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39
.github/workflows/dotnet.yml
vendored
39
.github/workflows/dotnet.yml
vendored
@@ -7,10 +7,25 @@ on:
|
|||||||
jobs:
|
jobs:
|
||||||
build:
|
build:
|
||||||
|
|
||||||
runs-on: windows-latest
|
runs-on: ubuntu-latest
|
||||||
|
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v2
|
- name: Checkout
|
||||||
|
uses: actions/checkout@v2
|
||||||
|
with:
|
||||||
|
fetch-depth: 0 # required for github-action-get-previous-tag
|
||||||
|
|
||||||
|
- name: Get previous tag
|
||||||
|
id: previoustag
|
||||||
|
uses: 'WyriHaximus/github-action-get-previous-tag@v1'
|
||||||
|
env:
|
||||||
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
|
|
||||||
|
- name: Get next minor version
|
||||||
|
id: semver
|
||||||
|
uses: 'WyriHaximus/github-action-next-semvers@v1'
|
||||||
|
with:
|
||||||
|
version: ${{ steps.previoustag.outputs.tag }}
|
||||||
|
|
||||||
- name: Setup .NET
|
- name: Setup .NET
|
||||||
uses: actions/setup-dotnet@v1
|
uses: actions/setup-dotnet@v1
|
||||||
@@ -21,21 +36,13 @@ jobs:
|
|||||||
run: dotnet restore ./Bot/Lunaris2.csproj
|
run: dotnet restore ./Bot/Lunaris2.csproj
|
||||||
|
|
||||||
- name: Build
|
- name: Build
|
||||||
run: dotnet build ./Bot/Lunaris2.csproj --no-restore -c Release -o ./out
|
run: dotnet build ./Bot/Lunaris2.csproj --no-restore -c Release /p:AssemblyVersion=${{ steps.previoustag.outputs.tag }} -o ./out
|
||||||
|
|
||||||
- name: Publish
|
- name: Publish
|
||||||
run: dotnet publish ./Bot/Lunaris2.csproj --configuration Release --output ./out
|
run: dotnet publish ./Bot/Lunaris2.csproj --configuration Release --output ./out
|
||||||
|
|
||||||
- name: Zip the build
|
- name: Zip the build
|
||||||
run: 7z a -tzip ./out/Bot.zip ./out/*
|
run: 7z a -tzip ./out/Lunaris.zip ./out/*
|
||||||
|
|
||||||
- name: Get the tag name
|
|
||||||
id: get_tag
|
|
||||||
run: echo "::set-output name=tag::${GITHUB_REF#refs/tags/}"
|
|
||||||
|
|
||||||
- name: Get the version
|
|
||||||
id: get_version
|
|
||||||
run: echo "::set-output name=version::$(date +%s).${{ github.run_id }}"
|
|
||||||
|
|
||||||
- name: Create Release
|
- name: Create Release
|
||||||
id: create_release
|
id: create_release
|
||||||
@@ -43,8 +50,8 @@ jobs:
|
|||||||
env:
|
env:
|
||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} # This token is provided by Actions, you do not need to create your own token
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} # This token is provided by Actions, you do not need to create your own token
|
||||||
with:
|
with:
|
||||||
tag_name: ${{ steps.get_version.outputs.version }}
|
tag_name: ${{ steps.semver.outputs.patch }}
|
||||||
release_name: Release v${{ steps.get_version.outputs.version }}
|
release_name: Release ${{ steps.semver.outputs.patch }}
|
||||||
draft: false
|
draft: false
|
||||||
prerelease: false
|
prerelease: false
|
||||||
|
|
||||||
@@ -55,6 +62,6 @@ jobs:
|
|||||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||||
with:
|
with:
|
||||||
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||||
asset_path: ./out/Bot.zip
|
asset_path: ./out/Lunaris.zip
|
||||||
asset_name: Bot.zip
|
asset_name: Lunaris_${{steps.semver.outputs.patch}}.zip
|
||||||
asset_content_type: application/zip
|
asset_content_type: application/zip
|
||||||
|
|||||||
2
.gitignore
vendored
2
.gitignore
vendored
@@ -3,3 +3,5 @@
|
|||||||
.vs
|
.vs
|
||||||
bin
|
bin
|
||||||
appsettings.json
|
appsettings.json
|
||||||
|
ollama
|
||||||
|
plugins
|
||||||
|
|||||||
@@ -12,9 +12,11 @@ namespace Lunaris2.Handler.ChatCommand
|
|||||||
{
|
{
|
||||||
private readonly OllamaApiClient _ollama;
|
private readonly OllamaApiClient _ollama;
|
||||||
private readonly Dictionary<ulong, Chat?> _chatContexts = new();
|
private readonly Dictionary<ulong, Chat?> _chatContexts = new();
|
||||||
|
private readonly ChatSettings _chatSettings;
|
||||||
|
|
||||||
public ChatHandler(IOptions<ChatSettings> chatSettings)
|
public ChatHandler(IOptions<ChatSettings> chatSettings)
|
||||||
{
|
{
|
||||||
|
_chatSettings = chatSettings.Value;
|
||||||
var uri = new Uri(chatSettings.Value.Url);
|
var uri = new Uri(chatSettings.Value.Url);
|
||||||
|
|
||||||
_ollama = new OllamaApiClient(uri)
|
_ollama = new OllamaApiClient(uri)
|
||||||
@@ -30,6 +32,10 @@ namespace Lunaris2.Handler.ChatCommand
|
|||||||
|
|
||||||
var userMessage = command.FilteredMessage;
|
var userMessage = command.FilteredMessage;
|
||||||
|
|
||||||
|
var randomPersonality = _chatSettings.Personalities[new Random().Next(_chatSettings.Personalities.Count)];
|
||||||
|
|
||||||
|
userMessage = $"{randomPersonality.Instruction} {userMessage}";
|
||||||
|
|
||||||
using var setTyping = command.Message.Channel.EnterTypingState();
|
using var setTyping = command.Message.Channel.EnterTypingState();
|
||||||
|
|
||||||
if (string.IsNullOrWhiteSpace(userMessage))
|
if (string.IsNullOrWhiteSpace(userMessage))
|
||||||
|
|||||||
@@ -4,4 +4,11 @@ public class ChatSettings
|
|||||||
{
|
{
|
||||||
public string Url { get; set; }
|
public string Url { get; set; }
|
||||||
public string Model { get; set; }
|
public string Model { get; set; }
|
||||||
|
public List<Personality> Personalities { get; set; }
|
||||||
|
}
|
||||||
|
|
||||||
|
public class Personality
|
||||||
|
{
|
||||||
|
public string Name { get; set; }
|
||||||
|
public string Instruction { get; set; }
|
||||||
}
|
}
|
||||||
8
Bot/Handler/ChatCommand/readme.md
Normal file
8
Bot/Handler/ChatCommand/readme.md
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
## Ollama - Large Language Model Chat - Handler
|
||||||
|
|
||||||
|
This handler "owns" the logic for accessing the ollama api, which runs the transformer model.
|
||||||
|
|
||||||
|
> How to get started with a local chat bot see: [Run LLMs Locally using Ollama](https://marccodess.medium.com/run-llms-locally-using-ollama-8f04dd9b14f9)
|
||||||
|
|
||||||
|
Assuming you are on the same network as the Ollama server you should configure it to be accessible to other machines on the network, however this is only required if you aren't running it from localhost relative to the bot.
|
||||||
|
See: [How do I configure Ollama server?](https://github.com/ollama/ollama/blob/main/docs/faq.md#how-do-i-configure-ollama-server)
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
using Discord.WebSocket;
|
|
||||||
using MediatR;
|
|
||||||
|
|
||||||
namespace Lunaris2.Handler.GoodByeCommand;
|
|
||||||
|
|
||||||
public record GoodbyeCommand(SocketSlashCommand Message) : IRequest;
|
|
||||||
|
|
||||||
public class GoodbyeHandler : IRequestHandler<GoodbyeCommand>
|
|
||||||
{
|
|
||||||
public async Task Handle(GoodbyeCommand message, CancellationToken cancellationToken)
|
|
||||||
{
|
|
||||||
await message.Message.RespondAsync($"Goodbye, {message.Message.User.Username}! :c");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,18 +0,0 @@
|
|||||||
using Discord.WebSocket;
|
|
||||||
using Lunaris2.SlashCommand;
|
|
||||||
using MediatR;
|
|
||||||
using Newtonsoft.Json;
|
|
||||||
|
|
||||||
namespace Lunaris2.Handler.HelloCommand;
|
|
||||||
|
|
||||||
public record HelloCommand(SocketSlashCommand Message) : IRequest;
|
|
||||||
|
|
||||||
public class HelloHandler : IRequestHandler<HelloCommand>
|
|
||||||
{
|
|
||||||
public async Task Handle(HelloCommand message, CancellationToken cancellationToken)
|
|
||||||
{
|
|
||||||
Console.WriteLine(JsonConvert.SerializeObject(Command.GetAllCommands()));
|
|
||||||
|
|
||||||
await message.Message.RespondAsync($"Hello, {message.Message.User.Username}!");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,4 +1,6 @@
|
|||||||
|
using System.Text;
|
||||||
using System.Text.RegularExpressions;
|
using System.Text.RegularExpressions;
|
||||||
|
using Discord;
|
||||||
using Discord.WebSocket;
|
using Discord.WebSocket;
|
||||||
using Lunaris2.Notification;
|
using Lunaris2.Notification;
|
||||||
using MediatR;
|
using MediatR;
|
||||||
@@ -19,13 +21,43 @@ public class MessageReceivedHandler : INotificationHandler<MessageReceivedNotifi
|
|||||||
public async Task Handle(MessageReceivedNotification notification, CancellationToken cancellationToken)
|
public async Task Handle(MessageReceivedNotification notification, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
await BotMentioned(notification, cancellationToken);
|
await BotMentioned(notification, cancellationToken);
|
||||||
|
await Statistics(notification, cancellationToken);
|
||||||
|
}
|
||||||
|
|
||||||
|
private async Task Statistics(MessageReceivedNotification notification, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
if (notification.Message.Content.Contains("!LunarisStats"))
|
||||||
|
{
|
||||||
|
var servers = _client.Guilds.Select(guild => guild.Name);
|
||||||
|
var channels = _client.Guilds
|
||||||
|
.SelectMany(guild => guild.VoiceChannels)
|
||||||
|
.Where(channel => channel.ConnectedUsers.Any(guildUser => guildUser.Id == _client.CurrentUser.Id) &&
|
||||||
|
channel.Users.Count != 1);
|
||||||
|
|
||||||
|
var statsList = new StringBuilder();
|
||||||
|
statsList.AppendLine("➡️ Servers");
|
||||||
|
|
||||||
|
foreach (var server in servers)
|
||||||
|
statsList.AppendLine($"* {server}");
|
||||||
|
|
||||||
|
statsList.AppendLine("➡️ Now playing channels: ");
|
||||||
|
|
||||||
|
foreach (var channel in channels)
|
||||||
|
statsList.AppendLine($"* {channel.Name} in {channel.Guild.Name}");
|
||||||
|
|
||||||
|
var embed = new EmbedBuilder()
|
||||||
|
.WithTitle("Lunaris Statistics")
|
||||||
|
.WithDescription(statsList.ToString())
|
||||||
|
.Build();
|
||||||
|
|
||||||
|
await notification.Message.Channel.SendMessageAsync(embed: embed);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private async Task BotMentioned(MessageReceivedNotification notification, CancellationToken cancellationToken)
|
private async Task BotMentioned(MessageReceivedNotification notification, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
if (notification.Message.MentionedUsers.Any(user => user.Id == _client.CurrentUser.Id))
|
if (notification.Message.MentionedUsers.Any(user => user.Id == _client.CurrentUser.Id))
|
||||||
{
|
{
|
||||||
// The bot was mentioned
|
|
||||||
const string pattern = "<.*?>";
|
const string pattern = "<.*?>";
|
||||||
const string replacement = "";
|
const string replacement = "";
|
||||||
var regex = new Regex(pattern);
|
var regex = new Regex(pattern);
|
||||||
|
|||||||
@@ -0,0 +1,22 @@
|
|||||||
|
using Discord.WebSocket;
|
||||||
|
using Lavalink4NET;
|
||||||
|
using MediatR;
|
||||||
|
|
||||||
|
namespace Lunaris2.Handler.MusicPlayer.ClearQueueCommand;
|
||||||
|
|
||||||
|
public record ClearQueueCommand(SocketSlashCommand Message) : IRequest;
|
||||||
|
|
||||||
|
public class DisconnectHandler(DiscordSocketClient client, IAudioService audioService) : IRequestHandler<ClearQueueCommand>
|
||||||
|
{
|
||||||
|
public async Task Handle(ClearQueueCommand command, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
var context = command.Message;
|
||||||
|
var player = await audioService.GetPlayerAsync(client, context, connectToVoiceChannel: true);
|
||||||
|
|
||||||
|
if (player is null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
await player.Queue.ClearAsync(cancellationToken).ConfigureAwait(false);
|
||||||
|
await context.SendMessageAsync("Cleared queue. No songs are queued.", client).ConfigureAwait(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
using Discord.WebSocket;
|
||||||
|
using Lavalink4NET;
|
||||||
|
using MediatR;
|
||||||
|
|
||||||
|
namespace Lunaris2.Handler.MusicPlayer.DisconnectCommand;
|
||||||
|
|
||||||
|
public record DisconnectCommand(SocketSlashCommand Message) : IRequest;
|
||||||
|
|
||||||
|
public class DisconnectHandler(DiscordSocketClient client, IAudioService audioService) : IRequestHandler<DisconnectCommand>
|
||||||
|
{
|
||||||
|
public async Task Handle(DisconnectCommand command, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
var context = command.Message;
|
||||||
|
var player = await audioService.GetPlayerAsync(client, context, connectToVoiceChannel: true);
|
||||||
|
|
||||||
|
if (player is null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
await player.DisconnectAsync(cancellationToken).ConfigureAwait(false);
|
||||||
|
await context.SendMessageAsync("Disconnected.", client).ConfigureAwait(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,11 +1,46 @@
|
|||||||
