mirror of
https://github.com/Myxelium/Lunaris2.0.git
synced 2026-04-13 16:10:36 +00:00
Compare commits
12 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 146455c1bd | |||
| 56eee11fc9 | |||
| e01746a343 | |||
| e847c1579a | |||
| 1ccc31d3d2 | |||
| 7c4d8c246d | |||
| 43f0191752 | |||
| 872b6d3138 | |||
| f292124228 | |||
| 4cbee9a625 | |||
| b79e56d3a1 | |||
| fa19f8d938 |
4
.github/workflows/dotnet.yml
vendored
4
.github/workflows/dotnet.yml
vendored
@@ -36,7 +36,7 @@ jobs:
|
|||||||
run: dotnet restore ./Bot/Lunaris2.csproj
|
run: dotnet restore ./Bot/Lunaris2.csproj
|
||||||
|
|
||||||
- name: Build
|
- name: Build
|
||||||
run: dotnet build ./Bot/Lunaris2.csproj --no-restore -c Release /p:Version=${{ steps.previoustag.outputs.tag }} -o ./out
|
run: dotnet build ./Bot/Lunaris2.csproj --no-restore -c Release /p:AssemblyVersion=${{ steps.previoustag.outputs.tag }} -o ./out
|
||||||
|
|
||||||
- name: Publish
|
- name: Publish
|
||||||
run: dotnet publish ./Bot/Lunaris2.csproj --configuration Release --output ./out
|
run: dotnet publish ./Bot/Lunaris2.csproj --configuration Release --output ./out
|
||||||
@@ -63,5 +63,5 @@ jobs:
|
|||||||
with:
|
with:
|
||||||
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
upload_url: ${{ steps.create_release.outputs.upload_url }}
|
||||||
asset_path: ./out/Lunaris.zip
|
asset_path: ./out/Lunaris.zip
|
||||||
asset_name: Lunaris.zip
|
asset_name: Lunaris_${{steps.semver.outputs.patch}}.zip
|
||||||
asset_content_type: application/zip
|
asset_content_type: application/zip
|
||||||
|
|||||||
@@ -31,21 +31,23 @@ public class MessageReceivedHandler : INotificationHandler<MessageReceivedNotifi
|
|||||||
var servers = _client.Guilds.Select(guild => guild.Name);
|
var servers = _client.Guilds.Select(guild => guild.Name);
|
||||||
var channels = _client.Guilds
|
var channels = _client.Guilds
|
||||||
.SelectMany(guild => guild.VoiceChannels)
|
.SelectMany(guild => guild.VoiceChannels)
|
||||||
.Where(channel => channel.Users.Any(user => user.IsBot));
|
.Where(channel => channel.ConnectedUsers.Any(guildUser => guildUser.Id == _client.CurrentUser.Id) &&
|
||||||
|
channel.Users.Count != 1);
|
||||||
|
|
||||||
var table = new StringBuilder();
|
var statsList = new StringBuilder();
|
||||||
var serverColumnWidth = 25; // Width for server column
|
statsList.AppendLine("➡️ Servers");
|
||||||
var channelColumnWidth = 25; // Width for channel column
|
|
||||||
table.AppendLine($"{"Servers".PadRight(serverColumnWidth - 1)}|{"Channels".PadRight(channelColumnWidth - 1)}");
|
foreach (var server in servers)
|
||||||
table.AppendLine($"{new string('-', serverColumnWidth - 1)}|{new string('-', channelColumnWidth - 1)}");
|
statsList.AppendLine($"* {server}");
|
||||||
foreach (var (server, channel) in servers.Zip(channels))
|
|
||||||
{
|
statsList.AppendLine("➡️ Now playing channels: ");
|
||||||
table.AppendLine($"{server.PadRight(serverColumnWidth - 1)}|{channel.Name.PadRight(channelColumnWidth - 1)}");
|
|
||||||
}
|
foreach (var channel in channels)
|
||||||
|
statsList.AppendLine($"* {channel.Name} in {channel.Guild.Name}");
|
||||||
|
|
||||||
var embed = new EmbedBuilder()
|
var embed = new EmbedBuilder()
|
||||||
.WithTitle("Lunaris Statistics")
|
.WithTitle("Lunaris Statistics")
|
||||||
