New/gameboard #5
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assets/sounds/menu_click.wav
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assets/sounds/menu_click.wav
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assets/textures/button_off.png
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assets/textures/button_off.png
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After Width: | Height: | Size: 1.3 KiB |
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assets/textures/button_on.png
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assets/textures/button_on.png
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After Width: | Height: | Size: 1.2 KiB |
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assets/textures/options.png
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assets/textures/options.png
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After Width: | Height: | Size: 18 KiB |
116
cards.css
116
cards.css
@@ -12,7 +12,14 @@
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* {
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* {
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transition: .3s;
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transition: .3s;
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}
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}
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.noSelect {
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-webkit-touch-callout: none;
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-webkit-user-select: none;
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-khtml-user-select: none;
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-moz-user-select: none;
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-ms-user-select: none;
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user-select: none;
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}
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.card {
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.card {
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cursor: pointer;
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cursor: pointer;
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padding-bottom: 85%;
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padding-bottom: 85%;
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@@ -75,6 +82,7 @@ body {
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top: 0px;
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top: 0px;
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right: 0px;
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right: 0px;
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display: flex;
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display: flex;
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flex-direction: column;
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justify-content: center;
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justify-content: center;
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align-items: center;
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align-items: center;
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color: #fff;
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color: #fff;
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@@ -85,7 +93,33 @@ body {
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text-shadow: -5px 14px 20px rgb(0, 0, 0);
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text-shadow: -5px 14px 20px rgb(0, 0, 0);
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cursor: pointer;
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cursor: pointer;
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}
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}
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#options-window {
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position: absolute;
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background-color: #000000d4;
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height: 100%;
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width: 100%;
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z-index: 99999;
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top: 0px;
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right: 0px;
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/* display: flex; */
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flex-direction: column;
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justify-content: center;
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align-items: center;
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color: #fff;
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/* font-weight: 900; */
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font-size: 1vw;
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font-family: "8-bit-pusab";
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/* -webkit-text-stroke: 1px rgb(10, 10, 10); */
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text-shadow: -3px 5px 20px rgb(0, 0, 0);
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cursor: pointer;
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display: none;
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}
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.shownumbers-button{
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display: flex;
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}
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#button-text-01{
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width: 21vw;
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}
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.printid:after {
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.printid:after {
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content: attr(id);
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content: attr(id);
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position: absolute;
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position: absolute;
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@@ -96,7 +130,7 @@ body {
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display: flex;
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display: flex;
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flex-direction: row;
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flex-direction: row;
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justify-content: space-around;
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justify-content: space-around;
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font-size: 18px;
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font-size: 100%;
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color: #fff;
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color: #fff;
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font-family: "8-bit-pusab";
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font-family: "8-bit-pusab";
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}
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}
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@@ -108,5 +142,79 @@ body {
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}
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}
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#health {
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#health {
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min-width: 170px;
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/* min-width: 170px; */
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min-width: 33%;
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}
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.settings{
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font-size: 50%;
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}
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.cardspeed{
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display: flex;
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align-items: center;
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width: fit-content;
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}
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#range-value{
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margin: 0 7px;
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}
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#start-the-game *:hover::before {
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content:'> ';
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}
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#options-window div{
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margin: 1vh 0;
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}
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/* Menu button */
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.menu-nav-button{
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font-family: "8-bit-pusab";
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background-color: #ff0000;
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border: none;
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color: white;
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padding: 5px 19px;
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text-align: center;
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text-decoration: none;
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display: inline-block;
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font-size: 11px;
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}
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/* Slider style */
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.slider {
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-webkit-appearance: none;
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width: 25%;
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height: 15px;
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background: #d3d3d3;
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outline: none;
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opacity: 0.7;
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-webkit-transition: .2s;
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transition: opacity .2s;
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margin: 6;
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}
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.slider::-webkit-slider-thumb {
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-webkit-appearance: none;
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appearance: none;
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width: 15px;
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height: 15px;
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background: #ff0000;
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cursor: pointer;
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}