using Discord;
|
using Discord;
|
||||||
using Discord.WebSocket;
|
using Discord.WebSocket;
|
||||||
using Victoria.Node;
|
using Lavalink4NET;
|
||||||
|
using Lavalink4NET.Players;
|
||||||
|
using Lavalink4NET.Players.Queued;
|
||||||
|
using Microsoft.Extensions.Options;
|
||||||
|
|
||||||
namespace Lunaris2.Handler.MusicPlayer;
|
namespace Lunaris2.Handler.MusicPlayer;
|
||||||
|
|
||||||
public static class Extensions
|
public static class Extensions
|
||||||
{
|
{
|
||||||
|
public static async ValueTask<QueuedLavalinkPlayer?> GetPlayerAsync(
|
||||||
|
this IAudioService audioService,
|
||||||
|
DiscordSocketClient client,
|
||||||
|
SocketSlashCommand context,
|
||||||
|
bool connectToVoiceChannel = true)
|
||||||
|
{
|
||||||
|
ArgumentNullException.ThrowIfNull(context);
|
||||||
|
|
||||||
|
var retrieveOptions = new PlayerRetrieveOptions(
|
||||||
|
ChannelBehavior: connectToVoiceChannel ? PlayerChannelBehavior.Join : PlayerChannelBehavior.None);
|
||||||
|
|
||||||
|
var playerOptions = new QueuedLavalinkPlayerOptions { HistoryCapacity = 10000 };
|
||||||
|
|
||||||
|
var result = await audioService.Players
|
||||||
|
.RetrieveAsync(context.GetGuild(client).Id, context.GetGuild(client).GetUser(context.User.Id).VoiceChannel.Id, playerFactory: PlayerFactory.Queued, Options.Create(playerOptions), retrieveOptions)
|
||||||
|
.ConfigureAwait(false);
|
||||||
|
|
||||||
|
if (!result.IsSuccess)
|
||||||
|
{
|
||||||
|
var errorMessage = result.Status switch
|
||||||
|
{
|
||||||
|
PlayerRetrieveStatus.UserNotInVoiceChannel => "You are not connected to a voice channel.",
|
||||||
|
PlayerRetrieveStatus.BotNotConnected => "The bot is currently not connected.",
|
||||||
|
_ => "Unknown error.",
|
||||||
|
};
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
return result.Player;
|
||||||
|
}
|
||||||
|
|
||||||
public static SocketGuild GetGuild(this SocketSlashCommand message, DiscordSocketClient client)
|
public static SocketGuild GetGuild(this SocketSlashCommand message, DiscordSocketClient client)
|
||||||
{
|
{
|
||||||
if (message.GuildId == null)
|
if (message.GuildId == null)
|
||||||
@@ -33,24 +68,6 @@ public static class Extensions
|
|||||||
await message.RespondAsync(content, ephemeral: true);
|
await message.RespondAsync(content, ephemeral: true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static async Task EnsureConnected(this LavaNode lavaNode)
|
|
||||||
{
|
|
||||||
if(!lavaNode.IsConnected)
|
|
||||||
await lavaNode.ConnectAsync();
|
|
||||||
}
|
|
||||||
|
|
||||||
public static async Task JoinVoiceChannel(this SocketSlashCommand context, LavaNode lavaNode)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
var textChannel = context.Channel as ITextChannel;
|
|
||||||
await lavaNode.JoinAsync(context.GetVoiceState().VoiceChannel, textChannel);
|
|
||||||
await context.RespondAsync($"Joined {context.GetVoiceState().VoiceChannel.Name}!");
|
|
||||||
}
|
|
||||||
catch (Exception exception) {
|
|
||||||
Console.WriteLine(exception);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static string GetOptionValueByName(this SocketSlashCommand command, string optionName)
|
public static string GetOptionValueByName(this SocketSlashCommand command, string optionName)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,33 +0,0 @@
|
|||||||
using Discord.WebSocket;
|
|
||||||
using MediatR;
|
|
||||||
using Victoria.Node;
|
|
||||||
|
|
||||||
namespace Lunaris2.Handler.MusicPlayer.JoinCommand;
|
|
||||||
|
|
||||||
public record JoinCommand(SocketSlashCommand Message) : IRequest;
|
|
||||||
|
|
||||||
public class JoinHandler : IRequestHandler<JoinCommand>
|
|
||||||
{
|
|
||||||
private readonly LavaNode _lavaNode;
|
|
||||||
private readonly DiscordSocketClient _client;
|
|
||||||
|
|
||||||
public JoinHandler(LavaNode lavaNode, DiscordSocketClient client)
|
|
||||||
{
|
|
||||||
_lavaNode = lavaNode;
|
|
||||||
_client = client;
|
|
||||||
}
|
|
||||||
|
|
||||||
public async Task Handle(JoinCommand command, CancellationToken cancellationToken)
|
|
||||||
{
|
|
||||||
var context = command.Message;
|
|
||||||
|
|
||||||
await _lavaNode.EnsureConnected();
|
|
||||||
|
|
||||||
if (_lavaNode.HasPlayer(context.GetGuild(_client))) {
|
|
||||||
await context.RespondAsync("I'm already connected to a voice channel!");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
await context.JoinVoiceChannel(_lavaNode);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,50 +1,102 @@
|
|||||||
|
using System.Net;
|
||||||
using Discord;
|
using Discord;
|
||||||
|
using Discord.Net;
|
||||||
using Discord.WebSocket;
|
using Discord.WebSocket;
|
||||||
using Lunaris2.Handler.MusicPlayer;
|
|
||||||
|
namespace Lunaris2.Handler.MusicPlayer;
|
||||||
|
|
||||||
public static class MessageModule
|
public static class MessageModule
|
||||||
{
|
{
|
||||||
private static Dictionary<ulong, List<ulong>> guildMessageIds = new Dictionary<ulong, List<ulong>>();
|
private static readonly Dictionary<ulong, List<ulong>> GuildMessageIds = new();
|
||||||
|
|
||||||
public static async Task SendMessageAsync(this SocketSlashCommand context, string message, DiscordSocketClient client)
|
public static async Task SendMessageAsync(this SocketSlashCommand context, string message, DiscordSocketClient client)
|
||||||
|
{
|
||||||
|
try
|
||||||
{
|
{
|
||||||
var guildId = await StoreForRemoval(context, client);
|
var guildId = await StoreForRemoval(context, client);
|
||||||
|
|
||||||
await context.RespondAsync(message);
|
var sentMessage = await context.FollowupAsync(message);
|
||||||
var sentMessage = await context.GetOriginalResponseAsync();
|
GuildMessageIds[guildId].Add(sentMessage.Id);
|
||||||
|
}
|
||||||
guildMessageIds[guildId].Add(sentMessage.Id);
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
Console.WriteLine(e);
|
||||||
|
throw;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public static async Task SendMessageAsync(this SocketSlashCommand context, Embed message, DiscordSocketClient client)
|
public static async Task SendMessageAsync(this SocketSlashCommand context, Embed message, DiscordSocketClient client)
|
||||||
|
{
|
||||||
|
try
|
||||||
{
|
{
|
||||||
var guildId = await StoreForRemoval(context, client);
|
var guildId = await StoreForRemoval(context, client);
|
||||||
|
|
||||||
await context.RespondAsync(embed: message);
|
var sentMessage = await context.FollowupAsync(embed: message);
|
||||||
|
GuildMessageIds[guildId].Add(sentMessage.Id);
|
||||||
var sentMessage = await context.GetOriginalResponseAsync();
|
}
|
||||||
|
catch (Exception e)
|
||||||
guildMessageIds[guildId].Add(sentMessage.Id);
|
{
|
||||||
|
Console.WriteLine(e);
|
||||||
|
throw;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static async Task<ulong> StoreForRemoval(SocketSlashCommand context, DiscordSocketClient client)
|
public static async Task RemoveMessages(this SocketSlashCommand context, DiscordSocketClient client)
|
||||||
{
|
{
|
||||||
var guildId = context.GetGuild(client).Id;
|
var guildId = context.GetGuild(client).Id;
|
||||||
|
|
||||||
if (guildMessageIds.ContainsKey(guildId))
|
if (GuildMessageIds.TryGetValue(guildId, out var value))
|
||||||
{
|
{
|
||||||
foreach (var messageId in guildMessageIds[guildId])
|
if (value.Count <= 0)
|
||||||
|
return;
|
||||||
|
|
||||||
|
foreach (var messageId in value)
|
||||||
{
|
{
|
||||||
var messageToDelete = await context.Channel.GetMessageAsync(messageId);
|
var messageToDelete = await context.Channel.GetMessageAsync(messageId);
|
||||||
if (messageToDelete != null)
|
if (messageToDelete != null)
|
||||||
await messageToDelete.DeleteAsync();
|
await messageToDelete.DeleteAsync();
|
||||||
}
|
}
|
||||||
|
|
||||||
guildMessageIds[guildId].Clear();
|
value.Clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static async Task<ulong> StoreForRemoval(SocketSlashCommand context, DiscordSocketClient client)
|
||||||
|
{
|
||||||
|
var guildId = context.GetGuild(client).Id;
|
||||||
|
|
||||||
|
if (GuildMessageIds.TryGetValue(guildId, out var value))
|
||||||
|
{
|
||||||
|
if (value.Count <= 0)
|
||||||
|
return guildId;
|
||||||
|
|
||||||
|
// Create a copy of the list to avoid modifying it during iteration
|
||||||
|
var messagesToDelete = new List<ulong>(value);
|
||||||
|
|
||||||
|
foreach (var messageId in messagesToDelete)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var messageToDelete = await context.Channel.GetMessageAsync(messageId);
|
||||||
|
if (messageToDelete != null)
|
||||||
|
{
|
||||||
|
await messageToDelete.DeleteAsync();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (HttpException ex)
|
||||||
|
{
|
||||||
|
if (ex.HttpCode != HttpStatusCode.NotFound)
|
||||||
|
throw;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Clear the list after we're done with the iteration
|
||||||
|
value.Clear();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
guildMessageIds.Add(guildId, []);
|
// If the guildId does not exist, add it to the dictionary
|
||||||
|
GuildMessageIds.Add(guildId, new List<ulong>());
|
||||||
}
|
}
|
||||||
|
|
||||||
return guildId;
|
return guildId;
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
using Discord;
|
using Discord;
|
||||||
using Discord.WebSocket;
|
using Discord.WebSocket;
|
||||||
using Victoria;
|
using Lavalink4NET.Players.Queued;
|
||||||
using Victoria.Player;
|
using Lavalink4NET.Tracks;
|
||||||
|
|
||||||
namespace Lunaris2.Handler.MusicPlayer;
|
namespace Lunaris2.Handler.MusicPlayer;
|
||||||
|
|
||||||
@@ -13,31 +13,36 @@ public class MusicEmbed
|
|||||||
string length,
|
string length,
|
||||||
string artist,
|
string artist,
|
||||||
string queuedBy,
|
string queuedBy,
|
||||||
string? nextInQueue)
|
string? nextSong = null)
|
||||||
{
|
{
|
||||||
|
var getNextSong = nextSong is not null ? $"\nNext Song: {nextSong}" : string.Empty;
|
||||||
|
|
||||||
return new EmbedBuilder()
|
return new EmbedBuilder()
|
||||||
.WithAuthor("Lunaris", "https://media.tenor.com/GqAwMt01UXgAAAAi/cd.gif")
|
.WithAuthor("Lunaris", "https://media.tenor.com/GqAwMt01UXgAAAAi/cd.gif")
|
||||||
.WithTitle(title)
|
.WithTitle(title)
|
||||||
.WithDescription($"Length: {length}\nArtist: {artist}\nQueued by: {queuedBy}\nNext in queue: {nextInQueue}")
|
.WithDescription($"Length: {length}\nArtist: {artist}\nQueued by: {queuedBy}{getNextSong}")
|
||||||
.WithColor(Color.Magenta)
|
.WithColor(Color.Magenta)
|
||||||
.WithThumbnailUrl(imageUrl)
|
.WithThumbnailUrl(imageUrl)
|
||||||
.Build();
|
.Build();
|
||||||
}
|
}
|
||||||
|
|
||||||
public async Task NowPlayingEmbed(
|
public async Task NowPlayingEmbed(
|
||||||
LavaPlayer<LavaTrack> player,
|
LavalinkTrack track,
|
||||||
SocketSlashCommand context,
|
SocketSlashCommand context,
|
||||||
DiscordSocketClient client)
|
DiscordSocketClient client,
|
||||||
|
ITrackQueue? queue = null)
|
||||||
{
|
{
|
||||||
var artwork = await player.Track.FetchArtworkAsync();
|
var duration = TimeSpan.Parse(track.Duration.ToString());
|
||||||
var getNextTrack = player.Vueue.Count > 1 ? player.Vueue.ToArray()[1].Title : "No songs in queue.";
|
|
||||||
|
var artwork = track.ArtworkUri;
|
||||||
|
var nextSong = queue?.Count > 1 ? queue[1].Track?.Title : null;
|
||||||
var embed = SendMusicEmbed(
|
var embed = SendMusicEmbed(
|
||||||
artwork,
|
artwork.ToString(),
|
||||||
player.Track.Title,
|
track.Title,
|
||||||
player.Track.Duration.ToString(),
|
duration.ToString(@"hh\:mm\:ss"),
|
||||||
player.Track.Author,
|
track.Author,
|
||||||
context.User.Username,
|
context.User.Username,
|
||||||
getNextTrack);
|
nextSong);
|
||||||
|
|
||||||
await context.SendMessageAsync(embed, client);
|
await context.SendMessageAsync(embed, client);
|
||||||
}
|
}
|
||||||
|
|||||||
31
Bot/Handler/MusicPlayer/PauseCommand/PauseHandler.cs
Normal file
31
Bot/Handler/MusicPlayer/PauseCommand/PauseHandler.cs
Normal file
@@ -0,0 +1,31 @@
|
|||||||
|
using Discord.WebSocket;
|
||||||
|
using Lavalink4NET;
|
||||||
|
using Lavalink4NET.Players;
|
||||||
|
using MediatR;
|
||||||
|
|
||||||
|
namespace Lunaris2.Handler.MusicPlayer.PauseCommand;
|
||||||
|
|
||||||
|
public record PauseCommand(SocketSlashCommand Message) : IRequest;
|
||||||
|
|
||||||
|
public class PauseHandler(DiscordSocketClient client, IAudioService audioService) : IRequestHandler<PauseCommand>
|
||||||
|
{
|
||||||
|
public async Task Handle(PauseCommand command, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
var context = command.Message;
