Create Discord Music Bot

Can play and queue, can play music in multiple servers at once
This commit is contained in:
Myx
2023-06-21 04:24:58 +02:00
commit d9408907dd
13 changed files with 3177 additions and 0 deletions

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.gitignore vendored Normal file
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node_modules

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ReAuthenticate.js Normal file
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const play = require('play-dl');
if (play.is_expired()) {
await play.refreshToken()
}
play.getFreeClientID().then((clientID) => {
play.setToken({
soundcloud : {
client_id : clientID
}
})
console.log('Soudncloud Client ID: ' + clientID);
})
play.authorization();

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commands/queue.js Normal file
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const musicQueue = require('../musicQueue');
const { getMusicStream } = require('../utils/getMusicStream');
async function queueCommand(interaction) {
await interaction.deferReply();
const query = interaction.options.getString('song');
const voiceChannel = interaction.member.voice.channel;
if (!voiceChannel) {
return interaction.followUp('You must be in a voice channel to use this command.');
}
const song = await getMusicStream(query);
if (!song) {
return interaction.followUp('Error finding song. Try Again.').then(msg => setTimeout(() => msg.delete(), 10000));
}
musicQueue.addToQueue(interaction.guild.id, song);
interaction.followUp(`Added ${song.title} to the queue.`);
}
module.exports.queueCommand = queueCommand;

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index.js Normal file
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const { playCommand } = require('./play.js');
const { Client, GatewayIntentBits } = require('discord.js');
const { queueCommand } = require('./commands/queue');
const { registerCommands } = require('./utils/registerCommands');
const process = require('dotenv').config();
const clientId = process.parsed.clientId;
const token = process.parsed.token;
const client = new Client({
intents: [
GatewayIntentBits.Guilds,
GatewayIntentBits.GuildMessages,
GatewayIntentBits.MessageContent,
GatewayIntentBits.GuildVoiceStates,
GatewayIntentBits.GuildIntegrations
] })
client.on('ready', async () => {
console.log(`Logged in as ${client.user.tag}!`);
await registerCommands(clientId, token);
});
client.on('interactionCreate', async (interaction) => {
if (!interaction.isCommand()) return;
const { commandName } = interaction;
if (commandName === 'play') {
await playCommand(interaction);
} else if (commandName === 'queue') {
await queueCommand(interaction);
}
});
// client.login(process.env.TOKEN);
client.login(token);

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musicQueue.js Normal file
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class MusicQueue {
constructor() {
this.queue = new Map();
}
getQueue(guildId) {
if (!this.queue.has(guildId)) {
this.queue.set(guildId, []);
}
return this.queue.get(guildId);
}
addToQueue(guildId, song) {
const serverQueue = this.getQueue(guildId);
serverQueue.push(song);
}
removeFromQueue(guildId) {
const serverQueue = this.getQueue(guildId);
serverQueue.shift();
}
}
module.exports = new MusicQueue();

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const playdl = require('play-dl');
async function getStream(query) {
let songInformation = await playdl.soundcloud(query) // Make sure that url is track url only. For playlist, make some logic.
let stream = await playdl.stream_from_info(songInformation, { quality: 2 });
return {
title: songInformation.name,
stream: stream.stream,
duration: songInformation.durationInSec
}
}
module.exports.getStream = getStream;

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music_sources/spotify.js Normal file
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const playdl = require('play-dl');
async function getStream(query) {
const trackInfo = await playdl.spotify(query);
let searched = await play.search(`${trackInfo.name}`, {
limit: 1
}) // This will search the found track on youtube.
let stream = await play.stream(searched[0].url) // This will create stream from the above search
return stream;
}
module.exports.getStream = getStream;

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music_sources/youtube.js Normal file
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const ytsr = require('ytsr');
const playdl = require('play-dl');
async function getStream(query) {
try {
const regex = /(?:youtu\.be\/|youtube\.com\/(?:embed\/|v\/|watch\?v=|watch\?.+&v=))([^?&\n]+)/;
const match = query.match(regex);
let videoId;
if(match == null) {
const searchResults = await ytsr(query, { page: 1, type: 'video' });
videoId = searchResults.items[0].id;
// videoId = null;
console.log(searchResults.items[0].id)
if (videoId == null) {
let result = await playdl.search(query, { limit: 1})
let videoUrl = result[0].url;
videoId = videoUrl.match(regex)[1];
}
} else {
videoId = match[1];
}
const streamResult = await playdl.stream(`https://www.youtube.com/watch?v=${videoId}`, { quality: 2 });
const infoResult = await ytsr(`https://www.youtube.com/watch?v=${videoId}`, { limit: 1});
return {
title: infoResult.items[0].title ?? 'Unknown',
duration: infoResult.items[0].duration ?? 0,
stream: streamResult.stream,
type: streamResult.type
};
} catch (error) {
return null;
}
}
module.exports.getStream = getStream;

