mirror of
https://github.com/Myxelium/Lunaris2.0.git
synced 2026-04-11 07:09:39 +00:00
Add Join and Play handlers, Expand Command Builder functionality
This commit is contained in:
@@ -1,4 +1,7 @@
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using Discord.Commands;
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using Lunaris2.Handler.GoodByeCommand;
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using Lunaris2.Handler.MusicPlayer.JoinCommand;
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using Lunaris2.Handler.MusicPlayer.PlayCommand;
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using Lunaris2.Notification;
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using Lunaris2.SlashCommand;
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using MediatR;
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@@ -17,6 +20,12 @@ public class MessageReceivedHandler(ISender mediator) : INotificationHandler<Mes
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case Command.Goodbye.Name:
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await mediator.Send(new GoodbyeCommand(notification.Message), cancellationToken);
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break;
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case Command.Join.Name:
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await mediator.Send(new JoinCommand(notification.Message), cancellationToken);
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break;
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case Command.Play.Name:
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await mediator.Send(new PlayCommand(notification.Message), cancellationToken);
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break;
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default:
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break;
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}
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61
Bot/Handler/MusicPlayer/Extensions.cs
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61
Bot/Handler/MusicPlayer/Extensions.cs
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@@ -0,0 +1,61 @@
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using Discord;
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using Discord.Commands;
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using Discord.WebSocket;
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using Victoria.Node;
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namespace Lunaris2.Handler.MusicPlayer
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{
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public static class Extensions
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{
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public static SocketGuild GetGuild(this SocketSlashCommand message, DiscordSocketClient client)
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{
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if (message.GuildId == null)
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{
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throw new Exception("Guild ID is null!");
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}
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return client.GetGuild(message.GuildId.Value);
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}
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public static IVoiceState GetVoiceState(this SocketSlashCommand message)
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{
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var voiceState = message.User as IVoiceState;
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if (voiceState?.VoiceChannel == null)
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{
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throw new Exception("You must be connected to a voice channel!");
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}
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return voiceState;
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}
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public static async Task RespondAsync(this SocketSlashCommand message, string content)
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{
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await message.RespondAsync(content, ephemeral: true);
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}
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public static async Task EnsureConnected(this LavaNode lavaNode)
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{
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if(!lavaNode.IsConnected)
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await lavaNode.ConnectAsync();
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}
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public static async Task JoinVoiceChannel(this SocketSlashCommand context, LavaNode lavaNode)
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{
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try
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{
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var textChannel = context.Channel as ITextChannel;
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await lavaNode.JoinAsync(context.GetVoiceState().VoiceChannel, textChannel);
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await context.RespondAsync($"Joined {context.GetVoiceState().VoiceChannel.Name}!");
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}
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catch (Exception exception) {
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Console.WriteLine(exception);
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}
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}
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public static string GetOptionValueByName(this SocketSlashCommand command, string optionName)
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{
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return command.Data.Options.FirstOrDefault(option => option.Name == optionName)?.Value.ToString() ?? string.Empty;
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}
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}
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}
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34
Bot/Handler/MusicPlayer/JoinCommand/JoinHandler.cs
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34
Bot/Handler/MusicPlayer/JoinCommand/JoinHandler.cs
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@@ -0,0 +1,34 @@
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using Discord;
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using Discord.WebSocket;
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using MediatR;
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using Victoria.Node;
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namespace Lunaris2.Handler.MusicPlayer.JoinCommand;
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public record JoinCommand(SocketSlashCommand Message) : IRequest;
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public class JoinHandler : IRequestHandler<JoinCommand>
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{
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private readonly LavaNode _lavaNode;
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private readonly DiscordSocketClient _client;
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public JoinHandler(LavaNode lavaNode, DiscordSocketClient client)
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{
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_lavaNode = lavaNode;
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_client = client;
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}
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public async Task Handle(JoinCommand command, CancellationToken cancellationToken)
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{
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var context = command.Message;