|
||||||
|
var player = await audioService.GetPlayerAsync(client, context, connectToVoiceChannel: true);
|
||||||
|
|
||||||
|
if (player is null)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (player.State is PlayerState.Paused)
|
||||||
|
{
|
||||||
|
await context.SendMessageAsync("Player is already paused.", client);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
await player.PauseAsync(cancellationToken);
|
||||||
|
await context.SendMessageAsync("Paused.", client);
|
||||||
|
}
|
||||||
|
}
|
||||||
30
Bot/Handler/MusicPlayer/PlayCommand/NormalizationFilter.cs
Normal file
30
Bot/Handler/MusicPlayer/PlayCommand/NormalizationFilter.cs
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
using System.Text.Json;
|
||||||
|
using Lavalink4NET.Filters;
|
||||||
|
using Lavalink4NET.Protocol.Models.Filters;
|
||||||
|
|
||||||
|
namespace Lunaris2.Handler.MusicPlayer.PlayCommand;
|
||||||
|
|
||||||
|
public class NormalizationFilter : IFilterOptions
|
||||||
|
{
|
||||||
|
private double MaxAmplitude { get; set; }
|
||||||
|
private bool Adaptive { get; set; }
|
||||||
|
|
||||||
|
public NormalizationFilter(double maxAmplitude, bool adaptive)
|
||||||
|
{
|
||||||
|
MaxAmplitude = maxAmplitude;
|
||||||
|
Adaptive = adaptive;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool IsDefault => MaxAmplitude == 1.0 && !Adaptive;
|
||||||
|
|
||||||
|
public void Apply(ref PlayerFilterMapModel filterMap)
|
||||||
|
{
|
||||||
|
filterMap.AdditionalFilters ??= new Dictionary<string, JsonElement>();
|
||||||
|
var normalizationFilter = new
|
||||||
|
{
|
||||||
|
maxAmplitude = MaxAmplitude,
|
||||||
|
adaptive = Adaptive
|
||||||
|
};
|
||||||
|
filterMap.AdditionalFilters["normalization"] = JsonSerializer.SerializeToElement(normalizationFilter);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,12 +1,15 @@
|
|||||||
using Discord;
|
using System.Collections.Immutable;
|
||||||
using Discord.Commands;
|
|
||||||
using Discord.WebSocket;
|
using Discord.WebSocket;
|
||||||
using Lunaris2.SlashCommand;
|
using Lunaris2.SlashCommand;
|
||||||
using MediatR;
|
using MediatR;
|
||||||
using Victoria.Node;
|
using Lavalink4NET;
|
||||||
using Victoria.Node.EventArgs;
|
using Lavalink4NET.Events.Players;
|
||||||
using Victoria.Player;
|
using Lavalink4NET.Integrations.SponsorBlock;
|
||||||
using Victoria.Responses.Search;
|
using Lavalink4NET.Integrations.SponsorBlock.Extensions;
|
||||||
|
using Lavalink4NET.Jellyfin;
|
||||||
|
using Lavalink4NET.Players.Queued;
|
||||||
|
using Lavalink4NET.Rest.Entities.Tracks;
|
||||||
|
using Lavalink4NET.Tracks;
|
||||||
|
|
||||||
namespace Lunaris2.Handler.MusicPlayer.PlayCommand;
|
namespace Lunaris2.Handler.MusicPlayer.PlayCommand;
|
||||||
|
|
||||||
@@ -15,105 +18,193 @@ public record PlayCommand(SocketSlashCommand Message) : IRequest;
|
|||||||
public class PlayHandler : IRequestHandler<PlayCommand>
|
public class PlayHandler : IRequestHandler<PlayCommand>
|
||||||
{
|
{
|
||||||
private readonly MusicEmbed _musicEmbed;
|
private readonly MusicEmbed _musicEmbed;
|
||||||
private readonly LavaNode _lavaNode;
|
|
||||||
private readonly DiscordSocketClient _client;
|
private readonly DiscordSocketClient _client;
|
||||||
private SocketSlashCommand _context;
|
private readonly IAudioService _audioService;
|
||||||
|
private SocketSlashCommand _context = default!; // ensure initialized before use
|
||||||
|
private LavalinkTrack? _previousTrack;
|
||||||
|
private static readonly HashSet<ulong> SubscribedGuilds = new();
|
||||||
|
|
||||||
public PlayHandler(
|
public PlayHandler(
|
||||||
LavaNode lavaNode,
|
|
||||||
DiscordSocketClient client,
|
DiscordSocketClient client,
|
||||||
MusicEmbed musicEmbed)
|
MusicEmbed musicEmbed,
|
||||||
|
IAudioService audioService)
|
||||||
{
|
{
|
||||||
_lavaNode = lavaNode;
|
|
||||||
_client = client;
|
_client = client;
|
||||||
_musicEmbed = musicEmbed;
|
_musicEmbed = musicEmbed;
|
||||||
|
_audioService = audioService;
|
||||||
|
}
|
||||||
|
|
||||||
|
private Task OnTrackEnded(object sender, TrackEndedEventArgs eventargs)
|
||||||
|
{
|
||||||
|
// Reset the previous track when the track ends.
|
||||||
|
_previousTrack = null;
|
||||||
|
return Task.CompletedTask;
|
||||||
|
}
|
||||||
|
|
||||||
|
private async Task OnTrackStarted(object sender, TrackStartedEventArgs eventargs)
|
||||||
|
{
|
||||||
|
var player = eventargs.Player as QueuedLavalinkPlayer;
|
||||||
|
|
||||||
|
if (player?.CurrentTrack is null)
|
||||||
|
{
|
||||||
|
return; // No track is currently playing.
|
||||||
|
}
|
||||||
|
|
||||||
|
var currentTrack = player.CurrentTrack;
|
||||||
|
|
||||||
|
// Check if the current track is the same as the previous one
|
||||||
|
if (_previousTrack?.Identifier == currentTrack.Identifier)
|
||||||
|
{
|
||||||
|
// The same track is playing, so we don't need to create a new embed.
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Track has changed, update the previous track and send the embed
|
||||||
|
_previousTrack = currentTrack;
|
||||||
|
if (_context != null)
|
||||||
|
{
|
||||||
|
await _musicEmbed.NowPlayingEmbed(currentTrack, _context, _client);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
[Command(RunMode = RunMode.Async)]
|
|
||||||
public async Task Handle(PlayCommand command, CancellationToken cancellationToken)
|
public async Task Handle(PlayCommand command, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
_context = command.Message;
|
try
|
||||||
|
|
||||||
await _lavaNode.EnsureConnected();
|
|
||||||
|
|
||||||
var songName = _context.GetOptionValueByName(Option.Input);
|
|
||||||
|
|
||||||
if (string.IsNullOrWhiteSpace(songName)) {
|
|
||||||
await _context.RespondAsync("Please provide search terms.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var player = await GetPlayer();
|
|
||||||
|
|
||||||
if (player == null)
|
|
||||||
return;
|
|
||||||
|
|
||||||
var searchResponse = await _lavaNode.SearchAsync(
|
|
||||||
Uri.IsWellFormedUriString(songName, UriKind.Absolute)
|
|
||||||
? SearchType.Direct
|
|
||||||
: SearchType.YouTube, songName);
|
|
||||||
|
|
||||||
if (!await SearchResponse(searchResponse, player, songName))
|
|
||||||
return;
|
|
||||||
|
|
||||||
await PlayTrack(player);
|
|
||||||
|
|
||||||
await _musicEmbed.NowPlayingEmbed(player, _context, _client);
|
|
||||||
|
|
||||||
_lavaNode.OnTrackEnd += OnTrackEnd;
|
|
||||||
}
|
|
||||||
|
|
||||||
private async Task OnTrackEnd(TrackEndEventArg<LavaPlayer<LavaTrack>, LavaTrack> arg)
|
|
||||||
{
|
{
|
||||||
var player = arg.Player;
|
var context = command.Message;
|
||||||
if (!player.Vueue.TryDequeue(out var nextTrack))
|
_context = context;
|
||||||
return;
|
|
||||||
|
|
||||||
await player.PlayAsync(nextTrack);
|
if ((context.User as SocketGuildUser)?.VoiceChannel == null)
|
||||||
|
|
||||||
await _musicEmbed.NowPlayingEmbed(player, _context, _client);
|
|
||||||
}
|
|
||||||
|
|
||||||
private static async Task PlayTrack(LavaPlayer<LavaTrack> player)
|
|
||||||
{
|
{
|
||||||
if (player.PlayerState is PlayerState.Playing or PlayerState.Paused) {
|
await context.SendMessageAsync("You must be in a voice channel to use this command.", _client);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
player.Vueue.TryDequeue(out var lavaTrack);
|
var searchQuery = context.GetOptionValueByName(Option.Input);
|
||||||
await player.PlayAsync(lavaTrack);
|
|
||||||
}
|
|
||||||
|
|
||||||
private async Task<LavaPlayer<LavaTrack>?> GetPlayer()
|
if (string.IsNullOrWhiteSpace(searchQuery))
|
||||||
{
|
{
|
||||||
var voiceState = _context.User as IVoiceState;
|
await context.SendMessageAsync("Please provide search terms.", _client);
|
||||||
|
return;
|
||||||
if (voiceState?.VoiceChannel != null)
|
|
||||||
return await _lavaNode.JoinAsync(voiceState.VoiceChannel, _context.Channel as ITextChannel);
|
|
||||||
|
|
||||||
await _context.RespondAsync("You must be connected to a voice channel!");
|
|
||||||
return null;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private async Task<bool> SearchResponse(
|
RegisterTrackStartedEventListerner(command);
|
||||||
SearchResponse searchResponse, LavaPlayer<LavaTrack> player,
|
|
||||||
string songName)
|
await _audioService.StartAsync(cancellationToken);
|
||||||
|
|
||||||
|
await context.SendMessageAsync("📻 Searching...", _client);
|
||||||
|
|
||||||
|
var player = await _audioService.GetPlayerAsync(_client, context, connectToVoiceChannel: true);
|
||||||
|
|
||||||
|
if (player is null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
await ApplyFilters(cancellationToken, player);
|
||||||
|
await ConfigureSponsorBlock(cancellationToken, player);
|
||||||
|
|
||||||
|
// Parse the query to extract search mode and clean query
|
||||||
|
// Supports prefixes like jfsearch:, ytsearch:, scsearch:, etc.
|
||||||
|
// Default: Jellyfin (jfsearch:) when no prefix is specified
|
||||||
|
var (searchMode, queryToSearch) = SearchQueryParser.Parse(searchQuery, JellyfinSearchMode.Jellyfin);
|
||||||
|
|
||||||
|
var trackLoadOptions = new TrackLoadOptions
|
||||||
{
|
{
|
||||||
if (searchResponse.Status is SearchStatus.LoadFailed or SearchStatus.NoMatches) {
|
SearchMode = searchMode,
|
||||||
await _context.RespondAsync($"I wasn't able to find anything for `{songName}`.");
|
};
|
||||||
return false;
|
|
||||||
|
var trackCollection = await _audioService.Tracks.LoadTracksAsync(queryToSearch, trackLoadOptions, cancellationToken: cancellationToken);
|
||||||
|
|
||||||
|
// Check if the result is a playlist or just a single track from the search result
|
||||||
|
if (trackCollection.IsPlaylist)
|
||||||
|
{
|
||||||
|
// If it's a playlist, check if it's a free-text input.
|
||||||
|
if (!Uri.IsWellFormedUriString(searchQuery, UriKind.Absolute))
|
||||||
|
{
|
||||||
|
// Free text was used (not a direct URL to a playlist), let's prevent queueing the whole playlist.
|
||||||
|
// Queue only the first track of the search result
|
||||||
|
// var firstTrack = trackCollection.Tracks.FirstOrDefault();
|
||||||
|
if (trackCollection.Track != null)
|
||||||
|
{
|
||||||
|
await player.PlayAsync(trackCollection.Track, cancellationToken: cancellationToken).ConfigureAwait(false);
|
||||||
|
// rely on TrackStarted event to send Now Playing
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
await context.SendMessageAsync("No tracks found.", _client);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// It's a playlist and a URL was used, so we can queue all tracks as usual
|
||||||
|
var queueTracks = trackCollection.Tracks
|
||||||
|
.Skip(1)
|
||||||
|
.Select(t => new TrackQueueItem(t))
|
||||||
|
.ToList();
|
||||||
|
|
||||||
|
await player.PlayAsync(trackCollection.Tracks.First(), cancellationToken: cancellationToken).ConfigureAwait(false);
|
||||||
|
await player.Queue.AddRangeAsync(queueTracks, cancellationToken);
|
||||||
|
await context.SendMessageAsync($"Queued playlist {trackCollection.Playlist?.Name} with {queueTracks.Count} tracks.", _client);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// It's just a single track or a search result.
|
||||||
|
var track = trackCollection.Track;
|
||||||
|
|
||||||
|
if (track != null)
|
||||||
|
{
|
||||||
|
await player.PlayAsync(track, cancellationToken: cancellationToken).ConfigureAwait(false);
|
||||||
|
// rely on TrackStarted event to send Now Playing
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
await context.SendMessageAsync("No tracks found.", _client);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (Exception error)
|
||||||
|
{
|
||||||
|
throw new Exception("Error occured in the Play handler!", error);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!string.IsNullOrWhiteSpace(searchResponse.Playlist.Name)) {
|
private void RegisterTrackStartedEventListerner(PlayCommand command)
|
||||||
player.Vueue.Enqueue(searchResponse.Tracks);
|
{
|
||||||
|
var guildId = command.Message.GuildId;
|
||||||
await _context.RespondAsync($"Enqueued {searchResponse.Tracks.Count} songs.");
|
if (!guildId.HasValue)
|
||||||
}
|
{
|
||||||
else {
|
// Ignore registration for DMs or contexts without a guild.
|
||||||
var track = searchResponse.Tracks.FirstOrDefault()!;
|
return;
|
||||||
player.Vueue.Enqueue(track);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
var gid = guildId.Value;
|
||||||
|
if (SubscribedGuilds.Contains(gid))
|
||||||
|
return;
|
||||||
|
|
||||||
|
// Ensure we don't accidentally double-subscribe.
