const { getVoiceConnection } = require('@discordjs/voice'); async function pauseCommand(interaction) { await interaction.deferReply(); const connection = getVoiceConnection(interaction.guild.id); if (!connection) { return interaction.followUp( 'There is no active music player in this server.', ); } connection.state.subscription.player.pause(); return interaction.followUp('Paused the music.'); } async function unpauseCommand(interaction) { await interaction.deferReply(); const connection = getVoiceConnection(interaction.guild.id); if (!connection) { return interaction.followUp( 'There is no active music player in this server.', ); } connection.state.subscription.player.unpause(); return interaction.followUp('Resumed the music.'); } module.exports.pauseCommand = pauseCommand; module.exports.unpauseCommand = unpauseCommand;