.WithDescription(table.ToString())
|
.WithDescription(statsList.ToString())
|
||||||
.Build();
|
.Build();
|
||||||
|
|
||||||
await notification.Message.Channel.SendMessageAsync(embed: embed);
|
await notification.Message.Channel.SendMessageAsync(embed: embed);
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ public class PlayHandler : IRequestHandler<PlayCommand>
|
|||||||
|
|
||||||
var trackLoadOptions = new TrackLoadOptions
|
var trackLoadOptions = new TrackLoadOptions
|
||||||
{
|
{
|
||||||
SearchMode = TrackSearchMode.YouTube,
|
SearchMode = TrackSearchMode.YouTubeMusic,
|
||||||
};
|
};
|
||||||
|
|
||||||
var trackCollection = await _audioService.Tracks.LoadTracksAsync(searchQuery, trackLoadOptions, cancellationToken: cancellationToken);
|
var trackCollection = await _audioService.Tracks.LoadTracksAsync(searchQuery, trackLoadOptions, cancellationToken: cancellationToken);
|
||||||
@@ -145,7 +145,7 @@ public class PlayHandler : IRequestHandler<PlayCommand>
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
// It's just a single track or a search result.
|
// It's just a single track or a search result.
|
||||||
var track = trackCollection.Tracks.FirstOrDefault();
|
var track = trackCollection.Track;
|
||||||
|
|
||||||
if (track != null)
|
if (track != null)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -8,6 +8,29 @@ flowchart TD
|
|||||||
PlayTrack --> NowPlayingEmbed
|
PlayTrack --> NowPlayingEmbed
|
||||||
```
|
```
|
||||||
|
|
||||||
|
```mermaid
|
||||||
|
sequenceDiagram
|
||||||
|
participant User
|
||||||
|
participant Bot
|
||||||
|
participant DiscordSocketClient
|
||||||
|
participant IAudioService
|
||||||
|
participant SocketSlashCommand
|
||||||
|
participant LavalinkPlayer
|
||||||
|
|
||||||
|
User->>Bot: /play [song]
|
||||||
|
Bot->>DiscordSocketClient: Get user voice channel
|
||||||
|
DiscordSocketClient-->>Bot: Voice channel info
|
||||||
|
Bot->>IAudioService: Get or create player
|
||||||
|
IAudioService-->>Bot: Player instance
|
||||||
|
Bot->>SocketSlashCommand: Get search query
|
||||||
|
SocketSlashCommand-->>Bot: Search query
|
||||||
|
Bot->>IAudioService: Load tracks
|
||||||
|
IAudioService-->>Bot: Track collection
|
||||||
|
Bot->>LavalinkPlayer: Play track
|
||||||
|
LavalinkPlayer-->>Bot: Track started
|
||||||
|
Bot->>User: Now playing embed
|
||||||
|
```
|
||||||
|
|
||||||
## Steps in the code
|
## Steps in the code
|
||||||
|
|
||||||
| Name | Description |
|
| Name | Description |
|
||||||
|
|||||||
239
Bot/Handler/MusicPlayer/README.md
Normal file
239
Bot/Handler/MusicPlayer/README.md
Normal file
@@ -0,0 +1,239 @@
|
|||||||
|
### README.md
|
||||||
|
|
||||||
|
# Handlers
|
||||||
|
|
||||||
|
Handlers for the Lunaris2 bot, which is built using C#, Discord.Net, and Lavalink4NET. Below is a detailed description of each handler and their responsibilities.
|
||||||
|
|
||||||
|
## Handlers
|
||||||
|
|
||||||
|
### ClearQueueHandler
|
||||||
|
|
||||||
|
Handles the command to clear the music queue.
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public class ClearQueueHandler : IRequestHandler<ClearQueueCommand>
|
||||||
|
```
|
||||||
|
|
||||||
|
### DisconnectHandler
|
||||||
|
|
||||||
|
Handles the command to disconnect the bot from the voice channel.
