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..

5 Commits
0.1.4 ... 0.1.9

Author SHA1 Message Date
1e2c10a7ea Require user to be in chat to queue (#5)
Co-authored-by: Myx <info@azaaxin.com>
2024-08-12 19:16:11 +02:00
8dcd4b334d Fix deadlock and auto leave voice channel after 3 min (#4)
* Fix for thread being busy handling discord commands blocking audioplayer to timeout
* Auto leave if alone in voice channel after 3 min

Co-authored-by: Myx <info@azaaxin.com>
2024-08-12 02:02:10 +02:00
9bcebea6b0 Lavalink4net (#3)
* Update readme.md

Test

Migrate from Victoria

* Small fix

---------

Co-authored-by: Myx <info@azaaxin.com>
2024-08-11 16:06:52 +02:00
d72676c7e0 Improve chat (#2)
Co-authored-by: Myx <info@azaaxin.com>
2024-08-11 01:18:29 +02:00
b30d47e351 Add LLM info into main Readme 2024-06-19 12:33:19 +02:00
27 changed files with 460 additions and 342 deletions

View File

@@ -12,9 +12,11 @@ namespace Lunaris2.Handler.ChatCommand
{ {
private readonly OllamaApiClient _ollama; private readonly OllamaApiClient _ollama;
private readonly Dictionary<ulong, Chat?> _chatContexts = new(); private readonly Dictionary<ulong, Chat?> _chatContexts = new();
private readonly ChatSettings _chatSettings;
public ChatHandler(IOptions<ChatSettings> chatSettings) public ChatHandler(IOptions<ChatSettings> chatSettings)
{ {
_chatSettings = chatSettings.Value;
var uri = new Uri(chatSettings.Value.Url); var uri = new Uri(chatSettings.Value.Url);
_ollama = new OllamaApiClient(uri) _ollama = new OllamaApiClient(uri)
@@ -30,6 +32,10 @@ namespace Lunaris2.Handler.ChatCommand
var userMessage = command.FilteredMessage; var userMessage = command.FilteredMessage;
var randomPersonality = _chatSettings.Personalities[new Random().Next(_chatSettings.Personalities.Count)];
userMessage = $"{randomPersonality.Instruction} {userMessage}";
using var setTyping = command.Message.Channel.EnterTypingState(); using var setTyping = command.Message.Channel.EnterTypingState();
if (string.IsNullOrWhiteSpace(userMessage)) if (string.IsNullOrWhiteSpace(userMessage))

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@@ -4,4 +4,11 @@ public class ChatSettings
{ {
public string Url { get; set; } public string Url { get; set; }
public string Model { get; set; } public string Model { get; set; }
public List<Personality> Personalities { get; set; }
}
public class Personality
{
public string Name { get; set; }
public string Instruction { get; set; }
} }

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@@ -1,14 +0,0 @@
using Discord.WebSocket;
using MediatR;
namespace Lunaris2.Handler.GoodByeCommand;
public record GoodbyeCommand(SocketSlashCommand Message) : IRequest;
public class GoodbyeHandler : IRequestHandler<GoodbyeCommand>
{
public async Task Handle(GoodbyeCommand message, CancellationToken cancellationToken)
{
await message.Message.RespondAsync($"Goodbye, {message.Message.User.Username}! :c");
}
}

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@@ -1,18 +0,0 @@
using Discord.WebSocket;
using Lunaris2.SlashCommand;
using MediatR;
using Newtonsoft.Json;
namespace Lunaris2.Handler.HelloCommand;
public record HelloCommand(SocketSlashCommand Message) : IRequest;
public class HelloHandler : IRequestHandler<HelloCommand>
{
public async Task Handle(HelloCommand message, CancellationToken cancellationToken)
{
Console.WriteLine(JsonConvert.SerializeObject(Command.GetAllCommands()));
await message.Message.RespondAsync($"Hello, {message.Message.User.Username}!");
}
}

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@@ -0,0 +1,22 @@
using Discord.WebSocket;
using Lavalink4NET;
using MediatR;
namespace Lunaris2.Handler.MusicPlayer.DisconnectCommand;
public record DisconnectCommand(SocketSlashCommand Message) : IRequest;
public class DisconnectHandler(DiscordSocketClient client, IAudioService audioService) : IRequestHandler<DisconnectCommand>
{
public async Task Handle(DisconnectCommand command, CancellationToken cancellationToken)
{
var context = command.Message;
var player = await audioService.GetPlayerAsync(client, context, connectToVoiceChannel: true);
if (player is null)
return;
await player.DisconnectAsync(cancellationToken).ConfigureAwait(false);
await context.RespondAsync("Disconnected.").ConfigureAwait(false);
}
}