|
||||||
|
_audioService.TrackStarted -= OnTrackStarted;
|
||||||
|
_audioService.TrackEnded -= OnTrackEnded;
|
||||||
|
_audioService.TrackStarted += OnTrackStarted;
|
||||||
|
_audioService.TrackEnded += OnTrackEnded;
|
||||||
|
SubscribedGuilds.Add(gid);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static async Task ApplyFilters(CancellationToken cancellationToken, QueuedLavalinkPlayer player)
|
||||||
|
{
|
||||||
|
var normalizationFilter = new NormalizationFilter(0.5, true);
|
||||||
|
player.Filters.SetFilter(normalizationFilter);
|
||||||
|
await player.Filters.CommitAsync(cancellationToken);
|
||||||
|
}
|
||||||
|
|
||||||
|
private static async Task ConfigureSponsorBlock(CancellationToken cancellationToken, QueuedLavalinkPlayer player)
|
||||||
|
{
|
||||||
|
var categories = ImmutableArray.Create(
|
||||||
|
SegmentCategory.Intro,
|
||||||
|
SegmentCategory.Sponsor,
|
||||||
|
SegmentCategory.SelfPromotion,
|
||||||
|
SegmentCategory.Outro,
|
||||||
|
SegmentCategory.Filler);
|
||||||
|
|
||||||
|
await player.UpdateSponsorBlockCategoriesAsync(categories, cancellationToken: cancellationToken);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -8,6 +8,29 @@ flowchart TD
|
|||||||
PlayTrack --> NowPlayingEmbed
|
PlayTrack --> NowPlayingEmbed
|
||||||
```
|
```
|
||||||
|
|
||||||
|
```mermaid
|
||||||
|
sequenceDiagram
|
||||||
|
participant User
|
||||||
|
participant Bot
|
||||||
|
participant DiscordSocketClient
|
||||||
|
participant IAudioService
|
||||||
|
participant SocketSlashCommand
|
||||||
|
participant LavalinkPlayer
|
||||||
|
|
||||||
|
User->>Bot: /play [song]
|
||||||
|
Bot->>DiscordSocketClient: Get user voice channel
|
||||||
|
DiscordSocketClient-->>Bot: Voice channel info
|
||||||
|
Bot->>IAudioService: Get or create player
|
||||||
|
IAudioService-->>Bot: Player instance
|
||||||
|
Bot->>SocketSlashCommand: Get search query
|
||||||
|
SocketSlashCommand-->>Bot: Search query
|
||||||
|
Bot->>IAudioService: Load tracks
|
||||||
|
IAudioService-->>Bot: Track collection
|
||||||
|
Bot->>LavalinkPlayer: Play track
|
||||||
|
LavalinkPlayer-->>Bot: Track started
|
||||||
|
Bot->>User: Now playing embed
|
||||||
|
```
|
||||||
|
|
||||||
## Steps in the code
|
## Steps in the code
|
||||||
|
|
||||||
| Name | Description |
|
| Name | Description |
|
||||||
|
|||||||
239
Bot/Handler/MusicPlayer/README.md
Normal file
239
Bot/Handler/MusicPlayer/README.md
Normal file
@@ -0,0 +1,239 @@
|
|||||||
|
### README.md
|
||||||
|
|
||||||
|
# Handlers
|
||||||
|
|
||||||
|
Handlers for the Lunaris2 bot, which is built using C#, Discord.Net, and Lavalink4NET. Below is a detailed description of each handler and their responsibilities.
|
||||||
|
|
||||||
|
## Handlers
|
||||||
|
|
||||||
|
### ClearQueueHandler
|
||||||
|
|
||||||
|
Handles the command to clear the music queue.
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public class ClearQueueHandler : IRequestHandler<ClearQueueCommand>
|
||||||
|
```
|
||||||
|
|
||||||
|
### DisconnectHandler
|
||||||
|
|
||||||
|
Handles the command to disconnect the bot from the voice channel.
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public class DisconnectHandler : IRequestHandler<DisconnectCommand>
|
||||||
|
```
|
||||||
|
|
||||||
|
### PauseHandler
|
||||||
|
|
||||||
|
Handles the command to pause the currently playing track.
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public class PauseHandler : IRequestHandler<PauseCommand>
|
||||||
|
```
|
||||||
|
|
||||||
|
### PlayHandler
|
||||||
|
|
||||||
|
Handles the command to play a track or playlist.
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public class PlayHandler : IRequestHandler<PlayCommand>
|
||||||
|
```
|
||||||
|
|
||||||
|
### ResumeHandler
|
||||||
|
|
||||||
|
Handles the command to resume the currently paused track.
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public class ResumeHandler : IRequestHandler<ResumeCommand>
|
||||||
|
```
|
||||||
|
|
||||||
|
### SkipHandler
|
||||||
|
|
||||||
|
Handles the command to skip the currently playing track.
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public class SkipHandler : IRequestHandler<SkipCommand>
|
||||||
|
```
|
||||||
|
|
||||||
|
### MessageReceivedHandler
|
||||||
|
|
||||||
|
Handles incoming messages and processes commands or statistics requests.
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public class MessageReceivedHandler : INotificationHandler<MessageReceivedNotification>
|
||||||
|
```
|
||||||
|
|
||||||
|
## Mermaid Diagrams
|
||||||
|
|
||||||
|
### Class Diagram
|
||||||
|
|
||||||
|
```mermaid
|
||||||
|
sequenceDiagram
|
||||||
|
participant User as User
|
||||||
|
participant DiscordSocketClient as DiscordSocketClient
|
||||||
|
participant MessageReceivedHandler as MessageReceivedHandler
|
||||||
|
participant MessageReceivedNotification as MessageReceivedNotification
|
||||||
|
participant EmbedBuilder as EmbedBuilder
|
||||||
|
participant Channel as Channel
|
||||||
|
|
||||||
|
User->>DiscordSocketClient: Send message "!LunarisStats"
|
||||||
|
DiscordSocketClient->>MessageReceivedHandler: MessageReceivedNotification
|
||||||
|
MessageReceivedHandler->>MessageReceivedNotification: Handle(notification, cancellationToken)
|
||||||
|
MessageReceivedNotification->>MessageReceivedHandler: BotMentioned(notification, cancellationToken)
|
||||||
|
MessageReceivedHandler->>DiscordSocketClient: Get guilds and voice channels
|
||||||
|
DiscordSocketClient-->>MessageReceivedHandler: List of guilds and voice channels
|
||||||
|
MessageReceivedHandler->>EmbedBuilder: Create embed with statistics
|
||||||
|
EmbedBuilder-->>MessageReceivedHandler: Embed
|
||||||
|
MessageReceivedHandler->>Channel: Send embed message
|
||||||
|
```
|
||||||
|
|
||||||
|
### Sequence Diagram for PlayHandler
|
||||||
|
|
||||||
|
```mermaid
|
||||||
|
sequenceDiagram
|
||||||
|
participant User
|
||||||
|
participant Bot
|
||||||
|
participant DiscordSocketClient
|
||||||
|
participant IAudioService
|
||||||
|
participant SocketSlashCommand
|
||||||
|
participant LavalinkPlayer
|
||||||
|
|
||||||
|
User->>Bot: /play [song]
|
||||||
|
Bot->>DiscordSocketClient: Get user voice channel
|
||||||
|
DiscordSocketClient-->>Bot: Voice channel info
|
||||||
|
Bot->>IAudioService: Get or create player
|
||||||
|
IAudioService-->>Bot: Player instance
|
||||||
|
Bot->>SocketSlashCommand: Get search query
|
||||||
|
SocketSlashCommand-->>Bot: Search query
|
||||||
|
Bot->>IAudioService: Load tracks
|
||||||
|
IAudioService-->>Bot: Track collection
|
||||||
|
Bot->>LavalinkPlayer: Play track
|
||||||
|
LavalinkPlayer-->>Bot: Track started
|
||||||
|
Bot->>User: Now playing embed
|
||||||
|
```
|
||||||
|
|
||||||
|
### Sequence Diagram for MessageReceivedHandler
|
||||||
|
|
||||||
|
```mermaid
|
||||||
|
sequenceDiagram
|
||||||
|
participant User
|
||||||
|
participant Bot
|
||||||
|
participant DiscordSocketClient
|
||||||
|
participant ISender
|
||||||
|
participant MessageReceivedNotification
|
||||||
|
|
||||||
|
User->>Bot: Send message
|
||||||
|
Bot->>MessageReceivedNotification: Create notification
|
||||||
|
Bot->>DiscordSocketClient: Check if bot is mentioned
|
||||||
|
DiscordSocketClient-->>Bot: Mention info
|
||||||
|
alt Bot is mentioned
|
||||||
|
Bot->>ISender: Send ChatCommand
|
||||||
|
end
|
||||||
|
Bot->>DiscordSocketClient: Check for statistics command
|
||||||
|
alt Statistics command found
|
||||||
|
Bot->>DiscordSocketClient: Get server and channel info
|
||||||
|
DiscordSocketClient-->>Bot: Server and channel info
|
||||||
|
Bot->>User: Send statistics embed
|
||||||
|
end
|
||||||
|
```
|
||||||
|
|
||||||
|
## Extensions.cs
|
||||||
|
|
||||||
|
#### Namespaces
|
||||||
|
- **Discord**: Provides classes for interacting with Discord.
|
||||||
|
- **Discord.WebSocket**: Provides WebSocket-specific classes for Discord.
|
||||||
|
- **Lavalink4NET**: Provides classes for interacting with Lavalink.
|
||||||
|
- **Lavalink4NET.Players**: Provides player-related classes for Lavalink.
|
||||||
|
- **Lavalink4NET.Players.Queued**: Provides queued player-related classes for Lavalink.
|
||||||
|
- **Microsoft.Extensions.Options**: Provides classes for handling options and configurations.
|
||||||
|
|
||||||
|
#### Class: `Extensions`
|
||||||
|
This static class contains extension methods for various Discord and Lavalink operations.
|
||||||
|
|
||||||
|
##### Method: `GetPlayerAsync`
|
||||||
|
- **Parameters**:
|
||||||
|
- `IAudioService audioService`: The audio service to retrieve the player from.
|
||||||
|
- `DiscordSocketClient client`: The Discord client.
|
||||||
|
- `SocketSlashCommand context`: The context of the slash command.
|
||||||
|
- `bool connectToVoiceChannel`: Whether to connect to the voice channel (default is true).
|
||||||
|
- **Returns**: `ValueTask<QueuedLavalinkPlayer?>`
|
||||||
|
- **Description**: Retrieves a `QueuedLavalinkPlayer` for the given context. If the retrieval fails, it returns null and sends an appropriate error message.
|
||||||
|
|
||||||
|
##### Method: `GetGuild`
|
||||||
|
- **Parameters**:
|
||||||
|
- `SocketSlashCommand message`: The slash command message.
|
||||||
|
- `DiscordSocketClient client`: The Discord client.
|
||||||
|
- **Returns**: `SocketGuild`
|
||||||
|
- **Description**: Retrieves the guild associated with the given slash command message. Throws an exception if the guild ID is null.
|
||||||
|
|
||||||
|
##### Method: `GetVoiceState`
|
||||||
|
- **Parameters**:
|
||||||
|
- `SocketSlashCommand message`: The slash command message.
|
||||||
|
- **Returns**: `IVoiceState`
|
||||||
|
- **Description**: Retrieves the voice state of the user who issued the slash command. Throws an exception if the user is not connected to a voice channel.
|
||||||
|
|
||||||
|
##### Method: `RespondAsync`
|
||||||
|
- **Parameters**:
|
||||||
|
- `SocketSlashCommand message`: The slash command message.
|
||||||
|
- `string content`: The content of the response.
|
||||||
|
- **Returns**: `Task`
|
||||||
|
- **Description**: Sends an ephemeral response to the slash command.
|
||||||
|
|
||||||
|
##### Method: `GetOptionValueByName`
|
||||||
|
- **Parameters**:
|
||||||
|
- `SocketSlashCommand command`: The slash command.
|
||||||
|
- `string optionName`: The name of the option to retrieve the value for.
|
||||||
|
- **Returns**: `string`
|
||||||
|
- **Description**: Retrieves the value of the specified option from the slash command. Returns an empty string if the option is not found.
|
||||||
|
|
||||||
|
# MessageModule
|
||||||
|
|
||||||
|
The `MessageModule` class provides utility methods for sending and removing messages in a Discord guild using the Discord.Net library. It maintains a dictionary to keep track of message IDs for each guild, allowing for easy removal of messages when needed.
|
||||||
|
|
||||||
|
## Methods
|
||||||
|
|
||||||
|
### `SendMessageAsync(SocketSlashCommand context, string message, DiscordSocketClient client)`
|
||||||
|
|
||||||
|
Sends a follow-up message with the specified text content in response to a slash command.
|
||||||
|
|
||||||
|
- **Parameters:**
|
||||||
|
- `context`: The `SocketSlashCommand` context in which the command was executed.
|
||||||
|
- `message`: The text content of the message to be sent.
|
||||||
|
- `client`: The `DiscordSocketClient` instance.
|
||||||
|
|
||||||
|
### `SendMessageAsync(SocketSlashCommand context, Embed message, DiscordSocketClient client)`
|
||||||
|
|
||||||
|
Sends a follow-up message with the specified embed content in response to a slash command.
|
||||||
|
|
||||||
|
- **Parameters:**
|
||||||
|
- `context`: The `SocketSlashCommand` context in which the command was executed.
|
||||||
|
- `message`: The `Embed` content of the message to be sent.
|
||||||
|
- `client`: The `DiscordSocketClient` instance.
|
||||||
|
|
||||||
|
### `RemoveMessages(SocketSlashCommand context, DiscordSocketClient client)`
|
||||||
|
|
||||||
|
Removes all tracked messages for the guild in which the command was executed.
|
||||||
|
|
||||||
|
- **Parameters:**
|
||||||
|
- `context`: The `SocketSlashCommand` context in which the command was executed.
|
||||||
|
- `client`: The `DiscordSocketClient` instance.
|
||||||
|
|
||||||
|
### `StoreForRemoval(SocketSlashCommand context, DiscordSocketClient client)`
|
||||||
|
|
||||||
|
Stores the message ID for removal and deletes any previously tracked messages for the guild.
|
||||||
|
|
||||||
|
- **Parameters:**
|
||||||
|
- `context`: The `SocketSlashCommand` context in which the command was executed.
|
||||||
|
- `client`: The `DiscordSocketClient` instance.
|
||||||
|
|
||||||
|
- **Returns:**
|
||||||
|
- The guild ID as a `ulong`.