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public class DisconnectHandler : IRequestHandler<DisconnectCommand>
|
||||||
|
```
|
||||||
|
|
||||||
|
### PauseHandler
|
||||||
|
|
||||||
|
Handles the command to pause the currently playing track.
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public class PauseHandler : IRequestHandler<PauseCommand>
|
||||||
|
```
|
||||||
|
|
||||||
|
### PlayHandler
|
||||||
|
|
||||||
|
Handles the command to play a track or playlist.
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public class PlayHandler : IRequestHandler<PlayCommand>
|
||||||
|
```
|
||||||
|
|
||||||
|
### ResumeHandler
|
||||||
|
|
||||||
|
Handles the command to resume the currently paused track.
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public class ResumeHandler : IRequestHandler<ResumeCommand>
|
||||||
|
```
|
||||||
|
|
||||||
|
### SkipHandler
|
||||||
|
|
||||||
|
Handles the command to skip the currently playing track.
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public class SkipHandler : IRequestHandler<SkipCommand>
|
||||||
|
```
|
||||||
|
|
||||||
|
### MessageReceivedHandler
|
||||||
|
|
||||||
|
Handles incoming messages and processes commands or statistics requests.
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
public class MessageReceivedHandler : INotificationHandler<MessageReceivedNotification>
|
||||||
|
```
|
||||||
|
|
||||||
|
## Mermaid Diagrams
|
||||||
|
|
||||||
|
### Class Diagram
|
||||||
|
|
||||||
|
```mermaid
|
||||||
|
sequenceDiagram
|
||||||
|
participant User as User
|
||||||
|
participant DiscordSocketClient as DiscordSocketClient
|
||||||
|
participant MessageReceivedHandler as MessageReceivedHandler
|
||||||
|
participant MessageReceivedNotification as MessageReceivedNotification
|
||||||
|
participant EmbedBuilder as EmbedBuilder
|
||||||
|
participant Channel as Channel
|
||||||
|
|
||||||
|
User->>DiscordSocketClient: Send message "!LunarisStats"
|
||||||
|
DiscordSocketClient->>MessageReceivedHandler: MessageReceivedNotification
|
||||||
|
MessageReceivedHandler->>MessageReceivedNotification: Handle(notification, cancellationToken)
|
||||||
|
MessageReceivedNotification->>MessageReceivedHandler: BotMentioned(notification, cancellationToken)
|
||||||
|
MessageReceivedHandler->>DiscordSocketClient: Get guilds and voice channels
|
||||||
|
DiscordSocketClient-->>MessageReceivedHandler: List of guilds and voice channels
|
||||||
|
MessageReceivedHandler->>EmbedBuilder: Create embed with statistics
|
||||||
|
EmbedBuilder-->>MessageReceivedHandler: Embed
|
||||||
|
MessageReceivedHandler->>Channel: Send embed message
|
||||||
|
```
|
||||||
|
|
||||||
|
### Sequence Diagram for PlayHandler
|
||||||
|
|
||||||
|
```mermaid
|
||||||
|
sequenceDiagram
|
||||||
|
participant User
|
||||||
|
participant Bot
|
||||||
|
participant DiscordSocketClient
|
||||||
|
participant IAudioService
|
||||||
|
participant SocketSlashCommand
|
||||||
|
participant LavalinkPlayer
|
||||||
|
|
||||||
|
User->>Bot: /play [song]
|
||||||
|
Bot->>DiscordSocketClient: Get user voice channel
|
||||||
|
DiscordSocketClient-->>Bot: Voice channel info
|
||||||
|
Bot->>IAudioService: Get or create player
|
||||||
|
IAudioService-->>Bot: Player instance
|
||||||
|
Bot->>SocketSlashCommand: Get search query
|
||||||
|
SocketSlashCommand-->>Bot: Search query
|
||||||
|
Bot->>IAudioService: Load tracks
|
||||||
|
IAudioService-->>Bot: Track collection
|
||||||
|
Bot->>LavalinkPlayer: Play track
|
||||||
|
LavalinkPlayer-->>Bot: Track started
|
||||||
|
