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24 Commits

Author SHA1 Message Date
Myx
ae1a4e14d6 Add scheduler 2025-02-18 01:15:55 +01:00
Myx
5726c110a1 Refactor 2025-02-17 03:23:41 +01:00
3362c6bf8c Update README.md 2024-10-25 23:28:55 +02:00
a864944318 Update README.md 2024-10-25 22:08:25 +02:00
146455c1bd Add logotype 2024-10-25 22:07:06 +02:00
56eee11fc9 Update README.md 2024-10-25 21:56:21 +02:00
e01746a343 Update README.md 2024-10-25 21:54:44 +02:00
e847c1579a Update readme.md 2024-10-25 21:51:44 +02:00
1ccc31d3d2 Update readme.md 2024-10-25 21:50:41 +02:00
7c4d8c246d Update README.md 2024-10-25 21:49:24 +02:00
43f0191752 Update readme.md 2024-10-25 21:47:54 +02:00
872b6d3138 Create README.md 2024-10-25 21:44:08 +02:00
f292124228 Update documentation 2024-10-25 21:38:47 +02:00
4cbee9a625 Fix bug with playback & add statuses (#8)
Co-authored-by: Myx <info@azaaxin.com>
2024-10-25 21:06:26 +02:00
b79e56d3a1 Add version to release file 2024-10-25 20:58:19 +02:00
fa19f8d938 Update dotnet.yml 2024-10-24 19:45:28 +02:00
ac869c43da Update dotnet.yml 2024-10-24 19:20:08 +02:00
e2fdd9a2d7 Update dotnet.yml 2024-10-24 19:10:54 +02:00
98761fc91d Update dotnet.yml 2024-10-24 19:10:12 +02:00
373d482906 Add Spotify support (#7)
Co-authored-by: Myx <info@azaaxin.com>
2024-10-23 10:31:27 +02:00
Myx
e044f2f91b Revert "Update dotnet.yml"
This reverts commit 4855d37d76.
2024-08-22 02:05:51 +02:00
4855d37d76 Update dotnet.yml 2024-08-22 02:02:13 +02:00
4ba01ed72b Small fix (#6)
Co-authored-by: Myx <info@azaaxin.com>
2024-08-13 03:24:29 +02:00
1e2c10a7ea Require user to be in chat to queue (#5)
Co-authored-by: Myx <info@azaaxin.com>
2024-08-12 19:16:11 +02:00
37 changed files with 1282 additions and 297 deletions

View File

@@ -15,23 +15,6 @@ jobs:
with: with:
fetch-depth: 0 # required for github-action-get-previous-tag fetch-depth: 0 # required for github-action-get-previous-tag
- name: Setup .NET
uses: actions/setup-dotnet@v1
with:
dotnet-version: '8.0.x'
- name: Restore dependencies
run: dotnet restore ./Bot/Lunaris2.csproj
- name: Build
run: dotnet build ./Bot/Lunaris2.csproj --no-restore -c Release -o ./out
- name: Publish
run: dotnet publish ./Bot/Lunaris2.csproj --configuration Release --output ./out
- name: Zip the build
run: 7z a -tzip ./out/Lunaris.zip ./out/*
- name: Get previous tag - name: Get previous tag
id: previoustag id: previoustag
uses: 'WyriHaximus/github-action-get-previous-tag@v1' uses: 'WyriHaximus/github-action-get-previous-tag@v1'
@@ -44,6 +27,23 @@ jobs:
with: with:
version: ${{ steps.previoustag.outputs.tag }} version: ${{ steps.previoustag.outputs.tag }}
- name: Setup .NET
uses: actions/setup-dotnet@v1
with:
dotnet-version: '8.0.x'
- name: Restore dependencies
run: dotnet restore ./Bot/Lunaris2.csproj
- name: Build
run: dotnet build ./Bot/Lunaris2.csproj --no-restore -c Release /p:AssemblyVersion=${{ steps.previoustag.outputs.tag }} -o ./out
- name: Publish
run: dotnet publish ./Bot/Lunaris2.csproj --configuration Release --output ./out
- name: Zip the build
run: 7z a -tzip ./out/Lunaris.zip ./out/*
- name: Create Release - name: Create Release
id: create_release id: create_release
uses: actions/create-release@v1 uses: actions/create-release@v1
@@ -63,5 +63,5 @@ jobs:
with: with:
upload_url: ${{ steps.create_release.outputs.upload_url }} upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./out/Lunaris.zip asset_path: ./out/Lunaris.zip
asset_name: Lunaris.zip asset_name: Lunaris_${{steps.semver.outputs.patch}}.zip
asset_content_type: application/zip asset_content_type: application/zip

2
.gitignore vendored
View File

@@ -3,3 +3,5 @@
.vs .vs
bin bin
appsettings.json appsettings.json
ollama
plugins

View File

@@ -4,65 +4,64 @@ using MediatR;
using Microsoft.Extensions.Options; using Microsoft.Extensions.Options;
using OllamaSharp; using OllamaSharp;
namespace Lunaris2.Handler.ChatCommand namespace Lunaris2.Handler.ChatCommand;
public record ChatCommand(SocketMessage Message, string FilteredMessage) : IRequest;
public class ChatHandler : IRequestHandler<ChatCommand>
{ {
public record ChatCommand(SocketMessage Message, string FilteredMessage) : IRequest; private readonly OllamaApiClient _ollama;
private readonly Dictionary<ulong, Chat?> _chatContexts = new();
private readonly ChatSettings _chatSettings;
public class ChatHandler : IRequestHandler<ChatCommand> public ChatHandler(IOptions<ChatSettings> chatSettings)
{ {
private readonly OllamaApiClient _ollama; _chatSettings = chatSettings.Value;
private readonly Dictionary<ulong, Chat?> _chatContexts = new(); var uri = new Uri(chatSettings.Value.Url);
private readonly ChatSettings _chatSettings;
public ChatHandler(IOptions<ChatSettings> chatSettings) _ollama = new OllamaApiClient(uri)
{ {
_chatSettings = chatSettings.Value; SelectedModel = chatSettings.Value.Model
var uri = new Uri(chatSettings.Value.Url); };
}
_ollama = new OllamaApiClient(uri) public async Task Handle(ChatCommand command, CancellationToken cancellationToken)
{ {
SelectedModel = chatSettings.Value.Model var channelId = command.Message.Channel.Id;
}; _chatContexts.TryAdd(channelId, null);
}
public async Task Handle(ChatCommand command, CancellationToken cancellationToken) var userMessage = command.FilteredMessage;
var randomPersonality = _chatSettings.Personalities[new Random().Next(_chatSettings.Personalities.Count)];
userMessage = $"{randomPersonality.Instruction} {userMessage}";
using var setTyping = command.Message.Channel.EnterTypingState();
if (string.IsNullOrWhiteSpace(userMessage))
{ {
var channelId = command.Message.Channel.Id; await command.Message.Channel.SendMessageAsync("Am I expected to read your mind?");
_chatContexts.TryAdd(channelId, null);
var userMessage = command.FilteredMessage;
var randomPersonality = _chatSettings.Personalities[new Random().Next(_chatSettings.Personalities.Count)];
userMessage = $"{randomPersonality.Instruction} {userMessage}";
using var setTyping = command.Message.Channel.EnterTypingState();
if (string.IsNullOrWhiteSpace(userMessage))
{
await command.Message.Channel.SendMessageAsync("Am I expected to read your mind?");
setTyping.Dispose();
return;
}
var response = await GenerateResponse(userMessage, channelId, cancellationToken);
await command.Message.Channel.SendMessageAsync(response);
setTyping.Dispose(); setTyping.Dispose();
return;
} }
private async Task<string> GenerateResponse(string userMessage, ulong channelId, CancellationToken cancellationToken) var response = await GenerateResponse(userMessage, channelId, cancellationToken);
await command.Message.Channel.SendMessageAsync(response);
setTyping.Dispose();
}
private async Task<string> GenerateResponse(string userMessage, ulong channelId, CancellationToken cancellationToken)
{
var response = new StringBuilder();
if (_chatContexts[channelId] == null)
{ {
var response = new StringBuilder(); _chatContexts[channelId] = _ollama.Chat(stream => response.Append(stream.Message?.Content ?? ""));
if (_chatContexts[channelId] == null)
{
_chatContexts[channelId] = _ollama.Chat(stream => response.Append(stream.Message?.Content ?? ""));
}
await _chatContexts[channelId].Send(userMessage, cancellationToken);
return response.ToString();
} }
await _chatContexts[channelId].Send(userMessage, cancellationToken);
return response.ToString();
} }
} }