|
||||||
|
|
||||||
|
## Usage
|
||||||
|
|
||||||
|
To use the `MessageModule` class, simply call the appropriate method from your command handling logic. For example:
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
await context.SendMessageAsync("Hello, world!", client);
|
||||||
|
```
|
||||||
|
|
||||||
|
This will send a follow-up message with the text "Hello, world!" in response to the slash command.
|
||||||
29
Bot/Handler/MusicPlayer/ResumeCommand/ResumeHandler.cs
Normal file
29
Bot/Handler/MusicPlayer/ResumeCommand/ResumeHandler.cs
Normal file
@@ -0,0 +1,29 @@
|
|||||||
|
using Discord.WebSocket;
|
||||||
|
using Lavalink4NET;
|
||||||
|
using Lavalink4NET.Players;
|
||||||
|
using MediatR;
|
||||||
|
|
||||||
|
namespace Lunaris2.Handler.MusicPlayer.ResumeCommand;
|
||||||
|
|
||||||
|
public record ResumeCommand(SocketSlashCommand Message) : IRequest;
|
||||||
|
|
||||||
|
public class ResumeHandler(DiscordSocketClient client, IAudioService audioService) : IRequestHandler<ResumeCommand>
|
||||||
|
{
|
||||||
|
public async Task Handle(ResumeCommand command, CancellationToken cancellationToken)
|
||||||
|
{
|
||||||
|
var context = command.Message;
|
||||||
|
var player = await audioService.GetPlayerAsync(client, context, connectToVoiceChannel: true);
|
||||||
|
|
||||||
|
if (player is null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (player.State is not PlayerState.Paused)
|
||||||
|
{
|
||||||
|
await context.SendMessageAsync("Player is not paused.", client);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
await player.ResumeAsync(cancellationToken);
|
||||||
|
await context.SendMessageAsync("Resumed.", client);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,48 +1,34 @@
|
|||||||
using Discord.WebSocket;
|
using Discord.WebSocket;
|
||||||
|
using Lavalink4NET;
|
||||||
using MediatR;
|
using MediatR;
|
||||||
using Victoria.Node;
|
|
||||||
using Victoria.Player;
|
|
||||||
|
|
||||||
namespace Lunaris2.Handler.MusicPlayer.SkipCommand;
|
namespace Lunaris2.Handler.MusicPlayer.SkipCommand;
|
||||||
|
|
||||||
public record SkipCommand(SocketSlashCommand Message) : IRequest;
|
public record SkipCommand(SocketSlashCommand Message) : IRequest;
|
||||||
|
|
||||||
public class SkipHandler : IRequestHandler<SkipCommand>
|
public class SkipHandler(DiscordSocketClient client, IAudioService audioService) : IRequestHandler<SkipCommand>
|
||||||
{
|
{
|
||||||
private readonly LavaNode _lavaNode;
|
public async Task Handle(SkipCommand command, CancellationToken cancellationToken)
|
||||||
private readonly DiscordSocketClient _client;
|
|
||||||
private readonly MusicEmbed _musicEmbed;
|
|
||||||
|
|
||||||
public SkipHandler(LavaNode lavaNode, DiscordSocketClient client, MusicEmbed musicEmbed)
|
|
||||||
{
|
{
|
||||||
_lavaNode = lavaNode;
|
var context = command.Message;
|
||||||
_client = client;
|
var player = await audioService.GetPlayerAsync(client, context, connectToVoiceChannel: true);
|
||||||
_musicEmbed = musicEmbed;
|
|
||||||
}
|
|
||||||
|
|
||||||
public async Task Handle(SkipCommand message, CancellationToken cancellationToken)
|
if (player is null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (player.CurrentItem is null)
|
||||||
{
|
{
|
||||||
var context = message.Message;
|
await context.SendMessageAsync("Nothing playing!", client).ConfigureAwait(false);
|
||||||
|
|
||||||
await _lavaNode.EnsureConnected();
|
|
||||||
|
|
||||||
if (!_lavaNode.TryGetPlayer(context.GetGuild(_client), out var player)) {
|
|
||||||
await context.RespondAsync("I'm not connected to a voice channel.");
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (player.PlayerState != PlayerState.Playing) {
|
await player.SkipAsync(cancellationToken: cancellationToken).ConfigureAwait(false);
|
||||||
await context.RespondAsync("Woaaah there, I can't skip when nothing is playing.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
try {
|
var track = player.CurrentItem;
|
||||||
await player.SkipAsync();
|
|
||||||
await _musicEmbed.NowPlayingEmbed(player, context, _client);
|
if (track is not null)
|
||||||
}
|
await context.SendMessageAsync($"Skipped. Now playing: {track.Track!.Title}", client).ConfigureAwait(false);
|
||||||
catch (Exception exception) {
|
else
|
||||||
await context.RespondAsync("There is not more tracks to skip.");
|
await context.SendMessageAsync("Skipped. Stopped playing because the queue is now empty.", client).ConfigureAwait(false);
|
||||||
Console.WriteLine(exception);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,6 +1,8 @@
|
|||||||
using Lunaris2.Handler.GoodByeCommand;
|
using Lunaris2.Handler.MusicPlayer.ClearQueueCommand;
|
||||||
using Lunaris2.Handler.MusicPlayer.JoinCommand;
|
using Lunaris2.Handler.MusicPlayer.DisconnectCommand;
|
||||||
|
using Lunaris2.Handler.MusicPlayer.PauseCommand;
|
||||||
using Lunaris2.Handler.MusicPlayer.PlayCommand;
|
using Lunaris2.Handler.MusicPlayer.PlayCommand;
|
||||||
|
using Lunaris2.Handler.MusicPlayer.ResumeCommand;
|
||||||
using Lunaris2.Handler.MusicPlayer.SkipCommand;
|
using Lunaris2.Handler.MusicPlayer.SkipCommand;
|
||||||
using Lunaris2.Notification;
|
using Lunaris2.Notification;
|
||||||
using Lunaris2.SlashCommand;
|
using Lunaris2.SlashCommand;
|
||||||
@@ -12,16 +14,18 @@ public class SlashCommandReceivedHandler(ISender mediator) : INotificationHandle
|
|||||||
{
|
{
|
||||||
public async Task Handle(SlashCommandReceivedNotification notification, CancellationToken cancellationToken)
|
public async Task Handle(SlashCommandReceivedNotification notification, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
|
await notification.Message.DeferAsync();
|
||||||
|
|
||||||
switch (notification.Message.CommandName)
|
switch (notification.Message.CommandName)
|
||||||
{
|
{
|
||||||
case Command.Hello.Name:
|
case Command.Resume.Name:
|
||||||
await mediator.Send(new HelloCommand.HelloCommand(notification.Message), cancellationToken);
|
await mediator.Send(new ResumeCommand(notification.Message), cancellationToken);
|
||||||
break;
|
break;
|
||||||
case Command.Goodbye.Name:
|
case Command.Pause.Name:
|
||||||
await mediator.Send(new GoodbyeCommand(notification.Message), cancellationToken);
|
await mediator.Send(new PauseCommand(notification.Message), cancellationToken);
|
||||||
break;
|
break;
|
||||||
case Command.Join.Name:
|
case Command.Disconnect.Name:
|
||||||
await mediator.Send(new JoinCommand(notification.Message), cancellationToken);
|
await mediator.Send(new DisconnectCommand(notification.Message), cancellationToken);
|
||||||
break;
|
break;
|
||||||
case Command.Play.Name:
|
case Command.Play.Name:
|
||||||
await mediator.Send(new PlayCommand(notification.Message), cancellationToken);
|
await mediator.Send(new PlayCommand(notification.Message), cancellationToken);
|
||||||
@@ -29,6 +33,9 @@ public class SlashCommandReceivedHandler(ISender mediator) : INotificationHandle
|
|||||||
case Command.Skip.Name:
|
case Command.Skip.Name:
|
||||||
await mediator.Send(new SkipCommand(notification.Message), cancellationToken);
|
await mediator.Send(new SkipCommand(notification.Message), cancellationToken);
|
||||||
break;
|
break;
|
||||||
|
case Command.Clear.Name:
|
||||||
|
await mediator.Send(new ClearQueueCommand(notification.Message), cancellationToken);
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,9 +0,0 @@
|
|||||||
namespace Lunaris2.Helper;
|
|
||||||
|
|
||||||
public static class Async
|
|
||||||
{
|
|
||||||
public static void Run(Func<Task> task)
|
|
||||||
{
|
|
||||||
_ = Task.Run(task);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -6,24 +6,35 @@
|
|||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
<Nullable>enable</Nullable>
|
<Nullable>enable</Nullable>
|
||||||
<UserSecretsId>ec2f340f-a44c-4869-ab79-a12ba9459d80</UserSecretsId>
|
<UserSecretsId>ec2f340f-a44c-4869-ab79-a12ba9459d80</UserSecretsId>
|
||||||
|
<AssemblyVersion>0.0.1337</AssemblyVersion>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<!-- Lavalink4net 4.0.25 seems to break the Message Module-->
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="Discord.Net" Version="3.13.1" />
|
<PackageReference Include="Discord.Net" Version="3.16.0" />
|
||||||
<PackageReference Include="Discord.Net.Commands" Version="3.13.1" />
|
<PackageReference Include="Discord.Net.Commands" Version="3.16.0" />
|
||||||
<PackageReference Include="Discord.Net.Core" Version="3.13.1" />
|
<PackageReference Include="Discord.Net.Core" Version="3.16.0" />
|
||||||
<PackageReference Include="Discord.Net.Interactions" Version="3.13.1" />
|
<PackageReference Include="Discord.Net.Interactions" Version="3.16.0" />
|
||||||
<PackageReference Include="Discord.Net.Rest" Version="3.13.1" />
|
<PackageReference Include="Discord.Net.Rest" Version="3.16.0" />
|
||||||
<PackageReference Include="MediatR" Version="12.2.0" />
|
<PackageReference Include="Lavalink4NET" Version="4.0.25" />
|
||||||
|
<PackageReference Include="Lavalink4NET.Artwork" Version="4.0.25" />
|
||||||
|
<PackageReference Include="Lavalink4NET.Discord.NET" Version="4.0.25" />
|
||||||
|
<PackageReference Include="Lavalink4NET.Integrations.Lavasrc" Version="4.0.25" />
|
||||||
|
<PackageReference Include="Lavalink4NET.Integrations.SponsorBlock" Version="4.0.25" />
|
||||||
|
<PackageReference Include="Lavalink4NET.Jellyfin" Version="1.0.0" />
|
||||||
|
<PackageReference Include="MediatR" Version="12.4.1" />
|
||||||
<PackageReference Include="Microsoft.Extensions.Configuration" Version="8.0.0" />
|
<PackageReference Include="Microsoft.Extensions.Configuration" Version="8.0.0" />
|
||||||
<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="8.0.0" />
|
<PackageReference Include="Microsoft.Extensions.Configuration.Binder" Version="8.0.2" />
|
||||||
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="8.0.0" />
|
<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="8.0.1" />
|
||||||
<PackageReference Include="Microsoft.Extensions.Hosting" Version="8.0.0" />
|
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="8.0.1" />
|
||||||
|
<PackageReference Include="Microsoft.Extensions.Hosting" Version="8.0.1" />
|
||||||
<PackageReference Include="OllamaSharp" Version="1.1.10" />
|
<PackageReference Include="OllamaSharp" Version="1.1.10" />
|
||||||
<PackageReference Include="Victoria" Version="6.0.23.324" />
|
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<None Include="../docker-compose.yml" pack="true" PackagePath="." />
|
||||||
|
<None Include="../application.yml" pack="true" PackagePath="." />
|
||||||
|
<None Include="../start-services.sh" pack="true" PackagePath="." />
|
||||||
<None Update="appsettings.json">
|
<None Update="appsettings.json">
|
||||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||||
</None>
|
</None>
|
||||||
|
|||||||
@@ -25,9 +25,10 @@ public class DiscordEventListener(DiscordSocketClient client, IServiceScopeFacto
|
|||||||
await Task.CompletedTask;
|
await Task.CompletedTask;
|
||||||
}
|
}
|
||||||
|
|
||||||
private async Task OnMessageReceivedAsync(SocketMessage arg)
|
private Task OnMessageReceivedAsync(SocketMessage arg)
|
||||||
{
|
{
|
||||||
await Mediator.Publish(new MessageReceivedNotification(arg), _cancellationToken);
|
_ = Task.Run(() => Mediator.Publish(new MessageReceivedNotification(arg), _cancellationToken), _cancellationToken);
|
||||||
|
return Task.CompletedTask;
|
||||||
}
|
}
|
||||||
|
|
||||||
private async Task OnSlashCommandRecievedAsync(SocketSlashCommand arg)
|
private async Task OnSlashCommandRecievedAsync(SocketSlashCommand arg)
|
||||||
|
|||||||
@@ -1,27 +1,32 @@
|
|||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using Discord;
|
using Discord;
|
||||||
using Discord.Commands;
|
|
||||||
using Discord.Interactions;
|
using Discord.Interactions;
|
||||||
using Discord.WebSocket;
|
using Discord.WebSocket;
|
||||||
using Lunaris2.Handler.ChatCommand;
|
using Lunaris2.Handler.ChatCommand;
|
||||||
|
using Lavalink4NET.Extensions;
|
||||||
|
using Lavalink4NET.Integrations.SponsorBlock.Extensions;
|
||||||
using Lunaris2.Handler.MusicPlayer;
|
using Lunaris2.Handler.MusicPlayer;
|
||||||
using Lunaris2.Notification;
|
using Lunaris2.Notification;
|
||||||
|
using Lunaris2.Service;
|
||||||
using Lunaris2.SlashCommand;
|
using Lunaris2.SlashCommand;
|
||||||
using Microsoft.Extensions.Configuration;
|
using Microsoft.Extensions.Configuration;
|
||||||
using Microsoft.Extensions.DependencyInjection;
|
using Microsoft.Extensions.DependencyInjection;
|
||||||
using Microsoft.Extensions.Hosting;
|