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await _lavaNode.EnsureConnected();
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if (_lavaNode.HasPlayer(context.GetGuild(_client))) {
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await context.RespondAsync("I'm already connected to a voice channel!");
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return;
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}
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await context.JoinVoiceChannel(_lavaNode);
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}
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}
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110
Bot/Handler/MusicPlayer/PlayCommand/PlayHandler.cs
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110
Bot/Handler/MusicPlayer/PlayCommand/PlayHandler.cs
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@@ -0,0 +1,110 @@
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using Discord;
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using Discord.WebSocket;
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using Lunaris2.SlashCommand;
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using MediatR;
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using Victoria.Node;
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using Victoria.Node.EventArgs;
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using Victoria.Player;
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using Victoria.Responses.Search;
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namespace Lunaris2.Handler.MusicPlayer.PlayCommand;
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public record PlayCommand(SocketSlashCommand Message) : IRequest;
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public class PlayHandler : IRequestHandler<PlayCommand>
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{
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private readonly LavaNode _lavaNode;
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private readonly DiscordSocketClient _client;
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public PlayHandler(LavaNode lavaNode, DiscordSocketClient client)
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{
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_lavaNode = lavaNode;
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_client = client;
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}
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public async Task Handle(PlayCommand command, CancellationToken cancellationToken)
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{
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var context = command.Message;
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await _lavaNode.EnsureConnected();
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var songName = context.GetOptionValueByName(Option.Input);
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if (string.IsNullOrWhiteSpace(songName)) {
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await context.RespondAsync("Please provide search terms.");
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return;
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}
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var player = await GetPlayer(context);
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if (player == null)
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return;
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var searchResponse = await _lavaNode.SearchAsync(
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Uri.IsWellFormedUriString(songName, UriKind.Absolute)
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? SearchType.Direct
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: SearchType.YouTube, songName);
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if (!await HandleSearchResponse(searchResponse, player, context, songName))
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return;
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await PlayTrack(player);
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_lavaNode.OnTrackEnd += OnTrackEnd;
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}
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private async Task OnTrackEnd(TrackEndEventArg<LavaPlayer<LavaTrack>, LavaTrack> arg)
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{
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var player = arg.Player;
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if (!player.Vueue.TryDequeue(out var nextTrack))
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{
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await player.TextChannel.SendMessageAsync("Queue completed!");
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return;
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}
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await player.PlayAsync(nextTrack);
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}
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private async Task PlayTrack(LavaPlayer<LavaTrack> player)
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{
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if (player.PlayerState is PlayerState.Playing or PlayerState.Paused) {
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return;
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}
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player.Vueue.TryDequeue(out var lavaTrack);
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await player.PlayAsync(lavaTrack);
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}
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private async Task<LavaPlayer<LavaTrack>?> GetPlayer(SocketSlashCommand context)
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{
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var voiceState = context.User as IVoiceState;
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if (voiceState?.VoiceChannel != null)
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return await _lavaNode.JoinAsync(voiceState.VoiceChannel, context.Channel as ITextChannel);
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await context.RespondAsync("You must be connected to a voice channel!");
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return null;
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}
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private async Task<bool> HandleSearchResponse(SearchResponse searchResponse, LavaPlayer<LavaTrack> player, SocketSlashCommand context, string songName)
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{
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if (searchResponse.Status is SearchStatus.LoadFailed or SearchStatus.NoMatches) {
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await context.RespondAsync($"I wasn't able to find anything for `{songName}`.");
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return false;
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}
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if (!string.IsNullOrWhiteSpace(searchResponse.Playlist.Name)) {
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player.Vueue.Enqueue(searchResponse.Tracks);
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await context.RespondAsync($"Enqueued {searchResponse.Tracks.Count} songs.");
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}
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else {
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var track = searchResponse.Tracks.FirstOrDefault()!;
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player.Vueue.Enqueue(track);
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await context.RespondAsync($"Enqueued {track?.Title}");
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}
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return true;
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}
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}
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@@ -8,16 +8,17 @@
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Discord.Net" Version="3.14.1" />