Bot->>User: Now playing embed
|
||||||
|
```
|
||||||
|
|
||||||
|
### Sequence Diagram for MessageReceivedHandler
|
||||||
|
|
||||||
|
```mermaid
|
||||||
|
sequenceDiagram
|
||||||
|
participant User
|
||||||
|
participant Bot
|
||||||
|
participant DiscordSocketClient
|
||||||
|
participant ISender
|
||||||
|
participant MessageReceivedNotification
|
||||||
|
|
||||||
|
User->>Bot: Send message
|
||||||
|
Bot->>MessageReceivedNotification: Create notification
|
||||||
|
Bot->>DiscordSocketClient: Check if bot is mentioned
|
||||||
|
DiscordSocketClient-->>Bot: Mention info
|
||||||
|
alt Bot is mentioned
|
||||||
|
Bot->>ISender: Send ChatCommand
|
||||||
|
end
|
||||||
|
Bot->>DiscordSocketClient: Check for statistics command
|
||||||
|
alt Statistics command found
|
||||||
|
Bot->>DiscordSocketClient: Get server and channel info
|
||||||
|
DiscordSocketClient-->>Bot: Server and channel info
|
||||||
|
Bot->>User: Send statistics embed
|
||||||
|
end
|
||||||
|
```
|
||||||
|
|
||||||
|
## Extensions.cs
|
||||||
|
|
||||||
|
#### Namespaces
|
||||||
|
- **Discord**: Provides classes for interacting with Discord.
|
||||||
|
- **Discord.WebSocket**: Provides WebSocket-specific classes for Discord.
|
||||||
|
- **Lavalink4NET**: Provides classes for interacting with Lavalink.
|
||||||
|
- **Lavalink4NET.Players**: Provides player-related classes for Lavalink.
|
||||||
|
- **Lavalink4NET.Players.Queued**: Provides queued player-related classes for Lavalink.
|
||||||
|
- **Microsoft.Extensions.Options**: Provides classes for handling options and configurations.
|
||||||
|
|
||||||
|
#### Class: `Extensions`
|
||||||
|
This static class contains extension methods for various Discord and Lavalink operations.
|
||||||
|
|
||||||
|
##### Method: `GetPlayerAsync`
|
||||||
|
- **Parameters**:
|
||||||
|
- `IAudioService audioService`: The audio service to retrieve the player from.
|
||||||
|
- `DiscordSocketClient client`: The Discord client.
|
||||||
|
- `SocketSlashCommand context`: The context of the slash command.
|
||||||
|
- `bool connectToVoiceChannel`: Whether to connect to the voice channel (default is true).
|
||||||
|
- **Returns**: `ValueTask<QueuedLavalinkPlayer?>`
|
||||||
|
- **Description**: Retrieves a `QueuedLavalinkPlayer` for the given context. If the retrieval fails, it returns null and sends an appropriate error message.
|
||||||
|
|
||||||
|
##### Method: `GetGuild`
|
||||||
|
- **Parameters**:
|
||||||
|
- `SocketSlashCommand message`: The slash command message.
|
||||||
|
- `DiscordSocketClient client`: The Discord client.
|
||||||
|
- **Returns**: `SocketGuild`
|
||||||
|
- **Description**: Retrieves the guild associated with the given slash command message. Throws an exception if the guild ID is null.
|
||||||
|
|
||||||
|
##### Method: `GetVoiceState`
|
||||||
|
- **Parameters**:
|
||||||
|
- `SocketSlashCommand message`: The slash command message.
|
||||||
|
- **Returns**: `IVoiceState`
|
||||||
|
- **Description**: Retrieves the voice state of the user who issued the slash command. Throws an exception if the user is not connected to a voice channel.
|
||||||
|
|
||||||
|
##### Method: `RespondAsync`
|
||||||
|
- **Parameters**:
|
||||||
|
- `SocketSlashCommand message`: The slash command message.
|
||||||
|
- `string content`: The content of the response.
|
||||||
|
- **Returns**: `Task`
|
||||||
|
- **Description**: Sends an ephemeral response to the slash command.
|
||||||
|
|
||||||
|
##### Method: `GetOptionValueByName`
|
||||||
|
- **Parameters**:
|
||||||
|
- `SocketSlashCommand command`: The slash command.