using Microsoft.Extensions.Hosting;
|
||||||
using Victoria;
|
|
||||||
using Victoria.Node;
|
|
||||||
using RunMode = Discord.Commands.RunMode;
|
|
||||||
|
|
||||||
namespace Lunaris2;
|
namespace Lunaris2;
|
||||||
|
|
||||||
public class Program
|
public class Program
|
||||||
{
|
{
|
||||||
private static LavaNode? _lavaNode;
|
|
||||||
public static void Main(string[] args)
|
public static void Main(string[] args)
|
||||||
{
|
{
|
||||||
CreateHostBuilder(args).Build().Run();
|
AppDomain.CurrentDomain.UnhandledException += (sender, eventArgs) =>
|
||||||
|
{
|
||||||
|
Console.WriteLine(eventArgs.ExceptionObject);
|
||||||
|
};
|
||||||
|
var app = CreateHostBuilder(args).Build();
|
||||||
|
|
||||||
|
app.UseSponsorBlock();
|
||||||
|
app.Run();
|
||||||
}
|
}
|
||||||
|
|
||||||
private static IHostBuilder CreateHostBuilder(string[] args) =>
|
private static IHostBuilder CreateHostBuilder(string[] args) =>
|
||||||
@@ -33,30 +38,30 @@ public class Program
|
|||||||
GatewayIntents = GatewayIntents.All
|
GatewayIntents = GatewayIntents.All
|
||||||
};
|
};
|
||||||
|
|
||||||
var commandServiceConfig = new CommandServiceConfig{ DefaultRunMode = RunMode.Async };
|
|
||||||
|
|
||||||
var client = new DiscordSocketClient(config);
|
var client = new DiscordSocketClient(config);
|
||||||
var commands = new CommandService(commandServiceConfig);
|
|
||||||
var configuration = new ConfigurationBuilder()
|
var configuration = new ConfigurationBuilder()
|
||||||
.SetBasePath(AppContext.BaseDirectory)
|
.SetBasePath(AppContext.BaseDirectory)
|
||||||
.AddJsonFile("appsettings.json")
|
.AddJsonFile("appsettings.json")
|
||||||
.Build();
|
.Build();
|
||||||
|
|
||||||
services.AddSingleton(client)
|
services
|
||||||
.AddSingleton(commands)
|
.AddMediatR(mediatRServiceConfiguration => mediatRServiceConfiguration.RegisterServicesFromAssembly(Assembly.GetExecutingAssembly()))
|
||||||
.AddMediatR(configuration => configuration.RegisterServicesFromAssembly(Assembly.GetExecutingAssembly()))
|
.AddLavalink()
|
||||||
.AddSingleton<DiscordEventListener>()
|
.ConfigureLavalink(options =>
|
||||||
.AddSingleton(service => new InteractionService(service.GetRequiredService<DiscordSocketClient>()))
|
|
||||||
.AddLavaNode(nodeConfiguration =>
|
|
||||||
{
|
{
|
||||||
nodeConfiguration.SelfDeaf = false;
|
options.BaseAddress = new Uri(
|
||||||
nodeConfiguration.Hostname = configuration["LavaLinkHostname"];
|
$"http://{configuration["LavaLinkHostname"]}:{configuration["LavaLinkPort"]}"
|
||||||
nodeConfiguration.Port = Convert.ToUInt16(configuration["LavaLinkPort"]);
|
);
|
||||||
nodeConfiguration.Authorization = configuration["LavaLinkPassword"];
|
options.WebSocketUri = new Uri($"ws://{configuration["LavaLinkHostname"]}:{configuration["LavaLinkPort"]}/v4/websocket");
|
||||||
|
options.Passphrase = configuration["LavaLinkPassword"] ?? "youshallnotpass";
|
||||||
|
options.Label = "Node";
|
||||||
})
|
})
|
||||||
.AddSingleton<LavaNode>()
|
|
||||||
.AddSingleton<MusicEmbed>()
|
.AddSingleton<MusicEmbed>()
|
||||||
.AddSingleton<ChatSettings>()
|
.AddSingleton<ChatSettings>()
|
||||||
|
.AddSingleton(client)
|
||||||
|
.AddSingleton<DiscordEventListener>()
|
||||||
|
.AddSingleton<VoiceChannelMonitorService>()
|
||||||
|
.AddSingleton(service => new InteractionService(service.GetRequiredService<DiscordSocketClient>()))
|
||||||
.Configure<ChatSettings>(configuration.GetSection("LLM"));
|
.Configure<ChatSettings>(configuration.GetSection("LLM"));
|
||||||
|
|
||||||
client.Ready += () => Client_Ready(client);
|
client.Ready += () => Client_Ready(client);
|
||||||
@@ -72,8 +77,6 @@ public class Program
|
|||||||
.GetAwaiter()
|
.GetAwaiter()
|
||||||
.GetResult();
|
.GetResult();
|
||||||
|
|
||||||
_lavaNode = services.BuildServiceProvider().GetRequiredService<LavaNode>();
|
|
||||||
|
|
||||||
var listener = services
|
var listener = services
|
||||||
.BuildServiceProvider()
|
.BuildServiceProvider()
|
||||||
.GetRequiredService<DiscordEventListener>();
|
.GetRequiredService<DiscordEventListener>();
|
||||||
@@ -84,10 +87,12 @@ public class Program
|
|||||||
.GetResult();
|
.GetResult();
|
||||||
});
|
});
|
||||||
|
|
||||||
private static async Task Client_Ready(DiscordSocketClient client)
|
private static Task Client_Ready(DiscordSocketClient client)
|
||||||
{
|
{
|
||||||
await _lavaNode.ConnectAsync();
|
|
||||||
client.RegisterCommands();
|
client.RegisterCommands();
|
||||||
|
|
||||||
|
new VoiceChannelMonitorService(client).StartMonitoring();
|
||||||
|
return Task.CompletedTask;
|
||||||
}
|
}
|
||||||
|
|
||||||
private static Task Log(LogMessage arg)
|
private static Task Log(LogMessage arg)
|
||||||
|
|||||||
@@ -2,37 +2,68 @@
|
|||||||
```mermaid
|
```mermaid
|
||||||
flowchart TD
|
flowchart TD
|
||||||
Program[Program] -->|Register| EventListener
|
Program[Program] -->|Register| EventListener
|
||||||
|
Program --> Intervals[VoiceChannelMonitorService]
|
||||||
|
Intervals --> SetStatus[SetStatus, Updates status with amount of playing bots]
|
||||||
|
Intervals --> LeaveChannel[LeaveOnAlone, Leaves channel when alone for a time]
|
||||||
EventListener[DiscordEventListener] --> A[MessageReceivedHandler]
|
EventListener[DiscordEventListener] --> A[MessageReceivedHandler]
|
||||||
|
|
||||||
EventListener[DiscordEventListener] --> A2[SlashCommandReceivedHandler]
|
EventListener[DiscordEventListener] --> A2[SlashCommandReceivedHandler]
|
||||||
|
|
||||||
A --> |Message| f{If bot is mentioned}
|
A --> |Message| f{If bot is mentioned}
|
||||||
f --> v[ChatHandler]
|
A --> |Message '!LunarisStats'| p[Responds with Server and Channel Statistics.]
|
||||||
v --> o[Ollama Server]
|
f --> |ChatCommand| v[ChatHandler]
|
||||||
o --> v
|
|
||||||
|
|
||||||
A2[SlashCommandReceivedHandler] -->|Message| C{Send to correct command by
|
A2[SlashCommandReceivedHandler] -->|Message| C{Send to correct command by
|
||||||
looking at commandName}
|
looking at commandName}
|
||||||
|
|
||||||
C -->|JoinCommand| D[JoinHandler]
|
C -->|JoinCommand| D[JoinHandler]
|
||||||
C -->|PlayCommand| E[PlayHandler]
|
C -->|PlayCommand| E[PlayHandler]
|
||||||
C -->|HelloCommand| F[HelloHandler]
|
C -->|PauseCommand| F[PauseHandler]
|
||||||
C -->|GoodbyeCommand| G[GoodbyeHandler]
|
C -->|DisconnectCommand| H[DisconnectHandler]
|
||||||
|
C -->|ResumeCommand| J[ResumeHandler]
|
||||||
|
C -->|SkipCommand| K[SkipHandler]
|
||||||
|
C -->|ClearQueueCommand| L[ClearQueueHandler]
|
||||||
```
|
```
|
||||||
|
|
||||||
## Handler integrations
|
|
||||||
```mermaid
|
|
||||||
flowchart TD
|
|
||||||
D[JoinHandler] --> Disc[Discord Api]
|
|
||||||
E[PlayHandler] --> Disc[Discord Api]
|
|
||||||
F[HelloHandler] --> Disc[Discord Api]
|
|
||||||
G[GoodbyeHandler] --> Disc[Discord Api]
|
|
||||||
v[ChatHandler] --> Disc[Discord Api]
|
|
||||||
E --> Lava[Lavalink]
|
|
||||||
```
|
|
||||||
|
|
||||||
Program registers an event listener ```DiscordEventListener``` which publish a message :
|
Program registers an event listener ```DiscordEventListener``` which publish a message :
|
||||||
|
|
||||||
```c#
|
```c#
|
||||||
await Mediator.Publish(new MessageReceivedNotification(arg), _cancellationToken);
|
await Mediator.Publish(new MessageReceivedNotification(arg), _cancellationToken);
|
||||||
```
|
```
|
||||||
|
|
||||||
|
|Name| Description |
|
||||||
|
|--|--|
|
||||||
|
| SlashCommandReceivedHandler | Handles commands using ``/`` from any Discord Guild/Server. |
|
||||||
|
| MessageReceivedHandler| Listens to **all** messages. |
|
||||||
|
|
||||||
|
## Handler integrations
|
||||||
|
```mermaid
|
||||||
|
flowchart LR
|
||||||
|
D[JoinHandler] --> Disc[Discord Api]
|
||||||
|
E[PlayHandler] --> Disc[Discord Api]
|
||||||
|
F[SkipHandler] --> Disc[Discord Api]
|
||||||
|
G[PauseHandler] --> Disc[Discord Api]
|
||||||
|
v[ChatHandler] --> Disc[Discord Api]
|
||||||
|
ClearQueueHandler --> Disc
|
||||||
|
ClearQueuehandler --> Lava
|
||||||
|
DisconnectHandler --> Disc
|
||||||
|
Resumehandler --> Disc
|
||||||
|
v --> o[Ollama Server]
|
||||||
|
o --> v
|
||||||
|
E --> Lava[Lavalink]
|
||||||
|
F --> Lava
|
||||||
|
G --> Lava
|
||||||
|
```
|
||||||
|
|Name| Description |
|
||||||
|
|--|--|
|
||||||
|
| JoinHandler| Handles the logic for **just** joining a voice channel. |
|
||||||
|
| PlayHandler| Handles the logic for joining and playing music in a voice channel. |
|
||||||
|
| PauseHandler | Handles the logic for pausing currently playing track. |
|
||||||
|
| DisconnectHandler | Handles the logic for disconnecting from voicechannels. |
|
||||||
|
| ClearQueueHandler | Handles the logic for clearing the queued songs, except the currently playing one. |
|
||||||
|
| SkipHandler | Handles the logic for skipping tracks that are queued. If 0 trackS is in queue, it stops the current one.|
|
||||||
|
| Resumehandler | Resumes paused tracks. |
|
||||||
|
| ChatHandler| Handles the logic for LLM chat with user. |
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
188
Bot/Service/VoiceChannelMonitorService.cs
Normal file
188
Bot/Service/VoiceChannelMonitorService.cs
Normal file
@@ -0,0 +1,188 @@
|
|||||||
|
using Discord;
|
||||||
|
using Discord.WebSocket;
|
||||||
|
|
||||||
|
namespace Lunaris2.Service
|
||||||
|
{
|
||||||
|
public class VoiceChannelMonitorService
|
||||||
|
{
|
||||||
|
private readonly DiscordSocketClient _client;
|
||||||
|
// Track a cancellation source per voice channel when the bot is alone
|
||||||
|
private readonly Dictionary<ulong, CancellationTokenSource> _leaveCtsByChannel = new();
|
||||||
|
|
||||||
|
public VoiceChannelMonitorService(DiscordSocketClient client)
|
||||||
|
{
|
||||||
|
_client = client;
|
||||||
|
// Subscribe to voice state updates to react immediately
|
||||||
|
_client.UserVoiceStateUpdated += OnUserVoiceStateUpdated;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void StartMonitoring()
|
||||||
|
{
|
||||||
|
Task.Run(async () =>
|
||||||
|
{
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
await CheckVoiceChannels();
|
||||||
|
await Task.Delay(TimeSpan.FromMinutes(1)); // Status refresh every minute
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private async Task CheckVoiceChannels()
|
||||||
|
{
|
||||||
|
SetStatus();
|
||||||
|
await EnsureCurrentAloneStatesScheduled();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetStatus()
|
||||||
|
{
|
||||||
|
var channels = _client.Guilds
|
||||||
|
.SelectMany(guild => guild.VoiceChannels)
|
||||||
|
.Count(channel =>
|
||||||
|
channel.ConnectedUsers
|
||||||
|
.Any(guildUser => guildUser.Id == _client.CurrentUser.Id) &&
|
||||||
|
channel.Users.Count > 1
|
||||||
|
);
|
||||||
|
|
||||||
|
if (channels == 0)
|
||||||
|
_client.SetGameAsync(System.Reflection.Assembly.GetEntryAssembly()?.GetName().Version?.ToString(), type: ActivityType.CustomStatus);
|
||||||
|
else if(channels == 1)
|
||||||
|
_client.SetGameAsync("in 1 server", type: ActivityType.Playing);
|
||||||
|
else if(channels > 1)
|
||||||
|
_client.SetGameAsync($" in {channels} servers", type: ActivityType.Playing);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Monitor existing alone states during the periodic check to ensure timers exist
|
||||||
|
private async Task EnsureCurrentAloneStatesScheduled()
|
||||||
|
{
|
||||||
|
foreach (var guild in _client.Guilds)
|
||||||
|
{
|
||||||
|
foreach (var voiceChannel in guild.VoiceChannels)
|
||||||
|
{
|
||||||
|
var botInChannel = voiceChannel.ConnectedUsers.Any(u => u.Id == _client.CurrentUser.Id);
|
||||||
|
var userCount = voiceChannel.ConnectedUsers.Count;
|
||||||
|
|
||||||
|
if (botInChannel && userCount == 1)
|
||||||
|
{
|
||||||
|
// Schedule leave if not already scheduled
|
||||||
|
if (!_leaveCtsByChannel.ContainsKey(voiceChannel.Id))
|
||||||
|
{
|
||||||
|
ScheduleLeave(voiceChannel);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Cancel if a schedule exists but the bot is not alone anymore
|
||||||
|
if (_leaveCtsByChannel.TryGetValue(voiceChannel.Id, out var cts))
|
||||||
|
{
|
||||||
|
cts.Cancel();
|
||||||
|
_leaveCtsByChannel.Remove(voiceChannel.Id);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
await Task.CompletedTask;
|
||||||
|
}
|
||||||
|
|
||||||
|
private Task OnUserVoiceStateUpdated(SocketUser user, SocketVoiceState before, SocketVoiceState after)
|
||||||
|
{
|
||||||
|
// React only when events relate to the guild(s) and voice channels where the bot might be
|
||||||
|
var botId = _client.CurrentUser.Id;
|
||||||
|
|
||||||
|
// Determine affected channels
|
||||||
|
var beforeChannelId = before.VoiceChannel?.Id;