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<PackageReference Include="Discord.Net.Commands" Version="3.14.1" />
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<PackageReference Include="Discord.Net.Core" Version="3.14.1" />
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<PackageReference Include="Discord.Net.Interactions" Version="3.14.1" />
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<PackageReference Include="Discord.Net.Rest" Version="3.14.1" />
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<PackageReference Include="Discord.Net" Version="3.13.1" />
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<PackageReference Include="Discord.Net.Commands" Version="3.13.1" />
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<PackageReference Include="Discord.Net.Core" Version="3.13.1" />
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<PackageReference Include="Discord.Net.Interactions" Version="3.13.1" />
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<PackageReference Include="Discord.Net.Rest" Version="3.13.1" />
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<PackageReference Include="MediatR" Version="12.2.0" />
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<PackageReference Include="Microsoft.Extensions.Configuration" Version="8.0.0" />
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<PackageReference Include="Microsoft.Extensions.Configuration.Json" Version="8.0.0" />
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<PackageReference Include="Microsoft.Extensions.DependencyInjection" Version="8.0.0" />
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<PackageReference Include="Microsoft.Extensions.Hosting" Version="8.0.0" />
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<PackageReference Include="Victoria" Version="6.0.23.324" />
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</ItemGroup>
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<ItemGroup>
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@@ -24,8 +24,8 @@ public class DiscordEventListener(DiscordSocketClient client, IServiceScopeFacto
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await Task.CompletedTask;
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}
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private Task OnMessageReceivedAsync(SocketSlashCommand arg)
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private async Task OnMessageReceivedAsync(SocketSlashCommand arg)
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{
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return Mediator.Publish(new MessageReceivedNotification(arg), _cancellationToken);
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await Mediator.Publish(new MessageReceivedNotification(arg), _cancellationToken);
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}
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}
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@@ -8,11 +8,15 @@ using Lunaris2.SlashCommand;
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using Microsoft.Extensions.Configuration;
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using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Extensions.Hosting;
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using Victoria;
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using Victoria.Node;
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using RunMode = Discord.Commands.RunMode;
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namespace Lunaris2
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{
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public class Program
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{
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public static LavaNode _lavaNode;
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public static void Main(string[] args)
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{
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CreateHostBuilder(args).Build().Run();
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@@ -27,18 +31,34 @@ namespace Lunaris2
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GatewayIntents = GatewayIntents.All
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};
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var commandServiceConfig = new CommandServiceConfig{ DefaultRunMode = RunMode.Async };
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var client = new DiscordSocketClient(config);
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var commands = new CommandService();
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var commands = new CommandService(commandServiceConfig);
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var configuration = new ConfigurationBuilder()
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.SetBasePath(AppContext.BaseDirectory)
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.AddJsonFile("appsettings.json")
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.Build();
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services.AddSingleton(client)
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.AddSingleton(commands)
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.AddMediatR(cfg => cfg.RegisterServicesFromAssembly(Assembly.GetExecutingAssembly()))
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.AddSingleton<DiscordEventListener>()
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.AddSingleton(x => new InteractionService(x.GetRequiredService<DiscordSocketClient>()));
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.AddSingleton(x => new InteractionService(x.GetRequiredService<DiscordSocketClient>()))
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.AddLavaNode(x =>
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{
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x.SelfDeaf = false;
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x.Hostname = "lavalink.devamop.in";
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x.Port = 80;
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x.Authorization = "DevamOP";
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})
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// .AddLavaNode(x =>
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// {
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// x.SelfDeaf = false;
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// x.Hostname = "localhost";
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// x.Port = 2333;
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// })
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.AddSingleton<LavaNode>();
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client.Ready += () => Client_Ready(client);
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client.Log += Log;
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@@ -52,6 +72,8 @@ namespace Lunaris2
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.StartAsync()
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.GetAwaiter()
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.GetResult();
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_lavaNode = services.BuildServiceProvider().GetRequiredService<LavaNode>();
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var listener = services
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.BuildServiceProvider()
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@@ -63,10 +85,10 @@ namespace Lunaris2
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.GetResult();
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});
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private static Task Client_Ready(DiscordSocketClient client)
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private static async Task Client_Ready(DiscordSocketClient client)
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{
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await _lavaNode.ConnectAsync();
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client.RegisterCommands();
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return Task.CompletedTask;