|
||||||
|
- `string optionName`: The name of the option to retrieve the value for.
|
||||||
|
- **Returns**: `string`
|
||||||
|
- **Description**: Retrieves the value of the specified option from the slash command. Returns an empty string if the option is not found.
|
||||||
|
|
||||||
|
# MessageModule
|
||||||
|
|
||||||
|
The `MessageModule` class provides utility methods for sending and removing messages in a Discord guild using the Discord.Net library. It maintains a dictionary to keep track of message IDs for each guild, allowing for easy removal of messages when needed.
|
||||||
|
|
||||||
|
## Methods
|
||||||
|
|
||||||
|
### `SendMessageAsync(SocketSlashCommand context, string message, DiscordSocketClient client)`
|
||||||
|
|
||||||
|
Sends a follow-up message with the specified text content in response to a slash command.
|
||||||
|
|
||||||
|
- **Parameters:**
|
||||||
|
- `context`: The `SocketSlashCommand` context in which the command was executed.
|
||||||
|
- `message`: The text content of the message to be sent.
|
||||||
|
- `client`: The `DiscordSocketClient` instance.
|
||||||
|
|
||||||
|
### `SendMessageAsync(SocketSlashCommand context, Embed message, DiscordSocketClient client)`
|
||||||
|
|
||||||
|
Sends a follow-up message with the specified embed content in response to a slash command.
|
||||||
|
|
||||||
|
- **Parameters:**
|
||||||
|
- `context`: The `SocketSlashCommand` context in which the command was executed.
|
||||||
|
- `message`: The `Embed` content of the message to be sent.
|
||||||
|
- `client`: The `DiscordSocketClient` instance.
|
||||||
|
|
||||||
|
### `RemoveMessages(SocketSlashCommand context, DiscordSocketClient client)`
|
||||||
|
|
||||||
|
Removes all tracked messages for the guild in which the command was executed.
|
||||||
|
|
||||||
|
- **Parameters:**
|
||||||
|
- `context`: The `SocketSlashCommand` context in which the command was executed.
|
||||||
|
- `client`: The `DiscordSocketClient` instance.
|
||||||
|
|
||||||
|
### `StoreForRemoval(SocketSlashCommand context, DiscordSocketClient client)`
|
||||||
|
|
||||||
|
Stores the message ID for removal and deletes any previously tracked messages for the guild.
|
||||||
|
|
||||||
|
- **Parameters:**
|
||||||
|
- `context`: The `SocketSlashCommand` context in which the command was executed.
|
||||||
|
- `client`: The `DiscordSocketClient` instance.
|
||||||
|
|
||||||
|
- **Returns:**
|
||||||
|
- The guild ID as a `ulong`.
|
||||||
|
|
||||||
|
## Usage
|
||||||
|
|
||||||
|
To use the `MessageModule` class, simply call the appropriate method from your command handling logic. For example:
|
||||||
|
|
||||||
|
```csharp
|
||||||
|
await context.SendMessageAsync("Hello, world!", client);
|
||||||
|
```
|
||||||
|
|
||||||
|
This will send a follow-up message with the text "Hello, world!" in response to the slash command.
|
||||||
@@ -6,6 +6,7 @@
|
|||||||
<ImplicitUsings>enable</ImplicitUsings>
|
<ImplicitUsings>enable</ImplicitUsings>
|
||||||
<Nullable>enable</Nullable>
|
<Nullable>enable</Nullable>
|
||||||
<UserSecretsId>ec2f340f-a44c-4869-ab79-a12ba9459d80</UserSecretsId>
|
<UserSecretsId>ec2f340f-a44c-4869-ab79-a12ba9459d80</UserSecretsId>
|
||||||
|
<AssemblyVersion>0.0.1337</AssemblyVersion>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<!-- Lavalink4net 4.0.25 seems to break the Message Module-->
|
<!-- Lavalink4net 4.0.25 seems to break the Message Module-->
|
||||||
|
|||||||
@@ -2,11 +2,15 @@
|
|||||||
```mermaid
|
```mermaid
|
||||||
flowchart TD
|
flowchart TD
|
||||||
Program[Program] -->|Register| EventListener
|
Program[Program] -->|Register| EventListener
|
||||||
|
Program --> Intervals[VoiceChannelMonitorService]
|
||||||
|
Intervals --> SetStatus[SetStatus, Updates status with amount of playing bots]
|
||||||
|
Intervals --> LeaveChannel[LeaveOnAlone, Leaves channel when alone for a time]
|
||||||
EventListener[DiscordEventListener] --> A[MessageReceivedHandler]
|
EventListener[DiscordEventListener] --> A[MessageReceivedHandler]
|
||||||
|
|
||||||
EventListener[DiscordEventListener] --> A2[SlashCommandReceivedHandler]
|
EventListener[DiscordEventListener] --> A2[SlashCommandReceivedHandler]
|
||||||
|
|
||||||
A --> |Message| f{If bot is mentioned}
|
A --> |Message| f{If bot is mentioned}
|
||||||
|
A --> |Message '!LunarisStats'| p[Responds with Server and Channel Statistics.]