View File

@@ -1,4 +1,6 @@
using System.Text;
using System.Text.RegularExpressions; using System.Text.RegularExpressions;
using Discord;
using Discord.WebSocket; using Discord.WebSocket;
using Lunaris2.Notification; using Lunaris2.Notification;
using MediatR; using MediatR;
@@ -19,13 +21,43 @@ public class MessageReceivedHandler : INotificationHandler<MessageReceivedNotifi
public async Task Handle(MessageReceivedNotification notification, CancellationToken cancellationToken) public async Task Handle(MessageReceivedNotification notification, CancellationToken cancellationToken)
{ {
await BotMentioned(notification, cancellationToken); await BotMentioned(notification, cancellationToken);
await Statistics(notification, cancellationToken);
}
private async Task Statistics(MessageReceivedNotification notification, CancellationToken cancellationToken)
{
if (notification.Message.Content.Contains("!LunarisStats"))
{
var servers = _client.Guilds.Select(guild => guild.Name);
var channels = _client.Guilds
.SelectMany(guild => guild.VoiceChannels)
.Where(channel => channel.ConnectedUsers.Any(guildUser => guildUser.Id == _client.CurrentUser.Id) &&
channel.Users.Count != 1);
var statsList = new StringBuilder();
statsList.AppendLine("➡️ Servers");
foreach (var server in servers)
statsList.AppendLine($"* {server}");
statsList.AppendLine("➡️ Now playing channels: ");
foreach (var channel in channels)
statsList.AppendLine($"* {channel.Name} in {channel.Guild.Name}");
var embed = new EmbedBuilder()
.WithTitle("Lunaris Statistics")
.WithDescription(statsList.ToString())
.Build();
await notification.Message.Channel.SendMessageAsync(embed: embed);
}
} }
private async Task BotMentioned(MessageReceivedNotification notification, CancellationToken cancellationToken) private async Task BotMentioned(MessageReceivedNotification notification, CancellationToken cancellationToken)
{ {
if (notification.Message.MentionedUsers.Any(user => user.Id == _client.CurrentUser.Id)) if (notification.Message.MentionedUsers.Any(user => user.Id == _client.CurrentUser.Id))
{ {
// The bot was mentioned
const string pattern = "<.*?>"; const string pattern = "<.*?>";
const string replacement = ""; const string replacement = "";
var regex = new Regex(pattern); var regex = new Regex(pattern);

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@@ -0,0 +1,22 @@
using Discord.WebSocket;
using Lavalink4NET;
using MediatR;
namespace Lunaris2.Handler.MusicPlayer.ClearQueueCommand;
public record ClearQueueCommand(SocketSlashCommand Message) : IRequest;
public class DisconnectHandler(DiscordSocketClient client, IAudioService audioService) : IRequestHandler<ClearQueueCommand>
{
public async Task Handle(ClearQueueCommand command, CancellationToken cancellationToken)
{
var context = command.Message;
var player = await audioService.GetPlayerAsync(client, context, connectToVoiceChannel: true);
if (player is null)
return;
await player.Queue.ClearAsync(cancellationToken).ConfigureAwait(false);
await context.SendMessageAsync("Cleared queue. No songs are queued.", client).ConfigureAwait(false);
}
}

View File

@@ -17,6 +17,6 @@ public class DisconnectHandler(DiscordSocketClient client, IAudioService audioSe
return; return;
await player.DisconnectAsync(cancellationToken).ConfigureAwait(false); await player.DisconnectAsync(cancellationToken).ConfigureAwait(false);
await context.RespondAsync("Disconnected.").ConfigureAwait(false); await context.SendMessageAsync("Disconnected.", client).ConfigureAwait(false);
} }
} }

View File

@@ -68,9 +68,9 @@ public static class Extensions
await message.RespondAsync(content, ephemeral: true); await message.RespondAsync(content, ephemeral: true);
} }
public static T? GetOptionValueByName<T>(this SocketSlashCommand command, string optionName)
public static string GetOptionValueByName(this SocketSlashCommand command, string optionName)
{ {
return command.Data.Options.FirstOrDefault(option => option.Name == optionName)?.Value.ToString() ?? string.Empty; return (T?)(command.Data?.Options?
.FirstOrDefault(option => option.Name == optionName)?.Value ?? default(T));
} }
} }

View File

@@ -1,4 +1,6 @@
using System.Net;
using Discord; using Discord;
using Discord.Net;
using Discord.WebSocket; using Discord.WebSocket;
namespace Lunaris2.Handler.MusicPlayer; namespace Lunaris2.Handler.MusicPlayer;
@@ -39,14 +41,14 @@ public static class MessageModule
} }
} }
private static async Task<ulong> StoreForRemoval(SocketSlashCommand context, DiscordSocketClient client) public static async Task RemoveMessages(this SocketSlashCommand context, DiscordSocketClient client)
{ {
var guildId = context.GetGuild(client).Id; var guildId = context.GetGuild(client).Id;
if (GuildMessageIds.TryGetValue(guildId, out var value)) if (GuildMessageIds.TryGetValue(guildId, out var value))
{ {
if (value.Count <= 0) if (value.Count <= 0)
return guildId; return;
foreach (var messageId in value) foreach (var messageId in value)
{ {
@@ -57,8 +59,43 @@ public static class MessageModule
value.Clear(); value.Clear();
} }
}
private static async Task<ulong> StoreForRemoval(SocketSlashCommand context, DiscordSocketClient client)
{
var guildId = context.GetGuild(client).Id;
if (GuildMessageIds.TryGetValue(guildId, out var value))
{
if (value.Count <= 0)
return guildId;
// Create a copy of the list to avoid modifying it during iteration
var messagesToDelete = new List<ulong>(value);
foreach (var messageId in messagesToDelete)
{
try
{
var messageToDelete = await context.Channel.GetMessageAsync(messageId);
if (messageToDelete != null)
{
await messageToDelete.DeleteAsync();
}
}
catch (HttpException ex)
{
if (ex.HttpCode != HttpStatusCode.NotFound)
throw;
}
}
// Clear the list after we're done with the iteration
value.Clear();
}
else else
{ {
// If the guildId does not exist, add it to the dictionary
GuildMessageIds.Add(guildId, new List<ulong>()); GuildMessageIds.Add(guildId, new List<ulong>());
} }

View File

@@ -1,5 +1,6 @@
using Discord; using Discord;
using Discord.WebSocket; using Discord.WebSocket;
using Lavalink4NET.Players.Queued;
using Lavalink4NET.Tracks; using Lavalink4NET.Tracks;
namespace Lunaris2.Handler.MusicPlayer; namespace Lunaris2.Handler.MusicPlayer;
@@ -11,29 +12,37 @@ public class MusicEmbed
string title, string title,
string length, string length,
string artist, string artist,
string queuedBy) string queuedBy,
string? nextSong = null)
{ {
var getNextSong = nextSong is not null ? $"\nNext Song: {nextSong}" : string.Empty;
return new EmbedBuilder() return new EmbedBuilder()
.WithAuthor("Lunaris", "https://media.tenor.com/GqAwMt01UXgAAAAi/cd.gif") .WithAuthor("Lunaris", "https://media.tenor.com/GqAwMt01UXgAAAAi/cd.gif")
.WithTitle(title) .WithTitle(title)
.WithDescription($"Length: {length}\nArtist: {artist}\nQueued by: {queuedBy}") .WithDescription($"Length: {length}\nArtist: {artist}\nQueued by: {queuedBy}{getNextSong}")
.WithColor(Color.Magenta) .WithColor(Color.Magenta)
.WithThumbnailUrl(imageUrl) .WithThumbnailUrl(imageUrl)
.Build(); .Build();
} }
public async Task NowPlayingEmbed( public async Task NowPlayingEmbed(
LavalinkTrack player, LavalinkTrack track,
SocketSlashCommand context, SocketSlashCommand context,
DiscordSocketClient client) DiscordSocketClient client,
ITrackQueue? queue = null)
{ {
var artwork = player.ArtworkUri; var duration = TimeSpan.Parse(track.Duration.ToString());
var artwork = track.ArtworkUri;
var nextSong = queue?.Count > 1 ? queue[1].Track?.Title : null;
var embed = SendMusicEmbed( var embed = SendMusicEmbed(
artwork.ToString(), artwork.ToString(),
player.Title, track.Title,
player.Duration.ToString(), duration.ToString(@"hh\:mm\:ss"),
player.Author, track.Author,
context.User.Username); context.User.Username,
nextSong);
await context.SendMessageAsync(embed, client); await context.SendMessageAsync(embed, client);
} }

View File

@@ -0,0 +1,30 @@
using System.Text.Json;
using Lavalink4NET.Filters;
using Lavalink4NET.Protocol.Models.Filters;
namespace Lunaris2.Handler.MusicPlayer.PlayCommand;
public class NormalizationFilter : IFilterOptions
{
private double MaxAmplitude { get; set; }
private bool Adaptive { get; set; }
public NormalizationFilter(double maxAmplitude, bool adaptive)
{
MaxAmplitude = maxAmplitude;
Adaptive = adaptive;
}
public bool IsDefault => MaxAmplitude == 1.0 && !Adaptive;
public void Apply(ref PlayerFilterMapModel filterMap)
{
filterMap.AdditionalFilters ??= new Dictionary<string, JsonElement>();
var normalizationFilter = new
{
maxAmplitude = MaxAmplitude,
adaptive = Adaptive
};
filterMap.AdditionalFilters["normalization"] = JsonSerializer.SerializeToElement(normalizationFilter);
}
}