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@@ -1,11 +1,46 @@
using Discord; using Discord;
using Discord.WebSocket; using Discord.WebSocket;
using Victoria.Node; using Lavalink4NET;
using Lavalink4NET.Players;
using Lavalink4NET.Players.Queued;
using Microsoft.Extensions.Options;
namespace Lunaris2.Handler.MusicPlayer; namespace Lunaris2.Handler.MusicPlayer;
public static class Extensions public static class Extensions
{ {
public static async ValueTask<QueuedLavalinkPlayer?> GetPlayerAsync(
this IAudioService audioService,
DiscordSocketClient client,
SocketSlashCommand context,
bool connectToVoiceChannel = true)
{
ArgumentNullException.ThrowIfNull(context);
var retrieveOptions = new PlayerRetrieveOptions(
ChannelBehavior: connectToVoiceChannel ? PlayerChannelBehavior.Join : PlayerChannelBehavior.None);
var playerOptions = new QueuedLavalinkPlayerOptions { HistoryCapacity = 10000 };
var result = await audioService.Players
.RetrieveAsync(context.GetGuild(client).Id, context.GetGuild(client).GetUser(context.User.Id).VoiceChannel.Id, playerFactory: PlayerFactory.Queued, Options.Create(playerOptions), retrieveOptions)
.ConfigureAwait(false);
if (!result.IsSuccess)
{
var errorMessage = result.Status switch
{
PlayerRetrieveStatus.UserNotInVoiceChannel => "You are not connected to a voice channel.",
PlayerRetrieveStatus.BotNotConnected => "The bot is currently not connected.",
_ => "Unknown error.",
};
return null;
}
return result.Player;
}
public static SocketGuild GetGuild(this SocketSlashCommand message, DiscordSocketClient client) public static SocketGuild GetGuild(this SocketSlashCommand message, DiscordSocketClient client)
{ {
if (message.GuildId == null) if (message.GuildId == null)
@@ -33,24 +68,6 @@ public static class Extensions
await message.RespondAsync(content, ephemeral: true); await message.RespondAsync(content, ephemeral: true);
} }
public static async Task EnsureConnected(this LavaNode lavaNode)
{
if(!lavaNode.IsConnected)
await lavaNode.ConnectAsync();
}
public static async Task JoinVoiceChannel(this SocketSlashCommand context, LavaNode lavaNode)
{
try
{
var textChannel = context.Channel as ITextChannel;
await lavaNode.JoinAsync(context.GetVoiceState().VoiceChannel, textChannel);
await context.RespondAsync($"Joined {context.GetVoiceState().VoiceChannel.Name}!");
}
catch (Exception exception) {
Console.WriteLine(exception);
}
}
public static string GetOptionValueByName(this SocketSlashCommand command, string optionName) public static string GetOptionValueByName(this SocketSlashCommand command, string optionName)
{ {

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@@ -1,33 +0,0 @@
using Discord.WebSocket;
using MediatR;
using Victoria.Node;
namespace Lunaris2.Handler.MusicPlayer.JoinCommand;
public record JoinCommand(SocketSlashCommand Message) : IRequest;
public class JoinHandler : IRequestHandler<JoinCommand>
{
private readonly LavaNode _lavaNode;
private readonly DiscordSocketClient _client;
public JoinHandler(LavaNode lavaNode, DiscordSocketClient client)
{
_lavaNode = lavaNode;
_client = client;
}
public async Task Handle(JoinCommand command, CancellationToken cancellationToken)
{
var context = command.Message;
await _lavaNode.EnsureConnected();
if (_lavaNode.HasPlayer(context.GetGuild(_client))) {
await context.RespondAsync("I'm already connected to a voice channel!");
return;
}
await context.JoinVoiceChannel(_lavaNode);
}
}

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@@ -1,50 +1,65 @@
using Discord; using Discord;
using Discord.WebSocket; using Discord.WebSocket;
using Lunaris2.Handler.MusicPlayer;
namespace Lunaris2.Handler.MusicPlayer;
public static class MessageModule public static class MessageModule
{ {
private static Dictionary<ulong, List<ulong>> guildMessageIds = new Dictionary<ulong, List<ulong>>(); private static readonly Dictionary<ulong, List<ulong>> GuildMessageIds = new();
public static async Task SendMessageAsync(this SocketSlashCommand context, string message, DiscordSocketClient client) public static async Task SendMessageAsync(this SocketSlashCommand context, string message, DiscordSocketClient client)
{
try
{ {
var guildId = await StoreForRemoval(context, client); var guildId = await StoreForRemoval(context, client);
await context.RespondAsync(message); var sentMessage = await context.FollowupAsync(message);
var sentMessage = await context.GetOriginalResponseAsync(); GuildMessageIds[guildId].Add(sentMessage.Id);
}
guildMessageIds[guildId].Add(sentMessage.Id); catch (Exception e)
{
Console.WriteLine(e);
throw;
}
} }
public static async Task SendMessageAsync(this SocketSlashCommand context, Embed message, DiscordSocketClient client) public static async Task SendMessageAsync(this SocketSlashCommand context, Embed message, DiscordSocketClient client)
{
try
{ {
var guildId = await StoreForRemoval(context, client); var guildId = await StoreForRemoval(context, client);
await context.RespondAsync(embed: message); var sentMessage = await context.FollowupAsync(embed: message);
GuildMessageIds[guildId].Add(sentMessage.Id);
var sentMessage = await context.GetOriginalResponseAsync(); }
catch (Exception e)
guildMessageIds[guildId].Add(sentMessage.Id); {
Console.WriteLine(e);
throw;
}
} }
private static async Task<ulong> StoreForRemoval(SocketSlashCommand context, DiscordSocketClient client) private static async Task<ulong> StoreForRemoval(SocketSlashCommand context, DiscordSocketClient client)
{ {
var guildId = context.GetGuild(client).Id; var guildId = context.GetGuild(client).Id;
if (guildMessageIds.ContainsKey(guildId)) if (GuildMessageIds.TryGetValue(guildId, out var value))
{ {
foreach (var messageId in guildMessageIds[guildId]) if (value.Count <= 0)
return guildId;
foreach (var messageId in value)
{ {
var messageToDelete = await context.Channel.GetMessageAsync(messageId); var messageToDelete = await context.Channel.GetMessageAsync(messageId);
if (messageToDelete != null) if (messageToDelete != null)
await messageToDelete.DeleteAsync(); await messageToDelete.DeleteAsync();
} }
guildMessageIds[guildId].Clear(); value.Clear();
} }
else else
{ {
guildMessageIds.Add(guildId, []); GuildMessageIds.Add(guildId, new List<ulong>());
} }
return guildId; return guildId;

