Lavalink4net (#3)

* Update readme.md

Test

Migrate from Victoria

* Small fix

---------

Co-authored-by: Myx <info@azaaxin.com>
This commit is contained in:
2024-08-11 16:06:52 +02:00
committed by GitHub
parent d72676c7e0
commit 9bcebea6b0
22 changed files with 337 additions and 315 deletions

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@@ -0,0 +1,22 @@
using Discord.WebSocket;
using Lavalink4NET;
using MediatR;
namespace Lunaris2.Handler.MusicPlayer.DisconnectCommand;
public record DisconnectCommand(SocketSlashCommand Message) : IRequest;
public class DisconnectHandler(DiscordSocketClient client, IAudioService audioService) : IRequestHandler<DisconnectCommand>
{
public async Task Handle(DisconnectCommand command, CancellationToken cancellationToken)
{
var context = command.Message;
var player = await audioService.GetPlayerAsync(client, context, connectToVoiceChannel: true);
if (player is null)
return;
await player.DisconnectAsync(cancellationToken).ConfigureAwait(false);
await context.RespondAsync("Disconnected.").ConfigureAwait(false);
}
}

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@@ -1,11 +1,46 @@
using Discord;
using Discord.WebSocket;
using Victoria.Node;
using Lavalink4NET;
using Lavalink4NET.Players;
using Lavalink4NET.Players.Queued;
using Microsoft.Extensions.Options;
namespace Lunaris2.Handler.MusicPlayer;
public static class Extensions
{
public static async ValueTask<QueuedLavalinkPlayer?> GetPlayerAsync(
this IAudioService audioService,
DiscordSocketClient client,
SocketSlashCommand context,
bool connectToVoiceChannel = true)
{
ArgumentNullException.ThrowIfNull(context);
var retrieveOptions = new PlayerRetrieveOptions(
ChannelBehavior: connectToVoiceChannel ? PlayerChannelBehavior.Join : PlayerChannelBehavior.None);
var playerOptions = new QueuedLavalinkPlayerOptions { HistoryCapacity = 10000 };
var result = await audioService.Players
.RetrieveAsync(context.GetGuild(client).Id, context.GetGuild(client).GetUser(context.User.Id).VoiceChannel.Id, playerFactory: PlayerFactory.Queued, Options.Create(playerOptions), retrieveOptions)
.ConfigureAwait(false);
if (!result.IsSuccess)
{
var errorMessage = result.Status switch
{
PlayerRetrieveStatus.UserNotInVoiceChannel => "You are not connected to a voice channel.",
PlayerRetrieveStatus.BotNotConnected => "The bot is currently not connected.",
_ => "Unknown error.",
};
return null;
}
return result.Player;
}
public static SocketGuild GetGuild(this SocketSlashCommand message, DiscordSocketClient client)
{
if (message.GuildId == null)
@@ -32,25 +67,7 @@ public static class Extensions
{
await message.RespondAsync(content, ephemeral: true);
}
public static async Task EnsureConnected(this LavaNode lavaNode)
{
if(!lavaNode.IsConnected)
await lavaNode.ConnectAsync();
}
public static async Task JoinVoiceChannel(this SocketSlashCommand context, LavaNode lavaNode)
{
try
{
var textChannel = context.Channel as ITextChannel;
await lavaNode.JoinAsync(context.GetVoiceState().VoiceChannel, textChannel);
await context.RespondAsync($"Joined {context.GetVoiceState().VoiceChannel.Name}!");
}
catch (Exception exception) {
Console.WriteLine(exception);
}
}
public static string GetOptionValueByName(this SocketSlashCommand command, string optionName)
{

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@@ -1,33 +0,0 @@
using Discord.WebSocket;
using MediatR;
using Victoria.Node;
namespace Lunaris2.Handler.MusicPlayer.JoinCommand;
public record JoinCommand(SocketSlashCommand Message) : IRequest;
public class JoinHandler : IRequestHandler<JoinCommand>
{
private readonly LavaNode _lavaNode;
private readonly DiscordSocketClient _client;
public JoinHandler(LavaNode lavaNode, DiscordSocketClient client)
{
_lavaNode = lavaNode;
_client = client;
}
public async Task Handle(JoinCommand command, CancellationToken cancellationToken)
{
var context = command.Message;
await _lavaNode.EnsureConnected();
if (_lavaNode.HasPlayer(context.GetGuild(_client))) {
await context.RespondAsync("I'm already connected to a voice channel!");
return;
}
await context.JoinVoiceChannel(_lavaNode);
}
}