View File

@@ -1,11 +1,14 @@
using System.Collections.Immutable;
using Discord.WebSocket; using Discord.WebSocket;
using Lunaris2.SlashCommand; using Lunaris2.SlashCommand;
using MediatR; using MediatR;
using Lavalink4NET; using Lavalink4NET;
using Lavalink4NET.Events.Players; using Lavalink4NET.Events.Players;
using Lavalink4NET.Integrations.SponsorBlock;
using Lavalink4NET.Integrations.SponsorBlock.Extensions;
using Lavalink4NET.Players.Queued; using Lavalink4NET.Players.Queued;
using Lavalink4NET.Rest.Entities.Tracks; using Lavalink4NET.Rest.Entities.Tracks;
using System.Threading; using Lavalink4NET.Tracks;
namespace Lunaris2.Handler.MusicPlayer.PlayCommand; namespace Lunaris2.Handler.MusicPlayer.PlayCommand;
@@ -17,6 +20,9 @@ public class PlayHandler : IRequestHandler<PlayCommand>
private readonly DiscordSocketClient _client; private readonly DiscordSocketClient _client;
private readonly IAudioService _audioService; private readonly IAudioService _audioService;
private SocketSlashCommand _context; private SocketSlashCommand _context;
private const int MaxTrackDuration = 30;
private LavalinkTrack? _previousTrack;
private static readonly HashSet<ulong> SubscribedGuilds = new();
public PlayHandler( public PlayHandler(
DiscordSocketClient client, DiscordSocketClient client,
@@ -26,16 +32,35 @@ public class PlayHandler : IRequestHandler<PlayCommand>
_client = client; _client = client;
_musicEmbed = musicEmbed; _musicEmbed = musicEmbed;
_audioService = audioService; _audioService = audioService;
_audioService.TrackStarted += OnTrackStarted; }
private async Task OnTrackEnded(object sender, TrackEndedEventArgs eventargs)
{
// Reset the previous track when the track ends.
_previousTrack = null;
} }
private async Task OnTrackStarted(object sender, TrackStartedEventArgs eventargs) private async Task OnTrackStarted(object sender, TrackStartedEventArgs eventargs)
{ {
var player = sender as QueuedLavalinkPlayer; var player = sender as QueuedLavalinkPlayer;
var track = player?.CurrentTrack;
if (track != null) if (player?.CurrentTrack is null)
await _musicEmbed.NowPlayingEmbed(track, _context, _client); {
return; // No track is currently playing.
}
var currentTrack = player.CurrentTrack;
// Check if the current track is the same as the previous one
if (_previousTrack?.Identifier == currentTrack.Identifier)
{
// The same track is playing, so we don't need to create a new embed.
return;
}
// Track has changed, update the previous track and send the embed
_previousTrack = currentTrack;
await _musicEmbed.NowPlayingEmbed(currentTrack, _context, _client);
} }
public Task Handle(PlayCommand command, CancellationToken cancellationToken) public Task Handle(PlayCommand command, CancellationToken cancellationToken)
@@ -45,48 +70,127 @@ public class PlayHandler : IRequestHandler<PlayCommand>
async void PlayMusic() async void PlayMusic()
{ {
await _audioService.StartAsync(cancellationToken); try
var context = command.Message;
_context = context;
var searchQuery = context.GetOptionValueByName(Option.Input);
if (string.IsNullOrWhiteSpace(searchQuery))
{ {
await context.SendMessageAsync("Please provide search terms.", _client); RegisterTrackStartedEventListerner(command);
return;
}
var player = await _audioService.GetPlayerAsync(_client, context, connectToVoiceChannel: true); await _audioService.StartAsync(cancellationToken);
if (player is null) return; var context = command.Message;
_context = context;
var trackLoadOptions = new TrackLoadOptions { SearchMode = TrackSearchMode.YouTube, }; if ((context.User as SocketGuildUser)?.VoiceChannel == null)
var track = await _audioService.Tracks.LoadTrackAsync(searchQuery, trackLoadOptions, cancellationToken: cancellationToken);
if (track is null) await context.SendMessageAsync("😖 No results.", _client);
if (player.CurrentTrack is null)
{
await player.PlayAsync(track, cancellationToken: cancellationToken)
.ConfigureAwait(false);
await _musicEmbed.NowPlayingEmbed(track, context, _client);
}
else
{
if (track != null)
{ {
var queueTracks = new[] { new TrackQueueItem(track) }; await context.SendMessageAsync("You must be in a voice channel to use this command.", _client);
await player.Queue.AddRangeAsync(queueTracks, cancellationToken); return;
await context.SendMessageAsync($"🔈 Added to queue: {track.Title}", _client); }
var searchQuery = context.GetOptionValueByName<string>(Option.Input);
if (string.IsNullOrWhiteSpace(searchQuery))
{
await context.SendMessageAsync("Please provide search terms.", _client);
return;
}
await context.SendMessageAsync("📻 Searching...", _client);
var player = await _audioService.GetPlayerAsync(_client, context, connectToVoiceChannel: true);
if (player is null)
return;
await ApplyFilters(cancellationToken, player);
await ConfigureSponsorBlock(cancellationToken, player);
var trackLoadOptions = new TrackLoadOptions
{
SearchMode = TrackSearchMode.YouTubeMusic,
};
var trackCollection = await _audioService.Tracks.LoadTracksAsync(searchQuery, trackLoadOptions, cancellationToken: cancellationToken);
// Check if the result is a playlist or just a single track from the search result
if (trackCollection.IsPlaylist)
{
// If it's a playlist, check if it's a free-text input.
if (!Uri.IsWellFormedUriString(searchQuery, UriKind.Absolute))
{
// Free text was used (not a direct URL to a playlist), let's prevent queueing the whole playlist.
// Queue only the first track of the search result
// var firstTrack = trackCollection.Tracks.FirstOrDefault();
if (trackCollection.Track != null)
{
await player.PlayAsync(trackCollection.Track, cancellationToken: cancellationToken).ConfigureAwait(false);
await _musicEmbed.NowPlayingEmbed(trackCollection.Track, _context, _client);
}
else
{
await context.SendMessageAsync("No tracks found.", _client);
}
}
else
{
// It's a playlist and a URL was used, so we can queue all tracks as usual
var queueTracks = trackCollection.Tracks
.Skip(1)
.Select(t => new TrackQueueItem(t))
.ToList();
await player.PlayAsync(trackCollection.Tracks.First(), cancellationToken: cancellationToken).ConfigureAwait(false);
await player.Queue.AddRangeAsync(queueTracks, cancellationToken);
await context.SendMessageAsync($"Queued playlist {trackCollection.Playlist?.Name} with {queueTracks.Count} tracks.", _client);
}
} }
else else
{ {
await context.SendMessageAsync($"Couldn't read song information", _client); // It's just a single track or a search result.
var track = trackCollection.Track;
if (track != null)
{
await player.PlayAsync(track, cancellationToken: cancellationToken).ConfigureAwait(false);
await _musicEmbed.NowPlayingEmbed(track, _context, _client);
}
else
{
await context.SendMessageAsync("No tracks found.", _client);
}
} }
} }
catch (Exception error)
{
throw new Exception("Error occured in the Play handler!", error);
}
} }
} }
private void RegisterTrackStartedEventListerner(PlayCommand command)
{
if (SubscribedGuilds.Contains((ulong)command.Message.GuildId!))
return;
_audioService.TrackStarted += OnTrackStarted;
_audioService.TrackEnded += OnTrackEnded;
SubscribedGuilds.Add((ulong)command.Message.GuildId!);
}
private static async Task ApplyFilters(CancellationToken cancellationToken, QueuedLavalinkPlayer player)
{
var normalizationFilter = new NormalizationFilter(0.5, true);
player.Filters.SetFilter(normalizationFilter);
await player.Filters.CommitAsync(cancellationToken);
}
private static async Task ConfigureSponsorBlock(CancellationToken cancellationToken, QueuedLavalinkPlayer player)
{
var categories = ImmutableArray.Create(
SegmentCategory.Intro,
SegmentCategory.Sponsor,
SegmentCategory.SelfPromotion,
SegmentCategory.Outro,
SegmentCategory.Filler);
await player.UpdateSponsorBlockCategoriesAsync(categories, cancellationToken: cancellationToken);
}
} }