View File

@@ -1,7 +1,6 @@
using Discord; using Discord;
using Discord.WebSocket; using Discord.WebSocket;
using Victoria; using Lavalink4NET.Tracks;
using Victoria.Player;
namespace Lunaris2.Handler.MusicPlayer; namespace Lunaris2.Handler.MusicPlayer;
@@ -12,32 +11,29 @@ public class MusicEmbed
string title, string title,
string length, string length,
string artist, string artist,
string queuedBy, string queuedBy)
string? nextInQueue)
{ {
return new EmbedBuilder() return new EmbedBuilder()
.WithAuthor("Lunaris", "https://media.tenor.com/GqAwMt01UXgAAAAi/cd.gif") .WithAuthor("Lunaris", "https://media.tenor.com/GqAwMt01UXgAAAAi/cd.gif")
.WithTitle(title) .WithTitle(title)
.WithDescription($"Length: {length}\nArtist: {artist}\nQueued by: {queuedBy}\nNext in queue: {nextInQueue}") .WithDescription($"Length: {length}\nArtist: {artist}\nQueued by: {queuedBy}")
.WithColor(Color.Magenta) .WithColor(Color.Magenta)
.WithThumbnailUrl(imageUrl) .WithThumbnailUrl(imageUrl)
.Build(); .Build();
} }
public async Task NowPlayingEmbed( public async Task NowPlayingEmbed(
LavaPlayer<LavaTrack> player, LavalinkTrack player,
SocketSlashCommand context, SocketSlashCommand context,
DiscordSocketClient client) DiscordSocketClient client)
{ {
var artwork = await player.Track.FetchArtworkAsync(); var artwork = player.ArtworkUri;
var getNextTrack = player.Vueue.Count > 1 ? player.Vueue.ToArray()[1].Title : "No songs in queue.";
var embed = SendMusicEmbed( var embed = SendMusicEmbed(
artwork, artwork.ToString(),
player.Track.Title, player.Title,
player.Track.Duration.ToString(), player.Duration.ToString(),
player.Track.Author, player.Author,
context.User.Username, context.User.Username);
getNextTrack);
await context.SendMessageAsync(embed, client); await context.SendMessageAsync(embed, client);
} }

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@@ -0,0 +1,31 @@
using Discord.WebSocket;
using Lavalink4NET;
using Lavalink4NET.Players;
using MediatR;
namespace Lunaris2.Handler.MusicPlayer.PauseCommand;
public record PauseCommand(SocketSlashCommand Message) : IRequest;
public class PauseHandler(DiscordSocketClient client, IAudioService audioService) : IRequestHandler<PauseCommand>
{
public async Task Handle(PauseCommand command, CancellationToken cancellationToken)
{
var context = command.Message;
var player = await audioService.GetPlayerAsync(client, context, connectToVoiceChannel: true);
if (player is null)
{
return;
}
if (player.State is PlayerState.Paused)
{
await context.SendMessageAsync("Player is already paused.", client);
return;
}
await player.PauseAsync(cancellationToken);
await context.SendMessageAsync("Paused.", client);
}
}