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@@ -1,50 +1,65 @@
using Discord;
using Discord.WebSocket;
using Lunaris2.Handler.MusicPlayer;
namespace Lunaris2.Handler.MusicPlayer;
public static class MessageModule
{
private static Dictionary<ulong, List<ulong>> guildMessageIds = new Dictionary<ulong, List<ulong>>();
private static readonly Dictionary<ulong, List<ulong>> GuildMessageIds = new();
public static async Task SendMessageAsync(this SocketSlashCommand context, string message, DiscordSocketClient client)
{
var guildId = await StoreForRemoval(context, client);
await context.RespondAsync(message);
var sentMessage = await context.GetOriginalResponseAsync();
guildMessageIds[guildId].Add(sentMessage.Id);
try
{
var guildId = await StoreForRemoval(context, client);
var sentMessage = await context.FollowupAsync(message);
GuildMessageIds[guildId].Add(sentMessage.Id);
}
catch (Exception e)
{
Console.WriteLine(e);
throw;
}
}
public static async Task SendMessageAsync(this SocketSlashCommand context, Embed message, DiscordSocketClient client)
{
var guildId = await StoreForRemoval(context, client);
try
{
var guildId = await StoreForRemoval(context, client);
await context.RespondAsync(embed: message);
var sentMessage = await context.GetOriginalResponseAsync();
guildMessageIds[guildId].Add(sentMessage.Id);
var sentMessage = await context.FollowupAsync(embed: message);
GuildMessageIds[guildId].Add(sentMessage.Id);
}
catch (Exception e)
{
Console.WriteLine(e);
throw;
}
}
private static async Task<ulong> StoreForRemoval(SocketSlashCommand context, DiscordSocketClient client)
{
var guildId = context.GetGuild(client).Id;
if (guildMessageIds.ContainsKey(guildId))
if (GuildMessageIds.TryGetValue(guildId, out var value))
{
foreach (var messageId in guildMessageIds[guildId])
if (value.Count <= 0)
return guildId;
foreach (var messageId in value)
{
var messageToDelete = await context.Channel.GetMessageAsync(messageId);
if (messageToDelete != null)
if (messageToDelete != null)
await messageToDelete.DeleteAsync();
}
guildMessageIds[guildId].Clear();
value.Clear();
}
else
{
guildMessageIds.Add(guildId, []);
GuildMessageIds.Add(guildId, new List<ulong>());
}
return guildId;

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@@ -1,7 +1,6 @@
using Discord;
using Discord.WebSocket;
using Victoria;
using Victoria.Player;
using Lavalink4NET.Tracks;
namespace Lunaris2.Handler.MusicPlayer;
@@ -12,33 +11,30 @@ public class MusicEmbed
string title,
string length,
string artist,
string queuedBy,
string? nextInQueue)
string queuedBy)
{
return new EmbedBuilder()
.WithAuthor("Lunaris", "https://media.tenor.com/GqAwMt01UXgAAAAi/cd.gif")
.WithTitle(title)
.WithDescription($"Length: {length}\nArtist: {artist}\nQueued by: {queuedBy}\nNext in queue: {nextInQueue}")
.WithDescription($"Length: {length}\nArtist: {artist}\nQueued by: {queuedBy}")
.WithColor(Color.Magenta)
.WithThumbnailUrl(imageUrl)
.Build();
}
public async Task NowPlayingEmbed(
LavaPlayer<LavaTrack> player,
LavalinkTrack player,
SocketSlashCommand context,
DiscordSocketClient client)
{
var artwork = await player.Track.FetchArtworkAsync();
var getNextTrack = player.Vueue.Count > 1 ? player.Vueue.ToArray()[1].Title : "No songs in queue.";
var artwork = player.ArtworkUri;
var embed = SendMusicEmbed(
artwork,
player.Track.Title,
player.Track.Duration.ToString(),
player.Track.Author,
context.User.Username,
getNextTrack);
artwork.ToString(),
player.Title,
player.Duration.ToString(),
player.Author,
context.User.Username);
await context.SendMessageAsync(embed, client);
}
}

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@@ -0,0 +1,31 @@
using Discord.WebSocket;
using Lavalink4NET;
using Lavalink4NET.Players;
using MediatR;
namespace Lunaris2.Handler.MusicPlayer.PauseCommand;
public record PauseCommand(SocketSlashCommand Message) : IRequest;
public class PauseHandler(DiscordSocketClient client, IAudioService audioService) : IRequestHandler<PauseCommand>
{
public async Task Handle(PauseCommand command, CancellationToken cancellationToken)
{
var context = command.Message;
var player = await audioService.GetPlayerAsync(client, context, connectToVoiceChannel: true);
if (player is null)
{
return;
}
if (player.State is PlayerState.Paused)
{
await context.SendMessageAsync("Player is already paused.", client);
return;
}
await player.PauseAsync(cancellationToken);
await context.SendMessageAsync("Paused.", client);
}
}