View File

@@ -8,6 +8,29 @@ flowchart TD
PlayTrack --> NowPlayingEmbed PlayTrack --> NowPlayingEmbed
``` ```
```mermaid
sequenceDiagram
participant User
participant Bot
participant DiscordSocketClient
participant IAudioService
participant SocketSlashCommand
participant LavalinkPlayer
User->>Bot: /play [song]
Bot->>DiscordSocketClient: Get user voice channel
DiscordSocketClient-->>Bot: Voice channel info
Bot->>IAudioService: Get or create player
IAudioService-->>Bot: Player instance
Bot->>SocketSlashCommand: Get search query
SocketSlashCommand-->>Bot: Search query
Bot->>IAudioService: Load tracks
IAudioService-->>Bot: Track collection
Bot->>LavalinkPlayer: Play track
LavalinkPlayer-->>Bot: Track started
Bot->>User: Now playing embed
```
## Steps in the code ## Steps in the code
| Name | Description | | Name | Description |

View File

@@ -0,0 +1,239 @@
### README.md
# Handlers
Handlers for the Lunaris2 bot, which is built using C#, Discord.Net, and Lavalink4NET. Below is a detailed description of each handler and their responsibilities.
## Handlers
### ClearQueueHandler
Handles the command to clear the music queue.
```csharp
public class ClearQueueHandler : IRequestHandler<ClearQueueCommand>
```
### DisconnectHandler
Handles the command to disconnect the bot from the voice channel.
```csharp
public class DisconnectHandler : IRequestHandler<DisconnectCommand>
```
### PauseHandler
Handles the command to pause the currently playing track.
```csharp
public class PauseHandler : IRequestHandler<PauseCommand>
```
### PlayHandler
Handles the command to play a track or playlist.
```csharp
public class PlayHandler : IRequestHandler<PlayCommand>
```
### ResumeHandler
Handles the command to resume the currently paused track.
```csharp
public class ResumeHandler : IRequestHandler<ResumeCommand>
```
### SkipHandler
Handles the command to skip the currently playing track.
```csharp
public class SkipHandler : IRequestHandler<SkipCommand>
```
### MessageReceivedHandler
Handles incoming messages and processes commands or statistics requests.
```csharp
public class MessageReceivedHandler : INotificationHandler<MessageReceivedNotification>
```
## Mermaid Diagrams
### Class Diagram
```mermaid
sequenceDiagram
participant User as User
participant DiscordSocketClient as DiscordSocketClient
participant MessageReceivedHandler as MessageReceivedHandler
participant MessageReceivedNotification as MessageReceivedNotification
participant EmbedBuilder as EmbedBuilder
participant Channel as Channel
User->>DiscordSocketClient: Send message "!LunarisStats"
DiscordSocketClient->>MessageReceivedHandler: MessageReceivedNotification
MessageReceivedHandler->>MessageReceivedNotification: Handle(notification, cancellationToken)
MessageReceivedNotification->>MessageReceivedHandler: BotMentioned(notification, cancellationToken)
MessageReceivedHandler->>DiscordSocketClient: Get guilds and voice channels
DiscordSocketClient-->>MessageReceivedHandler: List of guilds and voice channels
MessageReceivedHandler->>EmbedBuilder: Create embed with statistics
EmbedBuilder-->>MessageReceivedHandler: Embed
MessageReceivedHandler->>Channel: Send embed message
```
### Sequence Diagram for PlayHandler
```mermaid
sequenceDiagram
participant User
participant Bot
participant DiscordSocketClient
participant IAudioService
participant SocketSlashCommand
participant LavalinkPlayer
User->>Bot: /play [song]
Bot->>DiscordSocketClient: Get user voice channel
DiscordSocketClient-->>Bot: Voice channel info
Bot->>IAudioService: Get or create player
IAudioService-->>Bot: Player instance
Bot->>SocketSlashCommand: Get search query
SocketSlashCommand-->>Bot: Search query
Bot->>IAudioService: Load tracks
IAudioService-->>Bot: Track collection
Bot->>LavalinkPlayer: Play track
LavalinkPlayer-->>Bot: Track started
Bot->>User: Now playing embed
```
### Sequence Diagram for MessageReceivedHandler
```mermaid
sequenceDiagram
participant User
participant Bot
participant DiscordSocketClient
participant ISender
participant MessageReceivedNotification
User->>Bot: Send message
Bot->>MessageReceivedNotification: Create notification
Bot->>DiscordSocketClient: Check if bot is mentioned
DiscordSocketClient-->>Bot: Mention info
alt Bot is mentioned
Bot->>ISender: Send ChatCommand
end
Bot->>DiscordSocketClient: Check for statistics command
alt Statistics command found
Bot->>DiscordSocketClient: Get server and channel info
DiscordSocketClient-->>Bot: Server and channel info
Bot->>User: Send statistics embed
end
```
## Extensions.cs
#### Namespaces
- **Discord**: Provides classes for interacting with Discord.
- **Discord.WebSocket**: Provides WebSocket-specific classes for Discord.
- **Lavalink4NET**: Provides classes for interacting with Lavalink.
- **Lavalink4NET.Players**: Provides player-related classes for Lavalink.
- **Lavalink4NET.Players.Queued**: Provides queued player-related classes for Lavalink.
- **Microsoft.Extensions.Options**: Provides classes for handling options and configurations.
#### Class: `Extensions`
This static class contains extension methods for various Discord and Lavalink operations.
##### Method: `GetPlayerAsync`
- **Parameters**:
- `IAudioService audioService`: The audio service to retrieve the player from.
- `DiscordSocketClient client`: The Discord client.
- `SocketSlashCommand context`: The context of the slash command.
- `bool connectToVoiceChannel`: Whether to connect to the voice channel (default is true).
- **Returns**: `ValueTask<QueuedLavalinkPlayer?>`
- **Description**: Retrieves a `QueuedLavalinkPlayer` for the given context. If the retrieval fails, it returns null and sends an appropriate error message.
##### Method: `GetGuild`
- **Parameters**:
- `SocketSlashCommand message`: The slash command message.
- `DiscordSocketClient client`: The Discord client.
- **Returns**: `SocketGuild`
- **Description**: Retrieves the guild associated with the given slash command message. Throws an exception if the guild ID is null.
##### Method: `GetVoiceState`
- **Parameters**:
- `SocketSlashCommand message`: The slash command message.
- **Returns**: `IVoiceState`
- **Description**: Retrieves the voice state of the user who issued the slash command. Throws an exception if the user is not connected to a voice channel.
##### Method: `RespondAsync`
- **Parameters**:
- `SocketSlashCommand message`: The slash command message.
- `string content`: The content of the response.
- **Returns**: `Task`
- **Description**: Sends an ephemeral response to the slash command.
##### Method: `GetOptionValueByName`
- **Parameters**:
- `SocketSlashCommand command`: The slash command.
- `string optionName`: The name of the option to retrieve the value for.
- **Returns**: `string`
- **Description**: Retrieves the value of the specified option from the slash command. Returns an empty string if the option is not found.
# MessageModule
The `MessageModule` class provides utility methods for sending and removing messages in a Discord guild using the Discord.Net library. It maintains a dictionary to keep track of message IDs for each guild, allowing for easy removal of messages when needed.
## Methods
### `SendMessageAsync(SocketSlashCommand context, string message, DiscordSocketClient client)`
Sends a follow-up message with the specified text content in response to a slash command.
- **Parameters:**
- `context`: The `SocketSlashCommand` context in which the command was executed.
- `message`: The text content of the message to be sent.
- `client`: The `DiscordSocketClient` instance.
### `SendMessageAsync(SocketSlashCommand context, Embed message, DiscordSocketClient client)`
Sends a follow-up message with the specified embed content in response to a slash command.
- **Parameters:**
- `context`: The `SocketSlashCommand` context in which the command was executed.
- `message`: The `Embed` content of the message to be sent.
- `client`: The `DiscordSocketClient` instance.
### `RemoveMessages(SocketSlashCommand context, DiscordSocketClient client)`
Removes all tracked messages for the guild in which the command was executed.
- **Parameters:**
- `context`: The `SocketSlashCommand` context in which the command was executed.
- `client`: The `DiscordSocketClient` instance.
### `StoreForRemoval(SocketSlashCommand context, DiscordSocketClient client)`
Stores the message ID for removal and deletes any previously tracked messages for the guild.
- **Parameters:**
- `context`: The `SocketSlashCommand` context in which the command was executed.
- `client`: The `DiscordSocketClient` instance.
- **Returns:**
- The guild ID as a `ulong`.
## Usage
To use the `MessageModule` class, simply call the appropriate method from your command handling logic. For example:
```csharp
await context.SendMessageAsync("Hello, world!", client);
```
This will send a follow-up message with the text "Hello, world!" in response to the slash command.

View File

@@ -0,0 +1,30 @@
using Discord.WebSocket;
using MediatR;
namespace Lunaris2.Handler.Scheduler;
public class ProcessMessageCommand : IRequest
{
public ulong? Context { get; set; }
public string Content { get; set; }
}
public class ProcessMessageHandler(DiscordSocketClient client) : IRequestHandler<ProcessMessageCommand>
{
public Task Handle(ProcessMessageCommand request, CancellationToken cancellationToken)
{
if (request.Context == null)
return Task.FromResult(Unit.Value);
var channel = client.GetChannel(request.Context.Value) as ISocketMessageChannel;
if (channel == null)
return Task.FromResult(Unit.Value);
using var setTyping = channel.EnterTypingState();
channel.SendMessageAsync(request.Content);