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@@ -1,12 +1,11 @@
using Discord;
using Discord.Commands;
using Discord.WebSocket; using Discord.WebSocket;
using Lunaris2.SlashCommand; using Lunaris2.SlashCommand;
using MediatR; using MediatR;
using Victoria.Node; using Lavalink4NET;
using Victoria.Node.EventArgs; using Lavalink4NET.Events.Players;
using Victoria.Player; using Lavalink4NET.Players.Queued;
using Victoria.Responses.Search; using Lavalink4NET.Rest.Entities.Tracks;
using System.Threading;
namespace Lunaris2.Handler.MusicPlayer.PlayCommand; namespace Lunaris2.Handler.MusicPlayer.PlayCommand;
@@ -15,105 +14,86 @@ public record PlayCommand(SocketSlashCommand Message) : IRequest;
public class PlayHandler : IRequestHandler<PlayCommand> public class PlayHandler : IRequestHandler<PlayCommand>
{ {
private readonly MusicEmbed _musicEmbed; private readonly MusicEmbed _musicEmbed;
private readonly LavaNode _lavaNode;
private readonly DiscordSocketClient _client; private readonly DiscordSocketClient _client;
private readonly IAudioService _audioService;
private SocketSlashCommand _context; private SocketSlashCommand _context;
public PlayHandler( public PlayHandler(
LavaNode lavaNode,
DiscordSocketClient client, DiscordSocketClient client,
MusicEmbed musicEmbed) MusicEmbed musicEmbed,
IAudioService audioService)
{ {
_lavaNode = lavaNode;
_client = client; _client = client;
_musicEmbed = musicEmbed; _musicEmbed = musicEmbed;
_audioService = audioService;
_audioService.TrackStarted += OnTrackStarted;
} }
[Command(RunMode = RunMode.Async)] private async Task OnTrackStarted(object sender, TrackStartedEventArgs eventargs)
public async Task Handle(PlayCommand command, CancellationToken cancellationToken)
{ {
_context = command.Message; var player = sender as QueuedLavalinkPlayer;
var track = player?.CurrentTrack;
await _lavaNode.EnsureConnected(); if (track != null)
await _musicEmbed.NowPlayingEmbed(track, _context, _client);
}
var songName = _context.GetOptionValueByName(Option.Input); public Task Handle(PlayCommand command, CancellationToken cancellationToken)
{
new Thread(PlayMusic).Start();
return Task.CompletedTask;
if (string.IsNullOrWhiteSpace(songName)) { async void PlayMusic()
await _context.RespondAsync("Please provide search terms."); {
var context = command.Message;
_context = context;
if ((context.User as SocketGuildUser)?.VoiceChannel == null)
{
await context.SendMessageAsync("You must be in a voice channel to use this command.", _client);
return; return;
} }
var player = await GetPlayer(); await _audioService.StartAsync(cancellationToken);
if (player == null) var searchQuery = context.GetOptionValueByName(Option.Input);
return;
var searchResponse = await _lavaNode.SearchAsync( if (string.IsNullOrWhiteSpace(searchQuery))
Uri.IsWellFormedUriString(songName, UriKind.Absolute)
? SearchType.Direct
: SearchType.YouTube, songName);
if (!await SearchResponse(searchResponse, player, songName))
return;
await PlayTrack(player);
await _musicEmbed.NowPlayingEmbed(player, _context, _client);
_lavaNode.OnTrackEnd += OnTrackEnd;
}
private async Task OnTrackEnd(TrackEndEventArg<LavaPlayer<LavaTrack>, LavaTrack> arg)
{ {
var player = arg.Player; await context.SendMessageAsync("Please provide search terms.", _client);
if (!player.Vueue.TryDequeue(out var nextTrack))
return;
await player.PlayAsync(nextTrack);
await _musicEmbed.NowPlayingEmbed(player, _context, _client);
}
private static async Task PlayTrack(LavaPlayer<LavaTrack> player)
{
if (player.PlayerState is PlayerState.Playing or PlayerState.Paused) {
return; return;
} }
player.Vueue.TryDequeue(out var lavaTrack); var player = await _audioService.GetPlayerAsync(_client, context, connectToVoiceChannel: true);
await player.PlayAsync(lavaTrack);
}
private async Task<LavaPlayer<LavaTrack>?> GetPlayer() if (player is null) return;
var trackLoadOptions = new TrackLoadOptions { SearchMode = TrackSearchMode.YouTube, };
var track = await _audioService.Tracks.LoadTrackAsync(searchQuery, trackLoadOptions, cancellationToken: cancellationToken);
if (track is null) await context.SendMessageAsync("😖 No results.", _client);
if (player.CurrentTrack is null)
{ {
var voiceState = _context.User as IVoiceState; await player.PlayAsync(track, cancellationToken: cancellationToken)
.ConfigureAwait(false);
if (voiceState?.VoiceChannel != null) await _musicEmbed.NowPlayingEmbed(track, context, _client);
return await _lavaNode.JoinAsync(voiceState.VoiceChannel, _context.Channel as ITextChannel);
await _context.RespondAsync("You must be connected to a voice channel!");
return null;
} }
else
private async Task<bool> SearchResponse(
SearchResponse searchResponse, LavaPlayer<LavaTrack> player,
string songName)
{ {
if (searchResponse.Status is SearchStatus.LoadFailed or SearchStatus.NoMatches) { if (track != null)
await _context.RespondAsync($"I wasn't able to find anything for `{songName}`."); {
return false; var queueTracks = new[] { new TrackQueueItem(track) };
await player.Queue.AddRangeAsync(queueTracks, cancellationToken);
await context.SendMessageAsync($"🔈 Added to queue: {track.Title}", _client);
}
else
{
await context.SendMessageAsync($"Couldn't read song information", _client);
} }
if (!string.IsNullOrWhiteSpace(searchResponse.Playlist.Name)) {
player.Vueue.Enqueue(searchResponse.Tracks);
await _context.RespondAsync($"Enqueued {searchResponse.Tracks.Count} songs.");
} }
else {
var track = searchResponse.Tracks.FirstOrDefault()!;
player.Vueue.Enqueue(track);
} }
return true;
} }
} }

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@@ -0,0 +1,29 @@
using Discord.WebSocket;
using Lavalink4NET;
using Lavalink4NET.Players;
using MediatR;
namespace Lunaris2.Handler.MusicPlayer.ResumeCommand;
public record ResumeCommand(SocketSlashCommand Message) : IRequest;
public class ResumeHandler(DiscordSocketClient client, IAudioService audioService) : IRequestHandler<ResumeCommand>
{
public async Task Handle(ResumeCommand command, CancellationToken cancellationToken)
{
var context = command.Message;
var player = await audioService.GetPlayerAsync(client, context, connectToVoiceChannel: true);
if (player is null)
return;
if (player.State is not PlayerState.Paused)
{
await context.SendMessageAsync("Player is not paused.", client);
return;
}
await player.ResumeAsync(cancellationToken);
await context.SendMessageAsync("Resumed.", client);
}
}

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@@ -1,48 +1,34 @@
using Discord.WebSocket; using Discord.WebSocket;
using Lavalink4NET;
using MediatR; using MediatR;
using Victoria.Node;
using Victoria.Player;
namespace Lunaris2.Handler.MusicPlayer.SkipCommand; namespace Lunaris2.Handler.MusicPlayer.SkipCommand;
public record SkipCommand(SocketSlashCommand Message) : IRequest; public record SkipCommand(SocketSlashCommand Message) : IRequest;
public class SkipHandler : IRequestHandler<SkipCommand> public class SkipHandler(DiscordSocketClient client, IAudioService audioService) : IRequestHandler<SkipCommand>
{ {
private readonly LavaNode _lavaNode; public async Task Handle(SkipCommand command, CancellationToken cancellationToken)
private readonly DiscordSocketClient _client;
private readonly MusicEmbed _musicEmbed;
public SkipHandler(LavaNode lavaNode, DiscordSocketClient client, MusicEmbed musicEmbed)
{ {
_lavaNode = lavaNode; var context = command.Message;
_client = client; var player = await audioService.GetPlayerAsync(client, context, connectToVoiceChannel: true);
_musicEmbed = musicEmbed;
}
public async Task Handle(SkipCommand message, CancellationToken cancellationToken) if (player is null)
return;
if (player.CurrentItem is null)
{ {
var context = message.Message; await context.SendMessageAsync("Nothing playing!", client).ConfigureAwait(false);
await _lavaNode.EnsureConnected();
if (!_lavaNode.TryGetPlayer(context.GetGuild(_client), out var player)) {
await context.RespondAsync("I'm not connected to a voice channel.");
return; return;
} }
if (player.PlayerState != PlayerState.Playing) { await player.SkipAsync(cancellationToken: cancellationToken).ConfigureAwait(false);
await context.RespondAsync("Woaaah there, I can't skip when nothing is playing.");
return;
}
try { var track = player.CurrentItem;
await player.SkipAsync();
await _musicEmbed.NowPlayingEmbed(player, context, _client); if (track is not null)
} await context.SendMessageAsync($"Skipped. Now playing: {track.Track!.Title}", client).ConfigureAwait(false);
catch (Exception exception) { else
await context.RespondAsync("There is not more tracks to skip."); await context.SendMessageAsync("Skipped. Stopped playing because the queue is now empty.", client).ConfigureAwait(false);
Console.WriteLine(exception);
}
} }
} }