|
||||||
f --> |ChatCommand| v[ChatHandler]
|
f --> |ChatCommand| v[ChatHandler]
|
||||||
|
|
||||||
A2[SlashCommandReceivedHandler] -->|Message| C{Send to correct command by
|
A2[SlashCommandReceivedHandler] -->|Message| C{Send to correct command by
|
||||||
@@ -14,8 +18,11 @@ flowchart TD
|
|||||||
|
|
||||||
C -->|JoinCommand| D[JoinHandler]
|
C -->|JoinCommand| D[JoinHandler]
|
||||||
C -->|PlayCommand| E[PlayHandler]
|
C -->|PlayCommand| E[PlayHandler]
|
||||||
C -->|HelloCommand| F[HelloHandler]
|
C -->|PauseCommand| F[PauseHandler]
|
||||||
C -->|GoodbyeCommand| G[GoodbyeHandler]
|
C -->|DisconnectCommand| H[DisconnectHandler]
|
||||||
|
C -->|ResumeCommand| J[ResumeHandler]
|
||||||
|
C -->|SkipCommand| K[SkipHandler]
|
||||||
|
C -->|ClearQueueCommand| L[ClearQueueHandler]
|
||||||
```
|
```
|
||||||
Program registers an event listener ```DiscordEventListener``` which publish a message :
|
Program registers an event listener ```DiscordEventListener``` which publish a message :
|
||||||
|
|
||||||
@@ -30,20 +37,33 @@ await Mediator.Publish(new MessageReceivedNotification(arg), _cancellationToken)
|
|||||||
|
|
||||||
## Handler integrations
|
## Handler integrations
|
||||||
```mermaid
|
```mermaid
|
||||||
flowchart TD
|
flowchart LR
|
||||||
D[JoinHandler] --> Disc[Discord Api]
|
D[JoinHandler] --> Disc[Discord Api]
|
||||||
E[PlayHandler] --> Disc[Discord Api]
|
E[PlayHandler] --> Disc[Discord Api]
|
||||||
F[HelloHandler] --> Disc[Discord Api]
|
F[SkipHandler] --> Disc[Discord Api]
|
||||||
G[GoodbyeHandler] --> Disc[Discord Api]
|
G[PauseHandler] --> Disc[Discord Api]
|
||||||
v[ChatHandler] --> Disc[Discord Api]
|
v[ChatHandler] --> Disc[Discord Api]
|
||||||
|
ClearQueueHandler --> Disc
|
||||||
|
ClearQueuehandler --> Lava
|
||||||
|
DisconnectHandler --> Disc
|
||||||
|
Resumehandler --> Disc
|
||||||
v --> o[Ollama Server]
|
v --> o[Ollama Server]
|
||||||
o --> v
|
o --> v
|
||||||
E --> Lava[Lavalink]
|
E --> Lava[Lavalink]
|
||||||
|
F --> Lava
|
||||||
|
G --> Lava
|
||||||
```
|
```
|
||||||
|Name| Description |
|
|Name| Description |
|
||||||
|--|--|
|
|--|--|
|
||||||
| JoinHandler| Handles the logic for **just** joining a voice channel. |
|
| JoinHandler| Handles the logic for **just** joining a voice channel. |
|
||||||
| PlayHandler| Handles the logic for joining and playing music in a voice channel. |
|
| PlayHandler| Handles the logic for joining and playing music in a voice channel. |
|
||||||
| HelloHandler| Responds with Hello. (Dummy handler, will be removed)|
|
| PauseHandler | Handles the logic for pausing currently playing track. |
|
||||||
| GoodbyeHandler| Responds with Goodbye. (Dummy handler, will be removed)|
|
| DisconnectHandler | Handles the logic for disconnecting from voicechannels. |
|
||||||
|
| ClearQueueHandler | Handles the logic for clearing the queued songs, except the currently playing one. |