setTyping.Dispose();
return Task.FromResult(Unit.Value);
}
}

View File

@@ -0,0 +1,137 @@
using System.Globalization;
using System.Text;
using Discord.WebSocket;
using Hangfire;
using Lunaris2.Handler.ChatCommand;
using Lunaris2.Handler.MusicPlayer;
using Lunaris2.SlashCommand;
using MediatR;
using Microsoft.Extensions.Options;
using Microsoft.IdentityModel.Tokens;
using NCrontab;
using OllamaSharp;
using static System.DateTime;
namespace Lunaris2.Handler.Scheduler;
public record ScheduleMessageCommand(SocketSlashCommand Message) : IRequest;
public class ScheduleMessageHandler : IRequestHandler<ScheduleMessageCommand>
{
private readonly ChatSettings _chatSettings;
private readonly OllamaApiClient _ollama;
private readonly ISender _mediator;
private readonly string _cronInstruction = "You are only able to respond in CRON Format. " +
"Current time is: " + Now.ToString("yyyy-MM-dd HH:mm") + ". and it is " +
Now.DayOfWeek + ". " +
"Please use the a format parsable by ncrontab." +
"The user will describe the CRON format and you can only answer with the CRON format the user describes.";
private readonly string _dateInstruction = "You are only able to respond in Date Format. " +
"Current time is: " + Now.ToString("dd/MM/yyyy HH:mm:ss") + ". and it is " +
Now.DayOfWeek + ". " +
"Please use the following format: dd/MM/yyyy HH:mm:ss. Convert following to date string with the current time as a context";
public ScheduleMessageHandler(
IOptions<ChatSettings> chatSettings,
ISender mediator)
{
_mediator = mediator;
_chatSettings = chatSettings.Value;
var uri = new Uri(_chatSettings.Url);
_ollama = new OllamaApiClient(uri)
{
SelectedModel = _chatSettings.Model
};
}
public async Task Handle(ScheduleMessageCommand request, CancellationToken cancellationToken)
{
var userDateInput = request.Message.GetOptionValueByName<string>(Option.Time);
var userMessage = request.Message.GetOptionValueByName<string>(Option.Message);
var recurring = request.Message.GetOptionValueByName<bool>(Option.IsRecurring);
if (recurring)
{
await ScheduleRecurringJob(request, userMessage, userDateInput, cancellationToken);
}
else
{
await ScheduleJob(request, userMessage, userDateInput, cancellationToken);
await request.Message.Channel.SendMessageAsync("Message scheduled successfully.");
}
}
private async Task ScheduleRecurringJob(
ScheduleMessageCommand request,
string message,
string userDateInput,
CancellationToken cancellationToken)
{
using var setTyping = request.Message.Channel.EnterTypingState();
var cron = string.Empty;
var jobManager = new RecurringJobManager();
const int retries = 5;
var userMessage = $"{_cronInstruction}: {userDateInput}";
for (var tries = 0; tries < retries; tries++)
{
var textToCronResponse = await GenerateResponse(userMessage, cancellationToken);
var isValid = CrontabSchedule.TryParse(textToCronResponse).ToString().IsNullOrEmpty();
if(isValid)
{
await request.Message.Channel.SendMessageAsync("Sorry, I didn't understand that date format. Please try again.");
continue;
}
cron = textToCronResponse;
break;
}
var recurringJobId = $"channel_{request.Message.ChannelId}_{request.Message.Id}";
jobManager.AddOrUpdate(
recurringJobId,
() => _mediator.Send(new ProcessMessageCommand { Context = request.Message.ChannelId, Content = message}, cancellationToken),
cron
);
setTyping.Dispose();
await request.Message.Channel.SendMessageAsync("Message scheduled successfully.");
}
private async Task ScheduleJob(
ScheduleMessageCommand request,
string userMessage,
string executeAt,
CancellationToken cancellationToken
)
{
var dateFormat = $"{_dateInstruction}: {executeAt}";
var formattedDate = await GenerateResponse(dateFormat, cancellationToken);
var date = ParseExact(formattedDate, "dd/MM/yyyy HH:mm:ss", CultureInfo.CurrentCulture);
BackgroundJob.Schedule(
() => _mediator.Send(
new ProcessMessageCommand { Context = request.Message.ChannelId, Content = userMessage },
cancellationToken),
date);
}
private async Task<string> GenerateResponse(string userMessage, CancellationToken cancellationToken)
{
var response = new StringBuilder();
var chatContext = _ollama.Chat(stream => response.Append(stream.Message?.Content ?? ""));
await chatContext.Send(userMessage, cancellationToken);
return response.ToString();
}
}

View File

@@ -1,8 +1,10 @@
using Lunaris2.Handler.MusicPlayer.ClearQueueCommand;
using Lunaris2.Handler.MusicPlayer.DisconnectCommand; using Lunaris2.Handler.MusicPlayer.DisconnectCommand;
using Lunaris2.Handler.MusicPlayer.PauseCommand; using Lunaris2.Handler.MusicPlayer.PauseCommand;
using Lunaris2.Handler.MusicPlayer.PlayCommand; using Lunaris2.Handler.MusicPlayer.PlayCommand;
using Lunaris2.Handler.MusicPlayer.ResumeCommand; using Lunaris2.Handler.MusicPlayer.ResumeCommand;
using Lunaris2.Handler.MusicPlayer.SkipCommand; using Lunaris2.Handler.MusicPlayer.SkipCommand;
using Lunaris2.Handler.Scheduler;
using Lunaris2.Notification; using Lunaris2.Notification;
using Lunaris2.SlashCommand; using Lunaris2.SlashCommand;
using MediatR; using MediatR;
@@ -32,6 +34,12 @@ public class SlashCommandReceivedHandler(ISender mediator) : INotificationHandle
case Command.Skip.Name: case Command.Skip.Name:
await mediator.Send(new SkipCommand(notification.Message), cancellationToken); await mediator.Send(new SkipCommand(notification.Message), cancellationToken);
break; break;
case Command.Clear.Name:
await mediator.Send(new ClearQueueCommand(notification.Message), cancellationToken);
break;
case Command.Scheduler.Name:
await mediator.Send(new ScheduleMessageCommand(notification.Message), cancellationToken);
break;
} }
} }
} }

View File

@@ -1,4 +1,4 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk.Web">
<PropertyGroup> <PropertyGroup>
<OutputType>Exe</OutputType> <OutputType>Exe</OutputType>
@@ -6,31 +6,51 @@
<ImplicitUsings>enable</ImplicitUsings> <ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable> <Nullable>enable</Nullable>
<UserSecretsId>ec2f340f-a44c-4869-ab79-a12ba9459d80</UserSecretsId> <UserSecretsId>ec2f340f-a44c-4869-ab79-a12ba9459d80</UserSecretsId>
<AssemblyVersion>0.0.1337</AssemblyVersion>
</PropertyGroup> </PropertyGroup>
<!-- Lavalink4net 4.0.25 seems to break the Message Module-->
<ItemGroup> <ItemGroup>
<PackageReference Include="Discord.Net" Version="3.15.3" /> <PackageReference Include="Discord.Net" Version="3.16.0" />
<PackageReference Include="Discord.Net.Commands" Version="3.15.3" /> <PackageReference Include="Discord.Net.Commands" Version="3.16.0" />
<PackageReference Include="Discord.Net.Core" Version="3.15.3" /> <PackageReference Include="Discord.Net.Core" Version="3.16.0" />
<PackageReference Include="Discord.Net.Interactions" Version="3.15.3" /> <PackageReference Include="Discord.Net.Interactions" Version="3.16.0" />
<PackageReference Include="Discord.Net.Rest" Version="3.15.3" /> <PackageReference Include="Discord.Net.Rest" Version="3.16.0" />
<PackageReference Include="Lavalink4NET" Version="4.0.20" /> <PackageReference Include="Hangfire" Version="1.8.17" />
<PackageReference Include="Lavalink4NET.Artwork" Version="4.0.20" /> <PackageReference Include="Hangfire.AspNetCore" Version="1.8.17" />
<PackageReference Include="Lavalink4NET.Discord.NET" Version="4.0.20" /> <PackageReference Include="Hangfire.Core" Version="1.8.18" />
<PackageReference Include="MediatR" Version="12.4.0" /> <PackageReference Include="Lavalink4NET" Version="4.0.25" />
<PackageReference Include="Lavalink4NET.Artwork" Version="4.0.25" />
<PackageReference Include="Lavalink4NET.Discord.NET" Version="4.0.25" />
<PackageReference Include="Lavalink4NET.Integrations.Lavasrc" Version="4.0.25" />
<PackageReference Include="Lavalink4NET.Integrations.SponsorBlock" Version="4.0.25" />
<PackageReference Include="MediatR" Version="12.4.1" />
<PackageReference Include="MediatR.Extensions.Microsoft.DependencyInjection" Version="11.1.0" />
<PackageReference Include="Microsoft.AspNetCore" Version="2.3.0" />
<PackageReference Include="Microsoft.Data.SqlClient" Version="6.0.1" />
<PackageReference Include="Microsoft.Extensions.Configuration" Version="8.0.0" /> <PackageReference Include="Microsoft.Extensions.Configuration" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.Binder" Version="8.0.1" /> <PackageReference Include="Microsoft.Extensions.Configuration.Binder" Version="8.0.2" />
<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="8.0.0" /> <PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="8.0.1" />
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="8.0.0" /> <PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="9.0.2" />
<PackageReference Include="Microsoft.Extensions.Hosting" Version="8.0.0" /> <PackageReference Include="Microsoft.Extensions.DependencyInjection.Abstractions" Version="9.0.2" />
<PackageReference Include="Microsoft.Extensions.Hosting" Version="8.0.1" />
<PackageReference Include="NCrontab" Version="3.3.3" />
<PackageReference Include="OllamaSharp" Version="1.1.10" /> <PackageReference Include="OllamaSharp" Version="1.1.10" />
<PackageReference Include="Victoria" Version="6.0.23.324" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<None Include="../docker-compose.yml" pack="true" PackagePath="." />
<None Include="../application.yml" pack="true" PackagePath="." />
<None Include="../start-services.sh" pack="true" PackagePath="." />
<None Update="appsettings.json"> <None Update="appsettings.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None> </None>
<Resource Include="wwwroot\index.html">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Resource>
<Resource Include="wwwroot\logotype.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Resource>