|
||||||
|
var afterChannelId = after.VoiceChannel?.Id;
|
||||||
|
|
||||||
|
// If the bot itself moved, we should cancel any old schedule and possibly set a new one
|
||||||
|
if (user.Id == botId)
|
||||||
|
{
|
||||||
|
if (beforeChannelId.HasValue && _leaveCtsByChannel.TryGetValue(beforeChannelId.Value, out var oldCts))
|
||||||
|
{
|
||||||
|
oldCts.Cancel();
|
||||||
|
_leaveCtsByChannel.Remove(beforeChannelId.Value);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (afterChannelId.HasValue)
|
||||||
|
{
|
||||||
|
var channel = after.VoiceChannel!;
|
||||||
|
var isAlone = channel.ConnectedUsers.Count == 1 && channel.ConnectedUsers.Any(u => u.Id == botId);
|
||||||
|
if (isAlone && !_leaveCtsByChannel.ContainsKey(channel.Id))
|
||||||
|
{
|
||||||
|
ScheduleLeave(channel);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return Task.CompletedTask;
|
||||||
|
}
|
||||||
|
|
||||||
|
// For other users, if they join the bot's channel, cancel the leave; if they leave and bot becomes alone, schedule leave
|
||||||
|
if (afterChannelId.HasValue)
|
||||||
|
{
|
||||||
|
var channel = after.VoiceChannel!;
|
||||||
|
var botInChannel = channel.ConnectedUsers.Any(u => u.Id == botId);
|
||||||
|
var userCount = channel.ConnectedUsers.Count;
|
||||||
|
|
||||||
|
if (botInChannel && userCount > 1)
|
||||||
|
{
|
||||||
|
// Cancel any pending leave
|
||||||
|
if (_leaveCtsByChannel.TryGetValue(channel.Id, out var cts))
|
||||||
|
{
|
||||||
|
cts.Cancel();
|
||||||
|
_leaveCtsByChannel.Remove(channel.Id);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (beforeChannelId.HasValue)
|
||||||
|
{
|
||||||
|
var channel = before.VoiceChannel!; // user left this channel
|
||||||
|
var botInChannel = channel.ConnectedUsers.Any(u => u.Id == botId);
|
||||||
|
var userCount = channel.ConnectedUsers.Count;
|
||||||
|
|
||||||
|
if (botInChannel && userCount == 1)
|
||||||
|
{
|
||||||
|
// Bot became alone, schedule leave
|
||||||
|
if (!_leaveCtsByChannel.ContainsKey(channel.Id))
|
||||||
|
{
|
||||||
|
ScheduleLeave(channel);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return Task.CompletedTask;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ScheduleLeave(SocketVoiceChannel voiceChannel)
|
||||||
|
{
|
||||||
|
var cts = new CancellationTokenSource();
|
||||||
|
_leaveCtsByChannel[voiceChannel.Id] = cts;
|
||||||
|
|
||||||
|
_ = Task.Run(async () =>
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
await Task.Delay(TimeSpan.FromMinutes(3), cts.Token);
|
||||||
|
|
||||||
|
// After delay, verify still alone
|
||||||
|
var botId = _client.CurrentUser.Id;
|
||||||
|
var isStillAlone = voiceChannel.ConnectedUsers.Count == 1 && voiceChannel.ConnectedUsers.Any(u => u.Id == botId);
|
||||||
|
if (isStillAlone)
|
||||||
|
{
|
||||||
|
Console.WriteLine($"Leaving channel {voiceChannel.Name} due to inactivity...");
|
||||||
|
await voiceChannel.DisconnectAsync();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (OperationCanceledException)
|
||||||
|
{
|
||||||
|
// Cancelled because someone joined or bot moved
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
_leaveCtsByChannel.Remove(voiceChannel.Id);
|
||||||
|
cts.Dispose();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -9,22 +9,16 @@ public static class Option
|
|||||||
|
|
||||||
public static class Command
|
public static class Command
|
||||||
{
|
{
|
||||||
public static class Hello
|
public static class Disconnect
|
||||||
{
|
{
|
||||||
public const string Name = "hello";
|
public const string Name = "disconnect";
|
||||||
public const string Description = "Say hello to the bot!";
|
public const string Description = "Disconnect from the voice channel!";
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Goodbye
|
public static class Clear
|
||||||
{
|
{
|
||||||
public const string Name = "goodbye";
|
public const string Name = "clear";
|
||||||
public const string Description = "Say goodbye to the bot!";
|
public const string Description = "Clear the music queue!";
|
||||||
}
|
|
||||||
|
|
||||||
public static class Join
|
|
||||||
{
|
|
||||||
public const string Name = "join";
|
|
||||||
public const string Description = "Join the voice channel!";
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Skip
|
public static class Skip
|
||||||
@@ -33,10 +27,16 @@ public static class Command
|
|||||||
public const string Description = "Skip the current song!";
|
public const string Description = "Skip the current song!";
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Stop
|
public static class Resume
|
||||||
{
|
{
|
||||||
public const string Name = "stop";
|
public const string Name = "resume";
|
||||||
public const string Description = "Stop the music!";
|
public const string Description = "Resume the music!";
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class Pause
|
||||||
|
{
|
||||||
|
public const string Name = "pause";
|
||||||
|
public const string Description = "Pause the music!";
|
||||||
}
|
}
|
||||||
|
|
||||||
public static class Play
|
public static class Play
|
||||||
|
|||||||
@@ -42,7 +42,6 @@ public class SlashCommandBuilder(
|
|||||||
|
|
||||||
private static async Task RemoveUnusedCommands(string[] commands, IEnumerable<SocketApplicationCommand> registeredCommands)
|
private static async Task RemoveUnusedCommands(string[] commands, IEnumerable<SocketApplicationCommand> registeredCommands)
|
||||||
{
|
{
|
||||||
// Remove commands from Discord(registeredCommands) that are not in the list of commands
|
|
||||||
foreach(var command in registeredCommands)
|
foreach(var command in registeredCommands)
|
||||||
{
|
{
|
||||||
if (commands.Contains(command.Name))
|
if (commands.Contains(command.Name))
|
||||||
|
|||||||
@@ -7,12 +7,13 @@ public static class SlashCommandRegistration
|
|||||||
{
|
{
|
||||||
public static void RegisterCommands(this DiscordSocketClient client)
|
public static void RegisterCommands(this DiscordSocketClient client)
|
||||||
{
|
{
|
||||||
RegisterCommand(client, Command.Hello.Name, Command.Hello.Description);
|
RegisterCommand(client, Command.Resume.Name, Command.Resume.Description);
|
||||||
RegisterCommand(client, Command.Goodbye.Name, Command.Goodbye.Description);
|
RegisterCommand(client, Command.Pause.Name, Command.Pause.Description);
|
||||||
RegisterCommand(client, Command.Join.Name, Command.Join.Description);
|
RegisterCommand(client, Command.Disconnect.Name, Command.Disconnect.Description);
|
||||||
RegisterCommand(client, Command.Skip.Name, Command.Skip.Description);
|
RegisterCommand(client, Command.Skip.Name, Command.Skip.Description);
|
||||||
RegisterCommand(client, Command.Play.Name, Command.Play.Description, Command.Play.Options);
|
RegisterCommand(client, Command.Play.Name, Command.Play.Description, Command.Play.Options);
|
||||||
RegisterCommand(client, Command.Stop.Name, Command.Stop.Description);
|
RegisterCommand(client, Command.Resume.Name, Command.Resume.Description);
|
||||||
|
RegisterCommand(client, Command.Clear.Name, Command.Clear.Description);
|
||||||
}
|
}
|
||||||
|
|
||||||
private static void RegisterCommand(
|
private static void RegisterCommand(
|
||||||
|
|||||||
@@ -6,12 +6,18 @@
|
|||||||
"Microsoft": "Information"
|
"Microsoft": "Information"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"Token": "discordToken",
|
"Token": "TOKEN",
|
||||||
"LavaLinkPassword": "youshallnotpass",
|
"LavaLinkPassword": "youshallnotpass",
|
||||||
"LavaLinkHostname": "127.0.0.1",
|
"LavaLinkHostname": "127.0.0.1",
|
||||||
"LavaLinkPort": 2333
|
"LavaLinkPort": 2333,
|
||||||
"LLM": {
|
"LLM": {
|
||||||
"Url": "http://192.168.50.54:11434",
|
"Url": "http://localhost:7869",
|
||||||
"Model": "gemma"
|
"Model": "gemma",
|
||||||
|
"personalities": [
|
||||||
|
{
|
||||||
|
"name": "Lunaris",
|
||||||
|
"instruction": "Let's role play. Your name is Lunaris and can be quite rude. You are supposed to answer on following question with a maximum of 2 sentences:"
|
||||||
|
}
|
||||||
|
]
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
2
Bot/generate-trusted-session.sh
Normal file
2
Bot/generate-trusted-session.sh
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
docker run quay.io/invidious/youtube-trusted-session-generator
|
||||||
|
read -p "Copy the codes and press enter to close the terminal."
|
||||||
BIN
LOGOTYPE.png
Normal file
BIN
LOGOTYPE.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 230 KiB |
44
README.md
44
README.md
@@ -1,14 +1,17 @@
|
|||||||
# Lunaris2 - Discord Music Bot
|

|
||||||
|
|
||||||
|
# Lunaris - Discord BOT
|
||||||
|
|
||||||
Lunaris2 is a Discord bot designed to play music in your server's voice channels. It's built using C# and the Discord.Net library, and it uses the LavaLink music client for audio streaming.
|
Lunaris2 is a Discord bot designed to play music in your server's voice channels. It's built using C# and the Discord.Net library, and it uses the LavaLink music client for audio streaming.
|
||||||
|
|
||||||
## Features
|
## 🎮Features
|
||||||
|
|
||||||
- Play music from YouTube directly in your Discord server.
|
- Play music from YouTube directly in your Discord server.
|
||||||
- Skip tracks, pause, and resume playback.
|
- Skip tracks, pause, resume playback and more music related commands.
|
||||||
- Queue system to line up your favorite tracks.
|
- Queue system to line up your favorite tracks.
|
||||||
|
- Local LLM (AI chatbot) that answers on @mentions in Discord chat. See more about it below.
|
||||||
|
|
||||||
## Setup
|
## 🤖 Setup
|
||||||
|
|
||||||
1. Clone the repo.
|
1. Clone the repo.
|
||||||
2. Extract.
|
2. Extract.
|
||||||
@@ -17,15 +20,40 @@ Lunaris2 is a Discord bot designed to play music in your server's voice channels
|
|||||||
5. Make sure you got docker installed. And run the file ``start-services.sh``, make sure you got git-bash installed.
|
5. Make sure you got docker installed. And run the file ``start-services.sh``, make sure you got git-bash installed.
|
||||||
6. Now you can start the project and run the application.
|
6. Now you can start the project and run the application.
|
||||||
|
|
||||||
|
## LLM
|
||||||
|
Lunaris supports AI chat using a large language model, this is done by hosting the LLM locally, in this case Docker will set it up for you when you run the start-services script.
|
||||||
|
|
||||||
|
The LLM is run using Ollama see more about Ollama [here](https://ollama.com/). Running LLM locally requires much resources from your system, minimum requirements is at least 8GB of ram. If your don't have enought ram, select a LLM model in the [appsettings file](https://github.com/Myxelium/Lunaris2.0/blob/master/Bot/appsettings.json#L15) that requires less of your system.
|
||||||
|
|
||||||
|
*NOTE: you need to download the model from the Ollama ui, the model name which is preselected in the code is called ``gemma``.*
|
||||||
|
|
||||||
|
## PM2 Setup
|
||||||
|
- Install PM2 and configure it following their setup guide
|
||||||
|
|
||||||
|
#### 🐦🔥 Lavalink
|
||||||
|
* Download Lavalink 4.X.X (.jar)
|
||||||
|
* Install Java 17
|
||||||
|
|
||||||
|
If using Linux run following command to start Lavalink with PM2:
|
||||||
|
``pm2 start "sudo java -Xmx1G -jar Lavalink.jar" --name Lavalink4.0.7``
|
||||||
|
|
||||||
|
For me I have Lavalink.jar downloaded in ``/opt`` folder from Linux root. By running Lavalink using PM2, you can monitor it and manage it from a page in your browser instead of having to access the server terminal.
|
||||||
|
#### Lunaris
|
||||||
|
* Install dotnet
|
||||||
|
|
||||||
|
Register the Lunaris bot with PM2:
|
||||||
|
``pm2 start "dotnet Lunaris2.dll"``
|
||||||
|
|
||||||
## Usage
|
## Usage
|
||||||
|
|
||||||
- `/play <song>`: Plays the specified song in the voice channel you're currently in.
|
- `/play <song>`: Plays the specified song in the voice channel you're currently in.
|
||||||
- `/skip`: Skips the currently playing song.
|
- `/skip`: Skips the currently playing song.
|
||||||
|
|
||||||
|
## Technical Documentations
|
||||||
|
- [Application Layout](https://github.com/Myxelium/Lunaris2.0/blob/master/Bot/README.md)
|
||||||
|
* 🤖 [AI CHAT](https://github.com/Myxelium/Lunaris2.0/blob/master/Bot/Handler/ChatCommand/readme.md)
|
||||||
|
* 🎵 [Music Player](https://github.com/Myxelium/Lunaris2.0/tree/master/Bot/Handler/MusicPlayer)
|
||||||
|
|
||||||
## Contributing
|
## Contributing
|
||||||
|
|
||||||
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
|
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.
