Added a options menu with working sliders and buttons
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@@ -1,4 +0,0 @@
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$("<h1>Include this using jquery</h1>").appendTo("body");
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console.log($("body").html());
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@@ -134,7 +134,7 @@ function make_playground() {
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function clear_playground() { //When called, makes the playground empty
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document.getElementById("test-group").innerHTML = "";
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clear_values();
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} //hello
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}
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function randomized() { // Fills the array with random numbers. Max number determines by level
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while (play_array.length < difficulty) {
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@@ -167,7 +167,7 @@ function reply_click(clicked_id) { // Grabs the value from the id on the div/car
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} else {
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document.getElementById("score").innerHTML = parseInt(x) * 2 + 30;
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}
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alert("You survived this round!");
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// alert("You survived this round!");
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nextRound();
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}
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}
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25
scripts/options.js
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25
scripts/options.js
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@@ -0,0 +1,25 @@
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// gameboard.js required
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function when_clicked(){
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document.getElementById("particles-js").style.backgroundImage = "url(assets/textures/options.png)";
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document.getElementById("start-the-game").style.display = "none";
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document.getElementById("options-window").style.display = "flex";
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}
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function when_clicked_back(){
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document.getElementById("particles-js").style.backgroundImage = "url(assets/textures/bg.png)";
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document.getElementById("start-the-game").style.display = "flex";
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document.getElementById("options-window").style.display = "none";
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}
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function check() {
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showcontent = true;
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document.getElementById("button-text-01").innerHTML = "Turn off card numbers";
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}
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function uncheck() {
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showcontent = false;
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document.getElementById("button-text-01").innerHTML = "Turn on card numbers";
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}
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function cardspeed(){
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viewspeed = document.getElementById("card-speed-number-value").value;
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document.getElementById("range-value").innerText = document.getElementById("card-speed-number-value").value;
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}
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