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.slider::-moz-range-thumb { /* Same thing in firefox as above */
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width: 15px;
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height: 15px;
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background: #ff0000;
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cursor: pointer;
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border-radius: 0px;
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border: 0px solid
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transparent;
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}
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/* slider ends */
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@media screen and (max-width: 513px) {
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.stats {
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font-size: 64%;
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}
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#health{
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width: 118px;
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min-width: unset;
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}
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#health img {
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width: 20%;
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}
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}
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}
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39
index.php
39
index.php
@@ -5,7 +5,8 @@
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<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.4.1/jquery.min.js"></script>
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<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.4.1/jquery.min.js"></script>
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<!-- <link rel="stylesheet" href="style.css"> -->
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<!-- <link rel="stylesheet" href="style.css"> -->
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<link rel="stylesheet" href="cards.css">
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<link rel="stylesheet" href="cards.css">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0">
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</head>
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</head>
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<style>
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<style>
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#particles-js {
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#particles-js {
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@@ -22,6 +23,11 @@
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<div id="particles-js"></div>
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<div id="particles-js"></div>
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<body>
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<body>
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<div class="sound_player">
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<audio id="menu_click">
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<source src="assets/sounds/menu_click.wav">
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</audio>
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</div>
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<div id="title-bar">
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<div id="title-bar">
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<div id="title">
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<div id="title">
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Blocks
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Blocks
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@@ -50,11 +56,36 @@
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<!-- <button type="button">Start</button>
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<!-- <button type="button">Start</button>
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<button type="button" style="position:fixed; right: 300px;" onclick="clear_playground()">Clear</button> -->
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<button type="button" style="position:fixed; right: 300px;" onclick="clear_playground()">Clear</button> -->
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<div id="alerted"></div>
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<div id="alerted"></div>
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<div id="start-the-game" onclick="initiate()">
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<div id="start-the-game">
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Start
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<div onmouseover="menu_clicks();" onclick="initiate()">Start</div>
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<div onmouseover="menu_clicks();" onclick="when_clicked()" class="settings">Options</div>
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</div>
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</div>
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<script src="scripts/gameboard.js"></script>
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<div id="options-window">
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<div class="cardspeed">
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<div>Card speed:</div>
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<div id="range-value">500</div>
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<input type="range" class="slider" onchange="cardspeed()" id="card-speed-number-value" min="10" max="2000">
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</div>
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<div class="shownumbers-button">
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<div class="button-icon">
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<img src="assets/textures/button_off.png" onclick="menu_clicks();check();document.getElementById('btn-off').style.display = 'none';document.getElementById('btn-on').style.display = 'block';" id="btn-off" alt="off">
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<img src="assets/textures/button_on.png" onclick="menu_clicks();uncheck();document.getElementById('btn-on').style.display = 'none';document.getElementById('btn-off').style.display = 'block';" style="display: none;" id="btn-on" alt="off">
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</div>
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<div id="button-text-01">
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Turn on card numbers
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</div>
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</div>
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<button onclick="menu_clicks();when_clicked_back();" class="menu-nav-button">Back</button>
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</div>
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<div class="overlay">
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<div class="narrator">
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</div>
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</div>
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<script src="scripts/gameboard.js"></script>
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<script src="scripts/sound.js"></script>
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<script src="scripts/options.js"></script>
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<!-- particles.js library -->
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<!-- particles.js library -->
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<script src="http://cdn.jsdelivr.net/particles.js/2.0.0/particles.min.js"></script>
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<script src="http://cdn.jsdelivr.net/particles.js/2.0.0/particles.min.js"></script>
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<script src="scripts/particles.js"></script>
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<script src="scripts/particles.js"></script>
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@@ -1,4 +0,0 @@
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$("<h1>Include this using jquery</h1>").appendTo("body");
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console.log($("body").html());
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@@ -51,7 +51,7 @@ function round_value() {
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document.getElementById("round").innerHTML = round_values;
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document.getElementById("round").innerHTML = round_values;
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}
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}
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function animation() { //Animations, shows what cards you click on
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function animation() { //Animations, shows what cards you click on. Works like a loop. SetTimout cant be used in normal loop
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setTimeout(function () {
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setTimeout(function () {
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$("#" + play_array[anim]).addClass('animations')
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$("#" + play_array[anim]).addClass('animations')
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anim++;
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anim++;
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@@ -104,7 +104,7 @@ function calc_difficulty() {
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} else {
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} else {
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level = level + 1;
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level = level + 1;
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}
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}
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difficulty = (35 / 100) * level + difficulty; //calc the difficulty to scale with the level
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difficulty = (20 / 100) * level + difficulty; //calc the difficulty to scale with the level
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difficulty = Math.round(difficulty) // Makes the difficulty value a integer
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difficulty = Math.round(difficulty) // Makes the difficulty value a integer
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}
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}
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@@ -120,7 +120,7 @@ function make_playground() {
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for (i = 0; i < newPlayground; i++) { //Creates a new div for each loop wth the attributes and content set below.