|
||||||
|
|
||||||
## License
|
|
||||||
|
|
||||||
[MIT](https://choosealicense.com/licenses/mit/)
|
|
||||||
|
|||||||
100
application.yml
100
application.yml
@@ -2,17 +2,81 @@ server: # REST and WS server
|
|||||||
port: 2333
|
port: 2333
|
||||||
address: 0.0.0.0
|
address: 0.0.0.0
|
||||||
plugins:
|
plugins:
|
||||||
# name: # Name of the plugin
|
jellylink:
|
||||||
# some_key: some_value # Some key-value pair for the plugin
|
jellyfin:
|
||||||
# another_key: another_value
|
baseUrl: "http://192.168.50.244:8096"
|
||||||
|
username: "Lunaris"
|
||||||
|
password: "Lunaris"
|
||||||
|
searchLimit: 5
|
||||||
|
audioQuality: "ORIGINAL" # ORIGINAL | HIGH | MEDIUM | LOW | custom number (kbps)
|
||||||
|
audioCodec: "mp3" # mp3 | aac | opus | vorbis | flac (only used when not ORIGINAL)
|
||||||
|
lavasrc:
|
||||||
|
providers: # Custom providers for track loading. This is the default
|
||||||
|
# - "dzisrc:%ISRC%" # Deezer ISRC provider
|
||||||
|
# - "dzsearch:%QUERY%" # Deezer search provider
|
||||||
|
- "ytsearch:\"%ISRC%\"" # Will be ignored if track does not have an ISRC. See https://en.wikipedia.org/wiki/International_Standard_Recording_Code
|
||||||
|
- "ytsearch:%QUERY%" # Will be used if track has no ISRC or no track could be found for the ISRC
|
||||||
|
# you can add multiple other fallback sources here
|
||||||
|
sources:
|
||||||
|
spotify: true # Enable Spotify source
|
||||||
|
applemusic: false # Enable Apple Music source
|
||||||
|
deezer: false # Enable Deezer source
|
||||||
|
yandexmusic: false # Enable Yandex Music source
|
||||||
|
flowerytts: false # Enable Flowery TTS source
|
||||||
|
youtube: false # Enable YouTube search source (https://github.com/topi314/LavaSearch)
|
||||||
|
vkmusic: false # Enable Vk Music source
|
||||||
|
spotify:
|
||||||
|
clientId: "ID"
|
||||||
|
clientSecret: "SECRET"
|
||||||
|
# spDc: "your sp dc cookie" # the sp dc cookie used for accessing the spotify lyrics api
|
||||||
|
countryCode: "US" # the country code you want to use for filtering the artists top tracks. See https://en.wikipedia.org/wiki/ISO_3166-1_alpha-2
|
||||||
|
playlistLoadLimit: 6 # The number of pages at 100 tracks each
|
||||||
|
albumLoadLimit: 6 # The number of pages at 50 tracks each
|
||||||
|
resolveArtistsInSearch: true # Whether to resolve artists in track search results (can be slow)
|
||||||
|
localFiles: false # Enable local files support with Spotify playlists. Please note `uri` & `isrc` will be `null` & `identifier` will be `"local"`
|
||||||
|
youtube:
|
||||||
|
oauth:
|
||||||
|
# setting "enabled: true" is the bare minimum to get OAuth working.
|
||||||
|
enabled: true
|
||||||
|
|
||||||
|
# if you have a refresh token, you may set it below (make sure to uncomment the line to apply it).
|
||||||
|
# setting a valid refresh token will skip the OAuth flow entirely. See above note on how to retrieve
|
||||||
|
# your refreshToken.
|
||||||
|
# Set this if you don't want the OAuth flow to be triggered, if you intend to supply a refresh token later.
|
||||||
|
# Initialization is skipped automatically if a valid refresh token is supplied. Leave this commented if you're
|
||||||
|
# completing the OAuth flow for the first time/do not have a refresh token.
|
||||||
|
# skipInitialization: true
|
||||||
|
# pot: // run generate-trusted-session.sh
|
||||||
|
# token: ""
|
||||||
|
# visitorData: ""
|
||||||
|
enabled: true # Whether this source can be used.
|
||||||
|
allowSearch: true # Whether "ytsearch:" and "ytmsearch:" can be used.
|
||||||
|
allowDirectVideoIds: true # Whether just video IDs can match. If false, only complete URLs will be loaded.
|
||||||
|
allowDirectPlaylistIds: true # Whether just playlist IDs can match. If false, only complete URLs will be loaded.
|
||||||
|
# The clients to use for track loading. See below for a list of valid clients.
|
||||||
|
# Clients are queried in the order they are given (so the first client is queried first and so on...)
|
||||||
|
clients:
|
||||||
|
- MUSIC
|
||||||
|
- WEB
|
||||||
|
- TVHTML5EMBEDDED
|
||||||
|
- ANDROID_TESTSUITE
|
||||||
lavalink:
|
lavalink:
|
||||||
plugins:
|
plugins:
|
||||||
# - dependency: "group:artifact:version"
|
- dependency: com.github.devoxin:lavadspx-plugin:0.0.5 # replace {VERSION} with the latest version from the "Releases" tab.
|
||||||
# repository: "repository"
|
repository: https://jitpack.io
|
||||||
|
- dependency: "dev.lavalink.youtube:youtube-plugin:1.8.3"
|
||||||
|
snapshot: false # Set to true if you want to use a snapshot version.
|
||||||
|
- dependency: "com.github.topi314.lavasearch:lavasearch-plugin:1.0.0"
|
||||||
|
repository: "https://maven.lavalink.dev/releases" # this is optional for lavalink v4.0.0-beta.5 or greater
|
||||||
|
snapshot: false # set to true if you want to use snapshot builds (see below)
|
||||||
|
- dependency: "com.github.topi314.sponsorblock:sponsorblock-plugin:3.0.1"
|
||||||
|
- dependency: "com.github.topi314.lavasrc:lavasrc-plugin:4.2.0"
|
||||||
|
repository: "https://maven.lavalink.dev/releases" # this is optional for lavalink v4.0.0-beta.5 or greater
|
||||||
|
snapshot: false # set to true if you want to use snapshot builds (see below)
|
||||||
server:
|
server:
|
||||||
password: "youshallnotpass"
|
password: "youshallnotpass"
|
||||||
sources:
|
sources:
|
||||||
youtube: true
|
youtube: false
|
||||||
bandcamp: true
|
bandcamp: true
|
||||||
soundcloud: true
|
soundcloud: true
|
||||||
twitch: true
|
twitch: true
|
||||||
@@ -30,9 +94,9 @@ lavalink:
|
|||||||
rotation: true
|
rotation: true
|
||||||
channelMix: true
|
channelMix: true
|
||||||
lowPass: true
|
lowPass: true
|
||||||
bufferDurationMs: 400 # The duration of the NAS buffer. Higher values fare better against longer GC pauses. Duration <= 0 to disable JDA-NAS. Minimum of 40ms, lower values may introduce pauses.
|
bufferDurationMs: 1000 # The duration of the NAS buffer. Higher values fare better against longer GC pauses. Duration <= 0 to disable JDA-NAS. Minimum of 40ms, lower values may introduce pauses.
|
||||||
frameBufferDurationMs: 5000 # How many milliseconds of audio to keep buffered
|
frameBufferDurationMs: 10000 # How many milliseconds of audio to keep buffered
|
||||||
opusEncodingQuality: 10 # Opus encoder quality. Valid values range from 0 to 10, where 10 is best quality but is the most expensive on the CPU.
|
opusEncodingQuality: 5 # Opus encoder quality. Valid values range from 0 to 10, where 10 is best quality but is the most expensive on the CPU.
|
||||||
resamplingQuality: LOW # Quality of resampling operations. Valid values are LOW, MEDIUM and HIGH, where HIGH uses the most CPU.
|
resamplingQuality: LOW # Quality of resampling operations. Valid values are LOW, MEDIUM and HIGH, where HIGH uses the most CPU.
|
||||||
trackStuckThresholdMs: 10000 # The threshold for how long a track can be stuck. A track is stuck if does not return any audio data.
|
trackStuckThresholdMs: 10000 # The threshold for how long a track can be stuck. A track is stuck if does not return any audio data.
|
||||||
useSeekGhosting: true # Seek ghosting is the effect where whilst a seek is in progress, the audio buffer is read from until empty, or until seek is ready.
|
useSeekGhosting: true # Seek ghosting is the effect where whilst a seek is in progress, the audio buffer is read from until empty, or until seek is ready.
|
||||||
@@ -41,20 +105,6 @@ lavalink:
|
|||||||
youtubeSearchEnabled: true
|
youtubeSearchEnabled: true
|
||||||
soundcloudSearchEnabled: true
|
soundcloudSearchEnabled: true
|
||||||
gc-warnings: true
|
gc-warnings: true
|
||||||
#ratelimit:
|
|
||||||
#ipBlocks: ["1.0.0.0/8", "..."] # list of ip blocks
|
|
||||||
#excludedIps: ["...", "..."] # ips which should be explicit excluded from usage by lavalink
|
|
||||||
#strategy: "RotateOnBan" # RotateOnBan | LoadBalance | NanoSwitch | RotatingNanoSwitch
|
|
||||||
#searchTriggersFail: true # Whether a search 429 should trigger marking the ip as failing
|
|
||||||
#retryLimit: -1 # -1 = use default lavaplayer value | 0 = infinity | >0 = retry will happen this numbers times
|
|
||||||
#youtubeConfig: # Required for avoiding all age restrictions by YouTube, some restricted videos still can be played without.
|
|
||||||
#email: "" # Email of Google account
|
|
||||||
#password: "" # Password of Google account
|
|
||||||
#httpConfig: # Useful for blocking bad-actors from ip-grabbing your music node and attacking it, this way only the http proxy will be attacked
|
|
||||||
#proxyHost: "localhost" # Hostname of the proxy, (ip or domain)
|
|
||||||
#proxyPort: 3128 # Proxy port, 3128 is the default for squidProxy
|
|
||||||
#proxyUser: "" # Optional user for basic authentication fields, leave blank if you don't use basic auth
|
|
||||||
#proxyPassword: "" # Password for basic authentication
|
|
||||||
|
|
||||||
metrics:
|
metrics:
|
||||||
prometheus:
|
prometheus:
|
||||||
@@ -64,9 +114,6 @@ metrics:
|
|||||||
sentry:
|
sentry:
|
||||||
dsn: ""
|
dsn: ""
|
||||||
environment: ""
|
environment: ""
|
||||||
# tags:
|
|
||||||
# some_key: some_value
|
|
||||||
# another_key: another_value
|
|
||||||
|
|
||||||
logging:
|
logging:
|
||||||
file:
|
file:
|
||||||
@@ -84,7 +131,6 @@ logging:
|
|||||||
includePayload: true
|
includePayload: true
|
||||||
maxPayloadLength: 10000
|
maxPayloadLength: 10000
|
||||||
|
|
||||||
|
|
||||||
logback:
|
logback:
|
||||||
rollingpolicy:
|
rollingpolicy:
|
||||||
max-file-size: 1GB
|
max-file-size: 1GB
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
services:
|
services:
|
||||||
lavalink:
|
lavalink:
|
||||||
# pin the image version to Lavalink v4
|
# pin the image version to Lavalink v4
|
||||||
image: ghcr.io/lavalink-devs/lavalink:3.7.11
|
image: ghcr.io/lavalink-devs/lavalink:4.0.8
|
||||||
container_name: lavalink
|
container_name: lavalink
|
||||||
restart: unless-stopped
|
restart: unless-stopped
|
||||||
environment:
|
environment:
|
||||||
@@ -24,7 +24,52 @@ services:
|
|||||||
ports:
|
ports:
|
||||||
# you only need this if you want to make your lavalink accessible from outside of containers
|
# you only need this if you want to make your lavalink accessible from outside of containers
|
||||||
- "2333:2333"
|
- "2333:2333"
|
||||||
|
|
||||||
|
ollama:
|
||||||
|
image: ollama/ollama:latest
|
||||||
|
ports:
|
||||||
|
- 7869:11434
|
||||||
|
volumes:
|
||||||
|
- .:/code
|
||||||
|
- ./ollama/ollama:/root/.ollama
|
||||||
|
container_name: ollama
|
||||||
|
pull_policy: always
|
||||||
|
tty: true
|
||||||
|
restart: always
|
||||||
|
environment:
|
||||||
|
- OLLAMA_KEEP_ALIVE=24h
|
||||||
|
- OLLAMA_HOST=0.0.0.0
|
||||||
|
networks:
|
||||||
|
- ollama-docker
|
||||||
|
|
||||||
|
ollama-webui:
|
||||||
|
image: ghcr.io/open-webui/open-webui:main
|
||||||
|
container_name: ollama-webui
|
||||||
|
volumes:
|
||||||
|
- ./ollama/ollama-webui:/app/backend/data
|
||||||
|
depends_on:
|
||||||
|
- ollama
|
||||||
|
ports:
|
||||||
|
- 8080:8080
|
||||||
|
environment: # https://docs.openwebui.com/getting-started/env-configuration#default_models
|
||||||
|
- OLLAMA_BASE_URLS=http://host.docker.internal:7869 #comma separated ollama hosts
|
||||||
|
- ENV=dev
|
||||||
|
- WEBUI_AUTH=False
|
||||||
|
- WEBUI_NAME=valiantlynx AI
|
||||||
|
- WEBUI_URL=http://localhost:8080
|
||||||
|
- WEBUI_SECRET_KEY=t0p-s3cr3t
|
||||||
|
extra_hosts:
|
||||||
|
- host.docker.internal:host-gateway
|
||||||
|
restart: unless-stopped
|
||||||
|
networks:
|
||||||
|
- ollama-docker
|
||||||
|
|
||||||
|
volumes:
|
||||||
|
ollama: {}
|
||||||
|
|
||||||
networks:
|
networks:
|
||||||
# create a lavalink network you can add other containers to, to give them access to Lavalink
|
# create a lavalink network you can add other containers to, to give them access to Lavalink
|
||||||
lavalink:
|
lavalink:
|
||||||
name: lavalink
|
name: lavalink
|
||||||
|
ollama-docker:
|
||||||
|
external: false
|
||||||
Binary file not shown.
Reference in New Issue
Block a user