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@@ -1,12 +1,10 @@
using Discord;
using Discord.Commands;
using Discord.WebSocket;
using Lunaris2.SlashCommand;
using MediatR;
using Victoria.Node;
using Victoria.Node.EventArgs;
using Victoria.Player;
using Victoria.Responses.Search;
using Lavalink4NET;
using Lavalink4NET.Events.Players;
using Lavalink4NET.Players.Queued;
using Lavalink4NET.Rest.Entities.Tracks;
namespace Lunaris2.Handler.MusicPlayer.PlayCommand;
@@ -15,105 +13,82 @@ public record PlayCommand(SocketSlashCommand Message) : IRequest;
public class PlayHandler : IRequestHandler<PlayCommand>
{
private readonly MusicEmbed _musicEmbed;
private readonly LavaNode _lavaNode;
private readonly DiscordSocketClient _client;
private readonly IAudioService _audioService;
private SocketSlashCommand _context;
public PlayHandler(
LavaNode lavaNode,
DiscordSocketClient client,
MusicEmbed musicEmbed)
MusicEmbed musicEmbed,
IAudioService audioService)
{
_lavaNode = lavaNode;
_client = client;
_musicEmbed = musicEmbed;
_audioService = audioService;
_audioService.TrackStarted += OnTrackStarted;
}
[Command(RunMode = RunMode.Async)]
private async Task OnTrackStarted(object sender, TrackStartedEventArgs eventargs)
{
var player = sender as QueuedLavalinkPlayer;
var track = player?.CurrentTrack;
if (track != null)
await _musicEmbed.NowPlayingEmbed(track, _context, _client);
}
public async Task Handle(PlayCommand command, CancellationToken cancellationToken)
{
_context = command.Message;
await _audioService.StartAsync(cancellationToken);
var context = command.Message;
_context = context;
var searchQuery = context.GetOptionValueByName(Option.Input);
await _lavaNode.EnsureConnected();
var songName = _context.GetOptionValueByName(Option.Input);
if (string.IsNullOrWhiteSpace(songName)) {
await _context.RespondAsync("Please provide search terms.");
if (string.IsNullOrWhiteSpace(searchQuery)) {
await context.SendMessageAsync("Please provide search terms.", _client);
return;
}
var player = await GetPlayer();
if (player == null)
var player = await _audioService.GetPlayerAsync(_client, context, connectToVoiceChannel: true);
if (player is null)
return;
var searchResponse = await _lavaNode.SearchAsync(
Uri.IsWellFormedUriString(songName, UriKind.Absolute)
? SearchType.Direct
: SearchType.YouTube, songName);
var trackLoadOptions = new TrackLoadOptions
{
SearchMode = TrackSearchMode.YouTube,
};
var track = await _audioService.Tracks
.LoadTrackAsync(
searchQuery,
trackLoadOptions,
cancellationToken: cancellationToken);
if (!await SearchResponse(searchResponse, player, songName))
return;
if (track is null)
await context.SendMessageAsync("😖 No results.", _client);
await PlayTrack(player);
if (player.CurrentTrack is null)
{
await player
.PlayAsync(track, cancellationToken: cancellationToken)
.ConfigureAwait(false);
await _musicEmbed.NowPlayingEmbed(player, _context, _client);
_lavaNode.OnTrackEnd += OnTrackEnd;
}
private async Task OnTrackEnd(TrackEndEventArg<LavaPlayer<LavaTrack>, LavaTrack> arg)
{
var player = arg.Player;
if (!player.Vueue.TryDequeue(out var nextTrack))
return;
await player.PlayAsync(nextTrack);
await _musicEmbed.NowPlayingEmbed(player, _context, _client);
}
private static async Task PlayTrack(LavaPlayer<LavaTrack> player)
{
if (player.PlayerState is PlayerState.Playing or PlayerState.Paused) {
return;
await _musicEmbed.NowPlayingEmbed(track, context, _client);
}
player.Vueue.TryDequeue(out var lavaTrack);
await player.PlayAsync(lavaTrack);
}
private async Task<LavaPlayer<LavaTrack>?> GetPlayer()
{
var voiceState = _context.User as IVoiceState;
if (voiceState?.VoiceChannel != null)
return await _lavaNode.JoinAsync(voiceState.VoiceChannel, _context.Channel as ITextChannel);
await _context.RespondAsync("You must be connected to a voice channel!");
return null;
}
private async Task<bool> SearchResponse(
SearchResponse searchResponse, LavaPlayer<LavaTrack> player,
string songName)
{
if (searchResponse.Status is SearchStatus.LoadFailed or SearchStatus.NoMatches) {
await _context.RespondAsync($"I wasn't able to find anything for `{songName}`.");
return false;
else
{
if (track != null)
{
var queueTracks = new[] { new TrackQueueItem(track) };
await player.Queue.AddRangeAsync(queueTracks, cancellationToken);
await context.SendMessageAsync($"🔈 Added to queue: {track.Title}", _client);
}
else
{
await context.SendMessageAsync($"Couldn't read song information", _client);
}
}
if (!string.IsNullOrWhiteSpace(searchResponse.Playlist.Name)) {
player.Vueue.Enqueue(searchResponse.Tracks);
await _context.RespondAsync($"Enqueued {searchResponse.Tracks.Count} songs.");
}
else {
var track = searchResponse.Tracks.FirstOrDefault()!;
player.Vueue.Enqueue(track);
}
return true;
}
}