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@@ -1,6 +1,7 @@
using Lunaris2.Handler.GoodByeCommand; using Lunaris2.Handler.MusicPlayer.DisconnectCommand;
using Lunaris2.Handler.MusicPlayer.JoinCommand; using Lunaris2.Handler.MusicPlayer.PauseCommand;
using Lunaris2.Handler.MusicPlayer.PlayCommand; using Lunaris2.Handler.MusicPlayer.PlayCommand;
using Lunaris2.Handler.MusicPlayer.ResumeCommand;
using Lunaris2.Handler.MusicPlayer.SkipCommand; using Lunaris2.Handler.MusicPlayer.SkipCommand;
using Lunaris2.Notification; using Lunaris2.Notification;
using Lunaris2.SlashCommand; using Lunaris2.SlashCommand;
@@ -12,16 +13,18 @@ public class SlashCommandReceivedHandler(ISender mediator) : INotificationHandle
{ {
public async Task Handle(SlashCommandReceivedNotification notification, CancellationToken cancellationToken) public async Task Handle(SlashCommandReceivedNotification notification, CancellationToken cancellationToken)
{ {
await notification.Message.DeferAsync();
switch (notification.Message.CommandName) switch (notification.Message.CommandName)
{ {
case Command.Hello.Name: case Command.Resume.Name:
await mediator.Send(new HelloCommand.HelloCommand(notification.Message), cancellationToken); await mediator.Send(new ResumeCommand(notification.Message), cancellationToken);
break; break;
case Command.Goodbye.Name: case Command.Pause.Name:
await mediator.Send(new GoodbyeCommand(notification.Message), cancellationToken); await mediator.Send(new PauseCommand(notification.Message), cancellationToken);
break; break;
case Command.Join.Name: case Command.Disconnect.Name:
await mediator.Send(new JoinCommand(notification.Message), cancellationToken); await mediator.Send(new DisconnectCommand(notification.Message), cancellationToken);
break; break;
case Command.Play.Name: case Command.Play.Name:
await mediator.Send(new PlayCommand(notification.Message), cancellationToken); await mediator.Send(new PlayCommand(notification.Message), cancellationToken);

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@@ -1,9 +0,0 @@
namespace Lunaris2.Helper;
public static class Async
{
public static void Run(Func<Task> task)
{
_ = Task.Run(task);
}
}

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@@ -9,13 +9,17 @@
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="Discord.Net" Version="3.13.1" /> <PackageReference Include="Discord.Net" Version="3.15.3" />
<PackageReference Include="Discord.Net.Commands" Version="3.13.1" /> <PackageReference Include="Discord.Net.Commands" Version="3.15.3" />
<PackageReference Include="Discord.Net.Core" Version="3.13.1" /> <PackageReference Include="Discord.Net.Core" Version="3.15.3" />
<PackageReference Include="Discord.Net.Interactions" Version="3.13.1" /> <PackageReference Include="Discord.Net.Interactions" Version="3.15.3" />
<PackageReference Include="Discord.Net.Rest" Version="3.13.1" /> <PackageReference Include="Discord.Net.Rest" Version="3.15.3" />
<PackageReference Include="MediatR" Version="12.2.0" /> <PackageReference Include="Lavalink4NET" Version="4.0.20" />
<PackageReference Include="Lavalink4NET.Artwork" Version="4.0.20" />
<PackageReference Include="Lavalink4NET.Discord.NET" Version="4.0.20" />
<PackageReference Include="MediatR" Version="12.4.0" />
<PackageReference Include="Microsoft.Extensions.Configuration" Version="8.0.0" /> <PackageReference Include="Microsoft.Extensions.Configuration" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Configuration.Binder" Version="8.0.1" />
<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="8.0.0" /> <PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="8.0.0" /> <PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="8.0.0" />
<PackageReference Include="Microsoft.Extensions.Hosting" Version="8.0.0" /> <PackageReference Include="Microsoft.Extensions.Hosting" Version="8.0.0" />

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@@ -25,9 +25,10 @@ public class DiscordEventListener(DiscordSocketClient client, IServiceScopeFacto
await Task.CompletedTask; await Task.CompletedTask;
} }
private async Task OnMessageReceivedAsync(SocketMessage arg) private Task OnMessageReceivedAsync(SocketMessage arg)
{ {
await Mediator.Publish(new MessageReceivedNotification(arg), _cancellationToken); _ = Task.Run(() => Mediator.Publish(new MessageReceivedNotification(arg), _cancellationToken), _cancellationToken);
return Task.CompletedTask;
} }
private async Task OnSlashCommandRecievedAsync(SocketSlashCommand arg) private async Task OnSlashCommandRecievedAsync(SocketSlashCommand arg)