|
||||||
|
| SkipHandler | Handles the logic for skipping tracks that are queued. If 0 trackS is in queue, it stops the current one.|
|
||||||
|
| Resumehandler | Resumes paused tracks. |
|
||||||
| ChatHandler| Handles the logic for LLM chat with user. |
|
| ChatHandler| Handles the logic for LLM chat with user. |
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using Discord;
|
||||||
using Discord.WebSocket;
|
using Discord.WebSocket;
|
||||||
|
|
||||||
namespace Lunaris2.Service
|
namespace Lunaris2.Service
|
||||||
@@ -25,6 +26,30 @@ namespace Lunaris2.Service
|
|||||||
}
|
}
|
||||||
|
|
||||||
private async Task CheckVoiceChannels()
|
private async Task CheckVoiceChannels()
|
||||||
|
{
|
||||||
|
SetStatus();
|
||||||
|
await LeaveOnAlone();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void SetStatus()
|
||||||
|
{
|
||||||
|
var channels = _client.Guilds
|
||||||
|
.SelectMany(guild => guild.VoiceChannels)
|
||||||
|
.Count(channel =>
|
||||||
|
channel.ConnectedUsers
|
||||||
|
.Any(guildUser => guildUser.Id == _client.CurrentUser.Id) &&
|
||||||
|
channel.Users.Count > 1
|
||||||
|
);
|
||||||
|
|
||||||
|
if (channels == 0)
|
||||||
|
_client.SetGameAsync(System.Reflection.Assembly.GetEntryAssembly()?.GetName().Version?.ToString(), type: ActivityType.CustomStatus);
|
||||||
|
else if(channels == 1)
|
||||||
|
_client.SetGameAsync("in 1 server", type: ActivityType.Playing);
|
||||||
|
else if(channels > 1)
|
||||||
|
_client.SetGameAsync($" in {channels} servers", type: ActivityType.Playing);
|
||||||
|
}
|
||||||
|
|
||||||
|
private async Task LeaveOnAlone()
|
||||||
{
|
{
|
||||||
foreach (var guild in _client.Guilds)
|
foreach (var guild in _client.Guilds)
|
||||||
{
|
{
|
||||||
|
|||||||
BIN
LOGOTYPE.png
Normal file
BIN
LOGOTYPE.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 230 KiB |
@@ -49,12 +49,9 @@ plugins:
|
|||||||
# Clients are queried in the order they are given (so the first client is queried first and so on...)
|
# Clients are queried in the order they are given (so the first client is queried first and so on...)
|
||||||
clients:
|
clients:
|
||||||
- MUSIC
|
- MUSIC
|
||||||
- ANDROID_TESTSUITE
|
|
||||||
- WEB
|
- WEB
|
||||||
- TVHTML5EMBEDDED
|
- TVHTML5EMBEDDED
|
||||||
# name: # Name of the plugin
|
- ANDROID_TESTSUITE
|
||||||
# some_key: some_value # Some key-value pair for the plugin
|
|
||||||
# another_key: another_value
|
|
||||||
lavalink:
|
lavalink:
|
||||||
plugins:
|
plugins:
|
||||||
- dependency: com.github.devoxin:lavadspx-plugin:0.0.5 # replace {VERSION} with the latest version from the "Releases" tab.
|
- dependency: com.github.devoxin:lavadspx-plugin:0.0.5 # replace {VERSION} with the latest version from the "Releases" tab.
|
||||||
|
|||||||
Reference in New Issue
Block a user