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@@ -0,0 +1,29 @@
using Discord.WebSocket;
using Lavalink4NET;
using Lavalink4NET.Players;
using MediatR;
namespace Lunaris2.Handler.MusicPlayer.ResumeCommand;
public record ResumeCommand(SocketSlashCommand Message) : IRequest;
public class ResumeHandler(DiscordSocketClient client, IAudioService audioService) : IRequestHandler<ResumeCommand>
{
public async Task Handle(ResumeCommand command, CancellationToken cancellationToken)
{
var context = command.Message;
var player = await audioService.GetPlayerAsync(client, context, connectToVoiceChannel: true);
if (player is null)
return;
if (player.State is not PlayerState.Paused)
{
await context.SendMessageAsync("Player is not paused.", client);
return;
}
await player.ResumeAsync(cancellationToken);
await context.SendMessageAsync("Resumed.", client);
}
}

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@@ -1,48 +1,34 @@
using Discord.WebSocket;
using Lavalink4NET;
using MediatR;
using Victoria.Node;
using Victoria.Player;
namespace Lunaris2.Handler.MusicPlayer.SkipCommand;
public record SkipCommand(SocketSlashCommand Message) : IRequest;
public class SkipHandler : IRequestHandler<SkipCommand>
public class SkipHandler(DiscordSocketClient client, IAudioService audioService) : IRequestHandler<SkipCommand>
{
private readonly LavaNode _lavaNode;
private readonly DiscordSocketClient _client;
private readonly MusicEmbed _musicEmbed;
public SkipHandler(LavaNode lavaNode, DiscordSocketClient client, MusicEmbed musicEmbed)
public async Task Handle(SkipCommand command, CancellationToken cancellationToken)
{
_lavaNode = lavaNode;
_client = client;
_musicEmbed = musicEmbed;
}
var context = command.Message;
var player = await audioService.GetPlayerAsync(client, context, connectToVoiceChannel: true);
public async Task Handle(SkipCommand message, CancellationToken cancellationToken)
{
var context = message.Message;
await _lavaNode.EnsureConnected();
if (!_lavaNode.TryGetPlayer(context.GetGuild(_client), out var player)) {
await context.RespondAsync("I'm not connected to a voice channel.");
if (player is null)
return;
if (player.CurrentItem is null)
{
await context.SendMessageAsync("Nothing playing!", client).ConfigureAwait(false);
return;
}
if (player.PlayerState != PlayerState.Playing) {
await context.RespondAsync("Woaaah there, I can't skip when nothing is playing.");
return;
}
try {
await player.SkipAsync();
await _musicEmbed.NowPlayingEmbed(player, context, _client);
}
catch (Exception exception) {
await context.RespondAsync("There is not more tracks to skip.");
Console.WriteLine(exception);
}
await player.SkipAsync(cancellationToken: cancellationToken).ConfigureAwait(false);
var track = player.CurrentItem;
if (track is not null)
await context.SendMessageAsync($"Skipped. Now playing: {track.Track!.Title}", client).ConfigureAwait(false);
else
await context.SendMessageAsync("Skipped. Stopped playing because the queue is now empty.", client).ConfigureAwait(false);
}
}