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for (i = 0; i < newPlayground; i++) { //Creates a new div for each loop wth the attributes and content set below.
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card_ids++;
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card_ids++;
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var div = document.createElement('div');
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var div = document.createElement('div');
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div.setAttribute('class', 'card');
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div.setAttribute('class', 'card noSelect');
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div.setAttribute('id', card_ids);
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div.setAttribute('id', card_ids);
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div.setAttribute('onClick', 'reply_click(this.id)'); // add an onClick event to the div that sends the id of it to the funcition reply_click()
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div.setAttribute('onClick', 'reply_click(this.id)'); // add an onClick event to the div that sends the id of it to the funcition reply_click()
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document.getElementById('card-row' + y).appendChild(div);
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document.getElementById('card-row' + y).appendChild(div);
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@@ -134,7 +134,7 @@ function make_playground() {
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function clear_playground() { //When called, makes the playground empty
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function clear_playground() { //When called, makes the playground empty
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document.getElementById("test-group").innerHTML = "";
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document.getElementById("test-group").innerHTML = "";
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clear_values();
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clear_values();
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} //hello
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}
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function randomized() { // Fills the array with random numbers. Max number determines by level
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function randomized() { // Fills the array with random numbers. Max number determines by level
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while (play_array.length < difficulty) {
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while (play_array.length < difficulty) {
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@@ -167,7 +167,7 @@ function reply_click(clicked_id) { // Grabs the value from the id on the div/car
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} else {
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} else {
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document.getElementById("score").innerHTML = parseInt(x) * 2 + 30;
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document.getElementById("score").innerHTML = parseInt(x) * 2 + 30;
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}
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}
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alert("You survived this round!");
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// alert("You survived this round!");
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nextRound();
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nextRound();
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}
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}
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}
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}
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26
scripts/options.js
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26
scripts/options.js
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@@ -0,0 +1,26 @@
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// gameboard.js required
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function when_clicked(){
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document.getElementById("particles-js").style.backgroundImage = "url(assets/textures/options.png)";
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document.getElementById("start-the-game").style.display = "none";
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document.getElementById("options-window").style.display = "flex";
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}
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function when_clicked_back(){
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document.getElementById("particles-js").style.backgroundImage = "url(assets/textures/bg.png)";
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document.getElementById("start-the-game").style.display = "flex";
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document.getElementById("options-window").style.display = "none";
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}
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function check() {
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showcontent = true;
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document.getElementById("button-text-01").innerHTML = "Turn off card numbers";
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}
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function uncheck() {
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showcontent = false;
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document.getElementById("button-text-01").innerHTML = "Turn on card numbers";
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}
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function cardspeed(){
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viewspeed = document.getElementById("card-speed-number-value").value;
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document.getElementById("range-value").innerText = document.getElementById("card-speed-number-value").value;
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menu_clicks();
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}
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4
scripts/sound.js
Normal file
4
scripts/sound.js
Normal file
@@ -0,0 +1,4 @@
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function menu_clicks(){
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var audio = document.getElementsByTagName("audio")[0];
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audio.play();
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}
|
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Reference in New Issue
Block a user