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@@ -1,26 +1,28 @@
using System.Reflection; using System.Reflection;
using Discord; using Discord;
using Discord.Commands;
using Discord.Interactions; using Discord.Interactions;
using Discord.WebSocket; using Discord.WebSocket;
using Lunaris2.Handler.ChatCommand; using Lunaris2.Handler.ChatCommand;
using Lavalink4NET.Extensions;
using Lunaris2.Handler.MusicPlayer; using Lunaris2.Handler.MusicPlayer;
using Lunaris2.Notification; using Lunaris2.Notification;
using Lunaris2.Service;
using Lunaris2.SlashCommand; using Lunaris2.SlashCommand;
using Microsoft.Extensions.Configuration; using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.DependencyInjection;
using Microsoft.Extensions.Hosting; using Microsoft.Extensions.Hosting;
using Victoria;
using Victoria.Node; using Victoria.Node;
using RunMode = Discord.Commands.RunMode;
namespace Lunaris2; namespace Lunaris2;
public class Program public class Program
{ {
private static LavaNode? _lavaNode;
public static void Main(string[] args) public static void Main(string[] args)
{ {
AppDomain.CurrentDomain.UnhandledException += (sender, eventArgs) =>
{
Console.WriteLine(eventArgs.ExceptionObject);
};
CreateHostBuilder(args).Build().Run(); CreateHostBuilder(args).Build().Run();
} }
@@ -33,30 +35,31 @@ public class Program
GatewayIntents = GatewayIntents.All GatewayIntents = GatewayIntents.All
}; };
var commandServiceConfig = new CommandServiceConfig{ DefaultRunMode = RunMode.Async };
var client = new DiscordSocketClient(config); var client = new DiscordSocketClient(config);
var commands = new CommandService(commandServiceConfig);
var configuration = new ConfigurationBuilder() var configuration = new ConfigurationBuilder()
.SetBasePath(AppContext.BaseDirectory) .SetBasePath(AppContext.BaseDirectory)
.AddJsonFile("appsettings.json") .AddJsonFile("appsettings.json")
.Build(); .Build();
services.AddSingleton(client) services
.AddSingleton(commands) .AddMediatR(mediatRServiceConfiguration => mediatRServiceConfiguration.RegisterServicesFromAssembly(Assembly.GetExecutingAssembly()))
.AddMediatR(configuration => configuration.RegisterServicesFromAssembly(Assembly.GetExecutingAssembly())) .AddLavalink()
.AddSingleton<DiscordEventListener>() .ConfigureLavalink(options =>
.AddSingleton(service => new InteractionService(service.GetRequiredService<DiscordSocketClient>()))
.AddLavaNode(nodeConfiguration =>
{ {
nodeConfiguration.SelfDeaf = false; options.BaseAddress = new Uri(
nodeConfiguration.Hostname = configuration["LavaLinkHostname"]; $"http://{configuration["LavaLinkHostname"]}:{configuration["LavaLinkPort"]}"
nodeConfiguration.Port = Convert.ToUInt16(configuration["LavaLinkPort"]); );
nodeConfiguration.Authorization = configuration["LavaLinkPassword"]; options.WebSocketUri = new Uri($"ws://{configuration["LavaLinkHostname"]}:{configuration["LavaLinkPort"]}/v4/websocket");
options.Passphrase = configuration["LavaLinkPassword"] ?? "youshallnotpass";
options.Label = "Node";
}) })
.AddSingleton<LavaNode>() .AddSingleton<LavaNode>()
.AddSingleton<MusicEmbed>() .AddSingleton<MusicEmbed>()
.AddSingleton<ChatSettings>() .AddSingleton<ChatSettings>()
.AddSingleton(client)
.AddSingleton<DiscordEventListener>()
.AddSingleton<VoiceChannelMonitorService>()
.AddSingleton(service => new InteractionService(service.GetRequiredService<DiscordSocketClient>()))
.Configure<ChatSettings>(configuration.GetSection("LLM")); .Configure<ChatSettings>(configuration.GetSection("LLM"));
client.Ready += () => Client_Ready(client); client.Ready += () => Client_Ready(client);
@@ -72,8 +75,6 @@ public class Program
.GetAwaiter() .GetAwaiter()
.GetResult(); .GetResult();
_lavaNode = services.BuildServiceProvider().GetRequiredService<LavaNode>();
var listener = services var listener = services
.BuildServiceProvider() .BuildServiceProvider()
.GetRequiredService<DiscordEventListener>(); .GetRequiredService<DiscordEventListener>();
@@ -84,10 +85,12 @@ public class Program
.GetResult(); .GetResult();
}); });
private static async Task Client_Ready(DiscordSocketClient client) private static Task Client_Ready(DiscordSocketClient client)
{ {
await _lavaNode.ConnectAsync();
client.RegisterCommands(); client.RegisterCommands();
new VoiceChannelMonitorService(client).StartMonitoring();
return Task.CompletedTask;
} }
private static Task Log(LogMessage arg) private static Task Log(LogMessage arg)

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@@ -0,0 +1,59 @@
using Discord.WebSocket;
namespace Lunaris2.Service;
public class VoiceChannelMonitorService
{
private readonly DiscordSocketClient _client;
private readonly Dictionary<ulong, Timer> _timers = new();
public VoiceChannelMonitorService(DiscordSocketClient client)
{
_client = client;
}
public void StartMonitoring()
{
Task.Run(async () =>
{
while (true)
{
await CheckVoiceChannels();
await Task.Delay(TimeSpan.FromMinutes(1));
}
});
}
private async Task CheckVoiceChannels()
{
foreach (var guild in _client.Guilds)
{
var voiceChannel = guild.VoiceChannels.FirstOrDefault(vc => vc.ConnectedUsers.Count == 1);
if (voiceChannel != null)
{
if (!_timers.ContainsKey(voiceChannel.Id))
{
_timers[voiceChannel.Id] = new Timer(async _ => await LeaveChannel(voiceChannel), null, TimeSpan.FromMinutes(3), Timeout.InfiniteTimeSpan);
}
}
else
{
if (voiceChannel == null || !_timers.ContainsKey(voiceChannel.Id))
continue;
await _timers[voiceChannel.Id].DisposeAsync();
_timers.Remove(voiceChannel.Id);
}
}
}
private async Task LeaveChannel(SocketVoiceChannel voiceChannel)
{
if (voiceChannel.ConnectedUsers.Count == 1 && voiceChannel.Users.Any(u => u.Id == _client.CurrentUser.Id))
{
await voiceChannel.DisconnectAsync();
await _timers[voiceChannel.Id].DisposeAsync();
_timers.Remove(voiceChannel.Id);
}
}
}