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package.json Normal file
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{
"name": "lunaris",
"version": "1.0.0",
"description": "Discord music bot",
"main": "index.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1"
},
"repository": {
"type": "git",
"url": "lunaris"
},
"keywords": [
"music",
"bot",
"discord",
"lunaris"
],
"author": "Azaaxin",
"license": "ISC",
"dependencies": {
"@discordjs/builders": "^1.6.3",
"@discordjs/opus": "^0.9.0",
"@discordjs/voice": "^0.16.0",
"discord.js": "^14.11.0",
"dotenv": "^16.3.1",
"ffmpeg-static": "^4.2.7",
"libsodium-wrappers": "^0.7.11",
"opusscript": "^0.1.0",
"play-dl": "^1.9.6",
"sodium": "^3.0.2",
"sodium-native": "^4.0.4",
"soundcloud-scraper": "^5.0.3",
"spotify-web-api-node": "^5.0.2",
"tweetnacl": "^1.0.3",
"ytdl-core": "^4.11.4",
"ytsr": "^3.8.2"
}
}

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play.js Normal file
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const {
joinVoiceChannel,
createAudioResource,
createAudioPlayer,
NoSubscriberBehavior,
AudioPlayerStatus,
} = require('@discordjs/voice');
const musicQueue = require('./musicQueue');
const { getMusicStream } = require('./utils/getMusicStream');
async function playCommand(interaction) {
await interaction.deferReply();
const query = interaction.options.getString('input');
const voiceChannel = interaction.member.voice.channel;
if (!voiceChannel) {
return interaction.followUp('You must be in a voice channel to use this command.');
}
const song = await getMusicStream(query);
musicQueue.addToQueue(interaction.guild.id, song);
const connection = joinVoiceChannel({
channelId: voiceChannel.id,
guildId: interaction.guild.id,
adapterCreator: interaction.guild.voiceAdapterCreator,
selfDeaf: false,
selfMute: false
});
playSong(interaction.guild.id, connection);
interaction.followUp(`Added ${song.title} to the queue.`);
}
async function playSong(guildId, connection) {
const serverQueue = musicQueue.getQueue(guildId);
if (serverQueue.length === 0) {
connection.destroy();
return;
}
const song = serverQueue[0];
let resource = createAudioResource(song.stream, {
inputType: song.type
})
let player = createAudioPlayer({
behaviors: {
noSubscriber: NoSubscriberBehavior.Play
}
})
player.play(resource)
connection.subscribe(player)
player.on(AudioPlayerStatus.Idle, () => {
console.log('Song ended:', song.title);
musicQueue.removeFromQueue(guildId);
playSong(guildId, connection);
});
}
// TODO: USE THIS AGAIN
function convertToMilliseconds(songLenth) {
try {
let time = songLenth.split(':')
let milliseconds = 0;
if(time.length == 3) {
milliseconds = (parseInt(time[0]) * 60 * 60 * 1000) + (parseInt(time[1]) * 60 * 1000) + (parseInt(time[2]) * 1000)
} else if(time.length == 2) {
milliseconds = (parseInt(time[0]) * 60 * 1000) + (parseInt(time[1]) * 1000)
} else if(time.length == 1) {
milliseconds = (parseInt(time[0]) * 1000)
}
return milliseconds
} catch (error) {
return 10000;
}
}
module.exports.playCommand = playCommand;

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utils/getMusicStream.js Normal file
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const spotify = require('../music_sources/spotify');
const soundcloud = require('../music_sources/soundcloud');
const youtube = require('../music_sources/youtube');
const { StreamType } = require('@discordjs/voice');
async function getMusicStream(query) {
let stream;
let songTitle;
let songDuration;
let type = StreamType.Opus;
if (query.includes('spotify.com')) {
stream = await spotify.getStream(query);
songTitle = stream.title;
songDuration = stream.duration;
stream = stream.stream;
} else if (query.includes('soundcloud.com')) {
stream = await soundcloud.getStream(query);
songTitle = stream.title;
songDuration = stream.duration;
stream = stream.stream;
type = StreamType.OggOpus;
} else {
stream = await youtube.getStream(query);
songTitle = stream.title ?? 'Unknown';
songDuration = stream.duration ?? 'Unknown';
stream = stream.stream;
type = StreamType.Opus;
}
return {
title: songTitle,
duration: songDuration,
stream: stream,
type: type
};
}
module.exports.getMusicStream = getMusicStream;

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utils/registerCommands.js Normal file
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const { SlashCommandBuilder } = require('@discordjs/builders');
const { REST } = require('@discordjs/rest');
const { Routes } = require('discord-api-types/v9');
async function registerCommands(clientId, token) {
const commands = [
new SlashCommandBuilder()
.setName('play')
.setDescription('Plays songs!')
.addStringOption(option =>
option.setName('input')
.setDescription('Play song from YouTube, Spotify, SoundCloud, etc.')
.setRequired(true)
),
new SlashCommandBuilder()
.setName('queue')
.setDescription('Adds a song to the queue!')
.addStringOption(option =>
option.setName('song')
.setDescription('Add song from YouTube, Spotify, SoundCloud, etc. to the queue')
.setRequired(true)
)
];
const rest = new REST({ version: '9' }).setToken(token);
try {
console.log('Started refreshing application (/) commands.');
await rest.put(
Routes.applicationCommands(clientId),
{ body: commands },
);
console.log('Successfully reloaded application (/) commands.');
} catch (error) {
console.error(error);
}
}
module.exports.registerCommands = registerCommands;