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@@ -1,6 +1,5 @@
using Discord.WebSocket; using Discord.WebSocket;
using MediatR; using MediatR;
using Microsoft.Extensions.DependencyInjection;
namespace Lunaris2.Notification; namespace Lunaris2.Notification;

View File

@@ -1,101 +1,27 @@
using System.Reflection; using Lavalink4NET.Integrations.SponsorBlock.Extensions;
using Discord; using Lunaris2.Registration;
using Discord.Interactions;
using Discord.WebSocket;
using Lunaris2.Handler.ChatCommand;
using Lavalink4NET.Extensions;
using Lunaris2.Handler.MusicPlayer;
using Lunaris2.Notification;
using Lunaris2.Service;
using Lunaris2.SlashCommand;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting;
using Victoria.Node;
namespace Lunaris2; var builder = WebApplication.CreateBuilder(args);
public class Program // Build configuration (using appsettings.json)
{ var configuration = new ConfigurationBuilder()
public static void Main(string[] args) .SetBasePath(AppContext.BaseDirectory)
{ .AddJsonFile("appsettings.json")
AppDomain.CurrentDomain.UnhandledException += (sender, eventArgs) => .Build();
{
Console.WriteLine(eventArgs.ExceptionObject);
};
CreateHostBuilder(args).Build().Run();
}
private static IHostBuilder CreateHostBuilder(string[] args) => // Register your services
Host.CreateDefaultBuilder(args) builder.Services.AddDiscordBot(configuration);
.ConfigureServices((_, services) => builder.Services.AddScheduler(configuration);
{ builder.Services.AddControllers();
var config = new DiscordSocketConfig
{
GatewayIntents = GatewayIntents.All
};
var client = new DiscordSocketClient(config); var app = builder.Build();
var configuration = new ConfigurationBuilder()
.SetBasePath(AppContext.BaseDirectory)
.AddJsonFile("appsettings.json")
.Build();
services // Call your custom middleware (e.g., for SponsorBlock functionality)
.AddMediatR(mediatRServiceConfiguration => mediatRServiceConfiguration.RegisterServicesFromAssembly(Assembly.GetExecutingAssembly())) app.UseSponsorBlock();
.AddLavalink()
.ConfigureLavalink(options =>
{
options.BaseAddress = new Uri(
$"http://{configuration["LavaLinkHostname"]}:{configuration["LavaLinkPort"]}"
);
options.WebSocketUri = new Uri($"ws://{configuration["LavaLinkHostname"]}:{configuration["LavaLinkPort"]}/v4/websocket");
options.Passphrase = configuration["LavaLinkPassword"] ?? "youshallnotpass";
options.Label = "Node";
})
.AddSingleton<LavaNode>()
.AddSingleton<MusicEmbed>()
.AddSingleton<ChatSettings>()
.AddSingleton(client)
.AddSingleton<DiscordEventListener>()
.AddSingleton<VoiceChannelMonitorService>()
.AddSingleton(service => new InteractionService(service.GetRequiredService<DiscordSocketClient>()))
.Configure<ChatSettings>(configuration.GetSection("LLM"));
client.Ready += () => Client_Ready(client); // Serve static files
client.Log += Log; app.UseDefaultFiles();
app.UseStaticFiles();
client app.UseHangfireDashboardAndServer();
.LoginAsync(TokenType.Bot, configuration["Token"]) app.Run();
.GetAwaiter()
.GetResult();
client
.StartAsync()
.GetAwaiter()
.GetResult();
var listener = services
.BuildServiceProvider()
.GetRequiredService<DiscordEventListener>();
listener
.StartAsync()
.GetAwaiter()
.GetResult();
});
private static Task Client_Ready(DiscordSocketClient client)
{
client.RegisterCommands();
new VoiceChannelMonitorService(client).StartMonitoring();
return Task.CompletedTask;
}
private static Task Log(LogMessage arg)
{
Console.WriteLine(arg);
return Task.CompletedTask;
}
}

View File

@@ -2,11 +2,15 @@
```mermaid ```mermaid
flowchart TD flowchart TD
Program[Program] -->|Register| EventListener Program[Program] -->|Register| EventListener
Program --> Intervals[VoiceChannelMonitorService]
Intervals --> SetStatus[SetStatus, Updates status with amount of playing bots]
Intervals --> LeaveChannel[LeaveOnAlone, Leaves channel when alone for a time]
EventListener[DiscordEventListener] --> A[MessageReceivedHandler] EventListener[DiscordEventListener] --> A[MessageReceivedHandler]
EventListener[DiscordEventListener] --> A2[SlashCommandReceivedHandler] EventListener[DiscordEventListener] --> A2[SlashCommandReceivedHandler]
A --> |Message| f{If bot is mentioned} A --> |Message| f{If bot is mentioned}
A --> |Message '!LunarisStats'| p[Responds with Server and Channel Statistics.]
f --> |ChatCommand| v[ChatHandler] f --> |ChatCommand| v[ChatHandler]
A2[SlashCommandReceivedHandler] -->|Message| C{Send to correct command by A2[SlashCommandReceivedHandler] -->|Message| C{Send to correct command by
@@ -14,8 +18,11 @@ flowchart TD
C -->|JoinCommand| D[JoinHandler] C -->|JoinCommand| D[JoinHandler]
C -->|PlayCommand| E[PlayHandler] C -->|PlayCommand| E[PlayHandler]
C -->|HelloCommand| F[HelloHandler] C -->|PauseCommand| F[PauseHandler]
C -->|GoodbyeCommand| G[GoodbyeHandler] C -->|DisconnectCommand| H[DisconnectHandler]
C -->|ResumeCommand| J[ResumeHandler]
C -->|SkipCommand| K[SkipHandler]
C -->|ClearQueueCommand| L[ClearQueueHandler]
``` ```
Program registers an event listener ```DiscordEventListener``` which publish a message : Program registers an event listener ```DiscordEventListener``` which publish a message :
@@ -30,20 +37,33 @@ await Mediator.Publish(new MessageReceivedNotification(arg), _cancellationToken)
## Handler integrations ## Handler integrations
```mermaid ```mermaid
flowchart TD flowchart LR
D[JoinHandler] --> Disc[Discord Api] D[JoinHandler] --> Disc[Discord Api]
E[PlayHandler] --> Disc[Discord Api] E[PlayHandler] --> Disc[Discord Api]
F[HelloHandler] --> Disc[Discord Api] F[SkipHandler] --> Disc[Discord Api]
G[GoodbyeHandler] --> Disc[Discord Api] G[PauseHandler] --> Disc[Discord Api]
v[ChatHandler] --> Disc[Discord Api] v[ChatHandler] --> Disc[Discord Api]
ClearQueueHandler --> Disc
ClearQueuehandler --> Lava
DisconnectHandler --> Disc
Resumehandler --> Disc
v --> o[Ollama Server] v --> o[Ollama Server]
o --> v o --> v
E --> Lava[Lavalink] E --> Lava[Lavalink]
F --> Lava
G --> Lava
``` ```
|Name| Description | |Name| Description |
|--|--| |--|--|
| JoinHandler| Handles the logic for **just** joining a voice channel. | | JoinHandler| Handles the logic for **just** joining a voice channel. |
| PlayHandler| Handles the logic for joining and playing music in a voice channel. | | PlayHandler| Handles the logic for joining and playing music in a voice channel. |
| HelloHandler| Responds with Hello. (Dummy handler, will be removed)| | PauseHandler | Handles the logic for pausing currently playing track. |
| GoodbyeHandler| Responds with Goodbye. (Dummy handler, will be removed)| | DisconnectHandler | Handles the logic for disconnecting from voicechannels. |
| ClearQueueHandler | Handles the logic for clearing the queued songs, except the currently playing one. |
| SkipHandler | Handles the logic for skipping tracks that are queued. If 0 trackS is in queue, it stops the current one.|
| Resumehandler | Resumes paused tracks. |
| ChatHandler| Handles the logic for LLM chat with user. | | ChatHandler| Handles the logic for LLM chat with user. |

View File

@@ -0,0 +1,14 @@
using Lunaris2.Handler.ChatCommand;
namespace Lunaris2.Registration;
public static class ChatRegistration
{
public static IServiceCollection AddChat(this IServiceCollection services, IConfiguration configuration)
{
services.AddSingleton<ChatSettings>();
services.Configure<ChatSettings>(configuration.GetSection("LLM"));
return services;
}
}

View File

@@ -0,0 +1,69 @@
using System.Reflection;
using Discord;
using Discord.Interactions;
using Discord.WebSocket;
using Lunaris2.Notification;
using Lunaris2.Service;
using Lunaris2.SlashCommand;
namespace Lunaris2.Registration;
public static class DiscordBotRegistration
{
public static IServiceCollection AddDiscordBot(this IServiceCollection services, IConfiguration configuration)
{
var config = new DiscordSocketConfig
{
GatewayIntents = GatewayIntents.All
};
var client = new DiscordSocketClient(config);
services
.AddMediatR(mediatRServiceConfiguration =>
mediatRServiceConfiguration.RegisterServicesFromAssembly(Assembly.GetExecutingAssembly()))
.AddMusicPlayer(configuration)
.AddSingleton(client)
.AddSingleton<DiscordEventListener>()
.AddSingleton(service => new InteractionService(service.GetRequiredService<DiscordSocketClient>()))
.AddChat(configuration);
client.Ready += () => Client_Ready(client);
client.Log += Log;
client
.LoginAsync(TokenType.Bot, configuration["Token"])
.GetAwaiter()
.GetResult();
client
.StartAsync()
.GetAwaiter()
.GetResult();
var listener = services
.BuildServiceProvider()
.GetRequiredService<DiscordEventListener>();
listener
.StartAsync()
.GetAwaiter()
.GetResult();
return services;
}
private static Task Client_Ready(DiscordSocketClient client)
{
client.RegisterCommands();
new VoiceChannelMonitorService(client).StartMonitoring();
return Task.CompletedTask;
}
private static Task Log(LogMessage arg)
{
Console.WriteLine(arg);
return Task.CompletedTask;
}
}

View File

@@ -0,0 +1,19 @@
using Hangfire;
namespace Lunaris2.Registration;
public static class HangfireRegistration
{
public static IApplicationBuilder UseHangfireDashboardAndServer(this IApplicationBuilder app, string dashboardPath = "/hangfire")
{
var dashboardOptions = new DashboardOptions
{
DarkModeEnabled = true,
DashboardTitle = "Lunaris Jobs Dashboard"
};
app.UseHangfireDashboard(dashboardPath, dashboardOptions);
return app;
}
}

View File

@@ -0,0 +1,27 @@
using Lavalink4NET.Extensions;
using Lunaris2.Handler.MusicPlayer;
using Lunaris2.Service;
namespace Lunaris2.Registration;
public static class MusicPlayerRegistration
{
