5 or greater
snapshot: false # set to true if you want to use snapshot builds (see below)
server:
password: "youshallnotpass"
sources:
youtube: true
youtube: false
bandcamp: true
soundcloud: true
twitch: true
@@ -30,9 +86,9 @@ lavalink:
rotation: true
channelMix: true
lowPass: true
bufferDurationMs: 400 # The duration of the NAS buffer. Higher values fare better against longer GC pauses. Duration <= 0 to disable JDA-NAS. Minimum of 40ms, lower values may introduce pauses.
frameBufferDurationMs: 5000 # How many milliseconds of audio to keep buffered
opusEncodingQuality: 10 # Opus encoder quality. Valid values range from 0 to 10, where 10 is best quality but is the most expensive on the CPU.
bufferDurationMs: 1000 # The duration of the NAS buffer. Higher values fare better against longer GC pauses. Duration <= 0 to disable JDA-NAS. Minimum of 40ms, lower values may introduce pauses.
frameBufferDurationMs: 10000 # How many milliseconds of audio to keep buffered
opusEncodingQuality: 5 # Opus encoder quality. Valid values range from 0 to 10, where 10 is best quality but is the most expensive on the CPU.
resamplingQuality: LOW # Quality of resampling operations. Valid values are LOW, MEDIUM and HIGH, where HIGH uses the most CPU.
trackStuckThresholdMs: 10000 # The threshold for how long a track can be stuck. A track is stuck if does not return any audio data.
useSeekGhosting: true # Seek ghosting is the effect where whilst a seek is in progress, the audio buffer is read from until empty, or until seek is ready.
@@ -41,20 +97,6 @@ lavalink:
youtubeSearchEnabled: true
soundcloudSearchEnabled: true
gc-warnings: true
#ratelimit:
#ipBlocks: ["1.0.0.0/8", "..."] # list of ip blocks
#excludedIps: ["...", "..."] # ips which should be explicit excluded from usage by lavalink
#strategy: "RotateOnBan" # RotateOnBan | LoadBalance | NanoSwitch | RotatingNanoSwitch
#searchTriggersFail: true # Whether a search 429 should trigger marking the ip as failing
#retryLimit: -1 # -1 = use default lavaplayer value | 0 = infinity | >0 = retry will happen this numbers times
#youtubeConfig: # Required for avoiding all age restrictions by YouTube, some restricted videos still can be played without.
#email: "" # Email of Google account
#password: "" # Password of Google account
#httpConfig: # Useful for blocking bad-actors from ip-grabbing your music node and attacking it, this way only the http proxy will be attacked
#proxyHost: "localhost" # Hostname of the proxy, (ip or domain)
#proxyPort: 3128 # Proxy port, 3128 is the default for squidProxy
#proxyUser: "" # Optional user for basic authentication fields, leave blank if you don't use basic auth
#proxyPassword: "" # Password for basic authentication
metrics:
prometheus:
@@ -64,9 +106,6 @@ metrics:
sentry:
dsn: ""
environment: ""
# tags:
# some_key: some_value
# another_key: another_value
logging:
file:
@@ -84,7 +123,6 @@ logging:
includePayload: true
maxPayloadLength: 10000
logback:
rollingpolicy:
max-file-size: 1GB

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@@ -1,7 +1,7 @@
services:
lavalink:
# pin the image version to Lavalink v4
image: ghcr.io/lavalink-devs/lavalink:3.7.11
image: ghcr.io/lavalink-devs/lavalink:4.0.8
container_name: lavalink
restart: unless-stopped
environment:
@@ -24,7 +24,52 @@ services:
ports:
# you only need this if you want to make your lavalink accessible from outside of containers
- "2333:2333"
ollama:
image: ollama/ollama:latest
ports:
- 7869:11434
volumes:
- .:/code
- ./ollama/ollama:/root/.ollama
container_name: ollama
pull_policy: always
tty: true
restart: always
environment:
- OLLAMA_KEEP_ALIVE=24h
- OLLAMA_HOST=0.0.0.0
networks:
- ollama-docker
ollama-webui:
image: ghcr.io/open-webui/open-webui:main
container_name: ollama-webui
volumes:
- ./ollama/ollama-webui:/app/backend/data
depends_on:
- ollama
ports:
- 8080:8080
environment: # https://docs.openwebui.com/getting-started/env-configuration#default_models
- OLLAMA_BASE_URLS=http://host.docker.internal:7869 #comma separated ollama hosts
- ENV=dev
- WEBUI_AUTH=False
- WEBUI_NAME=valiantlynx AI
- WEBUI_URL=http://localhost:8080
- WEBUI_SECRET_KEY=t0p-s3cr3t
extra_hosts:
- host.docker.internal:host-gateway
restart: unless-stopped
networks:
- ollama-docker
volumes:
ollama: {}
networks:
# create a lavalink network you can add other containers to, to give them access to Lavalink
lavalink:
name: lavalink
ollama-docker:
external: false

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