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@@ -9,22 +9,10 @@ public static class Option
public static class Command public static class Command
{ {
public static class Hello public static class Disconnect
{ {
public const string Name = "hello"; public const string Name = "disconnect";
public const string Description = "Say hello to the bot!"; public const string Description = "Disconnect from the voice channel!";
}
public static class Goodbye
{
public const string Name = "goodbye";
public const string Description = "Say goodbye to the bot!";
}
public static class Join
{
public const string Name = "join";
public const string Description = "Join the voice channel!";
} }
public static class Skip public static class Skip
@@ -33,10 +21,16 @@ public static class Command
public const string Description = "Skip the current song!"; public const string Description = "Skip the current song!";
} }
public static class Stop public static class Resume
{ {
public const string Name = "stop"; public const string Name = "resume";
public const string Description = "Stop the music!"; public const string Description = "Resume the music!";
}
public static class Pause
{
public const string Name = "pause";
public const string Description = "Pause the music!";
} }
public static class Play public static class Play

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@@ -42,7 +42,6 @@ public class SlashCommandBuilder(
private static async Task RemoveUnusedCommands(string[] commands, IEnumerable<SocketApplicationCommand> registeredCommands) private static async Task RemoveUnusedCommands(string[] commands, IEnumerable<SocketApplicationCommand> registeredCommands)
{ {
// Remove commands from Discord(registeredCommands) that are not in the list of commands
foreach(var command in registeredCommands) foreach(var command in registeredCommands)
{ {
if (commands.Contains(command.Name)) if (commands.Contains(command.Name))

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@@ -7,12 +7,12 @@ public static class SlashCommandRegistration
{ {
public static void RegisterCommands(this DiscordSocketClient client) public static void RegisterCommands(this DiscordSocketClient client)
{ {
RegisterCommand(client, Command.Hello.Name, Command.Hello.Description); RegisterCommand(client, Command.Resume.Name, Command.Resume.Description);
RegisterCommand(client, Command.Goodbye.Name, Command.Goodbye.Description); RegisterCommand(client, Command.Pause.Name, Command.Pause.Description);
RegisterCommand(client, Command.Join.Name, Command.Join.Description); RegisterCommand(client, Command.Disconnect.Name, Command.Disconnect.Description);
RegisterCommand(client, Command.Skip.Name, Command.Skip.Description); RegisterCommand(client, Command.Skip.Name, Command.Skip.Description);
RegisterCommand(client, Command.Play.Name, Command.Play.Description, Command.Play.Options); RegisterCommand(client, Command.Play.Name, Command.Play.Description, Command.Play.Options);
RegisterCommand(client, Command.Stop.Name, Command.Stop.Description); RegisterCommand(client, Command.Resume.Name, Command.Resume.Description);
} }
private static void RegisterCommand( private static void RegisterCommand(

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@@ -6,12 +6,18 @@
"Microsoft": "Information" "Microsoft": "Information"
} }
}, },
"Token": "discordToken", "Token": "TOKEN",
"LavaLinkPassword": "youshallnotpass", "LavaLinkPassword": "youshallnotpass",
"LavaLinkHostname": "127.0.0.1", "LavaLinkHostname": "127.0.0.1",
"LavaLinkPort": 2333, "LavaLinkPort": 2333,
"LLM": { "LLM": {
"Url": "http://192.168.50.54:11434", "Url": "http://localhost:7869",
"Model": "gemma" "Model": "gemma",
"personalities": [
{
"name": "Lunaris",
"instruction": "Let's role play. Your name is Lunaris and can be quite rude. You are supposed to answer on following question with a maximum of 2 sentences:"
}
]
} }
} }

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@@ -7,6 +7,7 @@ Lunaris2 is a Discord bot designed to play music in your server's voice channels
- Play music from YouTube directly in your Discord server. - Play music from YouTube directly in your Discord server.
- Skip tracks, pause, and resume playback. - Skip tracks, pause, and resume playback.
- Queue system to line up your favorite tracks. - Queue system to line up your favorite tracks.
- Local LLM (AI chatbot) that answers on @mentions in Discord chat. See more about it below.
## Setup ## Setup
@@ -17,6 +18,11 @@ Lunaris2 is a Discord bot designed to play music in your server's voice channels
5. Make sure you got docker installed. And run the file ``start-services.sh``, make sure you got git-bash installed. 5. Make sure you got docker installed. And run the file ``start-services.sh``, make sure you got git-bash installed.
6. Now you can start the project and run the application. 6. Now you can start the project and run the application.
## LLM
Lunaris supports AI chat using a large language model, this is done by hosting the LLM locally, in this case Docker will set it up for you when you run the start-services script.
The LLM is run using Ollama see more about Ollama [here](https://ollama.com/). Running LLM locally requires much resources from your system, minimum requirements is at least 8GB of ram. If your don't have enought ram, select a LLM model in the [appsettings file](https://github.com/Myxelium/Lunaris2.0/blob/master/Bot/appsettings.json#L15) that requires less of your system.
## Usage ## Usage
- `/play <song>`: Plays the specified song in the voice channel you're currently in. - `/play <song>`: Plays the specified song in the voice channel you're currently in.