public static IServiceCollection AddMusicPlayer(this IServiceCollection services, IConfiguration configuration)
{
services
.AddLavalink()
.ConfigureLavalink(options =>
{
options.BaseAddress = new Uri(
$"http://{configuration["LavaLinkHostname"]}:{configuration["LavaLinkPort"]}"
);
options.WebSocketUri = new Uri($"ws://{configuration["LavaLinkHostname"]}:{configuration["LavaLinkPort"]}/v4/websocket");
options.Passphrase = configuration["LavaLinkPassword"] ?? "youshallnotpass";
options.Label = "Node";
})
.AddSingleton<MusicEmbed>()
.AddSingleton<VoiceChannelMonitorService>();
return services;
}
}

View File

@@ -0,0 +1,26 @@
using Hangfire;
using Hangfire.AspNetCore;
using Lunaris2.Handler.Scheduler;
namespace Lunaris2.Registration;
public static class SchedulerRegistration
{
public static IServiceCollection AddScheduler(this IServiceCollection services, IConfiguration configuration)
{
services.AddHangfire((serviceProvider, config) =>
{
config.SetDataCompatibilityLevel(CompatibilityLevel.Version_180)
.UseSimpleAssemblyNameTypeSerializer();
config.UseSqlServerStorage(configuration.GetValue<string>("HangfireConnectionString"));
});
services.AddHangfireServer();
// Register your handler
// services.AddScoped<ScheduleMessageHandler>();
return services;
}
}

View File

@@ -1,3 +1,4 @@
using Discord;
using Discord.WebSocket; using Discord.WebSocket;
namespace Lunaris2.Service; namespace Lunaris2.Service;
@@ -19,30 +20,64 @@ public class VoiceChannelMonitorService
while (true) while (true)
{ {
await CheckVoiceChannels(); await CheckVoiceChannels();
await Task.Delay(TimeSpan.FromMinutes(1)); await Task.Delay(TimeSpan.FromMinutes(1)); // Monitor every minute
} }
}); });
} }
private async Task CheckVoiceChannels() private async Task CheckVoiceChannels()
{
SetStatus();
await LeaveOnAlone();
}
private void SetStatus()
{
var channels = _client.Guilds
.SelectMany(guild => guild.VoiceChannels)
.Count(channel =>
channel.ConnectedUsers
.Any(guildUser => guildUser.Id == _client.CurrentUser.Id) &&
channel.Users.Count > 1
);
if (channels == 0)
_client.SetGameAsync(System.Reflection.Assembly.GetEntryAssembly()?.GetName().Version?.ToString(), type: ActivityType.CustomStatus);
else if(channels == 1)
_client.SetGameAsync("in 1 server", type: ActivityType.Playing);
else if(channels > 1)
_client.SetGameAsync($" in {channels} servers", type: ActivityType.Playing);
}
private async Task LeaveOnAlone()
{ {
foreach (var guild in _client.Guilds) foreach (var guild in _client.Guilds)
{ {
var voiceChannel = guild.VoiceChannels.FirstOrDefault(vc => vc.ConnectedUsers.Count == 1); // Find voice channels where only the bot is left
var voiceChannel = guild.VoiceChannels.FirstOrDefault(vc =>
vc.ConnectedUsers.Count == 1 &&
vc.Users.Any(u => u.Id == _client.CurrentUser.Id));
if (voiceChannel != null) if (voiceChannel != null)
{ {
// If timer not set for this channel, start one
if (!_timers.ContainsKey(voiceChannel.Id)) if (!_timers.ContainsKey(voiceChannel.Id))
{ {
_timers[voiceChannel.Id] = new Timer(async _ => await LeaveChannel(voiceChannel), null, TimeSpan.FromMinutes(3), Timeout.InfiniteTimeSpan); Console.WriteLine($"Bot is alone in channel {voiceChannel.Name}, starting timer...");
_timers[voiceChannel.Id] = new Timer(async _ => await LeaveChannel(voiceChannel), null,
TimeSpan.FromMinutes(3), Timeout.InfiniteTimeSpan); // Set delay before leaving
} }
} }
else else
{ {
if (voiceChannel == null || !_timers.ContainsKey(voiceChannel.Id)) // Clean up timer if channel is no longer active
continue; var timersToDispose = _timers.Where(t => guild.VoiceChannels.All(vc => vc.Id != t.Key)).ToList();
foreach (var timer in timersToDispose)
await _timers[voiceChannel.Id].DisposeAsync(); {
_timers.Remove(voiceChannel.Id); await timer.Value.DisposeAsync();
_timers.Remove(timer.Key);
Console.WriteLine($"Disposed timer for inactive voice channel ID: {timer.Key}");
}
} }
} }
} }
@@ -51,9 +86,10 @@ public class VoiceChannelMonitorService
{ {
if (voiceChannel.ConnectedUsers.Count == 1 && voiceChannel.Users.Any(u => u.Id == _client.CurrentUser.Id)) if (voiceChannel.ConnectedUsers.Count == 1 && voiceChannel.Users.Any(u => u.Id == _client.CurrentUser.Id))
{ {
Console.WriteLine($"Leaving channel {voiceChannel.Name} due to inactivity...");
await voiceChannel.DisconnectAsync(); await voiceChannel.DisconnectAsync();
await _timers[voiceChannel.Id].DisposeAsync(); await _timers[voiceChannel.Id].DisposeAsync();
_timers.Remove(voiceChannel.Id); _timers.Remove(voiceChannel.Id); // Clean up after leaving
} }
} }
} }

View File

@@ -5,6 +5,9 @@ namespace Lunaris2.SlashCommand;
public static class Option public static class Option
{ {
public const string Input = "input"; public const string Input = "input";
public const string Time = "time";
public const string IsRecurring = "repeating";
public const string Message = "message";
} }
public static class Command public static class Command
@@ -15,6 +18,12 @@ public static class Command
public const string Description = "Disconnect from the voice channel!"; public const string Description = "Disconnect from the voice channel!";
} }
public static class Clear
{
public const string Name = "clear";
public const string Description = "Clear the music queue!";
}
public static class Skip public static class Skip
{ {
public const string Name = "skip"; public const string Name = "skip";
@@ -50,6 +59,38 @@ public static class Command
}; };
} }
public static class Scheduler
{
public const string Name = "scheduler";
public const string Description = "Schedule a message";
public static readonly List<SlashCommandOptionBuilder>? Options =
[
new SlashCommandOptionBuilder
{
Name = "message",
Description = "The message you want to schedule",
Type = ApplicationCommandOptionType.String,
IsRequired = true
},
new SlashCommandOptionBuilder
{
Name = "time",
Description = "The time you want to schedule the message",
Type = ApplicationCommandOptionType.String,
IsRequired = true
},
new SlashCommandOptionBuilder
{
Name = "repeating",
Description = "Whether the message should repeat",
Type = ApplicationCommandOptionType.Boolean,
IsRequired = false,
IsDefault = false
}
];
}
public static string[] GetAllCommands() public static string[] GetAllCommands()
{ {
return typeof(Command) return typeof(Command)

View File

@@ -13,6 +13,8 @@ public static class SlashCommandRegistration
RegisterCommand(client, Command.Skip.Name, Command.Skip.Description); RegisterCommand(client, Command.Skip.Name, Command.Skip.Description);
RegisterCommand(client, Command.Play.Name, Command.Play.Description, Command.Play.Options); RegisterCommand(client, Command.Play.Name, Command.Play.Description, Command.Play.Options);
RegisterCommand(client, Command.Resume.Name, Command.Resume.Description); RegisterCommand(client, Command.Resume.Name, Command.Resume.Description);
RegisterCommand(client, Command.Clear.Name, Command.Clear.Description);
RegisterCommand(client, Command.Scheduler.Name, Command.Scheduler.Description, Command.Scheduler.Options);
} }
private static void RegisterCommand( private static void RegisterCommand(

View File

@@ -19,5 +19,6 @@
"instruction": "Let's role play. Your name is Lunaris and can be quite rude. You are supposed to answer on following question with a maximum of 2 sentences:" "instruction": "Let's role play. Your name is Lunaris and can be quite rude. You are supposed to answer on following question with a maximum of 2 sentences:"
} }
] ]
} },
"HangfireConnectionString": "Server=localhost, 1433;Database=Hangfire;User Id=sa;Password=SecretPassword!; TrustServerCertificate=True;"
} }

View File

@@ -0,0 +1,2 @@
docker run quay.io/invidious/youtube-trusted-session-generator
read -p "Copy the codes and press enter to close the terminal."

55
Bot/wwwroot/index.html Normal file
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@@ -0,0 +1,55 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Logotype Page</title>
<style>
body {
margin: 0;
height: 100vh;
background-color: #121212; /* Dark background */
display: flex;
justify-content: center;
align-items: center;
color: #d3d3d3; /* Very light gray text */
font-family: Arial, sans-serif;
text-align: center;
}
.container {
display: flex;
flex-direction: column;
align-items: center;
}
.logotype img {
max-width: 100%;
height: auto;
max-height: 200px;
margin-bottom: 20px;
box-shadow: 0px 0px 20px 20px black;
}
a {
color: #d3d3d3;
text-decoration: none;
font-size: 18px;
}
a:hover {
text-decoration: underline;
}
</style>
</head>
<body>
<div class="container">
<div class="logotype">
<img src="logotype.png" alt="Logotype">
</div>
<a href="/" id="hangfire-link">Go to Hangfire</a>
</div>
<script>
// Update the link dynamically to include the current URL + /hangfire
const currentUrl = window.location.href;
document.getElementById('hangfire-link').href = currentUrl + 'hangfire';
</script>
</body>
</html>

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@@ -1,15 +1,17 @@
# Lunaris2 - Discord Music Bot ![Lunaris Logotype](./Bot/wwwroot/logotype.png)
# Lunaris - Discord BOT
Lunaris2 is a Discord bot designed to play music in your server's voice channels. It's built using C# and the Discord.Net library, and it uses the LavaLink music client for audio streaming. Lunaris2 is a Discord bot designed to play music in your server's voice channels. It's built using C# and the Discord.Net library, and it uses the LavaLink music client for audio streaming.
## Features ## 🎮Features
- Play music from YouTube directly in your Discord server. - Play music from YouTube directly in your Discord server.
- Skip tracks, pause, and resume playback. - Skip tracks, pause, resume playback and more music related commands.
