const { getVoiceConnection } = require("@discordjs/voice"); async function pauseCommand(interaction) { await interaction.deferReply(); const connection = getVoiceConnection(interaction.guild.id); if (!connection) { return interaction.followUp( "There is no active music player in this server." ); } connection.state.subscription.player.pause(); interaction.followUp("Paused the music."); } async function unpauseCommand(interaction) { await interaction.deferReply(); const connection = getVoiceConnection(interaction.guild.id); if (!connection) { return interaction.followUp( "There is no active music player in this server." ); } connection.state.subscription.player.unpause(); interaction.followUp("Resumed the music."); } module.exports.pauseCommand = pauseCommand; module.exports.unpauseCommand = unpauseCommand;