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@@ -2,17 +2,32 @@ server: # REST and WS server
port: 2333 port: 2333
address: 0.0.0.0 address: 0.0.0.0
plugins: plugins:
# name: # Name of the plugin youtube:
# some_key: some_value # Some key-value pair for the plugin enabled: true # Whether this source can be used.
# another_key: another_value allowSearch: true # Whether "ytsearch:" and "ytmsearch:" can be used.
allowDirectVideoIds: true # Whether just video IDs can match. If false, only complete URLs will be loaded.
allowDirectPlaylistIds: true # Whether just playlist IDs can match. If false, only complete URLs will be loaded.
# The clients to use for track loading. See below for a list of valid clients.
# Clients are queried in the order they are given (so the first client is queried first and so on...)
clients:
- MUSIC
- ANDROID_TESTSUITE
- WEB
- TVHTML5EMBEDDED
# name: # Name of the plugin
# some_key: some_value # Some key-value pair for the plugin
# another_key: another_value
lavalink: lavalink:
plugins: plugins:
# - dependency: "group:artifact:version" # - dependency: "group:artifact:version"
# repository: "repository" # repository: "repository"
- dependency: "dev.lavalink.youtube:youtube-plugin:1.5.2"
snapshot: false # Set to true if you want to use a snapshot version.
server: server:
password: "youshallnotpass" password: "youshallnotpass"
sources: sources:
youtube: true youtube: false
bandcamp: true bandcamp: true
soundcloud: true soundcloud: true
twitch: true twitch: true
@@ -30,9 +45,9 @@ lavalink:
rotation: true rotation: true
channelMix: true channelMix: true
lowPass: true lowPass: true
bufferDurationMs: 400 # The duration of the NAS buffer. Higher values fare better against longer GC pauses. Duration <= 0 to disable JDA-NAS. Minimum of 40ms, lower values may introduce pauses. bufferDurationMs: 1000 # The duration of the NAS buffer. Higher values fare better against longer GC pauses. Duration <= 0 to disable JDA-NAS. Minimum of 40ms, lower values may introduce pauses.
frameBufferDurationMs: 5000 # How many milliseconds of audio to keep buffered frameBufferDurationMs: 10000 # How many milliseconds of audio to keep buffered
opusEncodingQuality: 10 # Opus encoder quality. Valid values range from 0 to 10, where 10 is best quality but is the most expensive on the CPU. opusEncodingQuality: 5 # Opus encoder quality. Valid values range from 0 to 10, where 10 is best quality but is the most expensive on the CPU.
resamplingQuality: LOW # Quality of resampling operations. Valid values are LOW, MEDIUM and HIGH, where HIGH uses the most CPU. resamplingQuality: LOW # Quality of resampling operations. Valid values are LOW, MEDIUM and HIGH, where HIGH uses the most CPU.
trackStuckThresholdMs: 10000 # The threshold for how long a track can be stuck. A track is stuck if does not return any audio data. trackStuckThresholdMs: 10000 # The threshold for how long a track can be stuck. A track is stuck if does not return any audio data.
useSeekGhosting: true # Seek ghosting is the effect where whilst a seek is in progress, the audio buffer is read from until empty, or until seek is ready. useSeekGhosting: true # Seek ghosting is the effect where whilst a seek is in progress, the audio buffer is read from until empty, or until seek is ready.

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@@ -1,7 +1,7 @@
services: services:
lavalink: lavalink:
# pin the image version to Lavalink v4 # pin the image version to Lavalink v4
image: ghcr.io/lavalink-devs/lavalink:3.7.11 image: ghcr.io/lavalink-devs/lavalink:4.0.7
container_name: lavalink container_name: lavalink
restart: unless-stopped restart: unless-stopped
environment: environment:
@@ -26,34 +26,43 @@ services:
- "2333:2333" - "2333:2333"
ollama: ollama:
volumes: image: ollama/ollama:latest
- ollama:/root/.ollama
# comment below to not expose Ollama API outside the container stack
ports: ports:
- 11434:11434 - 7869:11434
volumes:
- .:/code
- ./ollama/ollama:/root/.ollama
container_name: ollama container_name: ollama
pull_policy: always pull_policy: always
tty: true tty: true
restart: unless-stopped restart: always
image: ollama/ollama:latest environment:
- OLLAMA_KEEP_ALIVE=24h
- OLLAMA_HOST=0.0.0.0
networks:
- ollama-docker
ollama-webui: ollama-webui:
build: image: ghcr.io/open-webui/open-webui:main
context: .
args:
OLLAMA_API_BASE_URL: '/ollama/api'
dockerfile: Dockerfile
image: ollama-webui:latest
container_name: ollama-webui container_name: ollama-webui
volumes:
- ./ollama/ollama-webui:/app/backend/data
depends_on: depends_on:
- ollama - ollama
ports: ports:
- 3000:8080 - 8080:8080
environment: environment: # https://docs.openwebui.com/getting-started/env-configuration#default_models
- "OLLAMA_API_BASE_URL=http://ollama:11434/api" - OLLAMA_BASE_URLS=http://host.docker.internal:7869 #comma separated ollama hosts
- ENV=dev
- WEBUI_AUTH=False
- WEBUI_NAME=valiantlynx AI
- WEBUI_URL=http://localhost:8080
- WEBUI_SECRET_KEY=t0p-s3cr3t
extra_hosts: extra_hosts:
- host.docker.internal:host-gateway - host.docker.internal:host-gateway
restart: unless-stopped restart: unless-stopped
networks:
- ollama-docker
volumes: volumes:
ollama: {} ollama: {}
@@ -62,3 +71,5 @@ networks:
# create a lavalink network you can add other containers to, to give them access to Lavalink # create a lavalink network you can add other containers to, to give them access to Lavalink
lavalink: lavalink:
name: lavalink name: lavalink
ollama-docker:
external: false

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@@ -1 +1,3 @@
docker compose up -d docker compose up -d
read -p "Press enter to continue"