- Queue system to line up your favorite tracks. - Queue system to line up your favorite tracks.
- Local LLM (AI chatbot) that answers on @mentions in Discord chat. See more about it below. - Local LLM (AI chatbot) that answers on @mentions in Discord chat. See more about it below.
## Setup ## 🤖 Setup
1. Clone the repo. 1. Clone the repo.
2. Extract. 2. Extract.
@@ -23,11 +25,35 @@ Lunaris supports AI chat using a large language model, this is done by hosting t
The LLM is run using Ollama see more about Ollama [here](https://ollama.com/). Running LLM locally requires much resources from your system, minimum requirements is at least 8GB of ram. If your don't have enought ram, select a LLM model in the [appsettings file](https://github.com/Myxelium/Lunaris2.0/blob/master/Bot/appsettings.json#L15) that requires less of your system. The LLM is run using Ollama see more about Ollama [here](https://ollama.com/). Running LLM locally requires much resources from your system, minimum requirements is at least 8GB of ram. If your don't have enought ram, select a LLM model in the [appsettings file](https://github.com/Myxelium/Lunaris2.0/blob/master/Bot/appsettings.json#L15) that requires less of your system.
*NOTE: you need to download the model from the Ollama ui, the model name which is preselected in the code is called ``gemma``.*
## PM2 Setup
- Install PM2 and configure it following their setup guide
#### 🐦‍🔥 Lavalink
* Download Lavalink 4.X.X (.jar)
* Install Java 17
If using Linux run following command to start Lavalink with PM2:
``pm2 start "sudo java -Xmx1G -jar Lavalink.jar" --name Lavalink4.0.7``
For me I have Lavalink.jar downloaded in ``/opt`` folder from Linux root. By running Lavalink using PM2, you can monitor it and manage it from a page in your browser instead of having to access the server terminal.
#### Lunaris
* Install dotnet
Register the Lunaris bot with PM2:
``pm2 start "dotnet Lunaris2.dll"``
## Usage ## Usage
- `/play <song>`: Plays the specified song in the voice channel you're currently in. - `/play <song>`: Plays the specified song in the voice channel you're currently in.
- `/skip`: Skips the currently playing song. - `/skip`: Skips the currently playing song.
## Technical Documentations
- [Application Layout](https://github.com/Myxelium/Lunaris2.0/blob/master/Bot/README.md)
* 🤖 [AI CHAT](https://github.com/Myxelium/Lunaris2.0/blob/master/Bot/Handler/ChatCommand/readme.md)
* 🎵 [Music Player](https://github.com/Myxelium/Lunaris2.0/tree/master/Bot/Handler/MusicPlayer)
## Contributing ## Contributing
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change. Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.

View File

@@ -2,7 +2,45 @@ server: # REST and WS server
port: 2333 port: 2333
address: 0.0.0.0 address: 0.0.0.0
plugins: plugins:
lavasrc:
providers: # Custom providers for track loading. This is the default
# - "dzisrc:%ISRC%" # Deezer ISRC provider
# - "dzsearch:%QUERY%" # Deezer search provider
- "ytsearch:\"%ISRC%\"" # Will be ignored if track does not have an ISRC. See https://en.wikipedia.org/wiki/International_Standard_Recording_Code
- "ytsearch:%QUERY%" # Will be used if track has no ISRC or no track could be found for the ISRC
# you can add multiple other fallback sources here
sources:
spotify: true # Enable Spotify source
applemusic: false # Enable Apple Music source
deezer: false # Enable Deezer source
yandexmusic: false # Enable Yandex Music source
flowerytts: false # Enable Flowery TTS source
youtube: false # Enable YouTube search source (https://github.com/topi314/LavaSearch)
vkmusic: false # Enable Vk Music source
spotify:
clientId: "ID"
clientSecret: "SECRET"
# spDc: "your sp dc cookie" # the sp dc cookie used for accessing the spotify lyrics api
countryCode: "US" # the country code you want to use for filtering the artists top tracks. See https://en.wikipedia.org/wiki/ISO_3166-1_alpha-2
playlistLoadLimit: 6 # The number of pages at 100 tracks each
albumLoadLimit: 6 # The number of pages at 50 tracks each
resolveArtistsInSearch: true # Whether to resolve artists in track search results (can be slow)
localFiles: false # Enable local files support with Spotify playlists. Please note `uri` & `isrc` will be `null` & `identifier` will be `"local"`
youtube: youtube:
oauth:
# setting "enabled: true" is the bare minimum to get OAuth working.
enabled: true
# if you have a refresh token, you may set it below (make sure to uncomment the line to apply it).
# setting a valid refresh token will skip the OAuth flow entirely. See above note on how to retrieve
# your refreshToken.
# Set this if you don't want the OAuth flow to be triggered, if you intend to supply a refresh token later.
# Initialization is skipped automatically if a valid refresh token is supplied. Leave this commented if you're
# completing the OAuth flow for the first time/do not have a refresh token.
# skipInitialization: true
# pot: // run generate-trusted-session.sh
# token: ""
# visitorData: ""
enabled: true # Whether this source can be used. enabled: true # Whether this source can be used.
allowSearch: true # Whether "ytsearch:" and "ytmsearch:" can be used. allowSearch: true # Whether "ytsearch:" and "ytmsearch:" can be used.
allowDirectVideoIds: true # Whether just video IDs can match. If false, only complete URLs will be loaded. allowDirectVideoIds: true # Whether just video IDs can match. If false, only complete URLs will be loaded.
@@ -11,19 +49,22 @@ plugins:
# Clients are queried in the order they are given (so the first client is queried first and so on...) # Clients are queried in the order they are given (so the first client is queried first and so on...)
clients: clients:
- MUSIC - MUSIC
- ANDROID_TESTSUITE
- WEB - WEB
- TVHTML5EMBEDDED - TVHTML5EMBEDDED
# name: # Name of the plugin - ANDROID_TESTSUITE
# some_key: some_value # Some key-value pair for the plugin
# another_key: another_value
lavalink: lavalink:
plugins: plugins:
# - dependency: "group:artifact:version" - dependency: com.github.devoxin:lavadspx-plugin:0.0.5 # replace {VERSION} with the latest version from the "Releases" tab.
# repository: "repository" repository: https://jitpack.io
- dependency: "dev.lavalink.youtube:youtube-plugin:1.5.2" - dependency: "dev.lavalink.youtube:youtube-plugin:1.8.3"
snapshot: false # Set to true if you want to use a snapshot version. snapshot: false # Set to true if you want to use a snapshot version.
- dependency: "com.github.topi314.lavasearch:lavasearch-plugin:1.0.0"
repository: "https://maven.lavalink.dev/releases" # this is optional for lavalink v4.0.0-beta.5 or greater
snapshot: false # set to true if you want to use snapshot builds (see below)
- dependency: "com.github.topi314.sponsorblock:sponsorblock-plugin:3.0.1"
- dependency: "com.github.topi314.lavasrc:lavasrc-plugin:4.2.0"
repository: "https://maven.lavalink.dev/releases" # this is optional for lavalink v4.0.0-beta.5 or greater
snapshot: false # set to true if you want to use snapshot builds (see below)
server: server:
password: "youshallnotpass" password: "youshallnotpass"
sources: sources:
@@ -56,20 +97,6 @@ lavalink:
youtubeSearchEnabled: true youtubeSearchEnabled: true
soundcloudSearchEnabled: true soundcloudSearchEnabled: true
gc-warnings: true gc-warnings: true
#ratelimit:
#ipBlocks: ["1.0.0.0/8", "..."] # list of ip blocks
#excludedIps: ["...", "..."] # ips which should be explicit excluded from usage by lavalink
#strategy: "RotateOnBan" # RotateOnBan | LoadBalance | NanoSwitch | RotatingNanoSwitch
#searchTriggersFail: true # Whether a search 429 should trigger marking the ip as failing
#retryLimit: -1 # -1 = use default lavaplayer value | 0 = infinity | >0 = retry will happen this numbers times
#youtubeConfig: # Required for avoiding all age restrictions by YouTube, some restricted videos still can be played without.
#email: "" # Email of Google account
#password: "" # Password of Google account
#httpConfig: # Useful for blocking bad-actors from ip-grabbing your music node and attacking it, this way only the http proxy will be attacked
#proxyHost: "localhost" # Hostname of the proxy, (ip or domain)
#proxyPort: 3128 # Proxy port, 3128 is the default for squidProxy
#proxyUser: "" # Optional user for basic authentication fields, leave blank if you don't use basic auth
#proxyPassword: "" # Password for basic authentication
metrics: metrics:
prometheus: prometheus:
@@ -79,9 +106,6 @@ metrics:
sentry: sentry:
dsn: "" dsn: ""
environment: "" environment: ""
# tags:
# some_key: some_value
# another_key: another_value
logging: logging:
file: file:
@@ -99,7 +123,6 @@ logging:
includePayload: true includePayload: true
maxPayloadLength: 10000 maxPayloadLength: 10000
logback: logback:
rollingpolicy: rollingpolicy:
max-file-size: 1GB max-file-size: 1GB

View File

@@ -1,7 +1,7 @@
services: services:
lavalink: lavalink:
# pin the image version to Lavalink v4 # pin the image version to Lavalink v4
image: ghcr.io/lavalink-devs/lavalink:4.0.7 image: ghcr.io/lavalink-devs/lavalink:4.0.8
container_name: lavalink container_name: lavalink
restart: unless-stopped restart: unless-stopped
environment: environment:
@@ -64,6 +64,15 @@ services:
networks: networks:
- ollama-docker - ollama-docker
mssql:
image: mcr.microsoft.com/mssql/server:2019-latest
container_name: mssql
environment:
SA_PASSWORD: "SecretPassword!"
ACCEPT_EULA: "Y"
ports:
- "1433:1433"
volumes: volumes:
ollama: {} ollama: {}

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@@ -1,3 +1 @@
docker compose up -d docker compose up -d
read -p "Press enter to continue"