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}
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private static Task Log(LogMessage arg)
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@@ -1,5 +1,12 @@
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using Discord;
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namespace Lunaris2.SlashCommand;
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public static class Option
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{
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public const string Input = "input";
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}
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public static class Command
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{
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public static class Hello
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@@ -14,6 +21,29 @@ public static class Command
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public const string Description = "Say goodbye to the bot!";
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}
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public static class Join
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{
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public const string Name = "join";
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public const string Description = "Join the voice channel!";
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}
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public static class Play
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{
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public const string Name = "play";
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public const string Description = "Play a song!";
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public static readonly List<SlashCommandOptionBuilder> Options = new()
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{
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new SlashCommandOptionBuilder
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{
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Name = "input",
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Description = "The song you want to play",
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Type = ApplicationCommandOptionType.String,
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IsRequired = true
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},
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};
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}
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public static string[] GetAllCommands()
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{
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return typeof(Command)
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@@ -1,13 +1,15 @@
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using Discord;
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using Discord.Net;
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using Discord.WebSocket;
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using Newtonsoft.Json;
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namespace Lunaris2.SlashCommand;
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public class SlashCommandBuilder(string commandName, string commandDescription)
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public class SlashCommandBuilder(string commandName, string commandDescription, List<SlashCommandOptionBuilder> commandOptions = null)
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{
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private string CommandName { get; set; } = commandName;
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private string CommandDescription { get; set; } = commandDescription;
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private List<SlashCommandOptionBuilder> CommandOptions { get; set; }
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public async Task CreateSlashCommand(DiscordSocketClient client)
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{
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@@ -20,6 +22,8 @@ public class SlashCommandBuilder(string commandName, string commandDescription)
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var globalCommand = new Discord.SlashCommandBuilder();
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globalCommand.WithName(CommandName);
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globalCommand.WithDescription(CommandDescription);
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commandOptions.ForEach(option => globalCommand.AddOption(option));
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try
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{
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@@ -46,12 +50,12 @@ public class SlashCommandBuilder(string commandName, string commandDescription)
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}
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}
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private async Task<bool> CommandExists(IEnumerable<SocketApplicationCommand> registeredCommands)
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private Task<bool> CommandExists(IEnumerable<SocketApplicationCommand> registeredCommands)
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{
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if (!registeredCommands.Any(command => command.Name == CommandName && command.Description == CommandDescription))
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return false;
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return Task.FromResult(false);
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Console.WriteLine($"Command {CommandName} already exists.");
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return true;
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return Task.FromResult(true);
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}
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}
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@@ -1,3 +1,4 @@
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using Discord;
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using Discord.WebSocket;
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namespace Lunaris2.SlashCommand;
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@@ -8,11 +9,13 @@ public static class SlashCommandRegistration
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{
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RegisterCommand(client, Command.Hello.Name, Command.Hello.Description);
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RegisterCommand(client, Command.Goodbye.Name, Command.Goodbye.Description);
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RegisterCommand(client, Command.Join.Name, Command.Join.Description);
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RegisterCommand(client, Command.Play.Name, Command.Play.Description, Command.Play.Options);
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}
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private static void RegisterCommand(DiscordSocketClient client, string commandName, string commandDescription)
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private static void RegisterCommand(DiscordSocketClient client, string commandName, string commandDescription, List<SlashCommandOptionBuilder> commandOptions = null)
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{
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var command = new SlashCommandBuilder(commandName, commandDescription);
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var command = new SlashCommandBuilder(commandName, commandDescription, commandOptions);
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_ = command.CreateSlashCommand(client);
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}
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}
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Block a user